Notebookcheck

Hitman Absolution Benchmarked

Florian Glaser, Stefanie Voigt (translated by Ariana Brodsky), 12/12/2012

Stealth reincarnation. The time-honored Hitman series boldly leaps into the year 2012. The developer IO Interactive stays true to its principles, presenting with Absolution a classic clandestine adventure that holds to its roots. We fought through the first level and investigated how hardware-hungry the game is.

Hitman: Absolution

For the original German review, see here.

If you take a look at Square Enix you'll see the financial crisis hasn't hurt every publisher. The company, previously primarily active in Asia, took over its limping competitor Eidos Interactive in 2009. In the process it gained big labels like Tomb RaiderDeus Ex, Thief and Hitman.

After the Hitman developer IO Interactive hazarded an excursion into the action genre with the Kane & Lynch game and its sequel in 2007 and 2010, the Danes are once again concentrating on their real strength: stealth. Strictly speaking Hitman isn't 100% stealth. While Thief and Splinter Cell primarily entail light-and-shadow play, the Hitman series involves considerably more variation, surpassing what normally comes under the term "stealth". Thus in Absolution we not only skillfully use our environment, but the power of illusion serves us as well. Guises play an essential role here.

May I introduce: 47, Agent 47.
May I introduce: 47, Agent 47.
The hitman must kill his former employer...
The hitman must kill his former employer...
...which carries unforeseen consequences.
...which carries unforeseen consequences.

Description

We deem the introduction to the new Hitman narrative a complete success. As Absolution starts off, the main character (a genetically enhanced clone) must eliminate his old employer, Diana. Why? Well, supposedly the woman compromised the company's own network and had all the agents busted. The bald man in a suit accepts the proposition, and makes his way over to Diana's safe-house. Only seconds into the game we have to smile to ourselves: instead of driving up in a dark limousine (or something of that nature), Hitman shows up in a brightly-colored ice cream truck (see image).

Absolution uses the first mission as an extensive tutorial. In the garden of the sophisticated property, not only do we learn the general controls, but we are also acquainted with some of the finer points. Among the most vital is the new covering system. With a click of the space bar Agent 47 huddles himself against numerous objects, like bushes, walls or crates. Great: if two objects are directly next to each other, you can use a key to switch your covering at lightning speed.

We come in peace! Or not?
We come in peace! Or not?
A good covering is the A and O.
A good covering is the A and O.
Of course bodies can be transported.
Of course bodies can be transported.
You can take an opponent as a human shield.
You can take an opponent as a human shield.
The rich detail is phenomenal.
The rich detail is phenomenal.
Now don't get caught.
Now don't get caught.

If you don't feel like sneaking around, you can also shoot your way through the compact levels with your gun drawn - but the real fun in Absolution can only be experienced if you operate in hiding and meticulously analyzing your surroundings. IO Interactive gives the gamer all sorts of options to have on hand.

Example: crouched, we approach a guard and eliminate him with the famous piano string. So that his patrolling associates don't suspect anything, we seize the body on the spot and drag it out of reach. As soon as we feel we're unobserved, we make Agent 47 switch out his clothing. As an "imitation guard" we can move much more freely and observe our opponents at close range. But be careful: opponents wearing the same outfit will see through our masquerade sooner or later, so we ought not to dance forever in front of the guards' noses. The danger of being recognized varies based on the level of difficulty.

Pros can ignore the visual assistance.
Pros can ignore the visual assistance.
It's easier to play with disguises.
It's easier to play with disguises.
There are many ways to dispose of bodies.
There are many ways to dispose of bodies.
Absolution offers a variety of diversionary tactics.
Absolution offers a variety of diversionary tactics.
Who'd a thunk? The Hitman is even free of vertigo.
Who'd a thunk? The Hitman is even free of vertigo.
That was probably the last day of work.
That was probably the last day of work.

On the topic of variety: the level of difficulty also influences other factors, like the number of opponents, the save-system (the game saves at points spread throughout the level) and the instinct mode. Wait a moment, what exactly is this so-called "instinct mode"? Well, it's a visual assistant that marks interesting objects, highlights opponents and their routes (even through walls) and better protects our cover. On the lowest level the instinct practically guides you through the whole thing. Whether the mode should be considered "cheating" is something each player can decide for themselves. We personally find it very useful.

Agent 47 of course also manages without artificial improvements. As our screenshots show, you can distract opponents, poison them, stow them away in boxes or closets, pull them out of windows and throw them over railings. Happy "accidents" cause the gamer-heart to leap especially high.

Annoying: we can only save at predetermined points.
Annoying: we can only save at predetermined points.
Of course the Agent wants to operate in secret.
Of course the Agent wants to operate in secret.
In some zones you should wear specific clothing.
In some zones you should wear specific clothing.
Our favorite activity: creative clean up.
Our favorite activity: creative clean up.
The little duck near the bath is an homage to the predecessors.
The little duck near the bath is an homage to the predecessors.
Nice idea: Absolution compares its own performance with the competition.
Nice idea: Absolution compares its own performance with the competition.

It's a shame that IO Interactive overloaded the controls a little bit. For the actions "take", "carry" and "use" there are three different keys. In this author's opinion, there's room for improvement here. In general Absolution is controlled rather slowly, which is actually desired. In comparison to Corvo from Dishonored, Agent 47 acts like a lame duck. The game-tempo is more like that of Splinter Cell and Thief. Further criticism: the visibility indicators are rather poor. The attentiveness of adversaries is sometimes difficult to assess.

However, it is impossible to find fault with the sound. The professional speakers and the awesome music bring us deep into the world and the story. In combination with the affectionately designed areas, we find ourselves in an almost unsurpassable atmosphere of suspense. Anyone who moves forward in the missions quietly and thoughtfully will be rewarded at the end of the assignment with good statistics. Thanks to the many secrets, achievements and activatable extras, Absolution offers enormous replay value.

The poor cook makes us feel sorry for him.
The poor cook makes us feel sorry for him.
First we poison him and hide his fancy hat...
First we poison him and hide his fancy hat...
...then he's deposited in the cupboard.
...then he's deposited in the cupboard.
Breaking into locks is part of our standard repertoire.
Breaking into locks is part of our standard repertoire.
A special mode marks enemies...
A special mode marks enemies...
...which upon being shot sail spectacularly through the area.
...which upon being shot sail spectacularly through the area.

Benchmark

We have to give IO Interactive high praise for the integrated benchmark. The sequence, lasting about a minute, shows a lively party under a wide-open sky with tons of fireworks and passers-by. Due to the large number of people emerging from every direction, the passage turns out to demand a fair amount of processing power. Depending on the level and the environment, the performance in a one-player game can be sometimes better, sometimes worse. Since we're talking about a pretty slow-moving third-person game, about 25 fps on average will do.

Settings

The Glacier 2 engine, developed by IO Interactive itself, provides exceptional picture-quality. That kind of sharp texture and high-class effects is hard to come by. In particular, the lighting (which can admittedly be a little exaggerated) leaves Agent 47 paused in wonder. In our opinion the visuals are even beyond the level of Max Payne 3. Or put another way: Absolution is one of the most beautiful titles of the year. As one would expect, the graphic opulence is accompanied by above-average hardware demands.

Lowest Preset
Lowest Preset
Medium Preset
Medium Preset
High Preset
High Preset
Ultra Preset
Ultra Preset

IO Interactive put a lot of work into the setting options. That means that among other things, we can control the resolution, the refresh rate, the display mode and (on compatible systems) the 3D display. Most of the options can be found under the "Quality" tab. The developer filled a whole 11 option selections under this category. Anisotropic texture-filtering, tessellation, global illumination and SSAO are only a few of the many features. For anti-aliasing, both MSAA and shader-based FXAA are offered. For our benchmarks we're sticking to the four presets, "Ultra", "High", "Medium" and "Lowest". Excellent: the graphics options can be adjusted both inside and outside the game.

Lowest Preset
Lowest Preset
Medium Preset
Medium Preset
High Preset
High Preset
Ultra Preset
Ultra Preset

Nvidia graphics cards may tend to perform poorly due to the fact that Absolution belongs to AMD's "Gaming Evolved" program. The same phenomenon occurred with Sleeping Dogs, also released in 2012. Nvidia countered with the "the way it's meant to be played" program. Assassin's Creed III is an ideal counterexample.

Contracts make possible the creation of individual assignments.
Contracts make possible the creation of individual assignments.
There are 20 levels in total.
There are 20 levels in total.
True Hitmen only need the piano string.
True Hitmen only need the piano string.
The missions' descriptions are accompanied by music.
The missions' descriptions are accompanied by music.
Absolution keeps track of our activities very precisely.
Absolution keeps track of our activities very precisely.
The extras keep the level of motivation high.
The extras keep the level of motivation high.

Results

Using 1920x1080 pixels, quadruple MSAA anti-aliasing and the "Ultra" preset, most devices have to give up without much ado. Only the Radeon HD 7970M and the GeForce GTX 680M more or less manage these settings on the monitor. To play with high detail, double anti-aliasing and 1366x768 pixels there should be at least a GeForce GT 650M or GTX 660M in the notebook.

Cheaper, all-round notebooks containing a mid-range GPU on the level of the GeForce GT 630M will only be able to manage the middle preset at best. Processor chips like the Radeon HD 7660G or the HD Graphics 4000 already have trouble at the lowest preset and 1024x768 pixels. The old Sandy Bridge model HD Graphics 3000 unfortunately can do naught but surrender. Note: at the lower and middle settings, the CPU is often the limiting factor.

Benchmark Table: Hitman Absolution

Verdict

Those who cherish stealth-gaming should absolutely give Hitman: Absolution a closer look. The hours of puzzling over optimal strategies and plotting the perfect murder make it easy to forget reality. The developers prove that stealth games can be simultaneously modern (graphics) and classic (gameplay). If it had a nicer save-system and crisper controls we would have liked it even better. Even so, we count Absolution one of the highlights of the year.

Does he always have to look so grim?
Does he always have to look so grim?
The killer isn't totally unsympathetic.
The killer isn't totally unsympathetic.
The story is certainly an exciting one.
The story is certainly an exciting one.

Test Systems

Thank you once again to the company Schenker Notebooks (mysn.de), who provided us with our three main platforms:

  • XMG P502 (Core i7-3610QM, GeForce GTX 660M, GTX 670M, GTX 675M(X), GTX 680M & Radeon HD 7970M, 8 GB RAM)
  • XMG A502 (Core i5-3360M, GeForce GT 650M & HD Graphics 4000, 8 GB RAM)
  • Xesia M501 (Core i7-2630QM, GeForce GT 630M & HD Graphics 3000, 8 GB RAM) 

The GPUs below used the following drivers: Nvidia 310.61 Beta, AMD 12.11 Beta 8 & Intel 9.17.10.2875. 

from left to right: Schenker XMG A502, Xesia M501 & XMG P502
from left to right: Schenker XMG A502, Xesia M501 & XMG P502

Overview

Show Restrictions
PosModel< prevnext >Hitman: Absolution
 Hitman: Absolution (2012)
low
1024x768
Lowest Preset
med.
1366x768
Medium Preset
2xAF
high
1366x768
High Preset
8xAF 2xMSAA
ultra
1920x1080
Ultra Preset
16xAF 4xMSAA
NVIDIA GeForce GTX 970M
106.95n2
102.35n2
85.55n2
40.95n2
NVIDIA GeForce GTX 1060 Max-Q
105.8
101
88.7
70
NVIDIA GeForce GTX 1070 Mobile
95.2
88
77.3
69.85n2
NVIDIA GeForce GTX 1080 Mobile
94.3
86.1
77.3
72.6
NVIDIA GeForce GTX 980M
90.2n2
90.7n3
80.24n3
54n3
NVIDIA GeForce GTX 965M
90.1
84.8
63.3
28.1
NVIDIA GeForce GTX 1050 Mobile
89.9n2
83.15n2
74.1n2
41.65n2
NVIDIA GeForce GTX 765M
81.5
60.4n3
34.4n4
14.55n4
NVIDIA GeForce GTX 780M
79.7
75.4
64.7
33.8n3
NVIDIA GeForce GTX 770M
78.4
73.2
46.65n2
21.75n2
NVIDIA GeForce GTX 960M
75.3n3
71.3n3
48.15n4
25.95n4
NVIDIA GeForce GTX 670M
73.4
65.8
33.2
14.1
NVIDIA GeForce GTX 675M
72.7
60.2
40.6
18.4
NVIDIA GeForce GTX 675MX
72
66.4
41.4
19.3
NVIDIA GeForce GTX 680M
71.8
66.1
50.3
24.9n2
NVIDIA GeForce MX150
71.3
67.2
45.9
22
NVIDIA GeForce GTX 660M
70.1
52.7
27.6
11.5
NVIDIA GeForce GTX 670MX
69.2
59.4
30.6n2
12.65n2
NVIDIA GeForce GT 650M SLI
68.4
59.7
35.8
19.1
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NVIDIA GeForce GTX 860M
61.7n5
56.8n5
48.4n9
24.3n8
NVIDIA GeForce GTX 880M
61.4n2
57n2
49.3n3
38n3
NVIDIA GeForce GTX 870M
60.6
56.8
48.6n2
28.45n2
AMD Radeon R9 M290X
60
56.3
49.4
37.3
NVIDIA GeForce GT 745M
59.7
37.9
18.1
NVIDIA GeForce GTX 950M
59.6n2
57n2
49.65n2
31.2n2
NVIDIA GeForce 940MX
58.1n4
40.15n4
26.15n4
11.65n4
NVIDIA GeForce GTX 760M
57
53
31
11
AMD Radeon HD 8970M
54.2
49.3
32.5n2
27.45n2
NVIDIA GeForce 940M
53.7
35.2
15.9
6.3
AMD Radeon HD 7970M
53.1
49.3
31.1n2
28.8n3
NVIDIA GeForce GT 740M
51.8n3
29.8n3
17.2n3
7.3n3
AMD Radeon R9 M265X
50.5
45.95n2
30.9n2
14.5n2
NVIDIA GeForce GT 750M
49.7n4
35.5n4
22.25n4
13n3
AMD Radeon HD 8790M
49
44
25
10
NVIDIA GeForce GT 645M
48.9
33.4
17.4
7.4
NVIDIA GeForce GTX 850M
48.8n5
44.6n5
35.85n6
14.25n6
NVIDIA GeForce GT 650M
45.8
40.4
22.9
9.9
NVIDIA GeForce 840M
45.29n3
35.5n3
16.6n3
6.7
NVIDIA GeForce 825M
44.9
28.5
13.3
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Intel Iris Pro Graphics 5200
44.6
34.3
14.4
6.9
NVIDIA GeForce 920M
42.5
28.7
13.6
5.3
NVIDIA GeForce GT 635M
42.5
26.9
12.7
NVIDIA GeForce GT 730M
41.79n3
32n3
17n3
7.2n2
NVIDIA GeForce GT 630M
40.9n3
27n3
13.5n3
5.1n2
NVIDIA GeForce GT 735M
40.8
27.7
12.2
AMD Radeon R7 M270
40.1n2
32.95n2
17.05n2
7.55n2
AMD Radeon R9 M275
40
36.5
20.7
10.5
NVIDIA GeForce GT 640M
40n3
31.5n3
17n3
7.45n2
NVIDIA GeForce 820M
38.35n2
25.65n2
11.9
4.9
NVIDIA GeForce 830M
38
32
15.2
AMD Radeon HD 7610M
38
23
8
4
NVIDIA GeForce 710M
37.9
22.9
Intel Iris Graphics 550
35.5
26
21.8
13.6
NVIDIA GeForce GT 620M
35
25.8
14.9
NVIDIA GeForce GT 720M
31.7
20.7
9.1
AMD Radeon HD 8870M
31.1
27.4
22.7
13
AMD Radeon HD 7550M
30.4
18.4
7.3
Intel Iris Graphics 5100
29.2
21.4
8.5
4.2
AMD Radeon R7 M265
28.79n2
24.85n2
18.15n2
7.96
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ATI Mobility Radeon HD 5650
28.3
24.6
10.3
4.6
AMD Radeon HD 8670M
26.27
16.62
11.91
AMD Radeon HD 8650G
25.5n3
22n3
10.4n3
5.6
AMD Radeon HD 8550G
24.8
22.4
11.2
5.2
AMD Radeon HD 8750M
22.7
20.1
15.7
6
AMD Radeon HD 7660G
22.7
20.2
10.6
3.7
Intel HD Graphics 5000
22.3
15.7
7.3
AMD Radeon R7 M260
22.2
20.8
12.7
Intel HD Graphics 615
21.9
14
7.6
AMD Radeon R5 M255
21.85
AMD Radeon HD 8850M
21.4
18.5
Intel HD Graphics 4600
20.3n2
13.75n2
7.3n2
AMD Radeon R7 (Kaveri)
19.8
17.5
11.6
Intel HD Graphics 2500
19.25n2
11.15n2
3.8
1.9
AMD Radeon R5 M240
19
16.7
10.2
Intel HD Graphics 4400
18.67n2
13.6
AMD Radeon R6 (Kaveri)
18.58
Intel HD Graphics 4000
18n7
14n7
5.8n6
3n4
Intel HD Graphics 5500
18
12.9
6.2
Intel HD Graphics 4200
16.7
11.4
3.8
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AMD Radeon HD 8610G
16.4
10.7
5.6
AMD Radeon R5 (Beema/Carrizo-L)
16.4
10.2
7.1
3.2
AMD Radeon HD 8400
16.2
Intel HD Graphics 3000
16
12.4
1.9
AMD Radeon HD 7670M
15.9
13.6
8.7
AMD Radeon R3 (Mullins/Beema)
15.6
12.1
5.8
Intel HD Graphics (Broadwell)
15.6
11.4
5.3
AMD Radeon HD 8730M
15
14
12
AMD Radeon HD 8330
14.8
11.9
5.7
AMD Radeon R4 (Beema)
14
11.2
5.7
3.3
AMD Radeon HD 7600G
13.9
9
6.9
Intel HD Graphics (Ivy Bridge)
13
11
4
Intel HD Graphics (Haswell)
12.3
9.9
AMD Radeon HD 7420G
12
10
4
AMD Radeon HD 8550M
11.1
9.4
8.8
AMD Radeon HD 8450G
10.4
Intel HD Graphics (Bay Trail)
10.1
6
AMD Radeon HD 7400G
9
8
AMD Radeon HD 8250
9
7.4
4.8
AMD Radeon HD 8240
7.4
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AMD Radeon HD 8210
4.95n2
4.1
2.6
Intel HD Graphics 610
NVIDIA GeForce 4 420 Go
AMD Radeon Pro 460
NVIDIA GeForce G 107M
NVIDIA GeForce 845M
AMD Radeon R9 M390X
VIA S3 Graphics ProSavage8
ATI Mobility Radeon 9600
AMD Radeon R9 M280X
ATI Mobility Radeon HD 2700
ATI Mobility Radeon HD 4860
ATI Radeon HD 4200
Intel Iris Pro Graphics P580
AMD Radeon RX 540
AMD Radeon HD 6350M
ATI Mobility Radeon HD 5750
Intel UHD Graphics 617
NVIDIA GeForce GT 220M
ATI Mobility Radeon HD 3450
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Intel HD Graphics (Cherry Trail)
AMD Radeon R6 (Carrizo)
NVIDIA GeForce 8400M GT
NVIDIA GeForce 9100M G
NVIDIA GeForce Go 6150
Intel Iris Plus Graphics 645
AMD Radeon HD 7310
Intel Iris Graphics 6100
ATI Mobility Radeon HD 3850
AMD Radeon R2 (Mullins/Beema/Carrizo-L)
Intel UHD Graphics 630
AMD Radeon HD 7690M
ATI Mobility Radeon HD 550v
NVIDIA GeForce GTS 250M
NVIDIA Quadro T1000 Max-Q
AMD Radeon R2 (Stoney Ridge)
NVIDIA GeForce 4 488 Go
AMD Radeon RX 550 (Laptop)
AMD Radeon R9 M395X
Intel HD Graphics 6000
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VIA S3G UniChrome Pro
NVIDIA GeForce GTX 1050 Ti Mobile
ATI Mobility Radeon X1800
Intel Iris Plus Graphics 650
Intel HD Graphics P630
AMD Radeon Pro 5300M
AMD Radeon RX 560 (Laptop)
NVIDIA GeForce 9400M GeForceBoost
AMD Radeon R9 M470X
AMD Radeon HD 6430M
AMD Radeon R5 M315
NVIDIA GeForce RTX 2060 Max-Q
AMD Radeon R5 (Carrizo)
NVIDIA GeForce GTX 1050 Max-Q
AMD Radeon RX Vega 7
ATI Mobility Radeon X1900
ATI Mobility Radeon HD 3470 Hybrid X2
NVIDIA GeForce Go 7700
NVIDIA GeForce GT 640M LE
Qualcomm Adreno 680
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AMD Radeon HD 8280
NVIDIA GeForce 920MX
NVIDIA GeForce 9500M G
AMD Radeon RX 5500M
NVIDIA GeForce Go 7900 GTX
Intel Graphics Media Accelerator (GMA) 500
ATI Mobility Radeon HD 3400
AMD Radeon R7 M465
NVIDIA GeForce GTX 980 (Laptop)
NVIDIA GeForce Go 6600
AMD Radeon HD 7590M
AMD Radeon RX 490M
ATI Mobility Radeon 7000 IGP
AMD Radeon HD 8310G
NVIDIA GeForce RTX 2060 Mobile
NVIDIA GeForce FX Go 5600 / 5650
NVIDIA GeForce Go 6800
AMD Radeon R7 M445
ATI Mobility Radeon HD 5770
NVIDIA GeForce 9650M GT
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ATI Mobility Radeon HD 540v
AMD Radeon R5 M430
ATI Radeon Xpress 200M
NVIDIA GeForce RTX 2070 Super Mobile
Intel HD Graphics 400 (Braswell)
ATI Radeon HD 4250
AMD Radeon R5 (Bristol Ridge)
NVIDIA GeForce 8800M GTS
AMD Radeon HD 6850M
AMD Radeon Pro WX 3200
ATI Mobility Radeon HD 4530
AMD Radeon HD 7730M
AMD Radeon HD 6830M
NVIDIA GeForce RTX 2080 Max-Q
AMD Radeon HD 6950M
NVIDIA GeForce 7000M
ATI Mobility Radeon X800
AMD Radeon RX 570X (Laptop)
ATI Mobility Radeon M7
AMD Radeon HD 8770M
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AMD Radeon HD 7620G
NVIDIA GeForce GTX 1650 Mobile
ATI Mobility Radeon HD 565v
AMD Radeon Pro 560
NVIDIA GeForce Go 6200
AMD Radeon R6 (Mullins)
ATI Mobility Radeon HD 3650
ATI Mobility Radeon HD 4870
NVIDIA GeForce 610M
AMD Radeon R7 M460
NVIDIA GeForce 910M
ATI Radeon Xpress X1270
Intel Tiger Lake-U Xe Graphics G1
AMD Radeon HD 7520G
AMD Radeon HD 8570M
NVIDIA GeForce GT 445M
AMD Radeon R7 (Carrizo)
NVIDIA GeForce Go 7400
ATI Mobility Radeon HD 2400 XT
NVIDIA GeForce GT 520M
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NVIDIA GeForce GT 230M
NVIDIA GeForce GTX 1650 Ti Max-Q
Intel Graphics Media Accelerator (GMA) X3100
AMD Radeon HD 7570M
NVIDIA GeForce 8400M G
AMD Radeon HD 6770M
AMD Radeon 610
NVIDIA GeForce Go 6400
AMD Radeon HD 8590M
NVIDIA GeForce 9700M GT
NVIDIA GeForce 7190M
NVIDIA GeForce 2 Go (200 / 100)
Intel Iris Pro Graphics 580
AMD Radeon R9 M390
NVIDIA GeForce 9800M GT
NVIDIA GeForce 9800M GTX
NVIDIA GeForce G 105M
ATI Mobility Radeon HD 5870
ATI Mobility Radeon HD 5165
AMD Radeon HD 6370M
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Intel HD Graphics 530
ATI Mobility Radeon X1400
NVIDIA GeForce 9600M GT
Intel HD Graphics (Sandy Bridge)
AMD Radeon HD 6290
AMD Radeon 530
ATI Mobility Radeon X1700
NVIDIA GeForce GT 240M
NVIDIA GeForce MX450 N18S-G5
Intel Graphics Media Accelerator (GMA) 950
NVIDIA GeForce RTX 2080 Super Max-Q
AMD Radeon HD 6620G
AMD Radeon Pro 560X
NVIDIA GeForce G 103M
NVIDIA GeForce GT 625M
AMD Radeon RX Vega 9
AMD Radeon R9 M395
AMD Radeon R5 M320
ATI Mobility 128 M3
AMD Radeon HD 7370M
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ATI Mobility Radeon X1350
AMD Radeon HD 7490M
AMD Radeon R9 M470
AMD Radeon RX 580 (Laptop)
ATI Mobility Radeon HD 4350
NVIDIA GeForce GTX 1660 Ti Mobile
AMD Radeon R9 M295X
NVIDIA GeForce GT 120M
Intel HD Graphics 510
NVIDIA GeForce GTX 1070 Max-Q
AMD Radeon 540X
NVIDIA Quadro T1000 (Laptop)
SIS Mirage M661FX
AMD Radeon R9 M385X
AMD Radeon HD 6450M
NVIDIA GeForce GTX 1060 Mobile
ATI Mobility Radeon HD 4850
AMD Radeon HD 8690M
ATI Radeon Xpress 1150
Intel UHD Graphics P630
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NVIDIA GeForce 410M
AMD Radeon HD 6470M
NVIDIA GeForce G210M
Intel Iris Plus Graphics 640
Intel Graphics Media Accelerator (GMA) 600
NVIDIA GeForce Go 7600 GT
ATI Radeon Xpress X1200
ATI Mobility Radeon HD 4330
Intel HD Graphics 5300
NVIDIA ION 2
AMD Radeon RX 540X
AMD Radeon R5 M230
ATI Radeon HD 3200
NVIDIA GeForce GT 425M
NVIDIA GeForce 4 460 Go
NVIDIA GeForce G 110M
AMD Radeon HD 8510G
AMD Radeon Pro Vega 16
VIA Castle Rock
ATI Mobility Radeon X1300
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NVIDIA GeForce Go 6800 Ultra
Intel HD Graphics P530
NVIDIA GeForce RTX 2070 Max-Q
SIS Mirage 3+ 672MX
AMD Radeon RX 560X (Laptop)
ATI Mobility Radeon HD 3410
AMD Radeon HD 7950M
NVIDIA GeForce MX350
AMD Radeon HD 6380G
AMD Radeon R5 M420
NVIDIA GeForce 8200M G
AMD Radeon R7 M380
Intel Graphics Media Accelerator (GMA) HD Graphics
ATI Mobility Radeon HD 2600
AMD Radeon RX Vega 8 (Ryzen 4000)
AMD Radeon R4 (Kaveri)
Intel HD Graphics 2000
ATI Mobility Radeon HD 2600 XT
Intel HD Graphics (Braswell)
ATI Mobility Radeon HD 4830
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NVIDIA Quadro NVS 320M
NVIDIA GeForce 9650M GS
AMD Radeon HD 6630M
NVIDIA GeForce GT 330M
NVIDIA GeForce 320M
Intel HD Graphics 505
AMD Radeon HD 8410G
Intel Iris Pro Graphics 6200
NVIDIA GeForce FX Go 5200
ATI Mobility Radeon X1450
NVIDIA GeForce GTS 350M
AMD Radeon Pro Vega 20
AMD Radeon HD 7500G
ATI Radeon IGP 340M
NVIDIA GeForce GTX 1050 Ti Max-Q
ATI Mobility Radeon HD 2300
NVIDIA GeForce GT 320M
AMD Radeon Pro 555X
Intel Iris Plus Graphics 655
AMD Radeon HD 6570M
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ATI Mobility Radeon HD 4650
AMD Radeon HD 6650M
AMD Radeon HD 6490M
NVIDIA GeForce GT 520MX
AMD Radeon HD 6520G
ATI Radeon HD 3100
AMD Radeon HD 7290
AMD Radeon HD 6320
ATI Mobility Radeon HD 3430
AMD Radeon HD 8180
Intel HD Graphics 515
ATI Mobility Radeon HD 545v
AMD Radeon HD 7690M XT
ATI Mobility Radeon HD 5850
NVIDIA GeForce 9300M G
Intel HD Graphics 620
ATI Mobility Radeon HD 5730
ATI Mobility Radeon HD 2400
AMD Radeon HD 7450M
NVIDIA GeForce GT 415M
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NVIDIA GeForce RTX 2080 Mobile
Intel HD Graphics (Skylake)
AMD Radeon R9 M365X
AMD Radeon Pro 455
AMD Radeon RX 570 (Laptop)
ATI Mobility Radeon M6
ATI Mobility Radeon X600
AMD Radeon HD 7750M
Intel HD Graphics 5600
AMD Radeon HD 6250
NVIDIA GeForce FX Go 5700
ATI Mobility Radeon HD 5830
NVIDIA GeForce GTX 580M
AMD Radeon R7 M260X
NVIDIA GeForce 9800M GTS
Intel Iris Plus Graphics G7 (Ice Lake 64 EU)
NVIDIA GeForce GT 540M
NVIDIA GeForce 945M
NVIDIA GeForce GT 555M
SIS Mirage 3 671MX
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NVIDIA GeForce GTX 560M
AMD Radeon R5 M330
AMD Radeon RX Vega 5
NVIDIA GeForce GTX 1650 Max-Q
Intel Graphics Media Accelerator (GMA) 900
AMD Radeon R5 (Stoney Ridge)
Intel Tiger Lake-U Xe Graphics G7
AMD Radeon HD 6750M
NVIDIA GeForce GTX 570M
AMD Radeon Pro 5500M
AMD Radeon HD 7470M
ATI Mobility Radeon X300
AMD Radeon Pro 450
AMD Radeon HD 7430M
NVIDIA GeForce GTS 260M
AMD Radeon R9 M270
NVIDIA GeForce 7150M
ATI Mobility Radeon X2500
AMD Radeon RX 480 (Laptop)
ATI Mobility Radeon 9100 IGP
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AMD Radeon RX Vega 10
AMD Radeon HD 6870M
NVIDIA GeForce GTX 1080 Max-Q
AMD Radeon 630
AMD Radeon 620
ATI Mobility Radeon X2300
AMD Radeon R7 M360
VIA S3G UniChrome Pro II
ATI Radeon Xpress 1250
NVIDIA GeForce GT 325M
NVIDIA GeForce GT 550M
AMD Radeon 520
AMD Radeon HD 8350G
AMD Radeon HD 6550M
NVIDIA GeForce GTX 1650 Ti Mobile
Intel Graphics Media Accelerator (GMA) 4500M
Silicon Motion SM502
AMD Radeon RX Vega M GH
ATI Mobility Radeon 9550
AMD Radeon HD 7510M
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AMD Radeon R9 M385
NVIDIA GeForce GTX 285M
ATI Mobility Radeon HD 530v
AMD Radeon RX 580X (Laptop)
AMD Radeon RX Vega 8
Qualcomm Adreno 630
AMD Radeon Pro WX Vega M GL
NVIDIA GeForce 9500M GE
NVIDIA GeForce 9500M GS
NVIDIA GeForce GTX 680MX
55.4
34.4
Intel HD Graphics 520
NVIDIA GeForce GT 755M
48.7
29.7
15.4
AMD Radeon R9 M370X
NVIDIA GeForce 315M
NVIDIA GeForce GT 525M
Intel HD Graphics 405 (Braswell)
NVIDIA GeForce MX110
ATI Mobility Radeon HD 3470
ATI Mobility Radeon X1600
Intel Graphics Media Accelerator (GMA) 3650
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Intel UHD Graphics 605
NVIDIA GeForce GT 335M
ATI Mobility Radeon HD 4670
NVIDIA GeForce 4 440 Go
AMD Radeon HD 6330M
AMD Radeon HD 6530M
AMD Radeon R9 M485X
SIS Mirage 2 M760
NVIDIA GeForce4 4200 Go
AMD Radeon RX Vega 11
NVIDIA GeForce Go 7800
NVIDIA GeForce RTX 2070 Mobile
ATI Radeon HD 4270
NVIDIA Maxwell GPU Surface Book
AMD Radeon HD 7530M
AMD Radeon Pro WX 3100
AMD Radeon HD 7350M
Intel UHD Graphics 615
NVIDIA GeForce RTX 2080 Super Mobile
Intel Graphics Media Accelerator (GMA) 4700MHD
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NVIDIA GeForce Go 7800 GTX
AMD Radeon HD 7770M
NVIDIA GeForce 8600M GT
NVIDIA GeForce GTX 280M
AMD Radeon R7 M440
NVIDIA GeForce GTX 1660 Ti Max-Q
NVIDIA GeForce 9200M GS
Qualcomm Adreno 685
NVIDIA GeForce GT 435M
AMD Radeon RX 5300M
NVIDIA GeForce MX130
Intel Iris Graphics 540
NVIDIA GeForce Go 7900 GS
NVIDIA GeForce 8400M GS
Intel Xe DG1 (iDG1LP) Mobile
Intel HD Graphics 630
AMD Radeon RX Vega 3
NVIDIA GeForce MX230
ATI Mobility Radeon 9000
ATI Mobility Radeon X700
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AMD Radeon HD 7630M
ATI Radeon IGP 320M
ATI Mobility Radeon 9700
ATI Mobility Radeon X1800XT
AMD Radeon RX Vega 6 (Ryzen 2000)
ATI Mobility Radeon 7500
VIA Chrome9HD
ATI Mobility Radeon HD 560v
NVIDIA GeForce MX250
ATI Mobility Radeon X800XT
NVIDIA GeForce GTS 150M
Intel UHD Graphics G1 (Ice Lake 32 EU)
ATI Mobility Radeon HD 3870
NVIDIA GeForce 310M
ATI Mobility Radeon HD 5430
AMD Radeon R5 M335
Intel Graphics Media Accelerator (GMA) 3600
NVIDIA GeForce RTX 2070 Super Max-Q
AMD Radeon R4 (Stoney Ridge)
NVIDIA GeForce 8600M GS
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AMD Radeon HD 7850M
ATI Mobility Radeon 9200
AMD Radeon Pro 555
ATI Mobility Radeon 9800
AMD Radeon RX 470 (Laptop)
Intel Extreme Graphics 2
AMD Radeon RX 550X (Laptop)
NVIDIA GeForce 405M
AMD Radeon R7 M370
NVIDIA GeForce 8700M GT
ATI Mobility Radeon HD 5145
Intel Graphics Media Accelerator (GMA) 4500MHD
Intel Graphics Media Accelerator (GMA) 3150
AMD Radeon R7 M340
NVIDIA GeForce 930M
ATI Mobility Radeon HD 5450
AMD Radeon HD 6310
NVIDIA GeForce Go 7300
ATI Radeon Xpress 1100
NVIDIA GeForce MX330
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NVIDIA GeForce 9600M GS
AMD Radeon R7 (Bristol Ridge)
AMD Radeon HD 6970M
NVIDIA GeForce 930MX
AMD Radeon RX Vega 6 (Ryzen 4000)
NVIDIA GeForce GTX 485M
NVIDIA GeForce GTX 470M
ATI Mobility Radeon HD 3670
Intel Tiger Lake-U Xe Graphics G4
NVIDIA GeForce GTX 460M
AMD Radeon HD 7340
NVIDIA GeForce Go 6250
AMD Radeon HD 7870M
NVIDIA GeForce Go 6100
ATI Mobility Radeon 9000 IGP
AMD Radeon HD 8830M
AMD Radeon RX 460 (Laptop)
NVIDIA GeForce GTX 775M
AMD Radeon HD 6990M
ATI Mobility Radeon HD 4570
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ATI Radeon Xpress X1250
VIA Chrome9 HC
AMD Radeon RX 640
NVIDIA GeForce 9400M (G) / ION (LE)
NVIDIA GeForce GTS 360M
AMD Radeon 625
AMD Radeon R9 M375
NVIDIA GeForce GTX 480M
AMD Radeon RX Vega 2
NVIDIA GeForce 8800M GTX
NVIDIA GeForce Go 7950 GTX
Intel HD Graphics 500
Intel UHD Graphics 620
AMD Radeon HD 7640G
unknown
NVIDIA GeForce Go 7200
AMD Radeon HD 8650M
ATI Radeon HD 4100
AMD Radeon R9 M380
NVIDIA GeForce 305M
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AMD Radeon RX Vega Mobile
NVIDIA GeForce 3 Go
AMD Radeon RX Vega M GL / 870
NVIDIA GeForce 705M
NVIDIA GeForce G 205M
ATI Radeon HD 4225
NVIDIA GeForce 9800M GS
NVIDIA GeForce GT 130M
NVIDIA GeForce GTS 160M
AMD Radeon HD 6480G
AMD Radeon R5 (Kaveri)
Intel UHD Graphics 600
AMD Radeon HD 6730M
NVIDIA GeForce Go 7600
AMD Radeon HD 7650M
NVIDIA GeForce 9300M GS
NVIDIA GeForce GTX 260M
NVIDIA GeForce G 102M
NVIDIA GeForce 9700M GTS
ATI Mobility Radeon HD 4550
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Intel Iris Plus Graphics G4 (Ice Lake 48 EU)
ATI Mobility Radeon HD 5470
NVIDIA GeForce GT 420M
(-) * Smaller values are better. / n123 Number of benchmarks for this median value / * Approximate position

 

Legend
5Stutters – This game is very likely to stutter and have poor frame rates. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps
May Stutter – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.
30Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fps
40Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fps
60Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 58fps
May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected.
?Uncertain – This graphics card experienced unexpected performance issues during testing for this game. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene.
Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family.
The value in the fields displays the average frame rate of all values in the database. Move your cursor over the value to see individual results.
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> Notebook / Laptop Reviews and News > Reviews > Archive of our own reviews > Hitman Absolution Benchmarked
Florian Glaser, 2012-12-12 (Update: 2018-05-15)
Florian Glaser
Editor of the original article: Florian Glaser - Managing Editor Gaming
Growing up with MS-DOS and Windows 3.1 in the early 90s, I discovered my interest in computers in my childhood. Especially computer games radiated a great fascination for me even then. From Monkey Island to Lands of Lore to Doom, everything was gambled that you could get your hands on. I have been working for Notebookcheck since 2009 with focus on high-performance gaming notebooks.