NVIDIA Quadro NVS 320M
DirectX 10 medium class business graphic card, which is optimized for compatibility and stability. The graphic card seems to have the same core like the 8700M series and therefore shows good performance data.
A particularity of the graphic card are the "Unified Shaders". There don't exist any more dedicated pixel- and vertex shaders but 16 so called Stream processors maintain the upcomming graphic work (which was done by the pixel and vertex Shaders, up to now).
The memory clock of the Quadro NVS 320M depends on the implemented memory type: 400 MHz with GDDR2 and 700 MHz with GDDR3.
|Quadro NVS Series|
|Pipelines||32 - unified|
|Core Speed *||575 MHz|
|Shader Speed *||1150 MHz|
|Memory Speed *||700 MHz|
|Memory Bus Width||128 Bit|
|Memory Type||GDDR3, GDDR2|
|Max. Amount of Memory||512 MB|
|DirectX||DirectX 10, Shader 4.0|
|Power Consumption||20 Watt|
|Features||Shader clock frequence 1200 MHz, PureVideo technology (H.264, VC-1, MPEG2, WMV9 decoder acceleration), HDCP-capable, PowerMizer 7.0 energy management (dynamic switching between performance and energy saving), HDR (high dynamic-range lighting), designed for Windows Vista, 16x full image AA, 16x AF independent on angles, 128-bit HDR illumination with AA, Dual-Link DVI exits for TFT resolutions up to 2560x1600, PCI-E 16x, OpenGL 2.1, Gigathread technology|
|Date of Announcement||09.06.2007|
|Link to Manufacturer Page||http://www.nvidia.de/page/quadronvs_note...|