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NVIDIA GeForce GT 630M

NVIDIA GeForce GT 630M

The NVIDIA GeForce GT 630M is a relatively fast middle-class graphics card for laptops. Currently, it can be based on three different chips with different specifications and performance values. The GF108 version (a renamed GT 540M) features 96 shaders while the GF106/GF116 version (a renamed GT 550M) features 144 shaders. Furthermore, the newer 28nm Fermi-based GF117 variant will be available as well with significantly reduced power consumption. All models feature a 128 Bit memory interface for DDR3 graphics memory. As part of the Fermi architecture, the cards support DirectX 11 and OpenGL 4.0. 

Architecture

More details on the GF108 and GF106/116 architecture can be found on the dedicated pages of the GeForce GT 435M and GeForce GT 555M. Details on the GF117 can be found on the GeForce GT 620M page.

Performance

The performance of the 96 shader version should be exactly like the GeForce GT 540M and the 144 shader version like the GeForce GT 555M (see both gaming benchmark pages). Demanding games of 2010 should therefore run fluently in medium to high details. However, certain 2011 games like Anno 2070 or Skyrim may need reduced detail settings for fluent framerates. The GF117 version can be clocked up to 800 MHz and therefore performs similar to the average GT 555M. However, exact clock rates differ between laptop models and manufacturers; the overall performance is somewhere between a GT 540M and GT 555M.

Features

A novelty of the GF104, GF106 and GF108 chips is the support for Bitstream HD Audio (Blu-Ray) via HDMI. Similar to the Radeon HD 5730, the GT 630M can transfer Dolby True HD and DTS-HD bitstream without quality loss to a HiFi receiver.

The GT 630M offers PureVideo HD technology for video decoding using the GPU. The integrated Video Processor 4 (VP4) supports feature set C and is able to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking). Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g., for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL, and DirectCompute 2.1 support, the GeForce GT 630M can assist in general calculations. For example, the stream processor can encode videos considerably faster than can a modern CPU. Furthermore, physics calculations can be done by the GPU using PhysX (supported in Mafia 2 and Metro 2033). However, the GPU is not powerful enough to support both PhysX and high detail game settings at reasonable frame rates.

Following the current 3D trend, the 630M supports 3D Vision. This enables the laptop to send 3D content (3D games, 3D Web Streaming, 3D photos, 3D Blu-Rays) to a built-in 3D enabled screen or an external 3D TV if supported by the laptop manufacturer. This feature is disabled if the notebook includes Optimus.

The power consumption of the GeForce GT 630M should be similar to the GeForce GT 435M or Radeon HD 5730 and is therefore suited for 15" or larger laptops. If idle or not under load, the chip is clocked at approximately 50/101/137 MHz (chip/shader/memory, respectively) in 2D mode and at 202/405/324 MHz in 3D mode to save power. Furthermore, the 600M series supports Optimus to automatically switch between the integrated Intel graphics card and the Nvidia GPU. The implementation of Optimus, however, is dependent on the laptop manufacturer.

GeForce GT 600M Series

GeForce GT 650M SLI compare 768 @ 0.79 - 0.84 GHz2x 128 Bit @ 4000 MHz
GeForce GT 650M compare 384 @ 0.74 - 0.9 GHz128 Bit @ 1800 - 4000 MHz
GeForce GT 645M compare 384 @ 0.71 GHz128 Bit @ 1800 MHz
GeForce GT 640M compare 384 @ 0.63 - 0.65 GHz128 Bit @ 1800 - 4000 MHz
GeForce GT 640M LE compare 384 @ 0.5 GHz128 Bit @ 1800 - 4000 MHz
GeForce GT 635M compare 144 @ 0.66 - 0.75 GHz128/192 Bit @ 1800 MHz
GeForce GT 630M 96 @ 0.67 GHz128 Bit @ 1800 MHz
GeForce GT 625M compare 96 @ 0.63 GHz64 Bit @ 1800 MHz
GeForce GT 620M compare 96 @ 0.63 - 0.72 GHz64 / 128 Bit @ 1800 MHz
CodenameN13P-GL/GL2
ArchitectureFermi
Pipelines96 - unified
Core Speed672 MHz
Shader Speed1344 MHz
Memory Speed1800 MHz
Memory Bus Width128 Bit
Memory TypeDDR3
Shared Memoryno
APIDirectX 11, Shader 5.0, OpenGL 4.0
Power Consumption35 Watt
technology28 nm
FeaturesOptimus Support, PureVideo HD VP4, 3D Vision, 3DTV Play, Bitstream HD Audio, CUDA, DirectCompute, OpenCL, OpenGL 4.0, DirectX 11
Notebook Sizemedium sized
Date of Announcement06.12.2011

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy
0.3 pt (1%)
3DMark - 3DMark Cloud Gate Score
min: 3985     avg: 4824     median: 4641 (5%)     max: 6030 Points
3DMark - 3DMark Cloud Gate Graphics
min: 5344     avg: 5614     median: 5577 (1%)     max: 5959 Points
3DMark - 3DMark Fire Strike Standard Score
min: 670     avg: 719     median: 674 (1%)     max: 812 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 706     avg: 757     median: 719 (1%)     max: 847 Points
3DMark - 3DMark Ice Storm Graphics
min: 45106     avg: 54203     median: 54087 (6%)     max: 63530 Points
3DMark 11 - 3DM11 Performance Score
min: 959     avg: 1173     median: 1168 (2%)     max: 1336 Points
3DMark 11 - 3DM11 Performance GPU
min: 851     avg: 1039     median: 1035 (1%)     max: 1218 Points
3DMark Vantage
3DM Vant. Perf. total +
3DMark Vantage - 3DM Vant. Perf. total
min: 3914     avg: 4895     median: 4868.5 (1%)     max: 5567 Points
3DM Vant. Perf. GPU no PhysX +
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 3112     avg: 4005     median: 3985 (2%)     max: 4479 Points
3DMark 2001SE - 3DMark 2001 - Standard
min: 12336     avg: 14217     median: 14216.5 (15%)     max: 16097 Points
3DMark 03 - 3DMark 03 - Standard
min: 18789     avg: 21703     median: 22237 (12%)     max: 23674 Points
3DMark 05 - 3DMark 05 - Standard
min: 11854     avg: 16128     median: 16081 (18%)     max: 18286 Points
3DMark 06 3DMark 06 - Standard 1280x1024 +
3DMark 06
min: 5476     avg: 8532     median: 8610 (12%)     max: 9832 Points
3DMark 06 - Standard 1280x800 +
Unigine Heaven 2.1 - Heaven 2.1 high
min: 14.3     avg: 16.6     median: 16.3 (3%)     max: 24.1 fps
SPECviewperf 11
specvp11 snx-01 +
SPECviewperf 11 - specvp11 snx-01
min: 2.09     avg: 2.6     median: 2.6 (2%)     max: 3 fps
specvp11 tcvis-02 +
SPECviewperf 11 - specvp11 tcvis-02
min: 0.83     avg: 0.9     median: 0.9 (1%)     max: 0.99 fps
specvp11 sw-02 +
SPECviewperf 11 - specvp11 sw-02
min: 7.16     avg: 8.4     median: 8.2 (6%)     max: 9.92 fps
specvp11 proe-05 +
SPECviewperf 11 - specvp11 proe-05
min: 1.08     avg: 1.1     median: 1.1 (1%)     max: 1.16 fps
specvp11 maya-03 +
SPECviewperf 11 - specvp11 maya-03
min: 9.62     avg: 10.2     median: 10.1 (8%)     max: 10.82 fps
specvp11 lightwave-01 +
SPECviewperf 11 - specvp11 lightwave-01
min: 12.81     avg: 13.9     median: 13.7 (15%)     max: 15.38 fps
specvp11 ensight-04 +
SPECviewperf 11 - specvp11 ensight-04
min: 11.07     avg: 11.8     median: 11.4 (5%)     max: 13.08 fps
specvp11 catia-03 +
SPECviewperf 11 - specvp11 catia-03
min: 3.97     avg: 4.3     median: 4.2 (2%)     max: 4.65 fps
Windows 7 Experience Index - Win7 Gaming graphics
min: 4.6     avg: 6.5     median: 6.7 (85%)     max: 6.7 Points
Windows 7 Experience Index - Win7 Graphics
min: 3.4     avg: 5.9     median: 6.4 (81%)     max: 6.7 Points
Cinebench R10 Cinebench R10 Shading (32bit) +
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 4567     avg: 5690     median: 5865 (4%)     max: 6333 points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit +
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 12.2     avg: 25     median: 25 (9%)     max: 31.4 fps
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Dirt 4

Dirt 4

2017
low 1280x720
33.9  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1280x720
61.9  fps    + Compare
med. 1920x1080
29.1  fps    + Compare
high 1920x1080
18.5  fps    + Compare
» With all tested laptops playable in detail settings low.
med. 1366x768
40.3  fps    + Compare
high 1920x1080
18 18 ~ 18 fps    + Compare
» With all tested laptops playable in detail settings med..
low 1280x720
21.2  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Overwatch

Overwatch

2016
low 1280x720
39.6  fps    + Compare
med. 1366x768
28  fps    + Compare
» With all tested laptops playable in detail settings low.
Additional Benchmarks
Medium (Render Scale 100 %) 2xAF FXAA 1920x1080
16.8
low 1280x720
12.7  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1280x720
12.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1280x720
15  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
14.2  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
30  fps    + Compare
med. 1366x768
18.8  fps    + Compare
high 1920x1080
9.9  fps    + Compare
ultra 1920x1080
6.9  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
8.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Fallout 4

Fallout 4

2015
low 1280x720
18.3  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
FIFA 16

FIFA 16

2015
low 1280x720
73  fps    + Compare