NVIDIA GeForce 710M
The NVIDIA GeForce 710M is an entry-level, DirectX 11 compatible graphics card that has been announced in spring 2013. Its core is based on the 28nm GF117 chip (Fermi architecture) with 64-bit DDR3 memory. Compared to the older GT 620M, the 710M is clocked condiderably higher.
The GF117 is based on the optimized GF108 Fermi chip (GeForce GT 540M) and offers 96 shaders, 16 TMUs and 4 ROPs. Each shader core is clocked twice as fast as the rest of the graphics chip, a technique known as hot clocking. More detailed information on Fermi can be found on the GT 435M GPU page.
It should be noted that the GF117 does not offer dedicated graphic ports and can therefore only be used in conjunction with Optimus.
The 710M supports GPU Boost 2.0, which can automatically overclock the card if the laptop cooling system allows it. This feature is available on any notebook with a graphics card of the 700M series.
Performance
Depending on the clock rates, the 3D performance of the GeForce 710M is just slightly below the GT 720M, but a bit faster than the GT 620M. In comparison to the competition, the 710M offers a performance similar to the HD Graphics 4400/4600 and Radeon HD 7660G. This places the card in the entry level segment. Current games (as of 2013) will run fluently only in low settings.
The shader cores (also called CUDA cores) can be used for general calculations with APIs such as CUDA, DirectCompute 2.1 and OpenCL. PhysX is theoretically possible, but the 710M is too slow to handle both PhysX and 3D rendering in modern games. 3D Vision is not supported according to Nvidia.
Power consumption
The power consumption of the Geforce 710M should be similar or slightly above the GT 620M. As a result, the GPU is best suited for notebooks 14 inches in size or greater.
GeForce 700M SeriesGeForce 710M | 96 @ 0.78 - 0.8 GHz | 64 Bit @ 1800 MHz | GeForce 705M  | 48 @ 0.78 GHz | 64 Bit @ 1800 MHz |
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Codename | N14M-GL |
Architecture | Fermi |
Pipelines | 96 - unified |
Core Speed | 775 - 800 (Boost) MHz |
Shader Speed | 1550 - 1600 MHz |
Memory Speed | 1800 MHz |
Memory Bus Width | 64 Bit |
Memory Type | DDR3 |
Max. Amount of Memory | 2048 MB |
Shared Memory | no |
API | DirectX 11, Shader 5.0 |
technology | 28 nm |
Features | PhysX, Verde Drivers,
CUDA, Play, Optimus, GPU Boost 2.0 |
Notebook Size | medium sized |
Date of Announcement | 01.04.2013 |
Benchmarks
Performance Rating - 3DMark 11 + Fire Strike + Time Spy
3.7 pt (4%)
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3DMark - 3DMark Cloud Gate Score
min: 4242 avg: 4390 median: 4389.5 (5%) max: 4537 Points
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3DMark - 3DMark Cloud Gate Graphics
min: 5227 avg: 5323 median: 5323 (2%) max: 5419 Points
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3DMark - 3DMark Fire Strike Standard Score
min: 725 avg: 726 median: 726 (1%) max: 727 Points
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3DMark - 3DMark Fire Strike Standard Graphics
min: 767 avg: 769 median: 768.5 (1%) max: 770 Points
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3DMark - 3DMark Ice Storm Graphics
min: 59405 avg: 62449 median: 62449 (8%) max: 65493 Points
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3DMark 11 - 3DM11 Performance Score
min: 1218 avg: 1226 median: 1226 (2%) max: 1234 Points
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3DMark 11 - 3DM11 Performance GPU
min: 1092 avg: 1107 median: 1106.5 (1%) max: 1121 Points
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3DMark Vantage
3DM Vant. Perf. total +3DMark Vantage - 3DM Vant. Perf. total
min: 4572 avg: 4641 median: 4641 (1%) max: 4710 Points
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3DM Vant. Perf. GPU no PhysX +3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 3840 avg: 3969 median: 3968.5 (2%) max: 4097 Points
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3DMark 2001SE - 3DMark 2001 - Standard
13110 Points (14%)
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3DMark 03 - 3DMark 03 - Standard
19786 Points (10%)
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3DMark 05 - 3DMark 05 - Standard
14205 Points (16%)
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3DMark 06 3DMark 06 - Standard 1280x1024 +min: 7405 avg: 7993 median: 7993 (11%) max: 8581 Points
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Cinebench R10 Cinebench R10 Shading (32bit) +Cinebench R10 - Cinebench R10 Shading (32bit)
min: 5845 avg: 6193 median: 6193 (4%) max: 6541 points
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Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit +Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 24.86 avg: 26.6 median: 26.6 (10%) max: 28.33 fps
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- Range of benchmark values for this graphics card

- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
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» With all tested laptops playable in detail settings low.
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» With all tested laptops playable in detail settings high.
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» With all tested laptops playable in detail settings low.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» With all tested laptops playable in detail settings med..
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» The benchmarks indicate that the game is not playable in the tested settings.
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» With all tested laptops playable in detail settings low.
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» With all tested laptops playable in detail settings med..
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» With all tested laptops playable in detail settings low.
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» With all tested laptops playable in detail settings low.
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» With all tested laptops playable in detail settings med..
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» With all tested laptops playable in detail settings low.
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» With all tested laptops playable in detail settings low.
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» With all tested laptops playable in detail settings high.
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» With all tested laptops playable in detail settings med..
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» With all tested laptops playable in detail settings high.
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» With all tested laptops playable in detail settings low.
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» With all tested laptops playable in detail settings med..
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» With all tested laptops playable in detail settings low.
For more games that might be playable and a list of all games and graphics cards visit our Gaming List