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NVIDIA GeForce 9650M GS

The 9650M is a higher clocked 9500M GS and the successor of the 8700M GT (same chip but other spinning). Therefore, the performance should be on par with the 8700M GT.

The graphic card offers DirectX 10 support like the predecessor. However, the performance is not sufficient to represent the effects of exigent games like Crysis or World in Conflict fluently. (because they are combined with highest detail level). Older DirectX 9 games should run fluently with high details.

A particularity of the graphic card are the "Unified Shaders" or ALUs (arithmetic logical units). There are no dedicated pixel- or vertex shaders any more but 32 so claled stream processors do the graphic work (in former days that was the job of the pixel and vertex shaders). The advantage is that theoretically there is no idle time of the ALUs. The stream processors of NVIDIA are 1-dimensional (1D) and are able to make one skalar operation with one MADD- (addition and multiplication) and MUL-operation (multiplication). Furthermore, NVIDIA cloks the shader-ALUs somewhat higher than the remaining chip.

Due to the PureVideo HD engine, the 9650M GS is able to accellerate the decoding of HD videos in H.264, VC-1, MPEG2, and WMV9.

GeForce 9000M Series

GeForce 9800M GTX SLI compare 224 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9650M GS 32 @ 0.63 GHz128 Bit @ 800 MHz
CodenameNB9P-GS1
ArchitectureG8x
Pipelines32 - unified
Core Speed625 MHz
Shader Speed1250 MHz
Memory Speed800 MHz
Memory Bus Width128 Bit
Memory TypeGDDR2?, GDDR3
Max. Amount of Memory512 MB
Shared Memoryno
APIDirectX 10, Shader 3.0
Power Consumption29 Watt
Transistor Count289 Million
technology80 nm
FeaturesMXM III Slot, 1250 MHz shader clock, OpenGL 2.1 support, dual-link DVI (if supported by the notebook).
Notebook Sizelarge
Date of Announcement13.03.2008
Link to Manufacturer Pagewww.nvidia.com

Benchmarks

3DMark Vantage
3DM Vant. Perf. total +
3DM Vant. Perf. GPU no PhysX +
3DMark 06 3DMark 06 - Standard 1280x1024 +
Cinebench R10 Cinebench R10 Shading (32bit) +
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
75.3  fps    + Compare
med. 1024x768
27  fps    + Compare
high 1024x768
15.2  fps    + Compare
» With all tested laptops playable in detail settings low.
Additional Benchmarks
Low 0xAF 0xAA 1280x800
61.1
Medium 0xAF 0xAA 1280x800
21
High 1280x800
11.8
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
67.8  fps    + Compare
med. 1024x768
24.8  fps    + Compare
high 1024x768
14  fps    + Compare
» With all tested laptops playable in detail settings low.
Additional Benchmarks
Low 0xAF 0xAA 1280x800
51.2
Medium 0xAF 0xAA 1280x800
20.8
High 0xAF 0xAA 1280x800
11.4
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
med. 1024x768
35  fps    + Compare
high 1024x768
21  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Additional Benchmarks
Medium 0xAF 0xAA 1280x800
34
High 2xAF 2xAA 1280x800
18
Medium 0xAF 0xAA 1400x1050
29
High 0xAF 0xAA 1400x1050
15
F.E.A.R.

F.E.A.R.

2005
low 640x480
120  fps    + Compare
med. 800x600
162  fps    + Compare
high 1024x768
27  fps    + Compare
» With all tested laptops playable in detail settings med..
Doom 3

Doom 3

2004
low 640x480
165.2  fps    + Compare
med. 640x480
160.4  fps    + Compare
high 800x600
146.5  fps    + Compare
ultra 1024x768
123.7  fps    + Compare
» With all tested laptops playable in detail settings ultra.
lowmed.highultraQHD4K
Crysis - GPU Benchmark75.32715.2
Crysis - CPU Benchmark67.824.814
World in Conflict - Benchmark3521
F.E.A.R.12016227
Doom 3165.2160.4146.5123.7
< 30 fps
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≥ 120 fps


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For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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Games performance

The following benchmark tests were conducted with our review sample of the Acer Aspire 8920G. Other configurations and notebooks can show varying results.

Crysis : 1024x768, med: 25-27 fps -> playable (for fully playable reduce details tolow)
Unreal Tournament 3
: 1280x800, details 3/5: 44-60 fps -> fully playable
Call of Duty 4: 1280x800, med details: 35-50 fps -> fully playable
Supreme Commander (Gameplay, Multiplayer 2vs2): 1024x768, med: 5-30 fps ->playable
Race Driver Grid: 1024x768, med: 25-35 fps -> fully playable

Die obigen Spieletests beweisen, das die 9650M GS für aktuelle Spiele (Stand 04.2008) ausreichend Leistung zur Verfügung stellt (einige fordernde Spiele jedoch nicht in höchster Auflösung darstellen kann). Elder DirectX 9 games should be fully playable with high details and high resolutions.

8920G: min - max framerates of Unreal Tournament 3
min - max framerates of UT3
8920G: min - max framerates of Call of Duty 4
and Call of Duty 4
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» Notebook Gaming List
Playable games for each graphics card and their average FPS results.

Class 0

Arc A380

Class 1

Class 2

Radeon PRO W6600M *

Class 3

UHD Graphics 32EUs
UHD Graphics 750

Class 4

Class 5

* Approximate position of the graphics adapter