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NVIDIA Quadro M2000M

NVIDIA Quadro M2000M

The 28 nm Nvidia Quadro M2000M is a mid-range DirectX 12 (FL 11_0) and OpenGL 4.5-compatible graphics card for mobile workstations. It is a (first generation) Maxwell-based GPU built on the GM07 chip with 640 shader cores. Therefore, the GPU is similar to the consumer Nvidia GeForce GTX 960M or 950M. The Quadro M2000M is built for the Intel Skylake generation and is the successor to the Kepler-based Quadro K2100M. The M2000M typically comes with 4 GB GDDR5 VRAM clocked at 1250 MHz (5000 MHz effective at 80 GB/s compared to 48 GB/s on the K2100M). 

The Quadro series offers certified drivers that are optimized for stability and performance in professional applications like CAD or DCC. OpenGL performance, for example, should be significantly better compared to GeForce graphics cards of similar specifications.

Performance

As the exact clock speed of the M2000M is still not known, we can only speculate on the performance of the card. However, we do know that it is a mid-range model from the mobile 2015 Quadro line based on the same chip as the GeForce GTX 960M or 950M. Therefore, it should be faster than the old Quadro K2100M.

Using CUDA (Compute Capability 5.0) or OpenCL 1.2, the cores of the Quadro M2000M can be used for general calculations.

Power Consumption

The power consumption of the Quadro M2000M is rated for the same TGP of 55 Watt as the K2100M, including the board and memory components. Therefore, the card is suited for 15-inch notebooks and larger.

ManufacturerNVIDIA
Quadro M Series
Quadro M5500 (compare) 2048 @ 1139 - 1140 (Boost) MHz256 Bit @ 6606 MHz
Quadro M5000M (compare) 1536 @ 962 - 1051 (Boost) MHz256 Bit @ 5000 MHz
Quadro M4000M (compare) 1280 @ 975 - 1013 (Boost) MHz256 Bit @ 5012 MHz
Quadro M3000M (compare) 1024 @ 1050 MHz256 Bit @ 5000 MHz
Quadro M2200 (compare) 1024 @ 694 - 1038 (Boost) MHz128 Bit @ 5508 MHz
Quadro M1200 (compare) 640 @ 991 - 1150 (Boost) MHz128 Bit @ 5000 MHz
Quadro M2000M 640 @ 1038 - 1197 (Boost) MHz128 Bit @ 5000 MHz
Quadro M1000M (compare) 512 @ 993 - 1072 (Boost) MHz128 Bit @ 5000 MHz
Quadro M620 (compare) 512 128 Bit @ 5000 MHz
Quadro M520 (compare) 384 @ 756 - 1019 (Boost) MHz64 Bit
Quadro M600M (compare) 384 @ 837 - 876 (Boost) MHz128 Bit @ 5012 MHz
Quadro M500M (compare) 384 @ 1029 - 1124 (Boost) MHz64 Bit @ 4004 MHz
ArchitectureMaxwell
Pipelines640 - unified
Core Speed1038 - 1197 (Boost) MHz
Memory Speed5000 MHz
Memory Bus Width128 Bit
Memory TypeGDDR5
Max. Amount of Memory4096 MB
Shared Memoryno
DirectXDirectX 12 (FL 11_0), Shader 5.0
Transistor Count1870 Million
technology28 nm
FeaturesOptimus, PhysX, 3D Vision Pro, nView, Optimus
Notebook Sizelarge
Date of Announcement02.10.2015
Link to Manufacturer Pagehttp://www.nvidia.com/object/quadro-for-...

Benchmarks

3DMark - Ice Storm Extreme Graphics 1920x1080
min: 107575     avg: 110819     median: 111917 (15%)     max: 112966 Points
3DMark - Cloud Gate Standard Score 1280x720
min: 16337     avg: 17599     median: 17603.5 (36%)     max: 18273 Points
3DMark - Cloud Gate Standard Graphics 1280x720
min: 26669     avg: 29144.9     median: 29795 (18%)     max: 30769 Points
3DMark - Fire Strike Score 1920x1080
min: 3794     avg: 3875.4     median: 3859 (17%)     max: 4007 Points
3DMark - Fire Strike Graphics 1920x1080
min: 4053     avg: 4156.8     median: 4157 (10%)     max: 4299 Points
3DMark - Ice Storm Standard Graphics 1280x720
min: 39220     avg: 113595     median: 123306 (16%)     max: 199166 Points
3DMark 11 - Performance 1280x720
min: 5375     avg: 5486.4     median: 5456 (19%)     max: 5653 points
3DMark 11 - Performance GPU 1280x720
min: 4997     avg: 5134.2     median: 5143 (10%)     max: 5280 points
3DMark Vantage
P Result 1280x1024 +
P GPU no PhysX 1280x1024 +
3DMark 06 Standard 1280x1024 +
Unigine Valley 1.0 - Extreme HD DirectX 1920x1080
min: 20.3     avg: 20.4     median: 20.4 (14%)     max: 20.6 fps
Unigine Heaven 3.0 - DX 11, Normal Tessellation, High Shaders 1920x1080
min: 51.8     avg: 52.7     median: 52.7 (20%)     max: 53.4 fps
Unigine Heaven 3.0 - OpenGL, Normal Tessellation, High Shaders 1920x1080
min: 32.4     avg: 42     median: 42.1 (38%)     max: 51.6 fps
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
min: 70.8     avg: 72.9     median: 72.6 (32%)     max: 75.7 fps
SPECviewperf 11
Siemens NX 1920x1080 +
Tcvis 1920x1080 +
SolidWorks 1920x1080 +
Pro/ENGINEER 1920x1080 +
Maya 1920x1080 +
Lightwave 1920x1080 +
Ensight 1920x1080 +
Catia 1920x1080 +
SPECviewperf 12
Solidworks (sw-03) 1900x1060 +
Siemens NX (snx-02) 1900x1060 +
Showcase (showcase-01) 1900x1060 +
Medical (medical-01) 1900x1060 +
Maya (maya-04) 1900x1060 +
Energy (energy-01) 1900x1060 +
Creo (creo-01) 1900x1060 +
Catia (catia-04) 1900x1060 +
3ds Max (3dsmax-05) 1900x1060 +
Cinebench R10 Shading 32Bit +
Cinebench R11.5 OpenGL 64Bit +
Cinebench R15
OpenGL 64Bit +
Ref. Match 64Bit +
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 +
LuxMark v2.0 64Bit - Room GPUs-only
min: 626     avg: 798.4     median: 791 (15%)     max: 930 Samples/s
LuxMark v2.0 64Bit - Sala GPUs-only
min: 961     avg: 1344.2     median: 1426 (14%)     max: 1556 Samples/s
ComputeMark v2.1 - Normal, Score 1024x600
min: 3095     avg: 3145     median: 3145 (14%)     max: 3195 Points
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

Rise of the Tomb Raider
low 1024x768
72 72 72.6 ~ 72 fps    + Compare
med. 1366x768
44.6 45 45.3 49 ~ 46 fps    + Compare