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NVIDIA GeForce MX350

NVIDIA GeForce MX350

The Nvidia GeForce MX350 is a dedicated entry-level mobile graphics card for laptops. It was released in February 2020 and is based on the same GP107 Pascal chip with 640 shaders as the Nvidia GeForce GTX 1050 for laptops. The memory bus is cut in half to 64 bit (GDDR5).

First benchmarks however show a bit slower performance as the GTX 1050 and on par with a GTX 960M. Nvidia states on the product page that the MX350 offers 2.5x of the performance of a Intel Iris Plus Graphics G7 in an i7-1065G7 (vs 2x for the MX330). Therefore, demanding games of 2019 like The Division 2, Metro Exodus or Rage 2 will only run in lowest detail settings acceptable. Less demanding games like Fifa 20 should run fine in high settings and even 1080p. However, this is always also depending on the used processor and main memory. See below for detailed gaming benchmarks.

The GP107-670-A1 chip is manufactured in a 14 nm FinFET process at Samsung and offers a number of new features, including support for DisplayPort 1.4 (ready), HDMI 2.0b, HDR, Simultaneous Multi-Projection (SMP) as well as improved H.265 video de- and encoding (PlayReady 3.0). A full list of improvements and the new Pascal desktop GPUs is available in our dedicated Pascal architecture article.

In new Nvidia drivers drivers the GeForce MX350 appeared with the hardware ID 1C94.

The power consumption in our tests was lower than the average GTX 1050 (even Max-Q) and similar to the older MX graphics cards (as the TGP of 25 Watt suggests). Therefore, the GPU is suited for thin and light laptops.

GeForce MX300 Series

GeForce MX450 compare 896 @ 1.4 - 1.58 GHz64 Bit @ 10000 MHz
GeForce MX350 640 @ 1.35 - 1.47 GHz64 Bit @ 7000 MHz
GeForce MX330 compare 384 @ 1.53 - 1.59 GHz64 Bit @ 7000 MHz
CodenameN17S-G5 / GP107-670-A1
ArchitecturePascal
Pipelines640 - unified
TMUs40
ROPs16
Core Speed1354 - 1468 (Boost) MHz
Memory Speed7000 effective = 1752 MHz
Memory Bus Width64 Bit
Memory TypeGDDR5
Shared Memoryno
Memory Bandwidth56.1 GB/s
APIDirectX 12_1, OpenGL 4.6
Power Consumption25 Watt
Transistor Count3.3 Billion
Die Size 132 mm²
technology14 nm
PCIe3.0
DisplaysHDMI 2.0b, DisplayPort 1.4
FeaturesVulkan 1.1, OpenGL 4.6, OpenCL 1.2, GPU Boost 3.0, Multi Monitor, Optimus, PCIe 3.0, GameWorks
Date of Announcement20.02.2020
Link to Manufacturer Pagehttps://www.nvidia.com/en-us/geforce/gam...

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy
8.2 pt (8%)
3DMark - 3DMark Time Spy Score
min: 1219     avg: 1465     median: 1491 (5%)     max: 1752 Points
3DMark - 3DMark Time Spy Graphics
min: 1123     avg: 1322     median: 1335.5 (4%)     max: 1595 Points
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 77510     avg: 229394     median: 285166 (33%)     max: 306423 Points
3DMark - 3DMark Cloud Gate Score
min: 11700     avg: 15613     median: 16226 (18%)     max: 18419 Points
3DMark - 3DMark Cloud Gate Graphics
min: 23194     avg: 24858     median: 24744 (8%)     max: 26239 Points
3DMark - 3DMark Fire Strike Standard Score
min: 3615     avg: 3975     median: 3985 (7%)     max: 4196 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 3999     avg: 4390     median: 4371 (6%)     max: 4656 Points
3DMark 11 - 3DM11 Performance Score
min: 5099     avg: 6325     median: 6376 (9%)     max: 6781 Points
3DMark 11 - 3DM11 Performance GPU
min: 5191     avg: 6142     median: 6166 (6%)     max: 6540 Points
3DMark 06 3DMark 06 - Standard 1280x1024 +
SPECviewperf 12
specvp12 sw-03 +
specvp12 snx-02 +
specvp12 showcase-01 +
specvp12 mediacal-01 +
specvp12 maya-04 +
specvp12 energy-01 +
specvp12 creo-01 +
specvp12 catia-04 +
specvp12 3dsmax-05 +