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NVIDIA GeForce GT 720M

NVIDIA GeForce GT 720M

The NVIDIA GeForce GT 720M is an entry-level, DirectX 11 compatible graphics card that has been announced in spring 2013. Its core is based on the 28nm GF117 chip (Fermi architecture) with 64-bit DDR3 memory. Compared to the 710M, the GT 720M is clocked slightly higher.

Architecture

The GF117 is based on the optimized GF108 Fermi chip (GeForce GT 540M) and offers 96 shaders, 16 TMUs and 4 ROPs. Each shader core is clocked twice as fast as the rest of the graphics chip, a technique known as hot clocking. More detailed information on Fermi can be found on the GT 435M GPU page.

It should be noted that the GF117 does not offer dedicated graphic ports and can therefore only be used in conjunction with Optimus. 

The GT 720M supports GPU Boost 2.0, which can automatically overclock the card if the laptop cooling system allows it. This feature is available on any notebook with a graphics card of the 700M series.

Performance

Depending on the clock rates, the 3D performance of the GeForce GT 720M is somewhat above the old GT 620M, but clearly below the GT 630M in most cases. This is due to the 64 bit memory interface, which limits the performance noticeably. In comparison to the competition, the 720M offers a performance similar to the HD Graphics 4400/4600 or Radeon HD 8570M. Overall, the card is placed in the lower performance segment. Current games (as of 2013) will run fluently only in low settings.

Features

The shader cores (also called CUDA cores) can be used for general calculations with APIs such as CUDA, DirectCompute 2.1 and OpenCL. PhysX is theoretically possible, but the GT 720M is too slow to handle both PhysX and 3D rendering in modern games. 3D Vision is not supported according to Nvidia.

Power consumption

The power consumption of the Geforce GT 720M should be relativly high (approximately 25 W), according to the high clock rates. As a result, the GPU is best suited for notebooks 14-15 inches in size or greater.

ManufacturerNVIDIA
GeForce GT 700M Series
GeForce GT 755M SLI (compare) 768 @ 980 MHz2x 128 Bit @ 5400 MHz
GeForce GT 750M SLI (compare) 768 @ 967 MHz2x 128 Bit @ 2000 - 5000 MHz
GeForce GT 755M (compare) 384 @ 980 MHz128 Bit @ 5400 MHz
GeForce GT 750M (compare) 384 @ 967 MHz128 Bit @ 2000 - 5000 MHz
GeForce GT 745M (compare) 384 @ 837 MHz128 Bit @ 1800 MHz
GeForce GT 740M (compare) 384 @ 810 - 980 (Boost) MHz64/128 Bit @ 1600 - 1800 MHz
GeForce GT 735M (compare) 384 @ 575 - 889 (Boost) MHz64 Bit @ 1800 - 2000 MHz
GeForce GT 730M (compare) 384 @ 725 MHz64/128 Bit @ 1800 - 2000 MHz
GeForce GT 720M 96 @ 625 - 938 (Boost) MHz64 Bit @ 1800 - 2000 MHz
CodenameN14M-GE
ArchitectureFermi
Pipelines96 - unified
Core Speed625 - 938 (Boost) MHz
Shader Speed1250 - 1876 MHz
Memory Speed1800 - 2000 MHz
Memory Bus Width64 Bit
Memory TypeDDR3
Max. Amount of Memory2048 MB
Shared Memoryno
DirectXDirectX 11, Shader 5.0
technology28 nm
FeaturesPhysX, Verde Drivers, CUDA, Play, Optimus, GPU Boost 2.0
Notebook Sizemedium sized
Date of Announcement01.04.2013

Benchmarks

3DMark - Cloud Gate Standard Score 1280x720
min: 3819     avg: 4493.5     median: 4522 (9%)     max: 5443 Points
3DMark - Cloud Gate Standard Graphics 1280x720
min: 4812     avg: 5303.5     median: 5426 (3%)     max: 5670 Points
3DMark - Fire Strike Score 1920x1080
min: 668     avg: 757     median: 779 (3%)     max: 783 Points
3DMark - Fire Strike Graphics 1920x1080
min: 714     avg: 802.2     median: 822 (2%)     max: 834 Points
3DMark - Ice Storm Standard Graphics 1280x720
min: 46704     avg: 53196     median: 52259.5 (7%)     max: 61035 Points
3DMark 11 - Performance 1280x720
min: 1070     avg: 1261.8     median: 1321 (4%)     max: 1358 points
3DMark 11 - Performance GPU 1280x720
min: 962     avg: 1143.4     median: 1213 (2%)     max: 1218 points
3DMark Vantage
P Result 1280x1024 +
P GPU no PhysX 1280x1024 +
3DMark 05 - Standard 1024x768
min: 12260     avg: 13951.5     median: 13951.5 (30%)     max: 15643 Points
3DMark 06 Standard 1280x1024 +
Unigine Heaven 3.0 - OpenGL, Normal Tessellation, High Shaders 1920x1080
11.6 fps (7%)
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
15.1 fps (7%)
SPECviewperf 11
Siemens NX 1920x1080 +
Tcvis 1920x1080 +
SolidWorks 1920x1080 +
Pro/ENGINEER 1920x1080 +
Maya 1920x1080 +
Lightwave 1920x1080 +
Ensight 1920x1080 +
Catia 1920x1080 +
Cinebench R10 Shading 32Bit +
Cinebench R11.5 OpenGL 64Bit +
Cinebench R15
OpenGL 64Bit +
Ref. Match 64Bit +
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 +
T-Rex HD Onscreen C24Z16 +
LuxMark v2.0 64Bit - Room GPUs-only
min: 60     avg: 139     median: 139 (3%)     max: 218 Samples/s
LuxMark v2.0 64Bit - Sala GPUs-only
min: 108     avg: 239     median: 239 (2%)     max: 370 Samples/s
ComputeMark v2.1 - Normal, Score 1024x600
min: 674     avg: 678.5     median: 678.5 (3%)     max: 683 Points
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

low 1280x720
26.1  fps    + Compare
med. 1920x1080
16  fps    + Compare
high 1920x1080
15.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.