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NVIDIA GeForce GT 630M

NVIDIA GeForce GT 630M

The NVIDIA GeForce GT 630M is a relatively fast middle-class graphics card for laptops. Currently, it can be based on three different chips with different specifications and performance values. The GF108 version (a renamed GT 540M) features 96 shaders while the GF106/GF116 version (a renamed GT 550M) features 144 shaders. Furthermore, the newer 28nm Fermi-based GF117 variant will be available as well with significantly reduced power consumption. All models feature a 128 Bit memory interface for DDR3 graphics memory. As part of the Fermi architecture, the cards support DirectX 11 and OpenGL 4.0. 

Architecture

More details on the GF108 and GF106/116 architecture can be found on the dedicated pages of the GeForce GT 435M and GeForce GT 555M. Details on the GF117 can be found on the GeForce GT 620M page.

Performance

The performance of the 96 shader version should be exactly like the GeForce GT 540M and the 144 shader version like the GeForce GT 555M (see both gaming benchmark pages). Demanding games of 2010 should therefore run fluently in medium to high details. However, certain 2011 games like Anno 2070 or Skyrim may need reduced detail settings for fluent framerates. The GF117 version can be clocked up to 800 MHz and therefore performs similar to the average GT 555M. However, exact clock rates differ between laptop models and manufacturers; the overall performance is somewhere between a GT 540M and GT 555M.

Features

A novelty of the GF104, GF106 and GF108 chips is the support for Bitstream HD Audio (Blu-Ray) via HDMI. Similar to the Radeon HD 5730, the GT 630M can transfer Dolby True HD and DTS-HD bitstream without quality loss to a HiFi receiver.

The GT 630M offers PureVideo HD technology for video decoding using the GPU. The integrated Video Processor 4 (VP4) supports feature set C and is able to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking). Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g., for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL, and DirectCompute 2.1 support, the GeForce GT 630M can assist in general calculations. For example, the stream processor can encode videos considerably faster than can a modern CPU. Furthermore, physics calculations can be done by the GPU using PhysX (supported in Mafia 2 and Metro 2033). However, the GPU is not powerful enough to support both PhysX and high detail game settings at reasonable frame rates.

Following the current 3D trend, the 630M supports 3D Vision. This enables the laptop to send 3D content (3D games, 3D Web Streaming, 3D photos, 3D Blu-Rays) to a built-in 3D enabled screen or an external 3D TV if supported by the laptop manufacturer. This feature is disabled if the notebook includes Optimus.

The power consumption of the GeForce GT 630M should be similar to the GeForce GT 435M or Radeon HD 5730 and is therefore suited for 15" or larger laptops. If idle or not under load, the chip is clocked at approximately 50/101/137 MHz (chip/shader/memory, respectively) in 2D mode and at 202/405/324 MHz in 3D mode to save power. Furthermore, the 600M series supports Optimus to automatically switch between the integrated Intel graphics card and the Nvidia GPU. The implementation of Optimus, however, is dependent on the laptop manufacturer.

ManufacturerNVIDIA
GeForce GT 600M Series

GeForce GT 650M SLI

768 @ 790 - 835 (Boost) MHz2x 128 Bit @ 4000 MHz

GeForce GT 650M

384 @ 735 - 900 (Boost) MHz128 Bit @ 1800 - 4000 MHz

GeForce GT 645M

384 @ 710 MHz128 Bit @ 1800 MHz

GeForce GT 640M

384 @ 625 - 645 (Boost) MHz128 Bit @ 1800 - 4000 MHz

GeForce GT 640M LE

384 @ 500 MHz128 Bit @ 1800 - 4000 MHz

GeForce GT 635M

144 @ 660 - 753 (Boost) MHz128/192 Bit @ 1800 MHz
GeForce GT 630M 96 @ 672 MHz128 Bit @ 1800 MHz

GeForce GT 625M

96 @ 625 MHz64 Bit @ 1800 MHz

GeForce GT 620M

96 @ 625 - 715 (Boost) MHz64 / 128 Bit @ 1800 MHz
CodenameN13P-GL/GL2
ArchitectureFermi
Pipelines96 - unified
Core Speed *672 MHz
Shader Speed *1344 MHz
Memory Speed *1800 MHz
Memory Bus Width128 Bit
Memory TypeDDR3
Shared Memoryno
DirectXDirectX 11, Shader 5.0
Power Consumption35 Watt
technology40 / 28 nm
FeaturesOptimus Support, PureVideo HD VP4, 3D Vision, 3DTV Play, Bitstream HD Audio, CUDA, DirectCompute, OpenCL, OpenGL 4.0, DirectX 11
Notebook Sizemedium sized
Date of Announcement06.12.2011
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.

Benchmarks

3DMark (2013) - Fire Strike Standard Graphics 1920x1080
0% 100%
min: 706      avg: 757.3 (4%)     median: 719 (4%)     max: 847 Points
3DMark (2013) - Fire Strike Standard Score 1920x1080
0% 100%
min: 670      avg: 718.7 (5%)     median: 674 (5%)     max: 812 Points
3DMark (2013) - Cloud Gate Standard Graphics 1280x720
0% 100%
min: 5344      avg: 5614.3 (5%)     median: 5577 (5%)     max: 5959 Points
3DMark (2013) - Cloud Gate Standard Score 1280x720
0% 100%
min: 3985      avg: 4824.3 (18%)     median: 4641 (17%)     max: 6030 Points
3DMark (2013) - Ice Storm Unlimited Graphics Score 1280x720 offscreen
0% 100%
min: 58812      avg: 58812 (15%)     median: 58812 (15%)     max: 58812 Points
3DMark (2013) - Ice Storm Standard Graphics 1280x720
0% 100%
min: 45106      avg: 54202.5 (7%)     median: 54087 (7%)     max: 63530 Points
Unigine Heaven 3.0 - DX 11, Normal Tessellation, High Shaders 1920x1080
0% 100%
min: 10      avg: 10 (6%)     median: 10 (6%)     max: 10 fps
ComputeMark v2.1 - Normal, Score 1024x600
0% 100%
min: 518      avg: 588 (7%)     median: 588 (7%)     max: 658 Points
LuxMark v2.0 64Bit - Room Scene, OpenCL GPUs-only
0% 100%
min: 61      avg: 61 (3%)     median: 61 (3%)     max: 61 Samples/s
LuxMark v2.0 64Bit - Sala Scene, OpenCL GPUs-only
0% 100%
min: 122      avg: 122 (3%)     median: 122 (3%)     max: 122 Samples/s
3DMark 11 - Performance GPU 1280x720
0% 100%
min: 851      avg: 1042.3 (5%)     median: 1051 (5%)     max: 1218 points
3DMark 11 - Performance 1280x720
0% 100%
min: 959      avg: 1177.2 (7%)     median: 1186 (7%)     max: 1336 points
3DMark Vantage - P GPU no PhysX 1280x1024
0% 100%
min: 3112      avg: 4004.6 (8%)     median: 3985 (8%)     max: 4479 Points
3DMark Vantage - P Result no PhysX 1280x1024
0% 100%
min: 3914      avg: 4894.7 (10%)     median: 4868.5 (10%)     max: 5567 Points
3DMark 06
0% 100%
min: 5476      avg: 8562.5 (22%)     median: 8689 (23%)     max: 9832 Points
3DMark 05 - Standard 1024x768
0% 100%
min: 11854      avg: 16128.5 (44%)     median: 16081 (44%)     max: 18286 Points
3DMark 03 - Standard 1024x768
0% 100%
min: 18789      avg: 21703.3 (14%)     median: 22237 (15%)     max: 23674 Points
3DMark 2001SE - Standard 1024x768
0% 100%
min: 12336      avg: 14216.5 (23%)     median: 14216.5 (23%)     max: 16097 Points
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
0% 100%
min: 14.3      avg: 16.6 (9%)     median: 16.3 (9%)     max: 24.1 fps
PCMark Vantage - Gaming Score 1024x768
0% 100%
min: 4964      avg: 6878.8 (26%)     median: 5867 (22%)     max: 14072 Points
SPECviewperf 11 - Siemens NX 1920x1080
0% 100%
min: 2.09      avg: 2.6 (4%)     median: 2.6 (4%)     max: 3 fps
SPECviewperf 11 - Tcvis 1920x1080
0% 100%
min: 0.83      avg: 0.9 (2%)     median: 0.9 (1%)     max: 0.99 fps
SPECviewperf 11 - SolidWorks 1920x1080
0% 100%
min: 7.16      avg: 8.4 (13%)     median: 8.2 (13%)     max: 9.92 fps
SPECviewperf 11 - Pro/ENGINEER 1920x1080
0% 100%
min: 1.08      avg: 1.1 (6%)     median: 1.1 (6%)     max: 1.16 fps
SPECviewperf 11 - Maya 1920x1080
0% 100%
min: 9.62      avg: 10.2 (9%)     median: 10.1 (9%)     max: 10.82 fps
SPECviewperf 11 - Lightwave 1920x1080
0% 100%
min: 12.81      avg: 13.9 (17%)     median: 13.7 (17%)     max: 15.38 fps
SPECviewperf 11 - Ensight 1920x1080
0% 100%
min: 11.07      avg: 11.8 (12%)     median: 11.4 (11%)     max: 13.08 fps
SPECviewperf 11 - Catia 1920x1080
0% 100%
min: 3.97      avg: 4.3 (6%)     median: 4.2 (6%)     max: 4.65 fps
Cinebench R11.5 - OpenGL 64Bit
0% 100%
min: 12.2      avg: 25 (20%)     median: 25 (20%)     max: 31.4 Points
Cinebench R10 - Shading 32Bit
0% 100%
min: 4567      avg: 5689.5 (39%)     median: 5865 (40%)     max: 6333 Points
Windows 7 Experience Index - Gaming graphics
0% 100%
min: 4.6      avg: 6.5 (82%)     median: 6.7 (85%)     max: 6.7 points
Windows 7 Experience Index - Graphics
0% 100%
min: 3.4      avg: 5.9 (74%)     median: 6.4 (81%)     max: 6.7 points
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

The Crew

The Crew

2014
low 1280x720
29.9  fps      Compare
med. 1366x768
20.7  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Dragon Age: Inquisition
low 1024x768
26  fps      Compare
med. 1366x768
17  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Far Cry 4

Far Cry 4

2014
low 1024x768
22.2  fps      Compare
med. 1366x768
16.3  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Assassin's Creed Unity
low 1024x768
11.6  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Call of Duty: Advanced Warfare
low 1024x768
31.3  fps      Compare
med. 1366x768
16.8  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Civilization: Beyond Earth
low 1024x768
35.6  fps      Compare
med. 1366x768
13  fps      Compare
high 1920x1080
7.7  fps      Compare
ultra 1920x1080
6.7  fps      Compare
» With all tested laptops playable in detail settings low.
F1 2014

F1 2014

2014
low 1024x768
83  fps      Compare
med. 1366x768
54  fps      Compare
high 1920x1080
30  fps      Compare
ultra 1920x1080
15  fps      Compare
» With all tested laptops playable in detail settings med..
The Evil Within
low 1024x768
17.6  fps      Compare
med. 1366x768
11.9  fps      Compare
high 1920x1080
6.9  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Ryse: Son of Rome
low 1024x768
14.1  fps      Compare
med. 1366x768
9.6  fps      Compare
high 1920x1080
4.6  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Alien: Isolation
med. 1366x768
26.3  fps      Compare
high 1920x1080
13.8  fps      Compare
ultra 1920x1080
9.8  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Middle-earth: Shadow of Mordor
low 1280x720
26  fps      Compare
med. 1344x756
15  fps      Compare