Notebookcheck

AMD Radeon R9 M265X

AMD Radeon R9 M265X

The 28 nm AMD Radeon R9 M265X is an upper mid-range notebook graphics card based on the GCN (Graphics Core Next) architecture. It was introduced in Spring of 2014 and supports up to DirectX 12. The underlying "Cape Verde" GPU features 640 unified shaders, a core clock of 625 MHz (up to 900 MHz with Boost) and a 128-Bit memory interface with 2 or 4 GB of VRAM at 1125 MHz.

Architecture

The "Cape Verde" GPU codename is based on the Graphics Core Next (GCN) architecture and is processed in a 28 nm lithography. The GCN architecture features 10 processing units for a total of 640 stream processors. In addition, the AMD Radeon R9 M265X sports 40 texture units, 64 Z/Stencil ROP units, 16 color ROP units and a 512 KB L2 read/write cache.

Depending on the thermal conditions of a notebook, the core clock rate of 625 MHz can be increased to up to 900 MHz with AMD's Boost technology. The AMD Radeon R9 M265X is compatible with the lastest PCIe  3.0 Standard.

Performance

Depending on the clock rate and benefits from Boost, the AMD Radeon M265X ranks in the upper mid-range of mobile graphics cards as of mid 2014. Performance is roughly in between a GeForce 840M and a GeForce GTX 850M (DDR3). As a result, this AMD GPU can run current titles smoothly up to 900p with medium to high settings. Graphical settings will have to be reduced significantly when playing very demanding titles like Crysis 3 or Far Cry 3.

Features

A well-known feature of the AMD Radeon R9 M265X includes the “Eyefinity“ technology, which allows the user to connect up to 6 displays simultaneously. For notebooks, however, this feature is almost always limited by the number of available display ports.

The mid-range GPU also supports the “Enduro” technology for power efficiency, which is the counterpart to Nvidia's “Optimus”. While idle or in low load scenarios (Office, Internet, etc.), the system will deactivate the dGPU in favor of the more low-power integrated GPU.

The M265X also features the “Mantle” graphics API for gamers. This programming interface has been developed by the manufacturer as an alternative to Direct3D or OpenGL. Example titles with Mantle support include Battlefield 4, Thief, and The Sims 4 with more to come in the future.

With “App Acceleration”, AMD has also equipped the Radeon R9 M265X with technology for improving video quality and increasing application performance. However, support for OpenCL, DirectCompute, or DirectX video acceleration (DXVA) is required in order to use all described functions.

Power Consumption

With a TDP of about 35 to 40 Watt, the power consumption of the AMD Radeon R9 M265X ranges between the 840M (about 30 Watt) and the GTX 850M (~40 to 45 Watt). Thus, the graphics card is best suitable for 15-inch notebooks. Under low loads, automatic underclocking can save energy. When idle, the Enduro software can completely deactivate the card for additional power savings.

Sources:

http://www.amd.com/de-de/products/graphics/notebook/r9-m200
http://support.amd.com/en-us/search/faq/2
http://support.amd.com/en-us/search/faq/7
http://de.wikipedia.org/wiki/AMD_Mantle
http://www.game-debate.com/gpu/index.php?gid=2140&gid2=690&compare=radeon-r9-m265x-vsgeforce-gt-640m (regarding TDP estimation)

ManufacturerAMD
Radeon R9 M200 Series

Radeon R9 M290X Crossfire

2560 @ 850 - 900 (Boost) MHz2x 256 Bit @ 4800 MHz

Radeon R9 M290X

1280 @ 850 - 900 (Boost) MHz256 Bit @ 4800 MHz

Radeon R9 M275

640 @ 925 MHz128 Bit @ 4500 MHz

Radeon R9 M270

640 @ 725 MHz128 Bit @ 4500 MHz
Radeon R9 M265X 640 @ 625 MHz128 Bit @ 4000 MHz
CodenameVenus Pro
ArchitectureGCN
Pipelines640 - unified
Core Speed *625 MHz
Memory Speed *4000 MHz
Memory Bus Width128 Bit
Memory TypeGDDR5
Max. Amount of Memory2048 MB
Shared Memoryno
DirectXDirectX 11, Shader 5.0
Transistors1500 Million
technology28 nm
Notebook Sizemedium sized
Date of Announcement07.01.2014
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.

Benchmarks

Cinebench R15 - Ref. Match 64Bit
0%
100%
min: 98      avg: 98 (98%)     median: 98 (98%)     max: 98 Points
Cinebench R15 - OpenGL 64Bit
0%
100%
min: 50.88      avg: 57.2 (37%)     median: 58.7 (38%)     max: 59.4 Points
3DMark (2013) - Fire Strike Standard Graphics 1920x1080
0%
100%
min: 1619      avg: 1932.8 (10%)     median: 1997 (10%)     max: 2058 Points
3DMark (2013) - Fire Strike Standard Score 1920x1080
0%
100%
min: 1585      avg: 1851.6 (14%)     median: 1900 (14%)     max: 1963 Points
3DMark (2013) - Cloud Gate Standard Graphics 1280x720
0%
100%
min: 10995      avg: 12638.6 (10%)     median: 12510 (10%)     max: 13923 Points
3DMark (2013) - Cloud Gate Standard Score 1280x720
0%
100%
min: 9555      avg: 10015 (36%)     median: 9950 (36%)     max: 10364 Points
3DMark (2013) - Ice Storm Standard Graphics 1280x720
0%
100%
min: 36150      avg: 82138.3 (11%)     median: 90494.5 (12%)     max: 111414 Points
LuxMark v2.0 64Bit - Room Scene, OpenCL GPUs-only
0%
100%
min: 470      avg: 470 (19%)     median: 470 (19%)     max: 470 Samples/s
LuxMark v2.0 64Bit - Sala Scene, OpenCL GPUs-only
0%
100%
min: 801      avg: 801 (17%)     median: 801 (17%)     max: 801 Samples/s
3DMark 11 - Performance GPU 1280x720
0%
100%
min: 2514      avg: 2614.5 (12%)     median: 2633 (12%)     max: 2678 points
3DMark 11 - Performance 1280x720
0%
100%
min: 2830      avg: 2914.5 (16%)     median: 2925.5 (16%)     max: 2977 points
3DMark Vantage - P GPU no PhysX 1280x1024
0%
100%
min: 9086      avg: 9135 (18%)     median: 9135 (18%)     max: 9184 Points
3DMark Vantage - P Result no PhysX 1280x1024
0%
100%
min: 10537      avg: 10547 (22%)     median: 10547 (22%)     max: 10557 Points
3DMark 06
0%
100%
min: 14953      avg: 15435 (40%)     median: 15426 (40%)     max: 15926 Points
3DMark 03 - Standard 1024x768
0%
100%
min: 37995      avg: 37995 (25%)     median: 37995 (25%)     max: 37995 Points
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
0%
100%
min: 32.6      avg: 32.6 (18%)     median: 32.6 (18%)     max: 32.6 fps
Cinebench R11.5 - OpenGL 64Bit
0%
100%
min: 51.36      avg: 60.8 (50%)     median: 62.7 (51%)     max: 63.77 Points
Cinebench R10 - Shading 32Bit
0%
100%
min: 8253      avg: 9070.3 (62%)     median: 8596 (59%)     max: 10362 Points
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

Evolve

Evolve

2015
low 1024x768
32.3  fps      Compare
med. 1366x768
25.6  fps      Compare
high 1920x1080
15.5  fps      Compare
ultra 1920x1080
12.8  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
The Crew

The Crew

2014
low 1280x720
60  fps      Compare
med. 1366x768
44.5  fps      Compare
high 1920x1080
20.9  fps      Compare
ultra 1920x1080
11.4  fps      Compare
» With all tested laptops playable in detail settings med..
Dragon Age: Inquisition
low 1024x768
65.9  fps      Compare
med. 1366x768
29.8  fps      Compare
high 1920x1080
19.9  fps      Compare
ultra 1920x1080
16.8  fps      Compare
» With all tested laptops playable in detail settings low.
Far Cry 4

Far Cry 4

2014
low 1024x768
57.8  fps      Compare
med. 1366x768
42  fps      Compare
high 1920x1080
19.3  fps      Compare
ultra 1920x1080
15.5  fps      Compare
» With all tested laptops playable in detail settings med..
Assassin's Creed Unity
low 1024x768
30.1  fps      Compare
med. 1366x768
21  fps      Compare
high 1920x1080
11.4  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Call of Duty: Advanced Warfare
low 1024x768
67.1  fps      Compare
med. 1366x768
41.5  fps      Compare
high 1920x1080
17.8  fps      Compare
» With all tested laptops playable in detail settings med..
Civilization: Beyond Earth
low 1024x768
65.9  fps      Compare
med. 1366x768
29.8  fps      Compare
high 1920x1080
19.9  fps      Compare
ultra 1920x1080
16.8  fps      Compare
» With all tested laptops playable in detail settings low.
F1 2014

F1 2014

2014
high 1920x1080
64  fps      Compare
ultra 1920x1080
37  fps      Compare
» With all tested laptops playable in detail settings ultra.
The Evil Within
low 1024x768
28.1  fps      Compare
med. 1366x768
20.8  fps      Compare
high 1920x1080
12.1  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Ryse: Son of Rome
low 1024x768
35.8  fps      Compare