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NVIDIA GeForce MX150

NVIDIA GeForce MX150

The Nvidia GeForce MX150 is a dedicated entry-level mobile graphics card for laptops based on the GP108 chip with the Pascal architecture. It was announced mid 2017 and is the mobile version of the desktop GeForce GT 1030. It offers the same 384 shader cores and 64 Bit memory bus manufactured in 14 nm. The clock rates and performance however are a bit higher than the desktop GT 1030. Officially it is the successor to the older Maxwell based GeForce 940MX.

Currently there are two variants of the MX150, a "normal" N17S-G1-A1 with 1468 - 1531 MHz and 25 Watt TDP and a power efficient variant named N17S-LG-A1 with 936 - 1037 MHz (-32%) and 10 Watt TDP (-60%) for thin and light laptops.

The GP108 chip is manufactured in a 14 nm FinFET process at Samsung (LPP) and offers a number of new features, including support for DisplayPort 1.4 (ready), HDMI 2.0b, HDR and improved H.265 video de- and encoding (PlayReady 3.0). 4K HDR with Netflix however wont run due to the minimum 3 GB graphics memory that is required. Compared to the bigger Pascal chips, the small GP108 does not support Simultaneous Multi-Projection (SMP) for VR and G-Sync. A full list of improvements and the new Pascal desktop GPUs is available in our dedicated Pascal architecture article.

The performance however is higher than the old GeForce GTX 950M with GDDR5 memory. Still modern and demanding games only run in low settings and resolutions fluently. E.g. Assassin's Creed Origins was only playable in lowest settings and 1280x720 pixels. Less demanding games like Call of Duty WW2 also ran in medium settings and Full HD fluently. See below for more and detailed gaming benchmarks.

The power efficient N17S-LG-A1 ULV variant is clearly slower than the normal one (due to the 32% lower boost clock).

The power consumption (25 Watt TDP of the chip alone) however lies on a level of the old 940MX (23 Watt). The older 950M and the new GTX 1050 are rated much higher with 40 Watt TDP. The GeForce MX150 also uses a small 23 x 23 mm package due to the small chip size.

ManufacturerNVIDIA
GeForce MX100 Series
GeForce MX150 384 @ 1468 - 1532 (Boost) MHz64 Bit @ 6008 MHz
GeForce MX130 (compare) 384 @ 1122 - 1242 (Boost) MHz64 Bit
GeForce MX110 (compare) 256 @ 965 - 993 (Boost) MHz64 Bit @ 1800 MHz
CodenameN17S-G1
ArchitecturePascal
Pipelines384 - unified
Core Speed1468 - 1532 (Boost) MHz
Memory Speed6008 MHz
Memory Bus Width64 Bit
Memory TypeGDDR5
Max. Amount of Memory4096 MB
Shared Memoryno
DirectXDirectX 12_1
technology14 nm
FeaturesVulkan, Multi Monitor
Notebook Sizelarge
Date of Announcement16.05.2017
Link to Manufacturer Pagehttp://www.geforce.com/hardware/notebook...

Benchmarks

3DMark - Time Spy Score 2560x1440
min: 929     avg: 1109.9     median: 1124 (11%)     max: 1201 Points
3DMark - Time Spy Graphics 2560x1440
min: 830     avg: 1006.7     median: 1047 (8%)     max: 1085 Points
3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 178723     avg: 213372     median: 223740 (47%)     max: 233756 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
min: 30503     avg: 56141.7     median: 46317 (6%)     max: 82527 Points
3DMark - Cloud Gate Standard Score 1280x720
min: 8464     avg: 12392     median: 12588 (25%)     max: 15777 Points
3DMark - Cloud Gate Standard Graphics 1280x720
min: 16227     avg: 19408.8     median: 18946 (10%)     max: 22183 Points
3DMark - Fire Strike Score 1920x1080
min: 2100     avg: 2980.6     median: 3079.5 (12%)     max: 3353 Points
3DMark - Fire Strike Graphics 1920x1080
min: 2323     avg: 3282.5     median: 3396 (8%)     max: 3739 Points
3DMark - Ice Storm Standard Graphics 1280x720
min: 31036     avg: 62959.6     median: 51716.5 (7%)     max: 101641 Points
3DMark 11 - Performance 1280x720
min: 3028     avg: 4436.6     median: 4573.8 (15%)     max: 4992 points
3DMark 11 - Performance GPU 1280x720
min: 2796     avg: 4233.8     median: 4449.5 (9%)     max: 4876 points
3DMark Vantage
P Result 1280x1024 +
P GPU no PhysX 1280x1024 +
3DMark 06 Standard 1280x1024 +
Unigine Valley 1.0 - Extreme HD DirectX 1920x1080
min: 14.6     avg: 15.7     median: 15.7 (11%)     max: 16.8 fps
Unigine Heaven 3.0 - DX 11, Normal Tessellation, High Shaders 1920x1080
41.8 fps (16%)
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
min: 27     avg: 42     median: 42 (19%)     max: 56.9 fps
SPECviewperf 12
Solidworks (sw-03) 1900x1060 +
Siemens NX (snx-02) 1900x1060 +
Showcase (showcase-01) 1900x1060 +
Medical (medical-01) 1900x1060 +
Maya (maya-04) 1900x1060 +
Energy (energy-01) 1900x1060 +
Creo (creo-01) 1900x1060 +
Catia (catia-04) 1900x1060 +
3ds Max (3dsmax-05) 1900x1060 +
Cinebench R10 Shading 32Bit +
Cinebench R11.5 OpenGL 64Bit +
Cinebench R15
OpenGL 64Bit +
Ref. Match 64Bit +
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 +
T-Rex HD Onscreen C24Z16 +
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 121.48     avg: 129.5     median: 123.9 (22%)     max: 148.7 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 57.87     avg: 85.5     median: 85.7 (23%)     max: 112.7 fps
LuxMark v2.0 64Bit - Room GPUs-only
min: 415     avg: 489.7     median: 437.5 (8%)     max: 769 Samples/s
LuxMark v2.0 64Bit - Sala GPUs-only
min: 734     avg: 878.8     median: 773.5 (7%)     max: 1451 Samples/s
ComputeMark v2.1 - Normal, Score 1024x600
min: 2256     avg: 2544.2     median: 2581 (12%)     max: 2856 Points
Power Consumption - FurMark 1.19 GPU Stress Test - Power Consumption (external Monitor) 1280x720 *
min: 25.9     avg: 44.5     median: 42.6 (11%)     max: 66.8 Watt
Power Consumption - The Witcher 3 Power Consumption (external Monitor) ultra 1920x1080 *
min: 29.5     avg: 41.1     median: 39.7 (9%)     max: 53.1 Watt
Power Consumption - Witcher 3 ultra - Power Consumption *
min: 32.8     avg: 47     median: 47.8 (11%)     max: 67.6 Watt