The NVIDIA GeForce GTX 860M is an upper mid-range, DirectX 12-compatible graphics card for laptops unveiled in March 2014. It is one of the first cards based on Nvidia's new Maxwell architecture (GM107 chip), but is still manufactured in 28 nm. The GTX 860M offers 640 shader units clocked at 1029 MHz (+ Boost) as well as 4 GB of GDDR5 memory (128 bit, 5000 MHz effective).

Alternatively, there is also a version based on the Kepler chip GK104, which has 1152 shader units clocked at 797 MHz.


Compared to Kepler, Maxwell has been optimized in several details to increase power efficiency. Smaller Streaming Multiprocessors (SMM) with only 128 ALUs (Kepler: 192) and an optimized scheduler should lead to better utilization of the shaders. Nvidia promises that a Maxwell SMM with 128 ALUs can offer 90 percent of the performance of a Kepler SMX with 192 ALUs. GM107 features 5 SMMs and thus 640 shader cores, 40 TMUs and 16 ROPs (128-bit interface).

Another optimization is the massively enlarged L2 cache (GM107: 2 MB). The increased size can handle some of the memory traffic to allow for a relatively narrow memory interface without significantly reducing the performance.

Similar to Fermi and Kepler, Maxwell / GM107 supports DirectX 11.2 with feature level 11.0 only.


Although the GTX 860M has much less memory bandwidth and computing power, it can compete with (or sometimes even beat) the old Kepler-based GeForce GTX 770M while drawing significantly less power. Many games of 2013/2014 (Tomb Raider or BioShock Infinite, etc.) can be played fluently in FullHD resolution and very high detail settings. However, very demanding games such as Crysis 3 or Battlefield 4 will require lower resolutions and/or details.

Despite its considerably higher shader count, the Kepler version is about 10 percent slower, mainly due to the worse bandwidth efficiency.


GM107 integrates the sixth generation of the PureVideo HD video engine (VP6), offering a better decoding performance for H.264 and MPEG-2 videos. Of course, VP6 supports all features of previous generations (4K support, PIP, video encoding via NVENC API). Unfortunately, HDMI 2.0 is still not supported.

Power Consumption

The power consumption of the GeForce GTX 860M should be similar to the old GTX 765M (about 60 watts). The low-clocked Kepler version draws just slightly more power. Therefore, the 860M is best suited for 15-inch laptops or larger. The 800M series also supports Optimus to automatically switch between an integrated graphics card and the Nvidia GPU.

GeForce GTX 800M Series
GeForce GTX 880M SLI (compare) 3072 @ 954 MHz2x 256 Bit @ 5000 MHz
GeForce GTX 860M SLI (compare) 1280 @ 1029 MHz2x 128 Bit @ 5000 MHz
GeForce GTX 880M (compare) 1536 @ 954 MHz256 Bit @ 5000 MHz
GeForce GTX 870M (compare) 1344 @ 941 MHz192 Bit @ 5000 MHz
GeForce GTX 860M 640 @ 1029 MHz128 Bit @ 5000 MHz
GeForce GTX 850M (compare) 640 @ 876 MHz128 Bit @ 2000 - 5000 MHz
Pipelines640 - unified
Core Speed1029 MHz
Memory Speed5000 MHz
Memory Bus Width128 Bit
Memory TypeGDDR5
Max. Amount of Memory4096 MB
Shared Memoryno
DirectXDirectX 12 (FL 11_0), Shader 5.0
Transistor Count1870 Million
technology28 nm
FeaturesBattery Boost, GameStream, ShadowPlay, GPU Boost 2.0, Optimus, PhysX, CUDA, SLI, GeForce Experience, Adaptive VSync, Ansel
Notebook Sizemedium sized
Date of Announcement12.03.2014
Link to Manufacturer Page


3DMark - Ice Storm Extreme Graphics 1920x1080
min: 72647     avg: 119949     median: 137981 (19%)     max: 149220 Points
3DMark - Cloud Gate Standard Score 1280x720
min: 8168     avg: 14786.5     median: 15323 (25%)     max: 16389 Points
3DMark - Cloud Gate Standard Graphics 1280x720
min: 21015     avg: 27115     median: 27960 (15%)     max: 30150 Points
3DMark - Fire Strike Score 1920x1080
min: 2807     avg: 3579     median: 3661 (14%)     max: 3907 Points
3DMark - Fire Strike Graphics 1920x1080
min: 3056     avg: 3853.8     median: 3904 (10%)     max: 4199 Points
3DMark - Ice Storm Standard Graphics 1280x720
min: 46010     avg: 151571     median: 163329 (22%)     max: 199233 Points
3DMark 11 - Performance 1280x720
min: 4111     avg: 5125.9     median: 5134 (15%)     max: 5545 points
3DMark 11 - Performance GPU 1280x720
min: 4453     avg: 4912.9     median: 4902 (10%)     max: 5305 points
3DMark Vantage
P Result 1280x1024 +
P GPU no PhysX 1280x1024 +
3DMark 06 Standard 1280x1024 +
Unigine Heaven 3.0 - DX 11, Normal Tessellation, High Shaders 1920x1080
min: 44     avg: 48.8     median: 49 (18%)     max: 53 fps
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
min: 58     avg: 68.9     median: 69 (29%)     max: 75 fps
SPECviewperf 11
Siemens NX 1920x1080 +
Tcvis 1920x1080 +
SolidWorks 1920x1080 +
Pro/ENGINEER 1920x1080 +
Maya 1920x1080 +
Lightwave 1920x1080 +
Ensight 1920x1080 +
Catia 1920x1080 +
SPECviewperf 12
Solidworks (sw-03) 1900x1060 +
Siemens NX (snx-02) 1900x1060 +
Showcase (showcase-01) 1900x1060 +
Medical (medical-01) 1900x1060 +
Maya (maya-04) 1900x1060 +
Energy (energy-01) 1900x1060 +
Creo (creo-01) 1900x1060 +
Catia (catia-04) 1900x1060 +
Cinebench R10 Shading 32Bit +
Cinebench R11.5 OpenGL 64Bit +
Cinebench R15
OpenGL 64Bit +
Ref. Match 64Bit +
LuxMark v2.0 64Bit - Room GPUs-only
min: 480     avg: 569     median: 593 (11%)     max: 695 Samples/s
LuxMark v2.0 64Bit - Sala GPUs-only
min: 897     avg: 1015     median: 1081 (10%)     max: 1100 Samples/s
ComputeMark v2.1 - Normal, Score 1024x600
min: 3094     avg: 3102.5     median: 3103 (11%)     max: 3109 Points
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

low 1280x720
96.1  fps    + Compare
med. 1366x768
68.4  fps    + Compare
high 1920x1080
32  fps    + Compare