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NVIDIA GeForce 910M

NVIDIA GeForce 910M

The NVIDIA GeForce 910M is an entry-level DirectX 12 compatible graphics card announced in late 2015. Its core is based on the 28nm GF117 chip (Fermi architecture) and is equipped with 64-bit DDR3 memory. The 910M is a renamed GeForce 820M, which already was based on the the old GT 620M, GT 720M and GeForce 710M.

Architecture

The GF117 is based on the optimized GF108 Fermi chip (GeForce GT 540M) and offers 96 shaders, 16 TMUs and 4 ROPs. Each shader core is clocked twice as fast as the rest of the graphics chip, a technique known as hot clocking. More detailed information on Fermi can be found on the GT 435M GPU page.

It should be noted that the GF117 does not offer dedicated graphic ports and can therefore only be used in conjunction with Optimus.

The 820M supports GPU Boost 2.0, which can automatically overclock the card if the laptop cooling system allows it.

Performance

The gaming performance should be identical to the old GeForce 820M (see this page for benchmarks and game tests) and therefore also GT 720M and the Intel Iris Graphics 5100. This places the card in the entry level segment. Only old or low demanding games run fluent on this graphics card.

Features

The shader cores (also called CUDA cores) can be used for general calculations with APIs such as CUDA, DirectCompute 2.1 and OpenCL. PhysX is theoretically possible, but the 910M is too slow to handle both PhysX and 3D rendering in modern games. 3D Vision is not supported according to Nvidia.

Power consumption

The power consumption of the Geforce 910M should be similar to the old 820M and GT 720M. As a result, the GPU is best suited for notebooks 13 inches in size or greater. The efficiency however cant be compared to a modern Maxwell based GPU like the GeForce 920MX.

ManufacturerNVIDIA
GeForce 900M Series
GeForce 945M 512 @ 928 - 1045 (Boost) MHz128 Bit @ 2000 MHz
Maxwell GPU (940M, GDDR5) 384 @ 954 - 993 (Boost) MHz64 Bit @ 5012 MHz
GeForce 940MX 384 @ 1122 - 1242 (Boost) MHz64 Bit
GeForce 940M 384 @ 1072 - 1176 (Boost) MHz64 Bit @ 2000 MHz
GeForce 930MX 384 @ 952 - 1020 (Boost) MHz64 Bit @ 2000 MHz
GeForce 930M 384 @ 928 - 941 (Boost) MHz64 Bit @ 1800 MHz
GeForce 920MX 256 @ 965 - 993 (Boost) MHz64 Bit @ 1800 MHz
GeForce 920M 384 @ 954 MHz64 Bit @ 1800 MHz
GeForce 910M 384 @ 641 MHz64 Bit @ 2000 MHz
CodenameN15V-GM
ArchitectureKepler
Pipelines384 - unified
Core Speed *641 MHz
Memory Speed *2000 MHz
Memory Bus Width64 Bit
Memory TypeDDR3
Max. Amount of Memory2048 MB
Shared Memoryno
DirectXDirectX 12 (FL 11_0), Shader 5.0
Power Consumption15 Watt
Transistors900 Million
technology28 nm
FeaturesPhysX, Verde Drivers, CUDA, Play, Optimus, GPU Boost 2.0
Date of Announcement01.09.2015
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.

Benchmarks

GFXBench 3.0 - Manhattan Offscreen OGL off screen
0%
100%
min: 42.6     avg: 42.6 (8%)     median: 42.6 (8%)     max: 42.6 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
0%
100%
min: 41.8     avg: 41.8 (18%)     median: 41.8 (18%)     max: 41.8 fps
Cinebench R15
Ref. Match 64Bit +
OpenGL 64Bit +
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 +
T-Rex HD Onscreen C24Z16 +
3DMark - Fire Strike Graphics 1920x1080
0%
100%
min: 1022     avg: 1022 (3%)     median: 1022 (3%)     max: 1022 Points
3DMark - Fire Strike Score 1920x1080
0%
100%
min: 913     avg: 913 (4%)     median: 913 (4%)     max: 913 Points
3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
0%
100%
min: 42738     avg: 42738 (9%)     median: 42738 (9%)     max: 42738 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
0%
100%
min: 24517     avg: 24517 (6%)     median: 24517 (6%)     max: 24517 Points
Unigine Heaven 3.0 - OpenGL, Normal Tessellation, High Shaders 1920x1080
0%
100%
min: 13.3     avg: 13.3 (12%)     median: 13.3 (12%)     max: 13.3 fps
Unigine Heaven 3.0 - DX 11, Normal Tessellation, High Shaders 1920x1080
0%
100%
min: 14.4     avg: 14.4 (5%)     median: 14.4 (5%)     max: 14.4 fps
LuxMark v2.0 64Bit - Sala GPUs-only
0%
100%
min: 189     avg: 189 (2%)     median: 189 (2%)     max: 189 Samples/s
3DMark 11 - Performance GPU 1280x720
0%
100%
min: 1413     avg: 1413 (3%)     median: 1413 (3%)     max: 1413 points
3DMark 11 - Performance 1280x720
0%
100%
min: 1432     avg: 1432 (5%)     median: 1432 (5%)     max: 1432 points
3DMark Vantage
P GPU no PhysX 1280x1024 +
P Result 1280x1024 +
3DMark 06 Standard 1280x1024 +
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
0%
100%
min: 18     avg: 18 (8%)     median: 18 (8%)     max: 18 fps
Cinebench R10 Shading 32Bit +
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

Mirror's Edge Catalyst
low 1280x720
22.6  fps    + Compare
med. 1366x768
13.8  fps    + Compare
high 1920x1080
6.5  fps    + Compare
ultra 1920x1080
3.9  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
The Division
low 1280x720
19.6  fps    + Compare
med. 1366x768
11.5  fps    + Compare
high 1920x1080
5.6  fps    + Compare
ultra 1920x1080
3.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Far Cry Primal
low 1280x720
16  fps    + Compare
med. 1920x1080
8  fps    + Compare
high 1920x1080
7  fps    + Compare
ultra 1920x1080
5  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
XCOM 2

XCOM 2

2016
low 1280x720
13.5  fps    + Compare
med. 1920x1080
7.1  fps    + Compare
high 1920x1080
4.9  fps    + Compare
ultra 1920x1080
2.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Rise of the Tomb Raider
low 1024x768
14.5  fps    + Compare
med. 1366x768
9.4  fps    + Compare
high 1920x1080
6.1  fps    + Compare
ultra 1920x1080
3.5  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Rainbow Six Siege
low 1024x768
38.8  fps    + Compare
med. 1366x768
25.3  fps    + Compare
high 1920x1080
12.6  fps    + Compare
ultra 1920x1080
10.7  fps    + Compare
» With all tested laptops playable in detail settings low.
Just Cause 3
low 1024x768
16.6  fps    + Compare
med. 1366x768
14.8  fps    + Compare
high 1920x1080
8.1  fps    + Compare
ultra 1920x1080
5.7  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Star Wars Battlefront
low 1024x768
23.2  fps    + Compare
med. 1366x768
16.2  fps    + Compare
high 1920x1080
7.7  fps    + Compare
ultra 1920x1080
4.3  fps    + Compare