ARM Mali-G76 MP12

The ARM Mali-G76 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Samsung Exynos 9820 (e.g. Galaxy S10 Plus). It integrates 12 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
Benchmarks
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 65614 avg: 68730 median: 68654 (11%) max: 72022 Points
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3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 4052 avg: 4561 median: 4618 (34%) max: 5048 Points
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3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 4449 avg: 5066 median: 5083 (18%) max: 5605 Points
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3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 4529 avg: 4827 median: 4720.5 (49%) max: 5300 Points
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3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 5358 avg: 5606 median: 5394.5 (44%) max: 6087 Points
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GFXBench (DX / GLBenchmark) 2.7
GLBench 2.7 T-Rex HD Offscreen C24Z16 +GFXBench (DX / GLBenchmark) 2.7 - GLBench 2.7 T-Rex HD Offscreen C24Z16
min: 50 avg: 104 median: 96.5 (1%) max: 143 fps
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GLBench 2.7 T-Rex HD Onscreen C24Z16 +GFXBench (DX / GLBenchmark) 2.7 - GLBench 2.7 T-Rex HD Onscreen C24Z16
min: 55 avg: 58.3 median: 58.5 (2%) max: 60 fps
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GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 67 avg: 80 median: 85 (9%) max: 89 fps
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GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 53 avg: 55.2 median: 54.5 (15%) max: 59 fps
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GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 16 avg: 20.3 median: 16.5 (11%) max: 29 fps
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GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 16 avg: 17.2 median: 17 (7%) max: 18 fps
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GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 16 avg: 25.8 median: 26 (13%) max: 35 fps
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GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 38 avg: 43.8 median: 45 (8%) max: 48 fps
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GFXBench - GFXBench Car Chase Offscreen
min: 21 avg: 35.5 median: 39 (9%) max: 43 fps
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GFXBench - GFXBench Car Chase Onscreen
min: 18 avg: 24.7 median: 23 (9%) max: 40 fps
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PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
7354 Points (16%)
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PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
6315 Points (23%)
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- Range of benchmark values for this graphics card

- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
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» With all tested laptops playable in detail settings high.
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» With all tested laptops playable in detail settings ultra.
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» With all tested laptops playable in detail settings high.
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» With all tested laptops playable in detail settings high.
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unknown -7%
» With all tested laptops playable in detail settings high.
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» The benchmarks indicate that the game is not playable in the tested settings.
For more games that might be playable and a list of all games and graphics cards visit our Gaming List