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Intel HD Graphics 3000

Intel HD Graphics 3000

The Intel HD Graphics 3000 (or Intel Graphics Media Accelerator HD 3000, GMA HD 3000, Intel HD Graphics 200) is an integrated graphics card in the Sandy Bridge codenamed processors. The HD Graphics 3000 has no dedicated memory but shares the Level 3 / LLC Cache with the CPU cores and also part of the main memory. Due to TurboBoost, the GPU can be overclocked depending on the current CPU load and power consumption. The base speed and the turbo boost speed of the HD Graphics 3000 depend on the processor:

  • ULV processors Core ix-2xx7 (base 350MHz, Turbo 900-1000MHz)
  • LV processors Core ix-2xx5 (base 500MHz, Turbo 1000MHz)
  • Mainstream and high-end Dual und Quad-Core Core ix-2xx0 (base 650MHz, Turbo 1100-1300MHz)
  • Desktop K processors (base 850, Turbo 1100-1350MHz)

The HD 3000 offers 12 Execution Units (EUs) like the old Intel GMA HD but due to architectural changes each EU is now faster. The slower HD Graphics 2000 uses only 6 Execution Units. The EUs can be accessed using DirectX 10.1,  OpenGL 3.0 and DirectCompute 4.1. OpenCL is not supported (the media SDK only uses the CPU).

Our performance tests with the high clocked mainstream version of the HD Graphics 3000 in quad-core processors showed a performance level on par with older entry level generations from NVIDIA (e.g. GeForce 310M) and AMD (HD 5450). In comparison with AMD's APU models, the HD 3000 can only compete against the C-and E-series, but not the faster Llano and Trinity models. The quality of the Intel drivers has been improved over the years, so most games are flawlessly playable (if the minimum requirements are fullfilled).

We could measure smooth frame rates in games like Dead Space 3, World of Tanks, Fifa 13, Torchlight 2, Counter-Strike: GO reach, Diablo 3, and many older games, though usually only in minimal detail settings. For accurate performance analysis and gaming benchmarks, read our article "Intel HD Graphics 3000" or scroll down in this article.

Altought 2x Antialiasing (AA) is supported, the chip is as fast as when rendering 4x AA. In the Unigine Valley benchmark a i7-2637M for example reached the same score with 2x AA and 4x AA.

In addition to the GPU, the chip also houses some dedicated units for decoding and encoding HD videos. On the IDF Intel demonstrated the encoding of a 3 minute long 1080p video to an iPhone compatible format in 640x360 in only 14s. Another novelty of the Sandy Bridge GPU is the embedded DisplayPort eDP to connect internal Displays.

Due to the integration in the 32nm built CPU, the power consumption of the GPU should be quite low.

ManufacturerIntel
HD Graphics Series
HD Graphics P530 compare 24 @ 350 - 1050 MHz64/128 Bit
HD Graphics 5600 compare 24 @ 300 - 1050 MHz64/128 Bit
HD Graphics 6000 compare 48 @ 300 - 1000 MHz64/128 Bit
HD Graphics 4600 compare 20 @ 200 - 1350 MHz64/128 Bit
HD Graphics 5500 compare 24 @ 300 - 950 MHz64/128 Bit
HD Graphics 5000 compare 40 @ 200 - 1100 MHz64/128 Bit
HD Graphics 4400 compare 20 @ 200 - 1100 MHz64/128 Bit
HD Graphics 5300 compare 24 @ 100 - 900 MHz64/128 Bit
HD Graphics 4000 compare 16 @ 350 - 1350 MHz64/128 Bit
HD Graphics (Broadwell) compare 12 @ 100 - 850 MHz64/128 Bit
HD Graphics 4200 compare 20 @ 200 - 850 MHz64/128 Bit
HD Graphics (Skylake) compare 12 @ 300 - 800 MHz64/128 Bit
HD Graphics 405 (Braswell) compare 16 @ 320 - 700 MHz64/128 Bit
HD Graphics (Braswell) compare 16 @ 320 - 700 MHz64/128 Bit
HD Graphics 400 (Braswell) compare 12 @ 320 - 640 MHz64/128 Bit
HD Graphics (Haswell) compare 10 @ 200 - 1000 MHz64/128 Bit
HD Graphics (Cherry Trail) compare 16 @ 200 - 600 MHz64/128 Bit
HD Graphics 3000 12 @ 350 - 1350 MHz64/128 Bit
HD Graphics 2500 compare 6 @ 650 - 1150 MHz64/128 Bit
HD Graphics (Ivy Bridge) compare 6 @ 350 - 1100 MHz64/128 Bit
HD Graphics 2000 compare 6 @ 850/1100 - 1350 MHz64/128 Bit
HD Graphics (Sandy Bridge) compare 6 @ 350 - 1100 MHz64/128 Bit
HD Graphics (Bay Trail) compare 4 @ 311 - 896 MHz32/64/128 Bit
CodenameSandy Bridge
ArchitectureGen. 6 Sandy Bridge
Pipelines12 - unified
Core Speed350 - 1350 (Boost) MHz
Memory Bus Width64/128 Bit
Shared Memoryyes
DirectXDirectX 10.1, Shader 4.1
technology32 nm
Date of Announcement01.02.2011
CPU in HD Graphics 3000GPU Base SpeedGPU Boost / Turbo
Intel Core i7-2700K4 x 3500 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2600K4 x 3400 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2960XM4 x 2700 MHz, 55 W650 MHz1300 MHz
min. - max.350 - 850 MHz900 - 1350 MHz

Benchmarks

3DMark - Cloud Gate Standard Score 1280x720
min: 2277     avg: 2642     median: 2656.5 (7%)     max: 2979 Points
3DMark - Cloud Gate Standard Graphics 1280x720
min: 2356     avg: 2593     median: 2502.5 (3%)     max: 3011 Points
3DMark - Ice Storm Standard Graphics 1280x720
min: 25494     avg: 29036     median: 27124 (4%)     max: 36403 Points
3DMark Vantage
P Result 1280x1024 +
P GPU no PhysX 1280x1024 +
3DMark 2001SE - Standard 1024x768
min: 7796     avg: 12752     median: 11654 (12%)     max: 19742 Points
3DMark 03 - Standard 1024x768
min: 5162     avg: 8577     median: 7751 (5%)     max: 12358 Points
3DMark 05 - Standard 1024x768
min: 3498     avg: 6355     median: 5968 (16%)     max: 9344 Points
3DMark 06 Score +
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
min: 4     avg: 7.7     median: 7.8 (4%)     max: 9.3 fps
SPECviewperf 11
Siemens NX 1920x1080 +
Tcvis 1920x1080 +
SolidWorks 1920x1080 +
Pro/ENGINEER 1920x1080 +
Maya 1920x1080 +
Lightwave 1920x1080 +
Ensight 1920x1080 +
Windows 7 Experience Index - Gaming graphics
min: 5.5     avg: 6.1     median: 6.1 (77%)     max: 6.4 points
Windows 7 Experience Index - Graphics
min: 4.1     avg: 5.1     median: 4.7 (59%)     max: 6.4 points
Cinebench R10 Shading 32Bit +
Cinebench R11.5 OpenGL 64Bit +
Cinebench R15
OpenGL 64Bit +
Ref. Match 64Bit +
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

low 1280x720
22.1  fps    + Compare
med. 1366x768
13.2  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1366x768
25.1 38 ~ 32 fps    + Compare
med. 1366x768
15.6 21.7 ~ 19 fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1280x720
48.1 fps 50.9 ~ 50 fps    + Compare
med. 1366x768
19.4 21.3 fps ~ 20 fps    + Compare
high 1920x1080
8.3 fps  fps    + Compare
ultra 1920x1080
7.4 fps  fps    + Compare
» With all tested laptops playable in detail settings low.
GTA V

GTA V

2015
low 1024x768
7.5  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
9.5  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
17  fps    + Compare
med. 1366x768
9.5  fps    + Compare
high 1920x1080
4.3  fps    + Compare
ultra 1920x1080
3.4  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
50 82.5 ~ 66 fps    + Compare
med. 1366x768
17.8 27.2 ~ 23 fps    + Compare
high 1920x1080
12.5 13.2 ~ 13 fps    + Compare
ultra 1920x1080
12.5  fps    + Compare
» With all tested laptops playable in detail settings low.
low 1024x768
22.5  fps    + Compare
med. 1366x768
14.8  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
9.2  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
14.6 21.5 ~ 18 fps    + Compare
med. 1366x768
8 11.3 ~ 10 fps    + Compare
high 1366x768
4 5.7 ~ 5 fps    + Compare
ultra 1920x1080
2.9 3.9 ~ 3 fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
low 1024x768
32  fps    + Compare
med. 1366x768
21  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
F1 2013

F1 2013

2013
low 1024x768
26 34 ~ 30 fps    + Compare
med. 1366x768
19 24 ~ 22 fps    + Compare
high 1366x768
15 17 ~ 16 fps    + Compare
ultra 1920x1080
12  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Fifa 14

Fifa 14

2013
low 1024x768
124.9  fps    + Compare
med. 1366x768
58 63.6 ~ 61 fps    + Compare
high 1366x768
30.5 34.2 ~ 32 fps    + Compare