NVIDIA GeForce 8800M GTX SLI

NVIDIA GeForce 8800M GTX SLI

Two Nvidia GeForce 8800M GTX are combined by SLI with the purpose to offer the fastest graphic performance for laptops (of the 8000M series). Further, DirectX 10 games should run fluently with high details in hign resolutions. Nonetheless, not every game supports SLI sufficiently. Therefore, only an increase of 0-40% is possible (games only up to 10%), compared with one single card. The performance should still be similar to a 9800M GT SLI combination.

A particular feature of the GeForce 8800M GTX SLI are the "Unified Shaders". There don't exist dedicated Pixel- and Vertex shaders but 2x96 so called Stream Processors make the graphic work (which hence was done by the Pixel and Vertex Shaders). Furthermore, the Shader units are higher clocked than the Chip (1250 MHz versus 800 MHz).

The performance of the 8800M GTX SLI is much better than two 8700M GT SLI and replace the GeForce 7950 GTX SLI at the top of the graphic card list. Current games should run fluently with the high details. For the first time, it should also be possible to play DirectX 10 games with high details.

The current consumption and created heat is much higher than with the 8700M GT and therefore the chip will be implemented only in big and heavy laptops (as the predecessor 7950 GTX). At moment, a rumour tells 2x35 Watt TDP.

ManufacturerNVIDIA
GeForce 8800M Series

GeForce 8800M GTX SLI 192@500MHz

GeForce 8800M GTX 96@500MHz

GeForce 8800M GTS 64@500MHz

CodenameNB8E-GTX
Pipelines192 - unified
Core Speed *500 MHz
Shader Speed *1250 MHz
Memory Speed *800 MHz
Memory Bus Width256 Bit
Memory TypeGDDR3
Max. Amount of Memory512 MB
Shared Memoryno
DirectXDirectX 10, Shader 4.0
Current Consumption130 Watt
Transistors1508 Million
technology65 nm
Features1250 MHz Shader frequence, probably: PureVideo Technology (H.264, VC-1, MPEG2, WMV9 Decoder acceleration), HDCP-capable, PowerMizer 7.0 energy  management (dynamic switching between performance and energy saving), HDR (High Dynamic-Range Lighting), designed for Windows Vista, Dual-Link DVI-D exits for resolutions of TFT up to 2560x1600, PCI-E 16x, OpenGL 2.1, Gigathread technology
Notebook Sizelarge
Date of Announcement19.11.2007
Information2 graphic cards combined by SLI
Link to Manufacturer Pagehttp://www.nvidia.com/object/geforce_880...
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.

Benchmarks

3DMark 2001SE - Standard 1024x768
0% 100%
min: 30794     avg: 33318.3 (54%)     max: 35940 Points
3DMark 03 - Standard 1024x768
0% 100%
min: 45520     avg: 46802 (44%)     max: 47645 Points
3DMark 05 - Standard 1024x768
0% 100%
min: 15615     avg: 16941.7 (52%)     max: 18845 Points
3DMark 06
0% 100%
min: 10824     avg: 12184 (47%)     max: 13500 Points
Windows Vista Experience Index - GPU
0% 100%
min: 5.9     avg: 5.9 (87%)     max: 5.9 Points
Windows Vista Experience Index - GPU Games
0% 100%
min: 5.8     avg: 5.8 (85%)     max: 5.8 Points
Cinebench R10 - Shading 32Bit
0% 100%
min: 4653     avg: 4925 (45%)     max: 5197 Points
3DMark Vantage - P Result no PhysX 1280x1024
0% 100%
min: 6326     avg: 6326 (21%)     max: 6326 Points
3DMark Vantage - P GPU no PhysX 1280x1024
0% 100%
min: 5995     avg: 5995 (18%)     max: 5995 Points
...
Radeon HD 5670 -11%
GeForce 8800M GTX SLI
Radeon HD 4850 24%
GeForce GTS 450 43%
...
GeForce GTX 590 427%
0%
100%
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

Crysis - GPU Benchmark
Crysis - GPU Benchmark (2007)
low:
95.6 113.2 ~ 104 fps      Compare
med.:
58.7 68.7 ~ 64 fps      Compare
high:
36.5 46.9 55.1 ~ 46 fps      Compare
» With all tested laptops playable in detail settings high.
Crysis - CPU Benchmark
Crysis - CPU Benchmark (2007)
low:
114.7 134.7 ~ 125 fps      Compare
med.:
49 58.1 ~ 54 fps      Compare
high:
34.8 37.7 45.5 ~ 39 fps      Compare
» With most tested laptops playable in detail settings high.
World in Conflict - Benchmark
World in Conflict - Benchmark (2007)
med.:
56 72 ~ 64 fps      Compare
high:
33 44 ~ 39 fps      Compare
» With most tested laptops playable in detail settings high.
Command and Conquer III (2007): Not playable with a weaker graphics card. - more...
Call of Juarez Benchmark
Call of Juarez Benchmark (2006)
high:
40  fps      Compare
» With all tested laptops playable in detail settings high.
The Elder Scrolls IV - Oblivion
The Elder Scrolls IV - Oblivion (2006)
high:
60  fps      Compare
» With all tested laptops playable in detail settings high.
Half Life 2 - Lost Coast Benchmark (2005): Playable with a weaker graphics card in detail settings high. - more...
F.E.A.R.
F.E.A.R. (2005)
low:
117 586 ~ 352 fps      Compare
med.:
84 332 ~ 208 fps      Compare
high:
76 201 ~ 139 fps      Compare
» With all tested laptops playable in detail settings high.
World of Warcraft (2005): Playable with a weaker graphics card in detail settings high. - more...
Doom 3
Doom 3 (2004)
low:
125.2 141 160.6 ~ 142 fps      Compare
med.:
125.1 139.3 161.8 ~ 142 fps      Compare
high:
121.5 137.8 160.1 ~ 140 fps      Compare
ultra:
116.3 136.9 161.1 ~ 138 fps      Compare
» With all tested laptops playable in detail settings ultra.
Quake 3 Arena - Timedemo (1999): Playable with a weaker graphics card in detail settings high. - more...

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

Gaming Performance

The following Benchmarks are from our Dell XPS M1730 review. The notebook was equiped with a T7700, PhysX card, and 4 GB RAM.

Call of Duty 4: 1920x1200, high: 88 fps -> fully playable
Company of Heroes 1.7: 1024x768, high: 30 fps -> playable
World in Conflict: 1024x768, very high DX10: 25 fps (Benchmark) -> playable (with some stuttering)
Crysis: 1280x800, high: playable with stuttering (1024x768, high DX10: 35 fps)
Unreal Tournament 3: 1920x1200, max: 50 fps -> fully playable
Quake 4: 1920x1200, ultra: 60 fps -> fully playable
Age of Empires 3 - Asian Dynasties: 1920x1200, max (außer Footprints): 20-50 fps -> playable (sometimes the framerate broke down to 0)
Supreme Commander: 1024x768, high (Benchmark): 30 fps -> playable (smaller maps are playable with higher resolutions)
F.E.A.R.
: 1600x1200, max (inkl AA): 56 fps -> fully playable
Doom 3: 1024x768, utra: 122 fps -> fully playable (in highest resolution)

Notebook reviews with NVIDIA GeForce 8800M GTX SLI graphics card

Alienware Area-51 m17x (Intel Core 2 Duo T9500, 17.1")
» Test Alienware Area-51 m17x Notebook - Review
» Alienware Area-51 m17x - External Review

Dell XPS M1730 (Intel Core 2 Duo T7700, 17")
» Review Dell XPS M1730 with 8800M GTX SLI - Review

» Comparison of GPUs
Detailled list of all laptop GPUs with a short description. Classified and sorted by performance.

» Benchmark List
Sortable and restrainable list of all GPUs with benchmarks (e.g. 3DMarks).

» Notebook Gaming List
Which game can be played with my graphics card.

Class 1
GeForce GTX 590
GeForce GTX 580
Radeon HD 6970
GeForce GTX 570
GeForce GTX 480
GeForce GTX 560 Ti
Radeon HD 6870
GeForce GTX 470
Radeon HD 5850
GeForce GTX 460 768MB
Radeon HD 6790
Radeon HD 5770
GeForce GTX 550 Ti
GeForce GTS 450
Radeon HD 4850
Radeon HD 5670
Class 2
GeForce GT 240
GeForce GT 430
7590M *
Radeon HD 5570
Radeon HD 6550D *
GeForce GT 220
Radeon HD 6450 GDDR5
Class 3
Radeon HD 4350
GeForce G 107M *
Chrome9HD *
Class 4
Class 5
Class 6
SGX543MP2 *
Mali-400 MP *
PowerVR SGX540 *
PowerVR SGX535
unknown *

* Approximate position of the graphics adapter

> Notebook / Laptop Reviews and News > FAQ / Tips / Technics > Comparison of Laptop Graphics Cards > NVIDIA GeForce 8800M GTX SLI
Author: Klaus Hinum (Update: 2012-01-25)