NVIDIA GeForce 9800M GT SLI

The laptop graphic solution Nvidia GeForce 9800M GT SLI consists of two 9800M GT in SLI comination. Therefore, the performance can be compared with the 8800M GTX SLI. According to the SLI support, the performance is 0-40% better than a single 9800M GT. Micro stutterings can occur like with all SLI combinations.
The Nvidia GeForce 9800M GT is a reduced GTX laptop chip with only 96 shaders (instead of 112 of the GTX chips) and is based on the G92 architecture. Like with the 8800M GTX, the chip is processed in 65nm and is equal according the technical data. The amount of available shaders is doubled due to the use of two 9800M GT cards. The available memory is not doubled because the same content is stored at each single card.
Like all DirectX 10 graphic cards, the GeForce 9800M GT SLI "Unified Shader". There don't exist dedicated pixel- or vertex shaders but 2x96 so called stream processors make the graphic work (which has been done by the pixel- and vertex shaders). Furthermore, all shader units are higher clocked than the chip.
HybridPower allows the switching between onboard graphics (with Nvidia chipset) and dedicated graphic card (9800M GT) in Windows Vista. Therefore, the dedicated graphic card can be disabled, if it is not needed (while Office or internet surfing). So, energy can be saved. Hybrid Power can be switched in Vista (at moment manually by tool, later by driver according to Nvidia). GeforceBoost does not work with the 9800M GT because the connection with the chip set (SLI) would not result in an increase of performance.
The performance increase of the two 9800M GT in SLI mode is between 0% and 40%. For current DirectX 10 games, like Crysis, World in Conflict, Bioshock or Age of Conan, the performance of the graphic card is sufficient.
The phenomenon micro stutterings can occur in all SLI systems. The user sees stutterings despite high frame rates. This is the result of different time delays between two images.
An advantage of the GeForce 9000 series is the integrated PureVideo HD video processor. This helps with the decoding of H.264-, VC-1-, MPEG2- and WMV9 video material in HD quality and therefore reduces the load of the CPU.
The current consumption of up to 130 Watt (consumption of both MXM boards with memory) allows the use of the card only in laptops with an efficient cooling system. Therefore, the 9800M SLI series can only be found in big and heavy laptops. Considerable emissions can be found with load.
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| Manufacturer | NVIDIA |
| Series | GeForce 9000M |
| Codename | NB9E-GT2 |
| Pipelines | 192 - unified |
| Core Speed * | 500 MHz |
| Shader Speed * | 1250 MHz |
| Memory Speed * | 800 MHz |
| Memory Bus Width | 256 Bit |
| Memory Type | GDDR3 |
| Max. Amount of Memory | 512 MB |
| Shared Memory | no
|
| DirectX | DirectX 10, Shader 4.0 |
| Current Consumption | 130 Watt |
| Transistors | 1508 Million |
| technology | 65 nm |
| Features | PureVideo HD, CUDA, PhysX-ready, SLI |
| Notebook Size | large |
| Date of Announcement | 15.07.2008 |
| Information | 2xMXM 3 |
| Link to Manufacturer Page | http://www.nvidia.com/object/geforce_980... |
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.
benchmarks
3DMark 06:
0% 



100%
min: 14000, avg: 14400, max: 14800 Points ... More Details
| (Standard 1280x1024) | Q9550 | 4096 MB | | | 14000 |
| (Standard 1280x1024) | Q9550@3 | 4096 MB | | | 14800 |
3DMark Vantage: - P Result no PhysX 1280x1024
0% 



100%
min: 6120, avg: 6120, max: 6120 Points ... More Details

- Range of benchmark values for this graphics card

- Average benchmark values for this graphics card
Based on 3 benchmarks
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.
Battlefield: Bad Company 2 (2010) - Approximation!
25+ fps (Mobility Radeon HD 4850)
47+ fps (Mobility Radeon HD 4850)
70+ fps (Mobility Radeon HD 4850)
133+ fps (Mobility Radeon HD 4850)
CoD Modern Warfare 2 (2009) - Approximation!
40+ fps (Mobility Radeon HD 4850)
43+ fps (Mobility Radeon HD 5650)
52+ fps (Mobility Radeon HD 5650)
155+ fps (Mobility Radeon HD 5650)
Risen (2009): Playable with a weaker graphics card in detail settings high. -
more...
Risen (2009) - Approximation!
12+ fps (GeForce GT 240M)
37+ fps (Mobility Radeon HD 4850)
41+ fps (GeForce GTX 260M)
51+ fps (GeForce GTX 260M)
Need for Speed Shift (2009) - Approximation!
47+ fps (Mobility Radeon HD 4850)
34+ fps (GeForce GTX 260M)
44+ fps (GeForce GTX 260M)
Colin McRae: DIRT 2 (2009) - Approximation!
14+ fps (Mobility Radeon HD 5650)
22+ fps (Mobility Radeon HD 5650)
42+ fps (Mobility Radeon HD 5650)
52+ fps (Mobility Radeon HD 4670)
Anno 1404 (2009): Playable with a weaker graphics card in detail settings ultra. -
more...
Anno 1404 (2009) - Approximation!
42+ fps (Mobility Radeon HD 4850)
129+ fps (GeForce GTX 260M)
Sims 3 (2009): Playable with a weaker graphics card in detail settings high. -
more...
Sims 3 (2009) - Approximation!
98+ fps (Mobility Radeon HD 4850)
174+ fps (Mobility Radeon HD 4850)
251+ fps (Mobility Radeon HD 4850)
F.E.A.R. 2 (2009): Playable with a weaker graphics card in detail settings high. -
more...
F.E.A.R. 2 (2009) - Approximation!
9+ fps (GeForce G 210M)
86+ fps (Mobility Radeon HD 4850)
119+ fps (Mobility Radeon HD 4850)
194+ fps (Mobility Radeon HD 4850)
GTA IV - Grand Theft Auto (2008) - Approximation!
19+ fps (Quadro FX 3700M)
40+ fps (Quadro FX 3700M)
56+ fps (Quadro FX 3700M)
Left 4 Dead (2008): Playable with a weaker graphics card in detail settings high. -
more...
Left 4 Dead (2008) - Approximation!
115+ fps (Mobility Radeon HD 4850)
121+ fps (GeForce GTX 260M)
Far Cry 2 (2008): Playable with a weaker graphics card in detail settings high. -
more...
Far Cry 2 (2008) - Approximation!
48+ fps (Mobility Radeon HD 4850)
78+ fps (Mobility Radeon HD 4850)
Crysis Warhead (2008) - Approximation!
16+ fps (Mobility Radeon HD 4850)
50+ fps (Mobility Radeon HD 4850)
Racedriver: GRID (2008) - Approximation!
62+ fps (Mobility Radeon HD 4850)
68+ fps (Mobility Radeon HD 4850)
108+ fps (Mobility Radeon HD 4850)
Trackmania Nations Forever (2008) - Approximation!
62+ fps (Mobility Radeon HD 4850)
68+ fps (Mobility Radeon HD 4850)
108+ fps (Mobility Radeon HD 4850)
Call of Duty 4 - Modern Warfare (2007) - Approximation!
66+ fps (Mobility Radeon HD 4850)
100+ fps (Mobility Radeon HD 4850)
165+ fps (Mobility Radeon HD 4850)
Supreme Commander - FA Bench (2007) - Approximation!
45+ fps (Quadro FX 3700M)
39+ fps (Quadro FX 3700M)
48+ fps (Mobility Radeon HD 4670)
Crysis - CPU Benchmark (2007) - Approximation!
46+ fps (GeForce 9800M GTS SLI)
37+ fps (Mobility Radeon HD 3870 X2)
84+ fps (Mobility Radeon HD 3870 X2)
Crysis - GPU Benchmark (2007)
51 [X] Intel Core 2 Quad (Desktop) Q9550 @3GHz
GeForce 9800M GT SLI
4096MB RAM
fps
» With all tested laptops playable in detail settings high.
World in Conflict - Benchmark (2007) - Approximation!
33+ fps (GeForce 8800M GTX SLI)
64+ fps (GeForce 8800M GTX SLI)
89+ fps (GeForce G 210M)
Command and Conquer III (2007) - Approximation!
30+ fps (GeForce 8700M GT)
Call of Juarez Benchmark (2006) - Approximation!
66+ fps (Mobility Radeon HD 3870 X2)
The Elder Scrolls IV - Oblivion (2006) - Approximation!
60+ fps (Mobility Radeon HD 3870 X2)
Half Life 2 - Lost Coast Benchmark (2005) - Approximation!
158+ fps (GeForce GTX 260M)
F.E.A.R. (2005): Playable with a weaker graphics card in detail settings high. -
more...
F.E.A.R. (2005) - Approximation!
139+ fps (GeForce 8800M GTX SLI)
208+ fps (GeForce 8800M GTX SLI)
352+ fps (GeForce 8800M GTX SLI)
Quake 4 (2005): Playable with a weaker graphics card in detail settings ultra. -
more...
Quake 4 (2005) - Approximation!
62+ fps (GeForce GTX 260M)
115+ fps (GeForce Go 7800 GTX SLI)
116+ fps (GeForce Go 7800 GTX SLI)
116+ fps (GeForce Go 7800 GTX SLI)
World of Warcraft (2005) - Approximation!
43+ fps (Mobility Radeon HD 4850)
190+ fps (Mobility Radeon HD 4850)
176+ fps (Mobility Radeon HD 4650)
Counter-Strike Source (2004) - Approximation!
198+ fps (Mobility Radeon HD 4850)
30+ fps (Graphics Media Accelerator (GMA) X3100)
Doom 3 (2004): Playable with a weaker graphics card in detail settings ultra. -
more...
Doom 3 (2004) - Approximation!
182+ fps (Mobility Radeon HD 3870 X2)
190+ fps (Mobility Radeon HD 3870 X2)
192+ fps (Mobility Radeon HD 3870 X2)
191+ fps (Mobility Radeon HD 3870 X2)
Quake 3 Arena - Timedemo (1999) - Approximation!
579+ fps (Mobility Radeon HD 4850)
For more games that might be playable and a list of all games and graphics cards visit our Gaming List