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AMD Radeon R4 (Stoney Ridge)

AMD Radeon R4 (Stoney Ridge)

The AMD Radeon R4 (Stoney Ridge) is an integrated graphics adapter of the weaker mobile dual-core Stoney Ridge APUs. At its launch, it is being used in the AMD A6-9210 and probably has 192 shaders running at up to 600 MHz. The performance can vary heavily depending on the configured TDP and the system memory.

Architecture and Features

The Radeon R5 is equipped with three cores from the third GCN generation (often called GCN 1.2 or 2.0 by the press). This means it is very similar to the Tonga desktop chip and supports DirectX 12 (FL 12_0), but the graphics cores can also be accessed via Mantle, OpenGL, and OpenCL. The GPU supports the HSA 1.0 standard as well and can therefore use the connection with the CPU cores very efficiently. The technical specifications are identical to the Carrizo predecessor. 

The video unit includes the UVD 6 (Unified Video Decoder), which can decode HEVC/H.265 and 4K with support from the hardware. More details are available in our dedicated Stoney Ridge article

Power Consumption

Depending on the model and configured TDP (cTDP), the 28 nm chip is specified with 10 up to 15 Watts. This means it can also be used for thin and light notebooks.

ManufacturerAMD
Radeon R (Stoney / Bristol Ridge) Series
Radeon R7 (Bristol Ridge) (compare) 512 @ 900 (Boost) MHz64/128 Bit
Radeon R5 (Bristol Ridge) (compare) 384 @ 800 (Boost) MHz64/128 Bit
Radeon R5 (Stoney Ridge) (compare) 192 @ 800 (Boost) MHz64 Bit
Radeon R4 (Stoney Ridge) 192 @ 600 (Boost) MHz64 Bit
Radeon R2 (Stoney Ridge) (compare) 128 @ 600 (Boost) MHz64 Bit
CodenameStoney Ridge
ArchitectureGCN 1.2/2.0
Pipelines192 - unified
Core Speed600 (Boost) MHz
Memory Bus Width64 Bit
Shared Memoryyes
DirectXDirectX 12 (FL 12_0)
technology28 nm
FeaturesUVD 6, VCE
Date of Announcement01.06.2016
CPUGPU Base SpeedGPU Boost / Turbo
AMD A6-92252 x 2600 MHz, 10-15 W? MHz655 MHz
AMD A6-92202 x 2500 MHz, 10-15 W? MHz655 MHz
AMD A6-92102 x 2400 MHz, 10-15 W? MHz600 MHz
AMD A4-9120C2 x 1600 MHz, 6 W? MHz600 MHz
min. - max.? - ? MHz600 - 655 MHz

Benchmarks

3DMark - Time Spy Score 2560x1440
min: 215     avg: 228     median: 228 (2%)     max: 241 Points
3DMark - Time Spy Graphics 2560x1440
min: 193     avg: 205     median: 205 (1%)     max: 217 Points
3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 42677     avg: 45169.5     median: 45169 (9%)     max: 47662 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
min: 25980     avg: 26883.5     median: 26883 (4%)     max: 27787 Points
3DMark - Cloud Gate Standard Score 1280x720
min: 2458     avg: 2632     median: 2632 (4%)     max: 2806 Points
3DMark - Cloud Gate Standard Graphics 1280x720
min: 3416     avg: 3799.5     median: 3799 (2%)     max: 4183 Points
3DMark - Fire Strike Score 1920x1080
min: 383     avg: 464     median: 464 (2%)     max: 545 Points
3DMark - Fire Strike Graphics 1920x1080
min: 583     avg: 665     median: 665 (2%)     max: 747 Points
3DMark - Ice Storm Standard Graphics 1280x720
min: 42296     avg: 43830     median: 43830 (6%)     max: 45364 Points
3DMark 11 - Performance 1280x720
min: 984     avg: 1036.7     median: 1023 (3%)     max: 1103 points
3DMark 11 - Performance GPU 1280x720
min: 956     avg: 1004.3     median: 989 (2%)     max: 1068 points
3DMark Vantage
P Result 1280x1024 +
P GPU no PhysX 1280x1024 +
3DMark 06 Standard 1280x1024 +
Unigine Valley 1.0 - Extreme HD DirectX 1920x1080
min: 2     avg: 3     median: 2 (1%)     max: 3 fps
Unigine Heaven 3.0 - DX 11, Normal Tessellation, High Shaders 1920x1080
min: 7     avg: 8.4     median: 8 (3%)     max: 8 fps
Unigine Heaven 3.0 - OpenGL, Normal Tessellation, High Shaders 1920x1080
min: 6     avg: 7.7     median: 7 (4%)     max: 8 fps
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
min: 6     avg: 8.4     median: 8 (4%)     max: 10 fps
Cinebench R10 Shading 32Bit +
Cinebench R11.5 OpenGL 64Bit +
Cinebench R15
OpenGL 64Bit +
Ref. Match 64Bit +
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 +
T-Rex HD Onscreen C24Z16 +
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 17     avg: 18.5     median: 18 (3%)     max: 19 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 18     avg: 22.5     median: 22 (6%)     max: 26 fps
GFXBench - Aztec Ruins High Tier Onscreen
11.3 fps (7%)
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
6.7 fps (6%)
GFXBench - Aztec Ruins Normal Tier Onscreen
17.1 fps (9%)
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
17.9 fps (7%)
GFXBench - Car Chase Offscreen off screen
min: 12     avg: 13.5     median: 13 (3%)     max: 14 fps
GFXBench - Car Chase Onscreen on screen
min: 14     avg: 18.3     median: 18 (11%)     max: 22 fps
LuxMark v2.0 64Bit - Room GPUs-only
min: 84     avg: 88     median: 88 (2%)     max: 92 Samples/s
LuxMark v2.0 64Bit - Sala GPUs-only
min: 167     avg: 180.5     median: 180 (2%)     max: 194 Samples/s
ComputeMark v2.1 - Normal, Score 1024x600
min: 589     avg: 612     median: 612 (2%)     max: 635 Points
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

low 1280x720
8.2  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Control

Control

2019
low 1280x720
8.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
F1 2019

F1 2019

2019
low 1280x720
11  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Anno 1800

Anno 1800

2019
low 1280x720
11.2  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1280x720
3  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1280x720
7.2  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1280x720
12.3  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Hitman 2

Hitman 2

2018
low 1280x720
6.6  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1280x720
8.8  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1280x720
11