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Intel HD Graphics 5000

Intel HD Graphics 5000

The Intel HD Graphics 5000 (GT3) is a processor graphics card included in some of the ULV Haswell processors of 2013 (e.g. Core i5-4250U). It represents the highest configuration of the integrated graphics unit (40 execution units), but lacks the additional eDRAM cache of the Iris Pro Graphics 5200. The relatively low base clock can be automatically overclocked using Turbo Boost technology. Depending on the processor model, the base and turbo clock rates may differ, resulting in varying graphics performance between CPU models.

In comparison to the HD 4000, the graphics core has been modified extensively. The GPU supports DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. It also features an improved decoder for 4K videos and the fast Quick Sync encoder.

According to benchmarks in 3DMark 11, the HD Graphics 5000 is up to 50 percent faster than the previous HD 4000. In games, however, the performance advantage is significantly lower. With simultaneous load on the CPU, the low TDP of the ULV models (15 W) limits the Turbo Boost of the GPU. Although the HD 5000 features 40 Execution Units, the graphics performance is still somewhat below the HD Graphics 4600 with only 20 EUs (HD 4000: 16 EUs). Overall, the HD 5000 is thus just behind the AMD Radeon HD 7660G and at the level of a dedicated Radeon HD 7650M. Current games (as of 2013) will run fluently in low to medium-low settings.

Due to the 22nm 3D Tri-Gate production process, power consumption is relatively low. The HD Graphics 5000 is available on certain ULV dual-core Haswell models in the 15 Watt TDP range.

ManufacturerIntel
HD Graphics Series
HD Graphics 530 24 @ 350 - 1150 (Boost) MHz64/128 Bit
HD Graphics P530 24 @ 350 - 1050 (Boost) MHz64/128 Bit
HD Graphics 5600 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 520 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 6000 48 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 4600 20 @ 200 - 1350 (Boost) MHz64/128 Bit
HD Graphics 5500 24 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5000 40 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 515 24 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 4400 20 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 510 12 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5300 24 @ 100 - 900 (Boost) MHz64/128 Bit
HD Graphics 4000 16 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Broadwell) 12 @ 100 - 850 (Boost) MHz64/128 Bit
HD Graphics 4200 20 @ 200 - 850 (Boost) MHz64/128 Bit
HD Graphics (Skylake) 12 @ 300 - 800 (Boost) MHz64/128 Bit
HD Graphics (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics (Haswell) 10 @ 200 - 1000 (Boost) MHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 200 - 600 (Boost) MHz64/128 Bit
HD Graphics 3000 12 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics 2500 6 @ 650 - 1150 (Boost) MHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics 2000 6 @ 850/1100 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 311 - 896 (Boost) MHz32/64/128 Bit
CodenameHaswell GT3
ArchitectureHaswell
Pipelines40 - unified
Core Speed *200 - 1100 (Boost) MHz
Memory Bus Width64/128 Bit
Shared Memoryyes
DirectXDirectX 11.1, Shader 5.0
technology22 nm
FeaturesQuickSync
Date of Announcement05.06.2013
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.
CPUGPU Base SpeedGPU Boost / Turbo
Intel Core i7-4550U2 x 1500 MHz, 15 W200 MHz1100 MHz
Intel Core i5-4360U2 x 1500 MHz, 15 W200 MHz1100 MHz
Intel Core i5-4350U2 x 1400 MHz, 15 W200 MHz1100 MHz
» show 2 more
min. - max.200 - 200 MHz1000 - 1100 MHz

Benchmarks

GFXBench 3.0 - Manhattan Offscreen OGL off screen
0%
100%
minmin: 22.5     avg: 22.5 (9%)     median: 22.5 (9%)     max: 22.5 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
0%
100%
minmin: 30.2     avg: 30.2 (50%)     median: 30.2 (50%)     max: 30.2 fps
Cinebench R15 - Ref. Match 64Bit
0%
100%
minmin: 63.3     avg: 81.1 (81%)     median: 80.7 (81%)     max: 99.6 Points
Cinebench R15 - OpenGL 64Bit
0%
100%
minmin: 24.15     avg: 27.4 (18%)     median: 27.4 (18%)     max: 30.64 Points
GFXBench (DX / GLBenchmark) 2.7 - T-Rex HD Onscreen C24Z16
0%
100%
minmin: 83     avg: 83 (100%)     median: 83 (100%)     max: 83 fps
GFXBench (DX / GLBenchmark) 2.7 - T-Rex HD Offscreen C24Z16 1920x1080
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100%
minmin: 59.9     avg: 61 (7%)     median: 61 (7%)     max: 62 fps
3DMark (2013) - Fire Strike Standard Graphics 1920x1080
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100%
minmin: 620     avg: 725.3 (4%)     median: 715.5 (4%)     max: 875 Points
3DMark (2013) - Fire Strike Standard Score 1920x1080
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100%
minmin: 583     avg: 668.8 (5%)     median: 651 (5%)     max: 808 Points
3DMark (2013) - Cloud Gate Standard Graphics 1280x720
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100%
minmin: 5381     avg: 5981.1 (5%)     median: 5693.5 (4%)     max: 6762 Points
3DMark (2013) - Cloud Gate Standard Score 1280x720
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100%
minmin: 4331     avg: 4585.6 (16%)     median: 4496.5 (16%)     max: 5059 Points
3DMark (2013) - Ice Storm Unlimited Graphics Score 1280x720 offscreen
0%
100%
minmin: 65904     avg: 65904 (17%)     median: 65904 (17%)     max: 65904 Points
3DMark (2013) - Ice Storm Extreme Graphics 1920x1080
0%
100%
minmin: 37346     avg: 37346 (10%)     median: 37346 (10%)     max: 37346 Points
3DMark (2013) - Ice Storm Standard Graphics 1280x720
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100%
minmin: 35584     avg: 41866.7 (6%)     median: 40454 (5%)     max: 52302 Points
Unigine Heaven 3.0 - OpenGL, Normal Tessellation, High Shaders 1920x1080
0%
100%
minmin: 12.1     avg: 12.1 (11%)     median: 12.1 (11%)     max: 12.1 fps
Unigine Heaven 3.0 - DX 11, Normal Tessellation, High Shaders 1920x1080
0%
100%
minmin: 12.1     avg: 12.1 (6%)     median: 12.1 (6%)     max: 12.1 fps
LuxMark v2.0 64Bit - Room Scene, OpenCL GPUs-only
0%
100%
minmin: 139     avg: 187 (7%)     median: 201 (8%)     max: 221 Samples/s
3DMark 11 - Performance GPU 1280x720
0%
100%
minmin: 859     avg: 993.4 (4%)     median: 1033.5 (5%)     max: 1072 points
3DMark 11 - Performance 1280x720
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100%
minmin: 962     avg: 1087.8 (6%)     median: 1125.5 (6%)     max: 1163 points
3DMark Vantage - P GPU no PhysX 1280x1024
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100%
minmin: 2917     avg: 3639 (7%)     median: 3665 (7%)     max: 4108 Points
3DMark Vantage - P Result no PhysX 1280x1024
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100%
minmin: 3418     avg: 4230.7 (9%)     median: 4276.5 (9%)     max: 4734 Points
3DMark 06
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100%
minmin: 4751     avg: 5903.7 (15%)     median: 5976 (16%)     max: 6675 Points
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
0%
100%
minmin: 12.3     avg: 13 (7%)     median: 13.1 (7%)     max: 13.5 fps
PCMark Vantage - Gaming Score 1024x768
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100%
minmin: 8797     avg: 9557.2 (37%)     median: 9678 (37%)     max: 10068 Points
SPECviewperf 11 - Siemens NX 1920x1080
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100%
minmin: 1.26     avg: 1.5 (2%)     median: 1.5 (2%)     max: 1.64 fps
SPECviewperf 11 - Maya 1920x1080
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100%
minmin: 12.95     avg: 14.2 (13%)     median: 14.2 (13%)     max: 15.43 fps
SPECviewperf 11 - Lightwave 1920x1080
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100%
minmin: 13.34     avg: 14.5 (18%)     median: 14.5 (18%)     max: 15.62 fps
SPECviewperf 11 - Ensight 1920x1080
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100%
minmin: 2.06     avg: 2.1 (2%)     median: 2.1 (2%)     max: 2.11 fps
Cinebench R11.5 - OpenGL 64Bit
0%
100%
minmin: 15.01     avg: 19.6 (16%)     median: 19.6 (16%)     max: 24.76 Points
Cinebench R10 - Shading 32Bit
0%
100%
minmin: 5143     avg: 6900.6 (47%)     median: 6946.5 (48%)     max: 7959 Points
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

GTA V

GTA V

2015
low 1024x768
19.2  fps      Compare
med. 1366x768
16  fps      Compare
high 1920x1080
4.4  fps      Compare
ultra 1920x1080
2.6  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Battlefield Hardline
low 1024x768
20.8  fps      Compare
med. 1366x768
15.1  fps      Compare
high 1920x1080
7  fps      Compare
ultra 1920x1080
4.3  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Evolve

Evolve

2015
low 1024x768
12.7  fps      Compare
med. 1366x768
9.6  fps      Compare
high 1920x1080
5.5  fps      Compare