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Titanfall 2 Notebook and Desktop Benchmarks

War mechs on Speed. Every Fall, we have new versions of single and multiplayer shooter games to evaluate. Alongside the reigning leaders “Battlefield 1” and “Call of Duty Infinite Warfare”, “Titanfall 2” is also seeking to carve out its piece of the gaming pie for 2016. Here, we test its performance on a variety of (Notebook) GPUs.

For the original German article, see here.

Titanfall 2's Gaming Environment

After a notable effort early in 2014, when game developer Respawn Entertainment hooked up with game publisher Electronic Arts (EA) to create Titanfall 1, this same team now seeks to up its game, not just with multiplayer mode but also with a genuine in-game military campaign. However, it may not be smart to expect too much from their latest efforts. Although the game trailer and tutorial are pretty slick and whet players’ appetites for the real thing, working through the nine missions that make up “Titanfall 2” quickly becomes too monotonous.

As in most first-person shooters, the game puts more emphasis on barrelling through your opponents than the story campaign.  Assignments are mostly standard (get to Point X, find object Y, and push button Z). However, in keeping with the now-familiar theme of robotic assistants or alter egos, as told in hit movies like Pacific Rim, Avatar, and Transformers, and in preparing for multiplayer roles, the in-game campaigns are convincing and engaging.

The incredibly fluid game play in Titanfall 2 is what really works best. Thanks to the built-in navigation, many possible moves (such as running on the walls or ceiling, double jumps, and so forth) and slick animation, we felt immersed in a Parkour world reminiscent of “Mirror's Edge Catalyst” or “Assassin's Creed Syndicate”. In other words: hardly any FPS games play as fluidly, with as many interesting available variants. But despite its support for complex movement, “Titanfall 2” is more like “Call of Duty” than “Battlefield”, in that it puts more emphasis on tactics and serious military manoeuvres. The game lends itself to fast, well-thought-out action. It also emphasizes casual play and multi-faceted upgrade trends (players can select and tweak in-game options to their hearts’ content).

Titanfall 2
Titanfall 2
Titanfall 2
Titanfall 2
Titanfall 2
Titanfall 2

As far as in-game graphics are concerned, they are both decent and stable. “Titanfall 2” uses the heavily improved version of the Source engine, which we have already seen in countless Valve games (such as “Dota 2”, “Counter-Strike GO”, “Portal 2” and "Left 4 Dead 2”). Texturing stays sharp over large surfaces, though you will encounter Moiré patterning or aliasing in some scenes here and there. On the plus side, more detailed renderings – in game avatars and their robots - remain crisp and recognizable throughout gameplay.

The lighting and shading system creates contradictory impressions. Although interior scenes are nicely lit with notable atmospheric touches, outdoor scenes come across as overly bright (“Watch Dogs” comes to mind in this connection). Anti-aliasing is turned on by default in the game, and gives it a cinema like quality, but also poses similar contradictions. Assessing all of its graphics capabilities as a whole, “Titanfall 2” manages to look quite appealing, even though it is not likely to challenge Frostbite-3 based games (such as “Battlefield 1”) any time soon.

Titanfall 2
Titanfall 2
Titanfall 2
Titanfall 2
Titanfall 2
Titanfall 2

PC users will be satisfied with the at-a-glance video menu. Its top half lets players arrange a heads-up display, manage image display and resolution, control brightness and select a specific field of view. The Advanced menu lets users manage graphics quality, toggle vertical synchronization, and change edge smoothing settings. “Titanfall 2” also supports controls for various levels of TSAA, MSAA and/or CSAA. Overall, it is obvious that anti-aliasing is improving the graphics quality as can be seen  when looking at sharp edges rendered in the game (see the stairs and ventilation grilles in the comparison screen captures below).

Most graphics options are usable during game play. We were less thrilled to learn that the game comes without pre-sets or pre-defined configurations that would support simple 1-click tuning (a common and essential feature in many modern PC games). But at least the game supports per-setting text descriptions, so that beginners are not left completely in the cold.

Titanfall 2
Titanfall 2
Titanfall 2
Titanfall 2
Titanfall 2
Titanfall 2

If you dig deeply into the finer details of the graphics (missing shadows, blurry textures, and so forth) “Titanfall 2” does not fall behind the competition in the FPS genre. Mid-level details in the game are rendered well, and look good at high graphics settings. For some features, even the challenging Very High setting is tolerable (Insane @Texture Quality). Subjectively, we could not see much room for improvement. From a more technical perspective, the game comes across as well-executed. We did not have to deal with crashing or major graphic errors while running this game (with a minor exception for Intel GPUs, never terribly adroit at real-time handling of all but the most modest graphics settings of any kind).

As far as multi-player mode goes – as far as we can tell after a handful of such matches – graphics and gameplay are likewise stable. Load times and installation size (~37 GB to launch the game) are average for a 2016-vintage FPS. Performance junkie warning: “Titanfall 2” limits frame rates to 144 FPS (something that only the most capable systems can deliver anyway). The developers could also have done a better job in terms of display recognition. Several of our test systems could not deliver their highest resolutions on the first try. We had to either reboot those systems, or change the graphics scaling, to solve those problems. After such fiddling about, though, everything worked reasonably well.

Titanfall 2
Titanfall 2
Titanfall 2
Titanfall 2
Titanfall 2
Titanfall 2

Benchmark

For our performance analysis, we focused on the beginning segment of the fourth Mission in the “Titanfall 2” campaign, entitled “Into the Abyss.” After the main character starts walking for a few seconds, there is a stylish transition to the robot figure, which just happens to be named “Titan.” In the final half minute of this segment there is a dimly lit walk down a water-logged path surround by cliffs on both sides.

During the course of our testing this sequence ran at about the expected average frame rate, whether in single or multiplayer mode (for the sake of comparison, we double-checked both maps in Amped-Hardpoint mode, just to make sure). To accommodate heavy, heated action with other players and leave headroom for cool manoeuvres, we decided the average frame rate should not dip below 40 FPS.

Results

The hardware settings in “Titanfall 2” are directly comparable to those in “Battlefield 1”. Office and capable multimedia systems with built-in graphics (such as Intel's HD Graphics 4600) or a dedicated low-end GPU (such as a GeForce GT 720M) will experience difficulties rendering fluid motion on-screen, even at minimum detail settings and 1280x720 pixel resolution. For these settings, and also for 1366x768 plus normal detail settings, a mid-range model in the order of a GeForce 940M is really needed.

Low
Low
Medium
Medium
High
High
Ultra
Ultra

For resolutions in the full HD range (1920x1080 or thereabouts) a gaming-oriented GPU is called for. The combination of FHD and Medium demands a GPU such as the GeForce GTX 860M, while FHD and High need something like the GeForce GTX 870M. Maximum settings will not run completely smoothly with anything short of a GeForce GTX 880M or GeForce GTX 965M.

Low
Low
Medium
Medium
High
High
Ultra
Ultra
Low
Low
Medium
Medium
High
High
Ultra
Ultra

For 3840x2160 resolution, aka 4K or UHD, a top-of-the-line GPU must be available. The GeForce GTX 1070 is about as low as one dare go here. That said, the CPU has very little influence on the frame rate, as long as it is fairly modern (Haswell vintage or newer). Limits on gameplay almost always depend on graphics capabilities.

Titanfall 2
    3840x2160 High / Enabled AA:TS AF:8x     1920x1080 Very High (Insane Texture Quality) / Enabled AA:TS AF:16x     1920x1080 High / Enabled AA:TS AF:8x     1920x1080 Medium / Disabled AF:4x     1366x768 Medium / Disabled AF:4x     1280x720 Low / Disabled AF:Trilinear
NVIDIA GeForce GTX 1080 (Desktop), 4790K
MSI Gaming X GeForce GTX 1080 Desktop PC
65 fps ∼60%
143 fps ∼98%
144 fps ∼99%
144 fps ∼99%
144 fps ∼99%
NVIDIA GeForce GTX 1080 (Desktop), 4790K
Nvidia GeForce GTX 1080 Founders Edition
59 (49min) fps ∼55%
141 (125min) fps ∼97%
NVIDIA GeForce GTX 1070 (Desktop), 4790K
Nvidia GeForce GTX 1070 Founders Edition
45.8 (37min) fps ∼42%
122 (103min) fps ∼84%
NVIDIA GeForce GTX 1070 Mobile, 6820HK
Asus G752VS
41.7 (30min) fps ∼39%
107 (87min) fps ∼73%
117 (98min) fps ∼80%
142 (131min) fps ∼100%
144 (142min) fps ∼99%
144 (142min) fps ∼99%
NVIDIA GeForce GTX 980 Ti, 4790K
Asus Strix GTX 980 Ti Desktop PC
62 (59min) fps ∼57%
116 (97min) fps ∼79%
AMD Radeon R9 Fury, 4790K
XFX Radeon R9 Fury Pro
61.5 (58min) fps ∼57%
117 (99min) fps ∼80%
NVIDIA GeForce GTX 980, 6700K
Desktop PC
34.3 (24min) fps ∼32%
90.9 (77min) fps ∼62%
101 (87min) fps ∼69%
131 (108min) fps ∼92%
144 (141min) fps ∼99%
144 (143min) fps ∼99%
NVIDIA GeForce GTX 1060 (Desktop), 6700K
Desktop PC
32.4 (21min) fps ∼30%
88.9 (76min) fps ∼61%
99.3 (87min) fps ∼68%
131 (113min) fps ∼92%
144 (142min) fps ∼99%
144 (142min) fps ∼99%
AMD Radeon RX 480 (Desktop), 4790K
AMD Radeon RX 480 8 GB Reference
32 fps ∼30%
NVIDIA GeForce GTX 970, 4790K
MSI Gaming Z GeForce GTX 970 Desktop PC
87 (71min) fps ∼60%
59.1 (52min) fps ∼40%
AMD Radeon RX 470 (Desktop), 4790K
MSI RX 470 Gaming X 4GB
32.3 (26min) fps ∼30%
97 (81min) fps ∼66%
110 (93min) fps ∼75%
AMD Radeon R9 290X, 4790K
Sapphire Radeon R9 290X Tri-X OC
61 (56min) fps ∼56%
103 (85min) fps ∼71%
NVIDIA GeForce GTX 980M, 4700MQ
Schenker W504
24.4 (19min) fps ∼23%
65.7 (51min) fps ∼45%
72.9 (60min) fps ∼50%
93.1 (73min) fps ∼66%
133 (103min) fps ∼91%
144 (141min) fps ∼99%
NVIDIA GeForce GTX 970M, 4700MQ
Schenker W504
18.6 (12min) fps ∼17%
52.7 (46min) fps ∼36%
58.6 (47min) fps ∼40%
78.2 (68min) fps ∼55%
109 (88min) fps ∼75%
141 (116min) fps ∼97%
NVIDIA GeForce GTX 880M, 4700MQ
Schenker W504
15.4 (13min) fps ∼14%
46.9 (38min) fps ∼32%
50.8 (42min) fps ∼35%
67.8 (53min) fps ∼48%
104 (78min) fps ∼71%
134 (114min) fps ∼92%
AMD Radeon R7 370, 4790K
MSI Gaming R7 370 2GB
37 (30min) fps ∼25%
AMD Radeon RX 460 (Desktop), 4790K
XFX RX-460P4DFG5 Double Dissipation 4 GB
14.6 fps ∼14%
47.3 (39min) fps ∼32%
NVIDIA GeForce GTX 965M, 6700HQ
MSI GE72 965M Ti
16.3 (13min) fps ∼15%
46.9 (38min) fps ∼32%
52 (43min) fps ∼36%
115 (90min) fps ∼79%
142 (130min) fps ∼98%
NVIDIA GeForce GTX 870M, 4700MQ
Schenker W504
13.3 (9min) fps ∼12%
39.4 (31min) fps ∼27%
42.9 (36min) fps ∼29%
56.1 (45min) fps ∼40%
86.4 (66min) fps ∼59%
117 (94min) fps ∼81%
NVIDIA GeForce GTX 960M, 4720HQ
Schenker XMG A505
10.6 (6min) fps ∼10%
30.8 (24min) fps ∼21%
36.2 (25min) fps ∼25%
49.4 (38min) fps ∼35%
80.6 (64min) fps ∼55%
115 (94min) fps ∼79%
NVIDIA GeForce GTX 860M, 4700MQ
Schenker W504
9.6 (6min) fps ∼9%
29.4 (23min) fps ∼20%
32 (26min) fps ∼22%
43.1 (32min) fps ∼30%
68.4 (53min) fps ∼47%
96.1 (75min) fps ∼66%
NVIDIA GeForce GTX 950M, 6700HQ
MSI PE60 2QD
25.3 (19min) fps ∼17%
29.7 (23min) fps ∼20%
69 (52min) fps ∼47%
95 (73min) fps ∼66%
NVIDIA GeForce 940MX, 6700HQ
MSI CX72 6QD
15.4 (11min) fps ∼11%
17.8 (14min) fps ∼12%
44.3 (34min) fps ∼30%
63 (47min) fps ∼43%
NVIDIA GeForce 940M, 5700HQ
MSI GP62 2QD
16 (12min) fps ∼11%
17.9 (14min) fps ∼12%
43.8 (32min) fps ∼30%
62.4 (46min) fps ∼43%
NVIDIA GeForce GT 720M, 4200M
MSI CX61-i572M
7.8 fps ∼5%
19.6 fps ∼13%
26.2 fps ∼18%
Intel HD Graphics 4600, 4700MQ
Schenker W504
6.6 (4min) fps ∼5%
11 (8min) fps ∼8%
18.7 (14min) fps ∼13%
30 (24min) fps ∼21%

Overview

Show Restrictions
PosModel< PrevNext >Titanfall 2
 Titanfall 2 (2016)
low
1280x720
Low / Disabled
TrilinearAF
med.
1366x768
Medium / Disabled
4xAF
high
1920x1080
High / Enabled
8xAF TSAA
ultra
1920x1080
Very High (Insane Texture Quality) / Enabled
16xAF TSAA
4K
3840x2160
High / Enabled
8xAF TSAA
NVIDIA GeForce GTX 1080 Ti (Desktop)
144
78
NVIDIA Titan X Pascal
144
144
144
144
86
NVIDIA GeForce GTX 1080 (Desktop)
144
144
144
142n2
62n2
NVIDIA GeForce GTX 1080 Mobile
144n3
135n3
57.8n3
NVIDIA GeForce GTX 1070 (Desktop)
122
45.8
NVIDIA GeForce GTX 1080 Max-Q
131
113
46.6
NVIDIA GeForce GTX 1070 Mobile
144n3
144n3
129.8n5
121n5
41.7
NVIDIA GeForce GTX 980 Ti
116
62
NVIDIA GeForce GTX 1070 Max-Q
118
104
37.4
AMD Radeon R9 Fury
117
61.5
NVIDIA GeForce GTX 980
144
144
101
90.9
34.3
NVIDIA GeForce GTX 1060 (Desktop)
144n2
144n2
121.65n2
112.45n2
32.4
AMD Radeon RX 480 (Desktop)
32
NVIDIA GeForce GTX 1060 Mobile
143.65n4
143.5n5
89.7n5
80.2n5
50.8
AMD Radeon RX 580 (Laptop)
144
143
94.4
82.1
NVIDIA GeForce GTX 970
59.1
87
NVIDIA GeForce GTX 1060 Max-Q
144
79
67.3
24.8
AMD Radeon RX 470 (Desktop)
110
97
32.3
AMD Radeon R9 290X
103
61
PosModel< PrevNext >Titanfall 2
low med. high ultra 4K
NVIDIA GeForce GTX 980M
144
133
72.9
65.7
24.4
NVIDIA GeForce GTX 1050 Ti Mobile
143.4n3
131.9n3
65.5n4
60.15n4
18.7
NVIDIA GeForce GTX 1050 Ti (Desktop)
62
56.6
18.5
NVIDIA GeForce GTX 970M
141
109
58.6
52.7
18.6
NVIDIA GeForce GTX 1050 (Desktop)
52.9
45.7
15.6
NVIDIA GeForce GTX 1050 Mobile
141.3n3
110.5n3
53.4n3
48.4n3
AMD Radeon R7 370
37
NVIDIA GeForce GTX 880M
134
104
50.8
46.9
15.4
NVIDIA GeForce GTX 780M
45.9
41.8
AMD Radeon RX 460 (Desktop)
47.3
14.6
NVIDIA GeForce GTX 965M
142
115
52
46.9
16.3
NVIDIA GeForce GTX 870M
117
86.4
42.9
39.4
13.3
AMD Radeon HD 8970M
144
139
60
54
AMD Radeon Pro 460
115.6
35.3
32
NVIDIA GeForce GTX 960M
115
80.6
36.2
30.8
10.6
AMD Radeon Pro 555
59.2
43
AMD Radeon Pro 455
33.1
28.8
NVIDIA GeForce GT 1030 (Desktop)
114.6
80
35.2
30
7.9
NVIDIA GeForce MX150
100.35n2
71.85n2
30.05n2
24.05n2
NVIDIA GeForce GTX 860M
96.1
68.4
32
29.4
9.6
PosModel< PrevNext >Titanfall 2
low med. high ultra 4K
NVIDIA GeForce GTX 950M
95
69
29.7
25.3
NVIDIA GeForce MX130
66.7
48.4
21.6
18.1
NVIDIA GeForce 940MX
63n3
44.3n3
17.8n3
15.4n3
AMD Radeon RX Vega 8 (Ryzen 2000/3000)
65.1
46.9
17.5
15.7
NVIDIA GeForce 940M
62.4
43.8
17.9
16
NVIDIA GeForce 930MX
61.6
50.2
27.9
22.8
AMD Radeon R7 M445
57
41
17
16
AMD Radeon R7 512 Cores (Kaveri Desktop)
60.3
45.2
16.6
Intel Iris Plus Graphics 650
54.1
37.9
NVIDIA GeForce 930M
52
38.3
Intel Iris Graphics 550
65
45.2
17.7
AMD Radeon 530
47.2
33.7
13.2
Intel Iris Plus Graphics 640
43.95n2
31.4
22.9
NVIDIA GeForce 920MX
46.3
33.6
13.8
12
Intel Iris Graphics 540
55.3
38.6
14.3
AMD Radeon R7 (Bristol Ridge)
34
30.3
10.5
AMD Radeon R7 M460
40.8
30.6
12.5
AMD Radeon R7 M360
41.8
31.5
11.5
AMD Radeon R7 M440
41.1
29.8
11.2
Intel HD Graphics 630
44
33.9
12.1
PosModel< PrevNext >Titanfall 2
low med. high ultra 4K
AMD Radeon R5 (Bristol Ridge)
27.9
23.4
Intel UHD Graphics 620
34
25
9.2
Intel HD Graphics 620
37.25n2
26.05n2
9.9
AMD Radeon HD 8650G
30.3
22.7
AMD Radeon R5 M430
38.1
27.4
AMD Radeon R5 M255
41.7
29.4
11
Intel HD Graphics 520
33.1
23.9
8.5
NVIDIA GeForce GT 720M
26.2
19.6
7.8
Intel HD Graphics 4600
27.95n2
17.25n2
6.6
Intel HD Graphics 5500
30.8
21.6
Intel HD Graphics 615
19.9
15.9
Intel HD Graphics 4400
19.5
12.7
Intel HD Graphics 510
19.9
15.4
Intel HD Graphics 505
2.3
AMD Radeon R5 (Beema/Carrizo-L)
17.6
14.7
Intel HD Graphics 405 (Braswell)
14.4
10.5
(-) * Smaller values are better. / n123 Number of benchmarks for this median value / * Approximate position

 

Legend
5Stutters – This game is very likely to stutter and have poor frame rates. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps
May Stutter – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.
30Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fps
40Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fps
60Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 58fps
May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected.
?Uncertain – This graphics card experienced unexpected performance issues during testing for this game. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene.
Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family.
The value in the fields displays the average frame rate of all values in the database. Move your cursor over the value to see individual results.

Test System

Desktop-PCs Platform I Platform II
Mainboard Asus Z170-A Asus Z97-Deluxe
Processor Intel Core i7-6700K (Skylake) Intel Core i7-4790K (Haswell)
Graphics card Nvidia GeForce GTX 1060 (6 GB GDDR5)
Nvidia GeForce GTX 980 (4 GB GDDR5)
Nvidia GeForce GTX 1080 (8 GB GDDR5X)
Asus GeForce GTX 980 Ti (6 GB GDDR5)
XFX Radeon R9 Fury (4 GB HBM)
Sapphire Radeon R9 290X (4 GB GDDR5)
Sapphire Radeon R9 280X (3 GB GDDR5)
MSI Radeon R7 370 (2 GB GDDR5)
RAM 2 x 8 GB DDR4-2133 2 x 4 GB DDR3-1600
Storage Crucial MX100 SSD (256 GB)
Crucial M500 SSD (480 GB)
OCZ Trion 100 SSD (480 GB)
OCZ Trion 150 SSD (960 GB)
Intel SSD 530 (240 GB)
OCZ Trion 100 SSD (480 GB)
OS Windows 10 Pro 64 Bit Windows 10 Home 64 Bit
Schenker Notebooks Schenker W504 Schenker XMG A505 Schenker S413
Mainboard Intel HM87 Intel HM87 Intel HM87
Processor Intel Core i7-4700MQ (Haswell) Intel Core i7-4720HQ (Haswell) Intel Core i7-4750HQ (Haswell)
Graphics card Nvidia GeForce GTX 980M (8 GB GDDR5)
GTX 970M (6 GB GDDR5)
GTX 880M (8 GB GDDR5)
GTX 870M (6 GB GDDR5)
GTX 860M Kepler (4 GB GDDR5)
Nvidia GeForce GTX 960M (2 GB GDDR5) Intel Iris Pro Graphics 5200
RAM 2x 4 GB DDR3-1600 2x 4 GB DDR3-1600 2x 8 GB DDR3-1600
Storage Samsung SSD 840 EVO (250 GB) Micron M600 SSD (128 GB)
HGST Travelstar 7K1000 HDD (1.000 GB)
Intel SSD
OS Windows 10 Pro 64 Bit Windows 10 Home 64 Bit Windows 10 Home 64 Bit
MSI Notebooks MSI GE72 MSI PE60 MSI GP62 MSI CX61 MSI CX61
Mainboard Intel HM170 Intel HM170 Intel HM86 Intel HM86 Intel HM86
Processor Intel Core i7-6700HQ (Skylake) Intel Core i7-6700HQ (Skylake) Intel Core i7-5700HQ (Broadwell) Intel Celeron 2970M (Haswell) Intel Core i5-4200M (Haswell)
Graphics card Nvidia GeForce GTX 965M 2016 (2 GB GDDR5) Nvidia GeForce GTX 950M (2 GB GDDR5) Nvidia GeForce 940M (2 GB DDR3) Nvidia GeForce 920M (2 GB DDR3) Nvidia GeForce GT 720M (2 GB DDR3)
RAM 1x 8 GB DDR4-2133 2x 4 GB DDR4-2133 1x 8 GB DDR3-1600 1x 8 GB DDR3-1600 1x 8 GB DDR3-1600
Storage Toshiba THNSNJ128G8NU SSD (128 GB)
WDC WD10JPVX HDD (1.000 GB)
OCZ Trion 100 SSD (480 GB)
Toshiba MQ01ABF050 HDD (500 GB) WDC Scorpio Blue HDD (1.000 GB)
OS Windows 10 Home 64 Bit Windows 10 Windows 10 Windows 10 Windows 7 Home Premium 64 Bit
Asus Notebooks Asus G752VS Asus N551ZU
Mainboard Intel CM236 AMD K15.1
Processor Intel Core i7-6820HK (Skylake) AMD FX-7600P (Kaveri)
Graphics card Nvidia GeForce GTX 1070 (8 GB GDDR5) AMD Radeon R9 M280X (4 GB GDDR5)
RAM 4x 16 GB DDR4-2400 2x 4 GB DDR3-1600
Storage Toshiba NVMe THNSN5512GPU7 SSD (512 GB) Samsung SSD 830 (256 GB)
OS Windows 10 Pro 64 Bit Windows 10 64 Bit
4K Monitor Nvidia driver AMD driver Intel driver
2x Asus PB287Q ForceWare 375.70 Crimson 16.10.3 15.40.28.4501
static version load dynamic
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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Reviews > Titanfall 2 Notebook and Desktop Benchmarks
Florian Glaser, 2016-11-12 (Update: 2018-05-15)