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AMD Radeon R5 (Bristol Ridge)

AMD Radeon R5 (Bristol Ridge)

The AMD Radeon R5 (Bristol Ridge) is an integrated graphics card for a number of mid-range mobile Bristol-Ridge-based APUs, such as those from the A10 series. It features 384 shader cores clocked at 720 MHz (15 Watt APUs) or 800 MHz (35 Watt APUs). Depending on the configurable TDP (set per laptop model) and the used main memory, the performance can also differ.

Architecture and Features

The Radeon R5 utilizes the third generation GCN architecture (sometimes referred to as GCN 1.2) similar to the desktop Tonga chip. As a result, it supports DirectX 12 (FL 12_0) with advanced color compression that leads to a 5-7% improvement in games. Furthermore, its shaders can be used with Mantle, OpenGL and OpenCL. HSA 1.0 is supported for running code on both CPU and GPU cores simultaneously.

The improved video decoder UVD 6 (Unified Video Decoder) is now able to decode HVEC / H.265 up to 4K in hardware. Furthermore, the VCE (Video Codec Engine) has been improved for faster transcoding of H.264.

More information on architecture and features of the Bristol Ridge architecture can be found in our launch article.

Performance

Gaming performance of the integrated R5 GPU depends on the configured TDP, model and main memory of the system. A typical ULV version with a TDP of 15 Watt paired with fast dual channel main memory is nearly on a level with the dedicated GeForce 920M or Radeon R7 M260 (see gaming benchmarks below). Therefore, demanding games of 2015 and 2016 may only run in the lowest detail settings fluently (and some not at all).

Power Consumption

Depending on the configured TDP, the still in 28 nm produced chip may be used in thin-and-light (12 - 20 Watt range) to standard-sized laptops (35 Watt TDP).

ManufacturerAMD
Radeon R (Stoney / Bristol Ridge) Series
Radeon R7 (Bristol Ridge) 512 @ 900 (Boost) MHz64/128 Bit
Radeon R5 (Bristol Ridge) 384 @ 800 (Boost) MHz64/128 Bit
Radeon R5 (Stoney Ridge) 192 @ 800 (Boost) MHz64 Bit
Radeon R4 (Stoney Ridge) 192 @ 600 (Boost) MHz64 Bit
Radeon R2 (Stoney Ridge) 128 @ 600 (Boost) MHz64 Bit
CodenameBristol Ridge
ArchitectureGCN 1.2/2.0
Pipelines384 - unified
Core Speed *800 (Boost) MHz
Memory Bus Width64/128 Bit
Shared Memoryyes
DirectXDirectX 12 (FL 12_0)
Power Consumption12-45 Watt
Transistors3100 Million
technology28 nm
FeaturesUVD 6, VCE
Notebook Sizemedium sized
Date of Announcement01.06.2016
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.
CPUGPU Base SpeedGPU Boost / Turbo
AMD A10-9600P4 x 2400 MHz, 15 W? MHz720 MHz
min. - max.? - ? MHz720 - 720 MHz

Benchmarks

Cinebench R15
Ref. Match 64Bit +
OpenGL 64Bit +
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 +
3DMark 06 Standard 1280x1024 +
Cinebench R10 Shading 32Bit +
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

Resident Evil 7
low 1280x720
38.8  fps    + Compare
med. 1920x1080
29.1  fps    + Compare
» With all tested laptops playable in detail settings low.
Titanfall 2
low 1280x720
27.9  fps    + Compare
med. 1366x768
23.4  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Farming Simulator 17
low 1280x720
60.3  fps    + Compare
med. 1366x768
38.4  fps    + Compare
» With all tested laptops playable in detail settings med..
Battlefield 1
low 1280x720
16.5  fps    + Compare
med. 1366x768
12.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Civilization VI
low 1024x768
30.5  fps    + Compare
med. 1366x768
13.9  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Deus Ex Mankind Divided
low 1280x720
13.9  fps    + Compare
med. 1366x768
10.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Mirror's Edge Catalyst
low 1280x720
21.1  fps    + Compare
med. 1366x768
13.6  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Need for Speed 2016
low 1280x720
18.6  fps    + Compare
med. 1366x768
15  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
The Division
low 1280x720
19.6  fps    + Compare
med. 1366x768
11.5  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Far Cry Primal
low 1280x720
13  fps    + Compare
med. 1920x1080
8  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
XCOM 2

XCOM 2

2016
low 1280x720
15.9  fps    + Compare
med. 1920x1080
6.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Rise of the Tomb Raider
low 1024x768
20.6  fps    + Compare
med. 1366x768
11.2  fps    + Compare
high 1920x1080
6.2  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Rainbow Six Siege
low 1024x768
36.3  fps    + Compare
med. 1366x768
24.3  fps    + Compare
» With all tested laptops playable in detail settings low.
Just Cause 3
low 1024x768
13.3  fps    + Compare
med. 1366x768
12.4  fps    + Compare
high 1920x1080
8.3  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Star Wars Battlefront
low 1024x768
22.9  fps    + Compare
med. 1366x768
12.7  fps    + Compare
high 1920x1080
7.8  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Fallout 4

Fallout 4

2015
low 1280x720
22.1  fps    + Compare
med. 1366x768
15.2  fps    + Compare
high 1920x1080
6.5  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.