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NVIDIA Quadro M500M

NVIDIA Quadro M500M

The Nvidia Quadro M500M is a DirectX 12 (FL 11_0) and OpenGL 4.5-compatible graphics card for mobile workstations. It is a Maxwell-based GPU built on the GM108 chip with 384 shader cores and manufactured in 28 nm by TSMC. The Quadro M500M is the successor to the Quadro K620M which is also based on the Maxwell GM108 but lists a higher memory bandwidth of 16 vs. 14.4 GB/s. Therefore, it is also similar to the consumer GeForce 930M.

The Quadro series offers certified drivers that are optimized for stability and performance in professional applications like CAD or DCC. OpenGL performance, for example, should be significantly better than with GeForce graphics cards of similar specifications.

Architecture

Compared to Kepler, Maxwell has been optimized in several details to increase power efficiency. Smaller Streaming Multiprocessors (SMM) with only 128 ALUs (Kepler: 192) and an optimized scheduler should lead to better utilization of the shaders. Nvidia promises that a Maxwell SMM with 128 ALUs can offer 90% of the performance of a Kepler SMX with 192 ALUs. GM108 features 3 SMMs and thus 384 shader cores, 24 TMUs and 8 ROPs (64-bit interface).

Another optimization is the massively enlarged L2 cache. The larger size can reduce some of the memory traffic to allow for a relatively narrow memory interface without significantly hurting performance.

GM108 supports DirectX 11.2 (feature level 11.0 only) as well as DirectX 12.

Performance

The performance should be slightly below the Quadro K620M (same chip, but slightly more memory bandwidth) and therefore positioned in the entry-level of dedicated graphics chips. For 3D games the Quadro M500M should be similar to the GeForce 930M. Therefore, only low-demanding games should run fluently.

Features

The feature set should include support for up to four active displays. High-resolution monitors of up to 3840x2160 pixels can be connected using DisplayPort 1.2 or HDMI 1.4a (HDMI 2.0 not supported). HD-Audio codecs, such as Dolby TrueHD and DTS-HD, can be transmitted via bitstream mode through the HDMI port. However, as most laptops will feature Optimus, the integrated GPU will likely have direct control over the display ports and may limit the feature set available by the Nvidia Kepler cards.

Using CUDA or OpenCL, the cores of the Quadro K620M can be used for general calculations.

GM108 integrates the sixth generation of the PureVideo HD video engine (VP6), offering a better decoding performance for H.264 and MPEG-2 videos. Of course, VP6 supports all features of previous generations (4K support, PIP, video encoding via NVENC API).

Power Consumption

The power consumption of the Quadro M500M (and M600M, K620M) is rated at 30 W. Therefore, the GPU is best suited for laptops 13 - 14-inches in size and above. The M500M also supports Optimus to automatically switch between an integrated graphics card and the Nvidia GPU.

ManufacturerNVIDIA
Quadro M Series
Quadro M5500 2048 @ 1139 - 1140 (Boost) MHz256 Bit @ 6606 MHz
Quadro M5000M 1536 @ 962 - 1051 (Boost) MHz256 Bit @ 5000 MHz
Quadro M4000M 1280 @ 975 - 1013 (Boost) MHz256 Bit @ 5012 MHz
Quadro M3000M 1024 @ 1050 MHz256 Bit @ 5000 MHz
Quadro M2200 1024 @ 694 - 1038 (Boost) MHz128 Bit @ 5508 MHz
Quadro M1200 640 @ 991 - 1150 (Boost) MHz128 Bit @ 5000 MHz
Quadro M2000M 640 @ 1038 - 1197 (Boost) MHz128 Bit @ 5000 MHz
Quadro M1000M 512 @ 993 - 1072 (Boost) MHz128 Bit @ 5000 MHz
Quadro M620 512 128 Bit @ 5000 MHz
Quadro M520 384 @ 756 - 1019 (Boost) MHz64 Bit
Quadro M600M 384 @ 837 - 876 (Boost) MHz128 Bit @ 5012 MHz
Quadro M500M 384 @ 1029 - 1124 (Boost) MHz64 Bit @ 4004 MHz
ArchitectureMaxwell
Pipelines384 - unified
Core Speed *1029 - 1124 (Boost) MHz
Memory Speed *4004 MHz
Memory Bus Width64 Bit
Memory TypeDDR3
Max. Amount of Memory2048 MB
Shared Memoryno
DirectXDirectX 12 (FL 11_0), Shader 5.0
Power Consumption30 Watt
technology28 nm
FeaturesOptimus, PhysX, 3D Vision Pro, nView, Optimus
Notebook Sizelarge
Date of Announcement15.12.2015
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.

Benchmarks

Unigine Valley 1.0 - Extreme HD DirectX 1920x1080
0%
100%
min: 6.1     avg: 6.3 (4%)     median: 6.3 (4%)     max: 6.5 fps
Cinebench R15
Ref. Match 64Bit +
OpenGL 64Bit +
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 +
T-Rex HD Onscreen C24Z16 +
3DMark - Fire Strike Graphics 1920x1080
0%
100%
min: 1585     avg: 1596 (4%)     median: 1594.5 (4%)     max: 1610 Points
3DMark - Fire Strike Score 1920x1080
0%
100%
min: 1387     avg: 1400.5 (6%)     median: 1391.5 (6%)     max: 1432 Points
3DMark - Cloud Gate Standard Graphics 1280x720
0%
100%
min: 8211     avg: 8402.5 (5%)     median: 8348 (5%)     max: 8703 Points
3DMark - Cloud Gate Standard Score 1280x720
0%
100%
min: 5986     avg: 6298.8 (13%)     median: 6359 (13%)     max: 6491 Points
3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
0%
100%
min: 126522     avg: 126522 (28%)     median: 126522 (28%)     max: 126522 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
0%
100%
min: 24523     avg: 33578 (9%)     median: 33578 (9%)     max: 42633 Points
3DMark - Ice Storm Standard Graphics 1280x720
0%
100%
min: 26395     avg: 38224.8 (5%)     median: 40554 (5%)     max: 45396 Points
Unigine Heaven 3.0 - OpenGL, Normal Tessellation, High Shaders 1920x1080
0%
100%
min: 19.1     avg: 19.6 (18%)     median: 19.6 (18%)     max: 20 fps
Unigine Heaven 3.0 - DX 11, Normal Tessellation, High Shaders 1920x1080
0%
100%
min: 21     avg: 21.4 (8%)     median: 21.4 (8%)     max: 21.7 fps
LuxMark v2.0 64Bit - Room GPUs-only
0%
100%
min: 328     avg: 353.3 (7%)     median: 354 (7%)     max: 378 Samples/s
LuxMark v2.0 64Bit - Sala GPUs-only
0%
100%
min: 618     avg: 804.3 (8%)     median: 850 (8%)     max: 945 Samples/s
3DMark 11 - Performance GPU 1280x720
0%
100%
min: 2222     avg: 2340.8 (5%)     median: 2364.5 (5%)     max: 2412 points
3DMark 11 - Performance 1280x720
0%
100%
min: 2350     avg: 2430.5 (8%)     median: 2447 (9%)     max: 2478 points
3DMark Vantage
P GPU no PhysX 1280x1024 +
P Result 1280x1024 +
3DMark 06 Standard 1280x1024 +
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
0%
100%
min: 28.4     avg: 28.7 (13%)     median: 28.7 (13%)     max: 28.9 fps
SPECviewperf 12
Solidworks (sw-03) 1900x1060 +
Siemens NX (snx-02) 1900x1060 +
Showcase (showcase-01) 1900x1060 +
Medical (medical-01) 1900x1060 +
Maya (maya-04) 1900x1060 +
Energy (energy-01) 1900x1060 +
Creo (creo-01) 1900x1060 +
Catia (catia-04) 1900x1060 +
SPECviewperf 11
Siemens NX 1920x1080 +
Tcvis 1920x1080 +
SolidWorks 1920x1080 +
Pro/ENGINEER 1920x1080 +
Maya 1920x1080 +
Lightwave 1920x1080 +
Ensight 1920x1080 +
Catia 1920x1080 +
Cinebench R11.5 OpenGL 64Bit +
Cinebench R10 Shading 32Bit +
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

Overwatch

Overwatch

2016
low 1280x720
49.1  fps    + Compare
med. 1366x768
28.3  fps    + Compare
high 1920x1080
22.2  fps    + Compare
» With all tested laptops playable in detail settings low.
Additional Benchmarks
Medium (Render Scale 100 %) 2xAF FXAA 1920x1080
67.1