Mass Effect Andromeda Notebook and Desktop Benchmarks
For the original German article, see here.
Technology
Unsurprisingly, EA uses its regular Frostbite engine for Andromeda, which is now in its third generation and had been created by the Battlefield developer DICE for its own multiplayer shooter. Other games developed by EA in the past few years, such as the football simulation FIFA 17, the parkour-game Mirror's Edge Catalyst, the action-racing game Need for Speed or the monumental RPG Dragon Age Inquisition, prove that the engine is impressive even outside of Battlefield.
Talking about Inquisition: Many fans initially feared that Mass Effect Andromeda would inherit the weaknesses of the last Dragon Age scion (above all, the vast amount of boring run-of-the-mill quests). As far as we can judge based on the first few hours of the game, Andromeda's staging is not as captivating as its predecessor in terms of story and characters. Although there is a lot to discover on the open-world planet surface, we would not describe the gameplay as extremely absorbing.
At least the battles have improved significantly. When disregarding the not very reliable ambient occlusion, many optimizations that contribute to the speed and strategic options become apparent. Thanks to the jet pack that the hero has from the beginning, controlling battles is smoother and are more fun - despite the stupid enemies and accompanying AI.
Thus, it is all the more aggravating that the animations, which make up a significant part of the game (keyword: dialogues), are unsatisfactory. In addition to the mimics and facial proportions, the running patterns are often unintentionally funny and look terribly outdated for a triple-A game from 2017. Thus, the somewhat exaggerated article title "Wooden effect".
Andromeda scores relatively well in the other categories. The wide, full of atmosphere areas created with an eye for detail usually stand out with sharp textures, 3D-like objects, and modern graphics gimmicks. In particular, the lighting, the shadows and the reflections at higher levels appealed to us. This brings us to the video and graphics settings that are divided into two menus (see screenshot below). The developers have conveniently integrated several presets so that the player does not have to adjust every setting individually.
While Andromeda does not look convincing in minimum settings due to vague textures, lack of reflections, pixelated shadows, and coarse outlines, the universe is well depicted from medium settings onward, although FXAA only smoothes the edges roughly. The high preset improves the looks considerably because the edges benefit from TAA and the plants and shrubs benefit from the ambient occlusion HBAO. The difference between high and ultra is limited. No wonder, as not all options have been exhausted in the highest level. Players who want to enjoy Andromeda in its full beauty will have to make adjustments manually.
We also had to make manual adjustments for our benchmarks because the game uses another resolution that is scaled up in low to high presets. Even more annoying: To disable the corresponding option (Resolution Scale Mode), the user first has to press ESC after selecting the presets, then return to the graphics menu, change the total quality to custom, and finally press ESC again. To make things even more complicated, Mass Effect asks for rebooting after selecting a specific setting.
At least the user does not face a torrent of videos at the start. The loading times are acceptable when an SSD is inside the system. Downloading requires a lot more patience. Almost 44 GB takes a long time even with a fast Internet connection (~ 2 hours @ VDSL 50).
But now back to the options menu: Techies will be pleased about the roughly 20 settings in the graphics tab. While the brightness, HUD safe zone, film grain, and chromatic aberration stand alone, the other items are dependent on the overall quality selection. Since Andromeda is participating in Nvidia's GameWorks program, the game supports diverse technical gimmicks, such as HBAO+.
Compared with the graphics menu, the video menu is considerably smaller. We performed all tests with disabled VSync and HDR. However, Triple Buffering was enabled. It is a bit too bad that not every setting is explained. We first had to search the Internet for hours to find out what the purpose of Framebuffer Format was. Switching from 32 to 64 bits and vice versa hardly had any effect if at all on performance (the benchmarks are based on Compressed). Crashes or major bugs did not occur in the tests.
Benchmarks
Finding a suitable benchmark sequence would actually have been fast. The tutorial planet in the first chapter is very demanding due to its dense vegetation, hovering stones, and blue thunderbolts, and it is perfect for speed measurements. Unfortunately, the (too lengthy) intro video cannot be stopped or saved in the course of the mission. Thus, we had to use the second planet that involved entering a campaign. Although Eos is covered by dry sand, the frame rate is roughly just as slow as on the entry planet.
The performance indoors and on spaceships was usually much better so that we could almost call it a worst-case scenario. As long as a system achieves over 35-40 FPS in the benchmark, the rest should be quite playable. As usual, the CPU is only secondary; the GPU is the limiting factor in most devices and/or settings.
Results
Owners of a 4K/UHD panel will need an extremely fast video accelerator for Andromeda. 3840x2160 pixels and the high preset require at least a GeForce GTX 1070 (desktop) or GTX 1080 (laptop). A cheaper or older gaming model is sufficient for the Full HD range, so 1920x1080 pixels. The ultra and high presets run decently on a GeForce GTX 980M and higher, and the medium preset starting with a GeForce GTX 965M.
For a mix of 1366x768 pixels and medium settings, we would recommend a GeForce GTX 950M or higher. Entry-level models like the GeForce 940MX or Intel's processor-integrated graphics chips are too weak for even minimum details and 1280x720 pixels.
Mass Effect Andromeda | |
3840x2160 High Preset (Resolution Scale Mode off) AA:T 1920x1080 Ultra Preset (Resolution Scale Mode off) AA:T 1920x1080 High Preset (Resolution Scale Mode off) AA:T 1920x1080 Medium Preset (Resolution Scale Mode off) AA:FX 1366x768 Medium Preset (Resolution Scale Mode off) AA:FX 1280x720 Low Preset (Resolution Scale Mode off) | |
NVIDIA GeForce GTX 1080 Ti (Desktop), 4790K | |
NVIDIA GeForce GTX 1080 Ti (Desktop), R7 1800X | |
NVIDIA GeForce GTX 1080 (Desktop), 6700K | |
NVIDIA GeForce GTX 1070 (Desktop), 6700K | |
NVIDIA GeForce GTX 1070 Mobile, 6820HK | |
NVIDIA GeForce GTX 980 Ti, 4790K | |
AMD Radeon R9 Fury, 4790K | |
AMD Radeon RX 480 (Desktop), 4790K | |
NVIDIA GeForce GTX 980, 6700K | |
NVIDIA GeForce GTX 1060 (Desktop), 6700K | |
NVIDIA GeForce GTX 1060 Mobile, 6820HK | |
NVIDIA GeForce GTX 970, 4790K | |
AMD Radeon RX 470 (Desktop), 4790K | |
NVIDIA GeForce GTX 980M, 4700MQ | |
NVIDIA GeForce GTX 970M, 4700MQ | |
NVIDIA GeForce GTX 1050 Ti (Desktop), 4790K | |
AMD Radeon R7 370, 4790K | |
AMD Radeon RX 460 (Desktop), 4790K | |
NVIDIA GeForce GTX 1050 Ti Mobile, i7-7700HQ | |
NVIDIA GeForce GTX 1050 Mobile, i7-7700HQ | |
NVIDIA GeForce GTX 1050 (Desktop), 4790K | |
NVIDIA GeForce GTX 965M, 6700HQ | |
NVIDIA GeForce GTX 960M, 4720HQ | |
NVIDIA GeForce GTX 950M, 6700HQ | |
NVIDIA GeForce 940MX, 6700HQ | |
NVIDIA GeForce 940M, 5700HQ | |
AMD Radeon R9 M280X, FX-7600P | |
NVIDIA GeForce 920M, 2970M | |
Intel HD Graphics 4600, 4700MQ |
Overview
Test Systems
Desktop PCs | Platform I | Platform II |
---|---|---|
Motherboard | Asus Z170-A | Asus Z97-Deluxe |
Processor | Intel Core i7-6700K (Skylake) | Intel Core i7-4790K (Haswell) |
Graphics Card | MSI GeForce GTX 1080 (8 GB GDDR5X) MSI GeForce GTX 1070 (8 GB GDDR5) Nvidia GeForce GTX 1060 (6 GB GDDR5) Nvidia GeForce GTX 980 (4 GB GDDR5) |
Nvidia GeForce GTX 1080 (8 GB GDDR5X) Asus GeForce GTX 980 Ti (6 GB GDDR5) XFX Radeon R9 Fury (4 GB HBM) Sapphire Radeon R9 290X (4 GB GDDR5) Sapphire Radeon R9 280X (3 GB GDDR5) MSI Radeon R7 370 (2 GB GDDR5) |
Working Memory | 2x 8 GB DDR4-2133 | 2x 4 GB DDR3-1600 |
Storage Device | Crucial MX100 SSD (256 GB) Crucial M500 SSD (480 GB) OCZ Trion 100 SSD (480 GB) OCZ Trion 150 SSD (960 GB) |
Intel SSD 530 (240 GB) OCZ Trion 100 SSD (480 GB) |
Operating System | Windows 10 Pro 64 Bit | Windows 10 Home 64 Bit |
Schenker Notebooks | Schenker W504 | Schenker XMG A505 | Schenker S413 |
---|---|---|---|
Processor | Intel Core i7-4700MQ (Haswell) | Intel Core i7-4720HQ (Haswell) | Intel Core i7-4750HQ (Haswell) |
Graphics Card | Nvidia GeForce GTX 980M (8 GB GDDR5) GTX 970M (6 GB GDDR5) GTX 880M (8 GB GDDR5) GTX 870M (6 GB GDDR5) GTX 860M Kepler (4 GB GDDR5) |
Nvidia GeForce GTX 960M (2 GB GDDR5) | Intel Iris Pro Graphics 5200 |
Working Memory | 2x 4 GB DDR3-1600 | 2x 4 GB DDR3-1600 | 2x 8 GB DDR3-1600 |
Storage Device | Samsung SSD 840 EVO (250 GB) | Micron M600 SSD (128 GB) HGST Travelstar 7K1000 HDD (1000 GB) |
Intel SSD |
Operating System | Windows 10 Pro 64 Bit | Windows 10 Home 64 Bit | Windows 10 Home 64 Bit |
MSI Notebooks | MSI GT62VR | MSI GE72 | MSI PE60 | MSI GP62 | MSI CX61 | MSI CX61 | MSI GE 72 7RE-046 | MSI GL62 7RD |
---|---|---|---|---|---|---|---|---|
Processor | Intel Core i7-6820HK (Skylake) | Intel Core i7-6700HQ (Skylake) | Intel Core i7-6700HQ (Skylake) | Intel Core i7-5700HQ (Broadwell) | Intel Celeron 2970M (Haswell) | Intel Core i5-4200M (Haswell) | Intel Core i7-7700HQ (Kaby Lake) | Intel Core i7-7700HQ (Kaby Lake) |
Graphics Card | Nvidia GeForce GTX 1060 (6 GB GDDR5) | Nvidia GeForce GTX 965M 2016 (2 GB GDDR5) | Nvidia GeForce GTX 950M (2 GB GDDR5) | Nvidia GeForce 940M (2 GB DDR3) | Nvidia GeForce 920M (2 GB DDR3) | Nvidia GeForce GT 720M (2 GB DDR3) | Nvidia GeForce GTX 1050 Ti | Nvidia GeForce GTX 1050 |
Working Memory | 4x 8 GB DDR4-2133 | 1x 8 GB DDR4-2133 | 2x 4 GB DDR4-2133 | 1x 8 GB DDR3-1600 | 1x 8 GB DDR3-1600 | 1x 8 GB DDR3-1600 | 2x 4 GB DDR4 | 2x 4 GB DDR4 |
Storage Device | Samsung NVMe MZVPV128 SSD (128 GB) | Toshiba THNSNJ128G8NU SSD (128 GB) WDC WD10JPVX HDD (1000 GB) OCZ Trion 100 SSD (480 GB) |
Toshiba MQ01ABF050 HDD (500 GB) | WDC Scorpio Blue HDD (1000 GB) | Samsung SSD, Toshiba Trion 150 SSD | Samsung SSD, Toshiba Trion 150 SSD | ||
Operating System | Windows 10 Pro 64 Bit | Windows 10 Home 64 Bit | Windows 10 | Windows 10 | Windows 10 | Windows 7 Home Premium 64 Bit | Windows 10 64 Bit | Windows 10 64 Bit |
Asus Notebooks | Asus G752VS | Asus N551ZU | Asus ROG Strix GL753VD |
---|---|---|---|
Processor | Intel Core i7-6820HK (Skylake) | AMD FX-7600P (Kaveri) | Intel Core i7-7700HQ |
Graphics Card | Nvidia GeForce GTX 1070 (8-GB-GDDR5) | AMD Radeon R9 M280X (4-GB-GDDR5) | Nvidia GeForce GTX 1050 |
Working Memory | 4x 16 GB DDR4-2400 | 2x 4 GB DDR3-1600 | 2x 8 GB DDR4 |
Storage Device | Toshiba NVMe THNSN5512GPU7 SSD (512 GB) | Samsung SSD 830 (256 GB) | Micron SSD 1100 (256 GB) |
Operating System | Windows 10 Pro 64 Bit | Windows 10 64 Bit | Windows 10 64 Bit |
4K Monitor | Nvidia Driver | AMD Driver | Intel Driver |
---|---|---|---|
2 x Asus PB287Q | ForceWare 378.92 | Crimson 17.3.3 | 15.40.28.4501 |