ARM Mali-G51 MP4

The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
Benchmarks
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 2177 avg: 19359 median: 21501.5 (3%) max: 23224 Points
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3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 844 avg: 1412 median: 1485 (11%) max: 1573 Points
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3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 740 avg: 1268 median: 1316 (5%) max: 1452 Points
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3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 563 avg: 985 median: 967 (10%) max: 1351 Points
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3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 470 avg: 849 median: 839 (7%) max: 1194 Points
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GFXBench (DX / GLBenchmark) 2.7
GLBench 2.7 T-Rex HD Offscreen C24Z16 +GFXBench (DX / GLBenchmark) 2.7 - GLBench 2.7 T-Rex HD Offscreen C24Z16
min: 33 avg: 37.8 median: 39 (0%) max: 40 fps
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GLBench 2.7 T-Rex HD Onscreen C24Z16 +GFXBench (DX / GLBenchmark) 2.7 - GLBench 2.7 T-Rex HD Onscreen C24Z16
min: 31 avg: 34.7 median: 36 (1%) max: 36 fps
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GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 17 avg: 19.9 median: 21 (2%) max: 21 fps
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GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 14 avg: 17.7 median: 19 (5%) max: 19 fps
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GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 2.2 avg: 4 median: 4.1 (3%) max: 7 fps
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GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.6 avg: 2.9 median: 2.6 (1%) max: 4 fps
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GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 4.6 avg: 6.1 median: 6.4 (3%) max: 6.9 fps
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GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 4.6 avg: 6.7 median: 7 (1%) max: 7.6 fps
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GFXBench - GFXBench Car Chase Offscreen
min: 6.4 avg: 7.5 median: 7.7 (2%) max: 8.1 fps
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GFXBench - GFXBench Car Chase Onscreen
min: 6.4 avg: 6.8 median: 6.8 (3%) max: 7.3 fps
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Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (1%)
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PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 7197 avg: 7220 median: 7220 (15%) max: 7243 Points
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PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 1883 avg: 1994 median: 1994 (7%) max: 2105 Points
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- Range of benchmark values for this graphics card

- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
» With all tested laptops playable in detail settings low.
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» With all tested laptops playable in detail settings high.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» The benchmarks indicate that the game is not playable in the tested settings.
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unknown -7%
» With all tested laptops playable in detail settings high.
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» The benchmarks indicate that the game is not playable in the tested settings.
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» With all tested laptops playable in detail settings high.
For more games that might be playable and a list of all games and graphics cards visit our Gaming List