NVIDIA GeForce 8800M GTX SLI

NVIDIA GeForce 8800M GTX SLI

Two Nvidia GeForce 8800M GTX cards are combined in SLI. With this setup, users should be able to play DirectX 10 PC games on high detail settings and resolutions. Nonetheless, not every game supports SLI efficiently. As a result, only an increase of 0-40% is obtainable over a single 8800M GTX, depending on the application and driver support. Overall performance should still be similar to a 9800M GT SLI combination.

A particular feature of the GeForce 8800M GTX SLI is Unified Shaders. Dedicated pixel and vertex shaders have been replaced with 2x96 Stream Processors, which have now taken over much of the graphics rendering work. The Shader units are also clocked higher than the core chip itself (1250 MHz versus 800 MHz).

The performance of an 8800M GTX in SLI is much better than an 8700M GT in SLI and even the GeForce 7950 GTX in SLI.

The current consumption (about 2x35 Watt TDP) and created heat of dual 8800M GTX cards are much higher compared to the 8700M GT in SLI. This reserves the 8800M GTX SLI setup for larger laptops with more powerful (and possibly louder) cooling solutions.

ManufacturerNVIDIA
GeForce 8800M Series
GeForce 8800M GTX SLI 192 @ 500MHz256 Bit @ 800MHz

GeForce 8800M GTX

96 @ 500MHz256 Bit @ 800MHz

GeForce 8800M GTS

64 @ 500MHz256 Bit @ 800MHz
CodenameNB8E-GTX
ArchitectureG9x
Pipelines192 - unified
Core Speed *500 MHz
Shader Speed *1250 MHz
Memory Speed *800 MHz
Memory Bus Width256 Bit
Memory TypeGDDR3
Max. Amount of Memory512 MB
Shared Memoryno
DirectXDirectX 10, Shader 4.0
Power Consumption130 Watt
Transistors1508 Million
technology65 nm
Features1250 MHz Shader frequence, probably: PureVideo Technology (H.264, VC-1, MPEG2, WMV9 Decoder acceleration), HDCP-capable, PowerMizer 7.0 energy  management (dynamic switching between performance and energy saving), HDR (High Dynamic-Range Lighting), designed for Windows Vista, Dual-Link DVI-D exits for resolutions of TFT up to 2560x1600, PCI-E 16x, OpenGL 2.1, Gigathread technology
Notebook Sizelarge
Date of Announcement19.11.2007
Information2 graphic cards combined by SLI
Link to Manufacturer Pagehttp://www.nvidia.com/object/geforce_880...
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.

Benchmarks

3DMark Vantage - P GPU no PhysX 1280x1024
0% 100%
min: 5995      avg: 5995 (13%)     median: 5995 (13%)     max: 5995 Points
3DMark Vantage - P Result no PhysX 1280x1024
0% 100%
min: 6326      avg: 6326 (16%)     median: 6326 (16%)     max: 6326 Points
3DMark 06
0% 100%
min: 10824      avg: 12184 (41%)     median: 12206 (41%)     max: 13500 Points
3DMark 05 - Standard 1024x768
0% 100%
min: 15615      avg: 16941.7 (46%)     median: 16365 (44%)     max: 18845 Points
3DMark 03 - Standard 1024x768
0% 100%
min: 45520      avg: 46802 (31%)     median: 47241 (31%)     max: 47645 Points
3DMark 2001SE - Standard 1024x768
0% 100%
min: 30794      avg: 33318.3 (54%)     median: 33221 (54%)     max: 35940 Points
Cinebench R10 - Shading 32Bit
0% 100%
min: 4653      avg: 4925 (41%)     median: 4925 (41%)     max: 5197 Points
Windows Vista Experience Index - GPU
0% 100%
min: 5.9      avg: 5.9 (87%)     median: 5.9 (87%)     max: 5.9 Points
Windows Vista Experience Index - GPU Games
0% 100%
min: 5.8      avg: 5.8 (85%)     median: 5.8 (85%)     max: 5.8 Points
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
95.6 113.2 ~ 104 fps      Compare
med. 1024x768
58.7 68.7 ~ 64 fps      Compare
high 1024x768
36.5 46.9 55.1 ~ 46 fps      Compare
» With all tested laptops playable in detail settings high.
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
114.7 134.7 ~ 125 fps      Compare
med. 1024x768
49 58.1 ~ 54 fps      Compare
high 1024x768
34.8 37.7 45.5 ~ 39 fps      Compare
» With most tested laptops playable in detail settings high.
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
med. 1024x768
56 72 ~ 64 fps      Compare
high 1024x768
33 44 ~ 39 fps      Compare
» With most tested laptops playable in detail settings high.
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
40  fps      Compare
» With all tested laptops playable in detail settings high.
The Elder Scrolls IV - Oblivion

The Elder Scrolls IV - Oblivion

2006
high 1280x800
60  fps      Compare
» With all tested laptops playable in detail settings high.
F.E.A.R.

F.E.A.R.

2005
low 640x480
117 586 ~ 352 fps      Compare
med. 800x600
84 332 ~ 208 fps      Compare
high 1024x768
76 201 ~ 139 fps      Compare
» With all tested laptops playable in detail settings high.
Doom 3

Doom 3

2004
low 640x480
125.2 141 160.6 ~ 142 fps      Compare
med. 640x480
125.1 139.3 161.8 ~ 142 fps      Compare
high 800x600
121.5 137.8 160.1 ~ 140 fps      Compare
ultra 1024x768
116.3 136.9 161.1 ~ 138 fps      Compare
» With all tested laptops playable in detail settings ultra.

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

Gaming Performance

The following Benchmarks are from our Dell XPS M1730 review. The notebook was equiped with a T7700, PhysX card, and 4 GB RAM.

Call of Duty 4: 1920x1200, high: 88 fps -> fully playable
Company of Heroes 1.7: 1024x768, high: 30 fps -> playable
World in Conflict: 1024x768, very high DX10: 25 fps (Benchmark) -> playable (with some stuttering)
Crysis: 1280x800, high: playable with stuttering (1024x768, high DX10: 35 fps)
Unreal Tournament 3: 1920x1200, max: 50 fps -> fully playable
Quake 4: 1920x1200, ultra: 60 fps -> fully playable
Age of Empires 3 - Asian Dynasties: 1920x1200, max (außer Footprints): 20-50 fps -> playable (sometimes the framerate broke down to 0)
Supreme Commander: 1024x768, high (Benchmark): 30 fps -> playable (smaller maps are playable with higher resolutions)
F.E.A.R.
: 1600x1200, max (inkl AA): 56 fps -> fully playable
Doom 3: 1024x768, utra: 122 fps -> fully playable (in highest resolution)

Notebook reviews with NVIDIA GeForce 8800M GTX SLI graphics card

Alienware Area-51 m17x: Intel Core 2 Duo T9500, 17.1", 5 kg
  Review » Test Alienware Area-51 m17x Notebook

Dell XPS M1730: Intel Core 2 Duo T7700, 17", 4.8 kg
  Review » Review Dell XPS M1730 with 8800M GTX SLI

Alienware Area-51 m17x: Intel Core 2 Duo T9500, 17.1", 5 kg
  External Review » Alienware Area-51 m17x

» Comparison of GPUs
Detailled list of all laptop GPUs with a short description. Classified and sorted by performance.

» Benchmark List
Sortable and restrainable list of all GPUs with benchmarks (e.g. 3DMarks).

» Notebook Gaming List
Which game can be played with my graphics card.

Class 1
GeForce GTX 590
GeForce GTX 760
GeForce GTX 580
Radeon HD 6970
GeForce GTX 750 Ti
GeForce GTX 570
GeForce GTX 560 Ti
Radeon HD 6870
Radeon HD 5850
Radeon HD 7770
Radeon HD 7770
GeForce GTX 460 768MB
Radeon HD 6790
Radeon HD 5770
GeForce GTX 550 Ti
Class 2
GeForce GTS 450
Radeon HD 4850
Class 3
Radeon HD 5670
GeForce GT 240
GeForce GT 430
Radeon HD 5570
GeForce GT 220
Radeon HD 6450 GDDR5
Class 4
Radeon R3 (Mullins/Beema) *
Class 5
Radeon HD 4350
GeForce G 107M *
PowerVR G6400
Chrome9HD *
Class 6
unknown *

* Approximate position of the graphics adapter

> Notebook / Laptop Reviews and News > FAQ / Tips / Technics > Comparison of Laptop Graphics Cards > NVIDIA GeForce 8800M GTX SLI
Author: Klaus Hinum (Update: 2013-01-16)