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Intel HD Graphics (Cherry Trail)

Intel HD Graphics (Cherry Trail)

The Intel HD Graphics (Cherry Trail) is an integrated graphics card in the Cherry-Trail SoCs (e.g. Atom x7-Z8700). Based on a Broadwell GPU (Intel Gen8) and supports DirectX 11.2. Depending on the SoC offers 12 or 16 EUs.

Atom x7-Z8700: 16 EUs @ 200 - 600 MHz, dual-channel memory
Atom x5-Z8500: 12 EUs @ 200 - 600 MHz, dual-channel memory
Atom x5-Z8300: 12 EUs @ 200 - 500 MHz, single-channel memory

In Windows, gaming is limited to less demanding or quite old games. Using Android, even high end 3D games should run fluently. For example Team Fortress 2 was running on the Surface 3 (x7-Z8700) only in lowest settings and 1280x720 fluently (11 - 69 fps range).

The integrated video decoder is able to display even 4K videos (H.264 tested) fluently.

The Intel HD Graphics GPU in our review sample of the MS Surface 3 (Atom x7-Z8700) only supported DisplayPort 1.1 as it seems, as 4K (3840x2160) with 30 Hz was the maximum Refresh Rate we could achieve (no 60 Hz selectable with the pre-installed drivers).

ManufacturerIntel
HD Graphics Series
HD Graphics P530 24 @ 350 - 1050 (Boost) MHz64/128 Bit
HD Graphics 5600 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 6000 48 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 4600 20 @ 200 - 1350 (Boost) MHz64/128 Bit
HD Graphics 5500 24 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5000 40 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 4400 20 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 5300 24 @ 100 - 900 (Boost) MHz64/128 Bit
HD Graphics 4000 16 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Broadwell) 12 @ 100 - 850 (Boost) MHz64/128 Bit
HD Graphics 4200 20 @ 200 - 850 (Boost) MHz64/128 Bit
HD Graphics (Skylake) 12 @ 300 - 800 (Boost) MHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 320 - 640 (Boost) MHz64/128 Bit
HD Graphics (Haswell) 10 @ 200 - 1000 (Boost) MHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 200 - 600 (Boost) MHz64/128 Bit
HD Graphics 3000 12 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics 2500 6 @ 650 - 1150 (Boost) MHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics 2000 6 @ 850/1100 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 311 - 896 (Boost) MHz32/64/128 Bit
CodenameCherry Trail
ArchitectureIntel Gen8
Pipelines16 - unified
Core Speed *200 - 600 (Boost) MHz
Memory Bus Width64/128 Bit
Shared Memoryyes
DirectXDirectX 12 (FL 11_1), Shader 5.0
technology14 nm
Date of Announcement02.03.2015
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.
CPUGPU Base SpeedGPU Boost / Turbo
Intel Atom x7-Z87004 x 1600 MHz200 MHz600 MHz
Intel Atom x5-Z85004 x 1440 MHz200 MHz600 MHz
Intel Atom x5-Z83504 x 1440 MHz200 MHz500 MHz
Intel Atom x5-Z83004 x 1440 MHz200 MHz500 MHz
min. - max.200 - 200 MHz500 - 600 MHz

Benchmarks

Unigine Valley 1.0 - Extreme HD DirectX 1920x1080
0%
100%
min: 1.2     avg: 1.2 (1%)     median: 1.2 (1%)     max: 1.2 fps
GFXBench 3.0 - Manhattan Offscreen OGL off screen
0%
100%
min: 8.4     avg: 13.8 (3%)     median: 13.5 (2%)     max: 18 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
0%
100%
min: 6.3     avg: 10.9 (5%)     median: 11 (5%)     max: 15.6 fps
Cinebench R15
Ref. Match 64Bit +
OpenGL 64Bit +
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 +
T-Rex HD Onscreen C24Z16 +
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
0%
100%
min: 1058     avg: 1251.3 (18%)     median: 1142 (16%)     max: 1554 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
0%
100%
min: 1072     avg: 1215 (24%)     median: 1159 (23%)     max: 1414 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
0%
100%
min: 1598     avg: 1684 (14%)     median: 1684 (14%)     max: 1770 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
0%
100%
min: 1445     avg: 1525 (23%)     median: 1525 (23%)     max: 1605 Points
3DMark - Fire Strike Graphics 1920x1080
0%
100%
min: 193     avg: 233 (1%)     median: 225 (1%)     max: 281 Points
3DMark - Fire Strike Score 1920x1080
0%
100%
min: 174     avg: 390.4 (2%)     median: 248 (1%)     max: 1059 Points
3DMark - Cloud Gate Standard Graphics 1280x720
0%
100%
min: 1537     avg: 1850.5 (1%)     median: 1783.5 (1%)     max: 2272 Points
3DMark - Cloud Gate Standard Score 1280x720
0%
100%
min: 769     avg: 1454 (3%)     median: 1488 (3%)     max: 1905 Points
3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
0%
100%
min: 18563     avg: 20873 (5%)     median: 19303 (4%)     max: 27537 Points
3DMark - Ice Storm Standard Graphics 1280x720
0%
100%
min: 7544     avg: 16078.2 (2%)     median: 17063.5 (2%)     max: 23395 Points
LuxMark v2.0 64Bit - Room GPUs-only
0%
100%
min: 48     avg: 58.7 (1%)     median: 59 (1%)     max: 69 Samples/s
LuxMark v2.0 64Bit - Sala GPUs-only
0%
100%
min: 69     avg: 87.7 (1%)     median: 89 (1%)     max: 105 Samples/s
3DMark 11 - Performance GPU 1280x720
0%
100%
min: 291     avg: 323.8 (1%)     median: 298 (1%)     max: 494 points
3DMark 11 - Performance 1280x720
0%
100%
min: 314     avg: 363.2 (1%)     median: 344 (1%)     max: 562 points
3DMark 06 Standard 1280x1024 +
Cinebench R11.5 OpenGL 64Bit +
Cinebench R10 Shading 32Bit +
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

Farming Simulator 17
low 1280x720
22.6  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Rainbow Six Siege
low 1024x768
11.5  fps    + Compare
med. 1366x768
7  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Star Wars Battlefront
low 1024x768
8.8  fps    + Compare
med. 1366x768
4.8  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Anno 2205

Anno 2205

2015
low 1024x768
8.1  fps    + Compare
med. 1366x768
3.9  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
World of Warships
low 1366x768
13.9 16.8 ~ 15 fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Metal Gear Solid V
low 1024x768
15.1  fps    + Compare
med. 1366x768
9.8  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Dota 2 Reborn
low 1280x720
20  fps    + Compare
med. 1366x768
15.2  fps    + Compare
high 1920x1080
7.2  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
GTA V

GTA V

2015
low 1024x768
10.8 (!)  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Dragon Age: Inquisition
low 1024x768
9.5  fps    + Compare
med. 1366x768
5.7  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Civilization: Beyond Earth
low 1024x768
16.2  fps    + Compare
med. 1366x768
6.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Sims 4

Sims 4

2014
low 1024x768
65.6 66.6 81.4 ~ 71 fps    + Compare
med. 1366x768
9.4 16.9 21.2 ~ 16 fps    + Compare
high 1920x1080
5.5 10 ~ 8 fps    + Compare
» With all tested laptops playable in detail settings low.
GRID: Autosport
low 1024x768
22 27.3 ~ 25 fps    + Compare
med. 1366x768
12.5 13.5 ~ 13 fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
58  fps    + Compare