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Intel HD Graphics 4200

Intel HD Graphics 4200

The Intel HD Graphics 4200 (GT2) is a processor graphics card that is included in some of the ULV Haswell processors of 2013 (4th generation core). The relatively low base clock can be automatically overclocked using Turbo Boost technology.

In comparison to the HD 4000, the graphics core has been modified in several details. The GPU supports DirectX 11.1, OpenCL 1.2 und OpenGL 4.0. It also features an improved decoder for 4K videos and the fast Quick Sync encoder.

The performance of the HD Graphics 4200 is clearly below the HD 4600 and HD 4400, since the GPU is designed for ULV models of the Y-series (11.5 W). Therefore, the clock rates are relatively low. Compared to a similar clocked HD 4000, the HD 4200 is somewhat faster due to architectural improvements and an increased number of execution units: The GT2 version integrates 20 EUs, compared to 16 EUs for the old HD 4000.

In simple games like Anno 2070 or Counter Strike: Global Offensive, the performance is sufficient to handle low settings and 1024 x 768 pixels. Many current titles like Battlefield 4, however, are not playable even at minimum graphic quality. Detailed benchmarks can be found below.

Due to the 22nm 3D Tri-Gate production process, the power consumption is relatively low and suitable even for tablets. In addition to the TDP of 11.5 watts, the Y-series CPUs are rated at an SDP (average power consumption) of 4.5 or 6 watts (depending on the model).

ManufacturerIntel
HD Graphics Series
HD Graphics 620 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 530 24 @ 350 - 1150 (Boost) MHz64/128 Bit
HD Graphics P530 24 @ 350 - 1050 (Boost) MHz64/128 Bit
HD Graphics 5600 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 520 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 6000 48 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 615 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 4600 20 @ 200 - 1350 (Boost) MHz64/128 Bit
HD Graphics 5500 24 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5000 40 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 515 24 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 4400 20 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 510 12 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5300 24 @ 100 - 900 (Boost) MHz64/128 Bit
HD Graphics 505 18 @ 300 - 750 (Boost) MHz64/128 Bit
HD Graphics 4000 16 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Broadwell) 12 @ 100 - 850 (Boost) MHz64/128 Bit
HD Graphics 500 12 @ 300 - 700 (Boost) MHz64/128 Bit
HD Graphics 4200 20 @ 200 - 850 (Boost) MHz64/128 Bit
HD Graphics (Skylake) 12 @ 300 - 800 (Boost) MHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 320 - 640 (Boost) MHz64/128 Bit
HD Graphics (Haswell) 10 @ 200 - 1000 (Boost) MHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 200 - 600 (Boost) MHz64/128 Bit
HD Graphics 3000 12 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics 2500 6 @ 650 - 1150 (Boost) MHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics 2000 6 @ 850/1100 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 311 - 896 (Boost) MHz32/64/128 Bit
CodenameHaswell GT2
ArchitectureHaswell
Pipelines20 - unified
Core Speed *200 - 850 (Boost) MHz
Memory Bus Width64/128 Bit
Shared Memoryyes
DirectXDirectX 11.1, Shader 5.0
technology22 nm
FeaturesQuickSync
Date of Announcement05.06.2013
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.
CPUGPU Base SpeedGPU Boost / Turbo
Intel Core i7-4610Y2 x 1700 MHz, 11.5 W200 MHz850 MHz
Intel Core i5-4300Y2 x 1600 MHz, 11.5 W200 MHz850 MHz
Intel Core i5-4302Y2 x 1600 MHz, 11.5 W200 MHz850 MHz
» show 8 more
min. - max.200 - 200 MHz850 - 850 MHz

Benchmarks

Cinebench R15
Ref. Match 64Bit +
OpenGL 64Bit +
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 +
T-Rex HD Onscreen C24Z16 +
3DMark - Fire Strike Graphics 1920x1080
0%
100%
min: 218     avg: 410.6 (1%)     median: 431.5 (1%)     max: 578 Points
3DMark - Fire Strike Score 1920x1080
0%
100%
min: 199     avg: 369.6 (2%)     median: 394.5 (2%)     max: 512 Points
3DMark - Cloud Gate Standard Graphics 1280x720
0%
100%
min: 2101     avg: 3792.7 (2%)     median: 3807 (2%)     max: 5239 Points
3DMark - Cloud Gate Standard Score 1280x720
0%
100%
min: 1716     avg: 2853.5 (8%)     median: 3027 (8%)     max: 3754 Points
3DMark - Ice Storm Standard Graphics 1280x720
0%
100%
min: 17834     avg: 32317.1 (4%)     median: 34087 (5%)     max: 46175 Points
LuxMark v2.0 64Bit - Room GPUs-only
0%
100%
min: 102     avg: 113.5 (2%)     median: 113.5 (2%)     max: 125 Samples/s
LuxMark v2.0 64Bit - Sala GPUs-only
0%
100%
min: 162     avg: 176.5 (2%)     median: 176.5 (2%)     max: 191 Samples/s
3DMark 11 - Performance GPU 1280x720
0%
100%
min: 329     avg: 624.4 (1%)     median: 638 (1%)     max: 1060 points
3DMark 11 - Performance 1280x720
0%
100%
min: 367     avg: 659.6 (3%)     median: 712 (3%)     max: 828 points
3DMark Vantage
P GPU no PhysX 1280x1024 +
P Result 1280x1024 +
3DMark 06 Standard 1280x1024 +
PCMark Vantage - Gaming Score 1024x768
0%
100%
min: 3334     avg: 5159.5 (20%)     median: 5159.5 (20%)     max: 6985 Points
Cinebench R11.5 OpenGL 64Bit +
Cinebench R10 Shading 32Bit +
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

XCOM 2

XCOM 2

2016
low 1280x720
9.8  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Star Wars Battlefront
low 1024x768
19.2  fps    + Compare
med. 1366x768
11.5  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
World of Warships
low 1366x768
37.7  fps    + Compare
med. 1366x768
24.8  fps    + Compare
» With all tested laptops playable in detail settings low.
Metal Gear Solid V
low 1024x768
30.7  fps    + Compare
med. 1366x768
20.5  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
The Witcher 3
low 1024x768
8.8  fps    + Compare
med. 1366x768
5.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Dirt Rally
low 1024x768
67.9  fps    + Compare
med. 1366x768
15.6  fps    + Compare
» With all tested laptops playable in detail settings low.
The Crew

The Crew

2014
low 1280x720
7.8  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Dragon Age: Inquisition
low 1024x768
8.5 18.5 ~ 14 fps    + Compare
med. 1366x768
5.7 11.8 ~ 9 fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Far Cry 4

Far Cry 4

2014
low 1024x768
6.1  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
F1 2014

F1 2014

2014
low 1024x768
16  fps    + Compare
med. 1366x768
12  fps    + Compare
high 1920x1080
12  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
The Evil Within
low 1024x768
6.6  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Ryse: Son of Rome
low 1024x768
6.2  fps    + Compare
med. 1366x768
4.2  fps    + Compare
» The benchmarks indicate that the game is not playable in the tested settings.