Battlefield 4 Benchmarked
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Graphics
Even though the Battlefield 3 graphics were stunning, its successor manages even more. BF 4 is one of the few PC titles to attain to the same graphics quality as Crysis 3, and in some places it even surpasses it. Alongside the tack-sharp textures, the effects are particularly jaw-dropping. Whether you're talking about light, shadows, water, smoke, snow or any other kind of particle: DICE deserves no criticism.
We must say, though, that the developers have perhaps overdone it a bit. If the player's character is blinded by the sun or some other reflective object and shot at from all directions (flying sparks, vision distortion, mud on the “camera”, etc.), you can hardly tell what's happening in the game. Destructible level elements contribute to the chaos, though they also make the atmosphere even more thrilling.
In general, the environments are chock-full of detail. DICE put a lot of effort into saturating the campaign with spirit. Speaking of environments: While some levels -- as per usual with ego-shooter games -- are built very linearly, in some scenes you get a surprising amount of freedom, which evokes the multi-player feeling. As our screenshots prove, the campaign certainly isn't short of impressive panoramas.
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Unfortunately, being so young, the technology still has its problems. In our several hours of testing, we encountered a variety of issues. One time, the game complained of missing DirectX 9 files, even though everything was up-to-date. On another notebook, Origin supposedly wasn't correctly installed. Every now and then, in single player mode the game crashed -- despite the fact that we were using current (beta) drivers (desktop system with Radeon R9 280X and Windows 7 64 bit).
Also bothersome: Independent of the hardware we were using, we experienced intermittent jerking that wasn't always related to the frame rate. Even with powerful hardware, the title didn't always run fluidly. Depending on the system and graphics settings, some objects tended to flicker. We hope the developers are working on improvements in this area.
In terms of the graphics menu, there's nothing to complain about. Following BF 3's example, the action game offers a ton of options. The palette stretches from “A” for “Anti-Aliasing” to “W” for “Weapon DOF”. Beginners who aren't interested in messing around with the settings will be pleased with the four presets. A restart isn't required to adopt changes. Unlike other titles in its genre (did someone say Call of Duty?), Battlefield 4 is already attractive and fun at medium settings. And even at minimum details, the visuals certainly aren't ugly.
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Benchmark
Our benchmark sequence stems from the “Shanghai” level. With the Fraps tool, we logged a car drive at the beginning of the mission that lasted around a minute and a half (see video). This multi-player sequence corresponds to the mid-level frame rate of single player mode (short test on a Conquest map).
Since the frame rate -- depending on the situation -- varied considerably, it's hard to make a general statement about the game's performance. An average of 40 fps should ensure that the game is rendered reasonably smoothly, though perhaps not perfectly.
Results
If you ignore the ultra-preset, the game's hardware hunger remains within reasonable limits. While the popular Intel HD Graphics 4000 and 4600 chips (HD 3000 doesn't work) prove to be essentially unusable, an inexpensive all-rounder model, like the GeForce GT 640M, can render the game fluidly at least at low graphics settings.
The medium settings level requires much more hardware power. At 1366 x 768 pixels, a GeForce GT 750M manages around 45 fps. You'll need a genuine high-end GPU for high details and 1366 x 768 pixels; the GeForce GT 670M(X) is the beginning of the line for rendering the game at those settings. On the Ultra preset, with 4x MSAA thrown in the mix, all current notebook graphics cards struggle. Only the GeForce GTX 780M can pull off the 40 fps in FullHD resolution.
Looking at the Radeon HD 8970M/7970M (normally on par with the GTX-680M) and the Radeon R9 280X desktop, it's clear that Battlefield 4 harmonizes better with AMD. That's unsurprising, as the graphics card giant had its finger in the pie during the game's development (keyword “Mantle”). At medium settings, the tides turn a little. The reason: AMD's Enduro technology costs a frame here and there.
Battlefield 4 | |
1920x1080 Ultra Preset AA:4x MS 1366x768 High Preset 1366x768 Medium Preset 1024x768 Low Preset | |
HD Graphics 4000, 3610QM | |
Radeon HD 7660G, A10-4600M, Samsung SSD 830 Series MZ-7PC0128D/EU | |
HD Graphics 4600, 4702MQ | |
GeForce GT 640M, 2637M, Lite-On LMT-256M3M | |
Iris Pro Graphics 5200, 4750HQ, Intel SSD 525 Series SSDMCEAC180B3 | |
GeForce GT 750M, 4702MQ | |
GeForce GTX 660M, 3610QM | |
Radeon R7 250, 3770K | |
GeForce GTX 670MX, 3610QM | |
GeForce GTX 765M, 4700MQ | |
GeForce GTX 675MX, 3610QM | |
GeForce GTX 770M, 4700MQ | |
GeForce GTX 680M, 3610QM | |
Radeon HD 7970M, 3610QM | |
Radeon HD 8970M, 4700MQ | |
GeForce GTX 780M, 4700MQ | |
GeForce GTX 660 Ti, 3770K | |
GeForce GTX 680, 2600K, Samsung SSD 840 Pro 256GB MZ7PD256HAFV-0Z000 | |
Radeon R9 280X, 3770K |
Verdict
Despites various inconsistencies, we are duly impressed with the Frostbite 3 engine. Technology gurus who expect state-of-the-art visuals won't be disappointed. In terms of gameplay, the single-player mode didn't have us on the edge of our seats. The usual army pathos, crude story, cliché characters and uninspired machine gun shootings fail to amaze us. But as a little snack between multi-player games, the campaign is plenty of fun.
Test Systems
Our four most important test devices are courtesy of Schenker Technologies (mysn.de):
- W503 (Core i7-4700MQ, 8 GB DDR3, GeForce GTX 765M, GTX 770M, GTX 780M, Radeon HD 8970M & HD Graphics 4600)
- M503 (Core i7-4702MQ, 8 GB DDR3, GeForce GT 750M & HD Graphics 4600)
- XMG P502 (Core i7-3610QM, 8 GB DDR3, GeForce GTX 660M, GTX 670MX, GTX 675MX, GTX 680M, Radeon HD 7970M & HD Graphics 4000)
- Xesia M501 (Core i7-2630QM, 8 GB DDR3, GeForce GT 630M & HD Graphics 3000)
A further thank you goes to Micron for providing the 480 GB Crucial M500, on which Windows 7 Professional 64 Bit is installed.
GPU drivers used: Nvidia 331.65, AMD 13.11 Beta 8, Intel 9.18.10.3257 and 9.17.10.3223