The Nvidia GeForce MX350 is a dedicated entry-level mobile graphics card for laptops. It was released in February 2020 and is based on the same GP107 Pascal chip with 640 shaders as the Nvidia GeForce GTX 1050 for laptops. The memory bus is cut in half to 64 bit (GDDR5).
First benchmarks however show a bit slower performance as the GTX 1050 and on par with a GTX 960M. Nvidia states on the product page that the MX350 offers 2.5x of the performance of a Intel Iris Plus Graphics G7 in an i7-1065G7 (vs 2x for the MX330). Therefore, demanding games of 2019 like The Division 2, Metro Exodus or Rage 2 will only run in lowest detail settings acceptable. Less demanding games like Fifa 20 should run fine in high settings and even 1080p. However, this is always also depending on the used processor and main memory. See below for detailed gaming benchmarks.
The GP107-670-A1 chip is manufactured in a 14 nm FinFET process at Samsung and offers a number of new features, including support for DisplayPort 1.4 (ready), HDMI 2.0b, HDR, Simultaneous Multi-Projection (SMP) as well as improved H.265 video de- and encoding (PlayReady 3.0). A full list of improvements and the new Pascal desktop GPUs is available in our dedicated Pascal architecture article.
In new Nvidia drivers drivers the GeForce MX350 appeared with the hardware ID 1C94.
The power consumption in our tests was lower than the average GTX 1050 (even Max-Q) and similar to the older MX graphics cards (as the TGP of 25 Watt suggests). Therefore, the GPU is suited for thin and light laptops.
- Range of benchmark values for this graphics card - Average benchmark values for this graphics card * Smaller numbers mean a higher performance
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.