NVIDIA GeForce 8800M GTX SLI

Two Nvidia GeForce 8800M GTX are combined by SLI with the purpose to offer the fastest graphic performance for laptops. Further, DirectX 10 games should run fluently with high details in hign resolutions. Nonetheless, not every game supports SLI sufficiently. Therefore, only an increase of 0-40% is possible (games only up to 10%), compared with one single card.
A particular feature of GeForce 8800M GTX SLI are the "Unified Shaders". There don't exist dedicated Pixel- and Vertex shaders but 2x96 so called Stream Processors make the graphic work (which hence was done by the Pixel and Vertex Shaders). Furthermore, the Shader units are higher clocked than the Chip (1250 MHz versus 800 MHz).
The performance of the 8800M GTX SLI is much better than two 8700M GT SLI and replace the GeForce 7950 GTX SLI at the top of the graphic card list. Current games should run fluently with the high details. For the first time, it should also be possible to play DirectX 10 games with high details.
The current consumption and created heat is much higher than with the 8700M GT and therefore the chip will be implemented only in big and heavy laptops (as the predecessor 7950 GTX). At moment, a rumour tells 2x35 Watt TDP.
| Manufacturer | NVIDIA |
| Series | GeForce 8000M |
| Codename | NB8E |
| Pipelines | 192 - unified |
| Core Speed * | 500 MHz |
| Shader Speed * | 1250 MHz |
| Memory Speed * | 800 MHz |
| Memory Bus Width | 256 Bit |
| Memory Type | GDDR3 |
| Max. Amount of Memory | 512 MB |
| Shared Memory | no |
| DirectX | DirectX 10, Shader 4.0 |
| Current Consumption | 130 Watt |
| Transistors | 1508 Million |
| technology | 65 nm |
| Features | 1250 MHz Shader frequence, probably: PureVideo Technology (H.264, VC-1, MPEG2, WMV9 Decoder acceleration), HDCP-capable, PowerMizer 7.0 energy management (dynamic switching between performance and energy saving), HDR (High Dynamic-Range Lighting), designed for Windows Vista, Dual-Link DVI-D exits for resolutions of TFT up to 2560x1600, PCI-E 16x, OpenGL 2.1, Gigathread technology |
| Notebook Size | large |
| Date of Announcement | 19.11.2007 |
| Information | 2 graphic cards combined by SLI |
| Link to Manufacturer Page | http://www.nvidia.com/object/geforce_880... |
benchmarks
3DMark 2001: - Standard 1024x768
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min: 30794, avg: 33318, max: 35940 Points ... More Details
3DMark 03: - Standard 1024x768
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min: 45520, avg: 46802, max: 47645 Points ... More Details
3DMark 05: - Standard 1024x768
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min: 15615, avg: 16942, max: 18845 Points ... More Details
3DMark 06:
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min: 10824, avg: 12184, max: 13500 Points ... More Details
F.E.A.R.: - GPU min, CPU min 640x480
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min: 117, avg: 352, max: 586 fps ... More Details
F.E.A.R.: - GPU medium, CPU medium 800x600
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min: 84, avg: 208, max: 332 fps ... More Details
F.E.A.R.: - GPU: max, CPU: max 1024x768
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min: 76, avg: 139, max: 201 fps ... More Details
Doom 3: - Low 640x480
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min: 125.2, avg: 142, max: 160.6 fps ... More Details
Doom 3: - Medium 800x600
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min: 125.1, avg: 142, max: 161.8 fps ... More Details
Doom 3: - High 800x600
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min: 121.5, avg: 140, max: 160.1 fps ... More Details
Doom 3: - Ultra 1024x768
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min: 116.3, avg: 138, max: 161.1 fps ... More Details
Based on 31 benchmarks
| 3DMark 05in comparison | ||
| Intel Graphics Media Accelerator (GMA) 900 (min) | 234 | |
| ... | ||
| NVIDIA GeForce 8700M GT SLI | 14111 | |
| NVIDIA GeForce 9800M GT | 14869 | |
| NVIDIA GeForce 8800M GTX | 14952 | |
| NVIDIA GeForce 8800M GTX SLI | 16942 | |
| NVIDIA GeForce 9800M GTX | 18209 | |
| ATI Mobility Radeon HD 3870 X2 | 20115 | |
| ... | ||
| ATI Mobility Radeon HD 3870 X2 (max) | 20115 | |
Gaming Performance
The following Benchmarks are from our Dell XPS M1730 review. The notebook was equiped with a T7700, PhysX card, and 4 GB RAM.
Call of Duty 4: 1920x1200, high: 88 fps -> fully playable
Company of Heroes 1.7: 1024x768, high: 30 fps -> playable
World in Conflict: 1024x768, very high DX10: 25 fps (Benchmark) -> playable (with some stuttering)
Crysis: 1280x800, high: playable with stuttering (1024x768, high DX10: 35 fps)
Unreal Tournament 3: 1920x1200, max: 50 fps -> fully playable
Quake 4: 1920x1200, ultra: 60 fps -> fully playable
Age of Empires 3 - Asian Dynasties: 1920x1200, max (außer Footprints): 20-50 fps -> playable (sometimes the framerate broke down to 0)
Supreme Commander: 1024x768, high (Benchmark): 30 fps -> playable (smaller maps are playable with higher resolutions)
F.E.A.R.: 1600x1200, max (inkl AA): 56 fps -> fully playable
Doom 3: 1024x768, utra: 122 fps -> fully playable (in highest resolution)
Notebook reviews with NVIDIA GeForce 8800M GTX SLI graphics card
Alienware Area-51 m17x (Intel Core 2 Duo T9500, 17.1")
» Test Alienware Area-51 m17x Notebook - Review
» Alienware Area-51 m17x - External Review
Dell XPS M1730 (Intel Core 2 Duo T7700, 17")
» Review Dell XPS M1730 with 8800M GTX SLI - Review
