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Intel HD Graphics 5300

Intel HD Graphics 5300

The Intel HD Graphics 5300 (GT2) is an integrated Broadwell graphics card revealed in late 2014. It can be found in Core M ULV SoCs such as the Core M-5Y70. While the GPU shines with its extremely low power consumption, raw performance is quite low and barely sufficient for modern games.

Architecture and Features

Broadwell features a GPU based on the Intel Gen8 architecture, which has been optimized in various aspects compared to the previous Gen7.5 (Haswell). Inter alia, the shader arrays called "subslice" have been reorganized and now offer 8 Execution Units (EUs) each. Three subslices form a "slice" for a total of 24 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor.

The HD Graphics 5300 represents the mid-range version of the Broadwell GPU family and consists of one slice with 24 EUs. Beyond that, there is also a low-end variant (GT1, 12 EUs) as well as higher-end models (GT3/GT3e + eDRAM, 48 EUs).

All Broadwell GPUs support OpenCL 2.0 and DirectX 11.2. The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders. Up to three displays can be connected via DP 1.2/eDP 1.3 (max. 3840 x 2160 @ 60 Hz) or HDMI 1.4a (max. 3840 x 2160 @ 24 Hz). HDMI 2.0, however, is not supported.

Performance

Depending on the specific CPU, the maximum GPU frequency varies between 800 and 900 MHz. Due to the very low TDP, however, the average clock in 3D applications will be significantly lower. Therefore, the HD 5300 just barely outperforms the old HD 4000 or HD 4200, but requires much less energy for the same performance.

Only a few games as of 2014/2015 will run fluently at low settings, e.g. Dota 2 or Sims 4.

Power Consumption

Thanks to a new 14 nm process, the entire Core M chip is specified at just 4.5 W TDP and is suited for passively cooled tablets. The TDP is flexible and can be reduced or increased, which has a significant impact on performance.

ManufacturerIntel
HD Graphics Series
HD Graphics P530 compare 24 @ 350 - 1050 MHz64/128 Bit
HD Graphics 5600 compare 24 @ 300 - 1050 MHz64/128 Bit
HD Graphics 6000 compare 48 @ 300 - 1000 MHz64/128 Bit
HD Graphics 4600 compare 20 @ 200 - 1350 MHz64/128 Bit
HD Graphics 5500 compare 24 @ 300 - 950 MHz64/128 Bit
HD Graphics 5000 compare 40 @ 200 - 1100 MHz64/128 Bit
HD Graphics 4400 compare 20 @ 200 - 1100 MHz64/128 Bit
HD Graphics 5300 24 @ 100 - 900 MHz64/128 Bit
HD Graphics 4000 compare 16 @ 350 - 1350 MHz64/128 Bit
HD Graphics (Broadwell) compare 12 @ 100 - 850 MHz64/128 Bit
HD Graphics 4200 compare 20 @ 200 - 850 MHz64/128 Bit
HD Graphics (Skylake) compare 12 @ 300 - 800 MHz64/128 Bit
HD Graphics 405 (Braswell) compare 16 @ 320 - 700 MHz64/128 Bit
HD Graphics (Braswell) compare 16 @ 320 - 700 MHz64/128 Bit
HD Graphics 400 (Braswell) compare 12 @ 320 - 640 MHz64/128 Bit
HD Graphics (Haswell) compare 10 @ 200 - 1000 MHz64/128 Bit
HD Graphics (Cherry Trail) compare 16 @ 200 - 600 MHz64/128 Bit
HD Graphics 3000 compare 12 @ 350 - 1350 MHz64/128 Bit
HD Graphics 2500 compare 6 @ 650 - 1150 MHz64/128 Bit
HD Graphics (Ivy Bridge) compare 6 @ 350 - 1100 MHz64/128 Bit
HD Graphics 2000 compare 6 @ 850/1100 - 1350 MHz64/128 Bit
HD Graphics (Sandy Bridge) compare 6 @ 350 - 1100 MHz64/128 Bit
HD Graphics (Bay Trail) compare 4 @ 311 - 896 MHz32/64/128 Bit
CodenameBroadwell GT2
ArchitectureGen. 8 Broadwell
Pipelines24 - unified
Core Speed100 - 900 (Boost) MHz
Memory Bus Width64/128 Bit
Shared Memoryyes
DirectXDirectX 12 (FL 11_1)
Transistor Count1300 Million
technology14 nm
FeaturesQuickSync
Date of Announcement05.09.2014
CPU in HD Graphics 5300GPU Base SpeedGPU Boost / Turbo
Intel Core M-5Y712 x 1200 MHz, 4.5 W300 MHz900 MHz
Intel Core M-5Y512 x 1100 MHz, 4.5 W300 MHz900 MHz
Intel Core M-5Y702 x 1100 MHz, 4.5 W100 MHz850 MHz
min. - max.100 - 300 MHz800 - 900 MHz

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy
3.4 pt (3%)
3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 39138     avg: 55907     median: 59555 (14%)     max: 65380 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
min: 19630     avg: 24597     median: 24597 (7%)     max: 29564 Points
3DMark - Cloud Gate Standard Score 1280x720
min: 1361     avg: 3085     median: 3041 (8%)     max: 4274 Points
3DMark - Cloud Gate Standard Graphics 1280x720
min: 2895     avg: 3862     median: 3720 (4%)     max: 5512 Points
3DMark - Fire Strike Score 1920x1080
min: 327     avg: 414     median: 407 (3%)     max: 620 Points
3DMark - Fire Strike Graphics 1920x1080
min: 352     avg: 454     median: 439 (3%)     max: 671 Points
3DMark - Ice Storm Standard Graphics 1280x720
min: 27164     avg: 35716     median: 34405 (5%)     max: 48901 Points
3DMark 11 - Performance 1280x720
min: 498     avg: 721     median: 731 (4%)     max: 973 points
3DMark 11 - Performance GPU 1280x720
min: 458     avg: 648     median: 647 (3%)     max: 885 points
3DMark Vantage
P Result 1280x1024 +
P GPU no PhysX 1280x1024 +
3DMark 06 Standard 1280x1024 +
SPECviewperf 12
Solidworks (sw-03) 1900x1060 +
Siemens NX (snx-02) 1900x1060 +
Showcase (showcase-01) 1900x1060 +
Medical (medical-01) 1900x1060 +
Maya (maya-04) 1900x1060 +
Energy (energy-01) 1900x1060 +
Creo (creo-01) 1900x1060 +
Catia (catia-04) 1900x1060 +
Cinebench R10 Shading 32Bit +
Cinebench R11.5 OpenGL 64Bit +
Cinebench R15
OpenGL 64Bit +
Ref. Match 64Bit +
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 +
T-Rex HD Onscreen C24Z16 +
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 26.7     avg: 30.3     median: 30.1 (7%)     max: 34.1 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 19.7     avg: 23.2     median: 23 (8%)     max: 26.9 fps
LuxMark v2.0 64Bit - Sala GPUs-only
min: 180     avg: 229     median: 210 (2%)     max: 296 Samples/s
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

low 1024x768
13.2  fps    + Compare
med. 1366x768
8.5  fps    + Compare
high 1920x1080
5  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1366x768
26  fps    + Compare
med. 1366x768
17.7  fps    + Compare
high 1920x1080
8.4  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
15.3  fps    + Compare
med. 1366x768
11  fps    + Compare
high 1920x1080
5  fps    + Compare
ultra 1920x1080
3.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Evolve

Evolve

2015
low 1024x768
7  fps    + Compare
med. 1366x768
5.1  fps    + Compare
high 1920x1080
2.8  fps    + Compare
ultra 1920x1080
1.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
11 11.9 ~ 11 fps    + Compare
med. 1366x768
7.6 8.2 ~ 8 fps    + Compare
high 1920x1080
3 3.1 ~ 3 fps    + Compare
ultra 1920x1080
1.6  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Far Cry 4

Far Cry 4

2014
low 1024x768
9.2  fps    + Compare
med. 1366x768
6.8  fps    + Compare
high 1920x1080
3.5  fps    + Compare
ultra 1920x1080
1.7  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
21.2  fps    + Compare
med. 1366x768
8.8  fps    + Compare
high 1920x1080
5.8  fps    + Compare
ultra 1920x1080
4.5  fps    + Compare