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NVIDIA Quadro M3000M

NVIDIA Quadro M3000M

The Nvidia Quadro M3000M is a high-end, DirectX 12 (FL_12_1) and OpenGL 4.5-compatible graphics card for mobile workstations. It is a Maxwell-based GPU built on the GM204 chip with 1024 of the 1536 shader cores activated and is manufactured in 28 nm at TSMC. Therefore, the GPU is similar to the consumer Nvidia GeForce GTX 965M. The Quadro M3000M is built for the Intel Skylake generation and is a successor to the Quadro K3100M (Kepler-based). The M3000M usually comes with 4 GB GDDR5 VRAM clocked at 1250 MHz (5000 MHz effective, 160 GB/s opposed to 102.4 GB/s of the K5100M). 

The Quadro series offers certified drivers that are optimized for stability and performance in professional applications like CAD or DCC. OpenGL performance, for example, should be significantly better compared to GeForce graphics cards of similar specifications.

Performance

As the exact clock speed of the M3000M is still not known, we can only speculate on the performance of the card. However, it is the mid-range model of the mobile Quadro line in 2015 and based on the same chip as the GeForce GTX 965M. Therefore, it should be clearly faster than the old Quadro K3100M.

Using CUDA (Compute Capability 5.2) or OpenCL 1.2, the cores of the Quadro M3000M can be used for general calculations.

Power Consumption

The power consumption of the Quadro M3000M is rated at the same TGP of 75 Watt as the K3100M (including the board and memory components). Therefore, the card is suited for large notebooks with 17-inch displays or greater and 25 Watt less than the M4000M and M5000M.

ManufacturerNVIDIA
Quadro M Series
Quadro M5500 2048 @ 1139 - 1140 (Boost) MHz256 Bit @ 6606 MHz
Quadro M5000M 1536 @ 962 - 1051 (Boost) MHz256 Bit @ 5000 MHz
Quadro M4000M 1280 @ 975 - 1013 (Boost) MHz256 Bit @ 5012 MHz
Quadro M3000M 1024 @ 1050 MHz256 Bit @ 5000 MHz
Quadro M2200 1024 @ 694 - 1038 (Boost) MHz128 Bit @ 5508 MHz
Quadro M1200 640 @ 991 - 1150 (Boost) MHz128 Bit @ 5000 MHz
Quadro M2000M 640 @ 1038 - 1197 (Boost) MHz128 Bit @ 5000 MHz
Quadro M1000M 512 @ 993 - 1072 (Boost) MHz128 Bit @ 5000 MHz
Quadro M620 512 128 Bit @ 5000 MHz
Quadro M520 384 @ 756 - 1019 (Boost) MHz64 Bit
Quadro M600M 384 @ 837 - 876 (Boost) MHz128 Bit @ 5012 MHz
Quadro M500M 384 @ 1029 - 1124 (Boost) MHz64 Bit @ 4004 MHz
ArchitectureMaxwell
Pipelines1024 - unified
Core Speed *1050 MHz
Memory Speed *5000 MHz
Memory Bus Width256 Bit
Memory TypeGDDR5
Max. Amount of Memory4096 MB
Shared Memoryno
DirectXDirectX 12_1, Shader 5.0
Power Consumption75 Watt
Transistors5200 Million
technology28 nm
FeaturesOptimus, PhysX, 3D Vision Pro, nView, Optimus
Notebook Sizelarge
Date of Announcement02.10.2015
Link to Manufacturer Pagehttp://www.nvidia.com/object/quadro-for-...
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.

Benchmarks

Unigine Valley 1.0 - Extreme HD DirectX 1920x1080
0%
100%
min: 37.8     avg: 38.2 (26%)     median: 38.2 (26%)     max: 38.5 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
0%
100%
min: 42.63     avg: 42.6 (19%)     median: 42.6 (19%)     max: 42.63 fps
Cinebench R15
Ref. Match 64Bit +
OpenGL 64Bit +
3DMark - Fire Strike Graphics 1920x1080
0%
100%
min: 6415     avg: 6536.5 (17%)     median: 6536.5 (17%)     max: 6658 Points
3DMark - Fire Strike Score 1920x1080
0%
100%
min: 5835     avg: 5971.5 (26%)     median: 5971.5 (26%)     max: 6108 Points
3DMark - Cloud Gate Standard Graphics 1280x720
0%
100%
min: 38539     avg: 44602.5 (27%)     median: 44602.5 (27%)     max: 50666 Points
3DMark - Ice Storm Standard Graphics 1280x720
0%
100%
min: 42957     avg: 84309.5 (11%)     median: 84309.5 (11%)     max: 125662 Points
Unigine Heaven 3.0 - OpenGL, Normal Tessellation, High Shaders 1920x1080
0%
100%
min: 43.4     avg: 59.8 (54%)     median: 59.8 (54%)     max: 76.2 fps
Unigine Heaven 3.0 - DX 11, Normal Tessellation, High Shaders 1920x1080
0%
100%
min: 79.3     avg: 80 (30%)     median: 80 (30%)     max: 80.6 fps
3DMark Vantage
P GPU no PhysX 1280x1024 +
P Result 1280x1024 +
3DMark 06 Standard 1280x1024 +
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
0%
100%
min: 112.7     avg: 114.5 (51%)     median: 114.5 (51%)     max: 116.2 fps
SPECviewperf 12
Solidworks (sw-03) 1900x1060 +
Siemens NX (snx-02) 1900x1060 +
Showcase (showcase-01) 1900x1060 +
Medical (medical-01) 1900x1060 +
Maya (maya-04) 1900x1060 +
Energy (energy-01) 1900x1060 +
Creo (creo-01) 1900x1060 +
Catia (catia-04) 1900x1060 +
SPECviewperf 11
Siemens NX 1920x1080 +
Tcvis 1920x1080 +
SolidWorks 1920x1080 +
Pro/ENGINEER 1920x1080 +
Maya 1920x1080 +
Lightwave 1920x1080 +
Ensight 1920x1080 +
Catia 1920x1080 +
Cinebench R11.5 OpenGL 64Bit +
Cinebench R10 Shading 32Bit +
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

Rise of the Tomb Raider
low 1024x768
114.9  fps    + Compare
med. 1366x768
69.9  fps    + Compare
high 1920x1080
40.2  fps    + Compare
ultra 1920x1080
33.4  fps    + Compare
» With all tested laptops playable in detail settings high.
Rainbow Six Siege
med. 1366x768
146.8  fps    + Compare
high 1920x1080
76.8  fps    + Compare
ultra 1920x1080
54.5  fps    + Compare
3840x2160
23.8  fps    + Compare
» With all tested laptops playable in detail settings ultra.