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NVIDIA GeForce GT 520M

NVIDIA GeForce GT 520M

The NVIDIA GeForce GT 520M is an entry level dedicated laptop graphics card presented in 2010. It is based on the GF119 or GF108 core, which are both related to the Fermi architecture. Depending on the version, it features a 64 Bit memory bus and higher clock rates (GF119 version) or a 128 Bit memory bus and slower clock rates. Theoretically, the card also supports fast GDDR5 memory, but due to cost limitations, DDR3 will be used by the laptop manufacturers.

Compared to the GT 420M, the 520M offers only 48 instead of 96 shader cores. 

  • GF108 - core 600/1200 MHz, 128 Bit 900 MHz DDR3
  • GF119 - core 740/1480 MHz, 64 Bit 800 MHz DDR3

Architecture

The GF119 offers 48 ALUs, 8 texture units and a 64 Bit memory interface for DDR3-VRAM. Therefore, it is similar to a half GF108 (GeForce GT 540M) but already manufactured with optimized transistors. As a difference the amount of raster-operation-processors (ROP) stayed the same counting 4. The GF119 is the smalles chip of the Fermi generation and is used for low end laptops.

Performance

As an entry level card, the GT 520M has to compete against the Intel HD Graphics 3000 in the current Sandy Bridge processors. In our tests, the card was only slightly faster, but the better driver support did make a difference. However, demanding games like Battlefield 3 or The Witcher 2 are not playable. Other modern games only run in low details, and therefore gamers wont be pleased with the performance. Low demanding games like Fifa 12, however, are playable with high detail settings.

Features

As the other 500M series chips, the 520M supports Bitstream HD Audio (Blu-Ray) output via HDMI. That means the card is able to transfer Dolby True HD and DTS-HD bitstream-wise without quality loss to a HiFi receiver.

The GT520M offers the PureVideo HD technology for video decoding. The included Video Processor 4 (VP4) in the GF108 chip supports feature set C and therefore the GPU is able to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking). The newer GF119 supports already the next generation VP5 (feature set D) with faster decodes, HD-to SD transcodes, lower power decodes and 4K x 4k resolution H.264 decode support.

Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g. for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL, and DirectCompute 2.1 support, the GeForce GT 520M can be of help in general calculations. For example, the stream processor can considerably faster encode videos than a fast CPU can. Furthermore, physics calculations can be theoretically done by the GPU using PhysX (e.g. supported by Mafia 2 or Metro 2033) but the performance wont be sufficient for this.

The power consumption of approximately 17 Watt (including board and memory) allows the usage of the 520M in small laptops. Furthermore, Optimus is supported (if implemented by the manufacturer) for automatic switching to the processor graphics card to save power.

GeForce GT 500M Series

GeForce GT 555M compare 144 @ 0.53 - 0.75 GHz128, 192 Bit @ 785-900 MHz
GeForce GT 550M compare 96 @ 0.74 GHz128 Bit @ 900 MHz
GeForce GT 540M compare 96 @ 0.67 GHz128 Bit @ 900 MHz
GeForce GT 525M compare 96 @ 0.6 GHz128 Bit @ 900 MHz
GeForce GT 520MX compare 48 @ 0.9 GHz64 Bit @ 900 MHz
GeForce GT 520M 48 @ 0.74 GHz64 / 128 Bit @ 800 / 900 MHz
CodenameN12P-GP/LV
ArchitectureFermi
Pipelines48 - unified
Core Speed740 / 600 MHz
Shader Speed1480 / 1200 MHz
Memory Speed800 / 900 MHz
Memory Bus Width64 / 128 Bit
Memory TypeDDR3 (GDDR5)
Max. Amount of Memory1536 MB
Shared Memoryno
APIDirectX 11, Shader 5.0
Power Consumption17 Watt
technology40 nm
FeaturesPhysX, Verde Drivers, CUDA, Optimus, DirectCompute, OpenCL, DirectX11, OpenGL 4.1
Date of Announcement05.01.2011

Benchmarks

3DMark 11 - 3DM11 Performance Score
min: 510     avg: 565     median: 568.5 (1%)     max: 632 Points
3DMark 11 - 3DM11 Performance GPU
min: 451     avg: 499.8     median: 502 (0%)     max: 557 Points
3DMark Vantage
3DM Vant. Perf. total +
3DMark Vantage - 3DM Vant. Perf. total
min: 1513     avg: 2218     median: 2280 (1%)     max: 2357 Points
3DM Vant. Perf. GPU no PhysX +
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 1188     avg: 1769     median: 1825 (1%)     max: 1898 Points
3DMark 2001SE - 3DMark 2001 - Standard
min: 11778     avg: 19118     median: 20926 (22%)     max: 24651 Points
3DMark 06 3DMark 06 - Score Unknown Settings +
3DMark 06
min: 5284     avg: 5476     median: 5476 (7%)     max: 5668 points
3DMark 06 - Standard 1280x1024 +
3DMark 06
min: 4432     avg: 4762     median: 4742.5 (6%)     max: 5353 Points
3DMark 06 - Standard 1280x768 +
3DMark 06
min: 4980     avg: 5133     median: 5100 (7%)     max: 5318 Points
SPECviewperf 11
specvp11 snx-01 +
SPECviewperf 11 - specvp11 snx-01
min: 2.34     avg: 2.4     median: 2.4 (1%)     max: 2.52 fps
specvp11 tcvis-02 +
specvp11 sw-02 +
specvp11 proe-05 +
SPECviewperf 11 - specvp11 proe-05
min: 0.79     avg: 0.8     median: 0.8 (1%)     max: 0.8 fps
specvp11 maya-03 +
specvp11 lightwave-01 +
SPECviewperf 11 - specvp11 lightwave-01
min: 6.93     avg: 7.2     median: 7.2 (8%)     max: 7.4 fps
specvp11 ensight-04 +
SPECviewperf 11 - specvp11 ensight-04
min: 5.29     avg: 5.6     median: 5.6 (3%)     max: 5.82 fps
specvp11 catia-03 +
SPECviewperf 11 - specvp11 catia-03
min: 2.46     avg: 2.5     median: 2.5 (1%)     max: 2.55 fps
Windows 7 Experience Index - Win7 Gaming graphics
min: 6.4     avg: 6.4     median: 6.4 (81%)     max: 6.5 Points
Cinebench R10 Cinebench R10 Shading (32bit) +
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 4234     avg: 4982     median: 4960 (4%)     max: 5794 points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit +
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 13     avg: 15     median: 15.5 (5%)     max: 15.5 fps
- Range of benchmark values for this graphics card
red legend - Average benchmark values for this graphics card
* Smaller numbers mean a higher performance

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Anno 2070

Anno 2070

2011
low 1024x768
44.4 47.5 ~ 46 fps    + Compare
med. 1366x768
17.2 17.7 ~ 17 fps    + Compare
high 1366x768
10.8 10.9 ~ 11 fps    + Compare
» With all tested laptops playable in detail settings low.
low 1280x720
25.1 27.6 ~ 26 fps    + Compare
med. 1366x768
17.2 18 ~ 18 fps    + Compare
high 1366x768
11.4 11.5 ~ 11 fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
20 21 ~ 21 fps    + Compare
med. 1366x768
11.5 14 ~ 13 fps    + Compare
high 1366x768
8.6 11 ~ 10 fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Fifa 12

Fifa 12

2011
low 800x600
196.2  fps    + Compare
med. 1024x768
95 95.4 ~ 95 fps    + Compare
high 1360x768
23 63 64.9 ~ 50 fps    + Compare
ultra 1920x1080
40  fps    + Compare
» With all tested laptops playable in detail settings ultra.
F1 2011

F1 2011

2011
low 800x600
66 69 ~ 68 fps    + Compare
med. 1024x768
36 43 ~ 40 fps    + Compare
high 1366x768
23 24 ~ 24 fps    + Compare
ultra 1920x1080
12  fps    + Compare
» With all tested laptops playable in detail settings med..
low 1024x768
55 57.8 60 ~ 58 fps    + Compare
high 1366x768
21 22 22.1 26.8 ~ 23 fps    + Compare
ultra 1920x1080
7  fps    + Compare
» With all tested laptops playable in detail settings low.
Dirt 3

Dirt 3

2011
low 800x600
45.2 67.7 91.5 94.9 ~ 75 fps    + Compare
med. 1024x768
29.5 35.6 35.8 42.4 ~ 36 fps    + Compare
high 1360x768
18.6 23 23.1 31.1 ~ 24 fps    + Compare
ultra 1920x1080
12.6 12.6 ~ 13 fps    + Compare
» With most tested laptops playable in detail settings med..
low 1024x768
15  fps    + Compare
med. 1366x768
9  fps    + Compare
high 1600x900
6  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Crysis 2

Crysis 2

2011
low 800x600
30.9 33 ~ 32 fps    + Compare
med. 1024x768
20.3 21 ~ 21 fps    + Compare
high 1366x768
16 16.2 ~ 16 fps    + Compare
ultra 1920x1080
5 5.4 ~ 5 fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Total War: Shogun 2

Total War: Shogun 2

2011
low 1024x768
62.4 77.5 ~ 70 fps    + Compare
med. 1280x720
6.4 6.4 ~ 6 fps    + Compare
ultra 1920x1080
3.9 3.9 ~ 4 fps    + Compare
» With all tested laptops playable in detail settings low.
low 800x600
64  fps    + Compare
med. 1024x768
38  fps    + Compare
high 1360x768
30  fps    + Compare
ultra 1920x1080
16.8  fps    + Compare
» With all tested laptops playable in detail settings med..
Fifa 11

Fifa 11

2010
low 800x600
162 232 240.9 250.2 252.2 ~ 227 fps    + Compare
med. 1024x768
84.8 96 96.5 103.4 123.4 ~ 101 fps    + Compare
high 1360x768
64.3 68.8 72 76.4 79.9 ~ 72 fps    + Compare
ultra 1920x1080
40.4  fps    + Compare
» With all tested laptops playable in detail settings ultra.
Civilization 5

Civilization 5

2010
low 1024x768
20.3  fps    + Compare
ultra 1920x1080
5.7  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Mafia 2

Mafia 2

2010
low 800x600
28.4 34 36.4 36.4 37.4 37.7 ~ 35 fps    + Compare
med. 1024x768
21.5 24 24 26 27.4 27.6 ~ 25 fps    + Compare
high 1360x768
18.5 19 20.5 22 23 23.2 ~ 21 fps    + Compare
ultra 1920x1080
13 13.6 13.9 ~ 14 fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
113 137 137.2 144 149 150 ~ 138 fps    + Compare