NVIDIA GeForce 930M

The NVIDIA GeForce 930M (sometimes also called Nvidia GeForce GT 930M) is a (lower) mid-range, DirectX 11-compatible graphics card for laptops unveiled in March 2015. It is based on the last years GeForce 840M. In addition to the "normal" 25 Watt 930M, there is also a low power variant with a TDP of 12 Watt and support for DDR3 and GDDR5. The DDR3 variant should be approximately 10% slower than the 25 Watt version. The performance of the GDDR5 version is still unknown. The shader count for these low power 930M are also unknown. As the LP version is clocked only at 457 MHz + Boost it may feature more shaders (or a high Boost).
Update: The N16S-LP variant (5-12 Watt TDP, Low Power version?) will be available with GDDR5 starting in the first quarter of 2016. Later in 2016, the successor named GeForce 930MX was released that was available with GDDR5.
Architecture
Compared to Kepler, Maxwell has been optimized in several details to increase power efficiency. Smaller Streaming Multiprocessors (SMM) with only 128 ALUs (Kepler: 192) and an optimized scheduler should lead to better utilization of the shaders. Nvidia promises that a Maxwell SMM with 128 ALUs can offer 90 percent of the performance of a Kepler SMX with 192 ALUs. The 930M should feature the full GM108 with 3 SMMs (384 shader cores, 24 TMUs, and 8 ROPs due to the 64-bit interface).
Another optimization is the massively enlarged L2 cache. The larger size can process some of the memory traffic to allow for a relatively narrow memory interface without significantly reducing performance.
Similar to GM107, the GM108 supports DirectX 12 with Feature Level 11_0 only.
Performance
The performance should be a bit below an average GeForce 840M due to the slower core clock. This means that demanding games like Evolve are only playable in lowest settings. Less demanding games like F1 2014 or Fifa 15 on the other hand should run in highest settings. See gaming benchmarks below for more details.
Features
GM108 integrates the sixth generation of the PureVideo HD video engine (VP6), offering a better decoding performance for H.264 and MPEG-2 videos. Of course, VP6 supports all features of previous generations (4K support, PIP, video encoding via NVENC API). Unfortunately, HDMI 2.0 is still not supported.
Power Consumption
The power consumption of the GeForce 930M should be about 33 Watts or less. Therefore, the 930M is best suited for laptops 13 inches in size or larger. The 900M series also supports Optimus to automatically switch between an integrated graphics card and the Nvidia GPU.
Manufacturer | NVIDIA |
GeForce 900M Series | |
Codename | N16S-GM-B/S, N16S-LP |
Architecture | Maxwell |
Pipelines | 384 - unified |
Core Speed | 928 - 941 (Boost) MHz |
Memory Speed | 1800 MHz |
Memory Bus Width | 64 Bit |
Memory Type | DDR3 |
Max. Amount of Memory | 2048 MB |
Shared Memory | no |
DirectX | DirectX 12 (FL 11_0), Shader 5.0 |
technology | 28 nm |
Features | GPU Boost 2.0, Optimus, PhysX, CUDA, GeForce Experience, GameWorks |
Date of Announcement | 12.03.2015 |
Link to Manufacturer Page | http://www.geforce.com/hardware/notebook... |
Benchmarks
Performance Rating - 3DMark 11 + Fire Strike + Time Spy
6.4 pt (7%)
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3DMark - 3DMark Cloud Gate Score
min: 5685 avg: 6271 median: 6071 (8%) max: 7808 Points
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3DMark - 3DMark Cloud Gate Graphics
min: 8148 avg: 8373 median: 8309 (4%) max: 8684 Points
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3DMark - 3DMark Fire Strike Standard Score
min: 1267 avg: 1300 median: 1290.5 (3%) max: 1369 Points
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3DMark - 3DMark Fire Strike Standard Graphics
min: 1435 avg: 1470 median: 1460.5 (3%) max: 1527 Points
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NVIDIA GeForce GTS 450 5%
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3DMark - 3DMark Ice Storm Graphics
min: 40616 avg: 59248 median: 56647 (8%) max: 80544 Points
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3DMark 11 - 3DM11 Performance Score
min: 2131 avg: 2251 median: 2247 (6%) max: 2456 Points
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3DMark 11 - 3DM11 Performance GPU
min: 2057 avg: 2145 median: 2153 (4%) max: 2271 Points
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3DMark Vantage
3DM Vant. Perf. total +3DMark Vantage - 3DM Vant. Perf. total
7274 Points (7%)
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3DM Vant. Perf. GPU no PhysX +3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
6557 Points (6%)
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3DMark 06 3DMark 06 - Standard 1280x1024 +11760 Points (22%)
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ATI Radeon HD 5670 1%
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Unigine Heaven 2.1 - Heaven 2.1 high
27.3 fps (5%)
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SPECviewperf 11
specvp11 snx-01 +SPECviewperf 11 - specvp11 snx-01
4.1 fps (3%)
Asus P2710JF | 4712MQ | 16384 MB | 928 / MHz | 2048MB | 4.05 |
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specvp11 tcvis-02 +SPECviewperf 11 - specvp11 tcvis-02
1.4 fps (2%)
Asus P2710JF | 4712MQ | 16384 MB | 928 / MHz | 2048MB | 1.35 |
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specvp11 sw-02 +SPECviewperf 11 - specvp11 sw-02
9 fps (11%)
Asus P2710JF | 4712MQ | 16384 MB | 928 / MHz | 2048MB | 8.98 |
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specvp11 proe-05 +SPECviewperf 11 - specvp11 proe-05
2.2 fps (9%)
Asus P2710JF | 4712MQ | 16384 MB | 928 / MHz | 2048MB | 2.15 |
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specvp11 maya-03 +SPECviewperf 11 - specvp11 maya-03
11 fps (8%)
Asus P2710JF | 4712MQ | 16384 MB | 928 / MHz | 2048MB | 11.03 |
NVIDIA GeForce GTX 580 -87%
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specvp11 lightwave-01 +SPECviewperf 11 - specvp11 lightwave-01
19.9 fps (21%)
Asus P2710JF | 4712MQ | 16384 MB | 928 / MHz | 2048MB | 19.92 |
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specvp11 ensight-04 +SPECviewperf 11 - specvp11 ensight-04
16.4 fps (8%)
Asus P2710JF | 4712MQ | 16384 MB | 928 / MHz | 2048MB | 16.36 |
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ATI Radeon HD 5850 4%
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specvp11 catia-03 +SPECviewperf 11 - specvp11 catia-03
11.8 fps (14%)
Asus P2710JF | 4712MQ | 16384 MB | 928 / MHz | 2048MB | 11.76 |
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Cinebench R10 Cinebench R10 Shading (32bit) +Cinebench R10 - Cinebench R10 Shading (32bit)
min: 5741 avg: 5875 median: 5853.5 (28%) max: 6050 points
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Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit +Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 24.59 avg: 36.2 median: 36.8 (16%) max: 46.4 fps
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NVIDIA GeForce GTX 550 Ti -1%
NVIDIA GeForce GTX 560 Ti -1%
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Cinebench R15
Cinebench R15 OpenGL 64 Bit +Cinebench R15 - Cinebench R15 OpenGL 64 Bit
min: 32.69 avg: 46.1 median: 45.4 (13%) max: 56.2 fps
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Cinebench R15 OpenGL Ref. Match 64 Bit +Cinebench R15 - Cinebench R15 OpenGL Ref. Match 64 Bit
99.6 % (100%)
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GFXBench (DX / GLBenchmark) 2.7
GLBench 2.7 T-Rex HD Offscreen C24Z16 +GFXBench (DX / GLBenchmark) 2.7 - GLBench 2.7 T-Rex HD Offscreen C24Z16
114 fps (1%)
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GLBench 2.7 T-Rex HD Onscreen C24Z16 +GFXBench (DX / GLBenchmark) 2.7 - GLBench 2.7 T-Rex HD Onscreen C24Z16
60 fps (2%)
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GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
60.5 fps (7%)
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GFXBench 3.0 - GFXBench 3.0 Manhattan
59.2 fps (16%)
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LuxMark v2.0 64Bit - LuxMark v2.0 Room GPU
372 Samples/s (4%)
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LuxMark v2.0 64Bit - LuxMark v2.0 Sala GPU
694 Samples/s (2%)
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ComputeMark v2.1 - ComputeMark v2.1 Result
1454 points (3%)
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- Range of benchmark values for this graphics card

- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» With all tested laptops playable in detail settings low.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» With all tested laptops playable in detail settings low.
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» With all tested laptops playable in detail settings low.
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NVIDIA GeForce GTX 1650 Super (Desktop) 422%
» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» With all tested laptops playable in detail settings low.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» With all tested laptops playable in detail settings low.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» With all tested laptops playable in detail settings low.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» With all tested laptops playable in detail settings low.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» With all tested laptops playable in detail settings low.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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NVIDIA GeForce GTX 1650 Super (Desktop) 807%
» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» With all tested laptops playable in detail settings low.
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» With all tested laptops playable in detail settings low.
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» The benchmarks indicate that the game is not playable in the tested settings.
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