NVIDIA GeForce G210M

NVIDIA GeForce G210M

The Nividia GeForce G210M or G 210 M is a DirectX 10.1 graphics adapter for notebooks based on the GT218 core. As its predecessor, it features 16 shaders but the clock rates have been greatly increased and also the shaders were improved (different core). Because of the 40nm process (compared to the 55nm process of the G110M) the maximum power consumption stays the same. The later announced GeForce 310M for Arrandale laptops is just a renamed GeForce G210M.

The core of the G210M is internally called GT218 and according to Nvidia based on the current high-end desktop architecture (GTX 200 series). Furthermore, Nvidia has improved the micro-architecture for further power saving and performance increases. Therefore, the performance per shader unit should be slightly improved compared to the previous generation.

As the G 110M / 8400M GT, the G 210M features 16 stream processors that do the work of the former dedicated pixel- and vertex-shaders. The unified shaders of Nvidia are 1-dimensional (AMD has 5-dimensional shaders which leads to the higher number of shaders).

The GeForce G210M also supports CUDA, DirectX Compute and OpenCL to use the shaders for other tasks than rendering images (like encoding videos or mathematical tasks). For these special tasks, the GPU can be noticeably faster than current CPUs. PhysX is not supported by the G210M because of too less shaders (for rendering and PhysX).

The mobile graphics card has a built in video decoder called PureVideo HD with VP4. The Video Processor 4 (VP4) supports the full decoding of H.264, VC-1, and now also MPEG-4 ASP (e.g. DivX or XviD). MPEG-1 still wont be supported, but the decoding of this codec is quite trivial on a CPU.

In conjunction with a chipset from Nvidia with integrated graphics (e.g. 9400M), the G 210M supports Hybrid-SLI (HybridPower and GeForceBoost). HybridPower is a technique to choose between the integrated and dedicated graphics core, if performance or battery runtime is needed. This works only in Windows Vista (and possibly Windows 7). Up to now the user has to use a tool to switch between the GPUs. Later Nvidia wants to switch automatically in the drivers. GeForceBoost uses the integrated graphics core of the Nvidia chipset (e.g. 105M) and the dedicated of the G 210M in SLI mode to achieve better frame rates.

The performance of the entry level G 210M is on a level with the older GeForce 9500M G. Therefore, older or less demanding games should run fluently with medium to high details. Demanding DirectX 10 games, like Crysis, are playable only in low detail settings and low resolutions. Some games like GTA4 or NFS Shift wont even run in the lowest settings fluently. See below for a list of games we tested with the G 210M and the framerate we achieved.

Depending on the the used type of graphics memory (GDDR2, GDDR3 or perhaps even DDR2/DDR3) the performance may differ noticeably.

The power consumption of the mobile graphics card is - like the 110M - 14 Watt (TDP). Furthermore, according to Nvidia, the new improved core does only need half of the power in Idle mode.

ManufacturerNVIDIA
GeForce G 200M Series
GeForce G210M 16 @ 625MHz64 Bit @ 800MHz

GeForce G 205M

16 @ 450MHz? Bit
CodenameN10M-GS
ArchitectureGT2xx
Pipelines16 - unified
Core Speed *625 MHz
Shader Speed *1500 MHz
Memory Speed *800 MHz
Memory Bus Width64 Bit
Memory TypeGDDR2, GDDR3
Max. Amount of Memory512 MB
Shared Memoryno
DirectXDirectX 10.1, Shader 4.1
Power Consumption14 Watt
Transistors260 Million
technology40 nm
FeaturesDirectX Compute Support (Windows 7), CUDA, OpenCL, OpenGL 2.1, HybridPower
Date of Announcement15.06.2009
Information72 Gigaflops
Link to Manufacturer Pagehttp://www.nvidia.com/object/product_gef...
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.

Benchmarks

3DMark (2013) - Ice Storm Standard Graphics 1280x720
0% 100%
min: 24018      avg: 24018 (7%)     median: 24018 (7%)     max: 24018 Points
3DMark (2013) - Cloud Gate Standard Graphics 1280x720
0% 100%
min: 1805      avg: 1805 (2%)     median: 1805 (2%)     max: 1805 Points
3DMark Vantage - P Result no PhysX 1280x1024
0% 100%
min: 1008      avg: 1022.7 (3%)     median: 1021 (3%)     max: 1039 Points
3DMark Vantage - P GPU no PhysX 1280x1024
0% 100%
min: 820      avg: 941.8 (2%)     median: 834.5 (2%)     max: 1278 Points
3DMark 06
0% 100%
min: 3047      avg: 3338.2 (11%)     median: 3418 (12%)     max: 3463 Points
3DMark 05 - Standard 1024x768
0% 100%
min: 6449      avg: 6720 (18%)     median: 6826 (19%)     max: 6855 Points
3DMark 03 - Standard 1024x768
0% 100%
min: 9881      avg: 10294.5 (7%)     median: 10187 (7%)     max: 10923 Points
3DMark 2001SE - Standard 1024x768
0% 100%
min: 17151      avg: 17505 (29%)     median: 17585 (29%)     max: 17779 Points
PCMark Vantage - Gaming Score 1024x768
0% 100%
min: 2222      avg: 2656.3 (10%)     median: 2746 (11%)     max: 2911 Points
SPECviewperf 11 - Catia 1920x1080
0% 100%
min: 2.15      avg: 2.2 (3%)     median: 2.2 (3%)     max: 2.15 fps
SPECviewperf 11 - Ensight 1920x1080
0% 100%
min: 3.25      avg: 3.3 (5%)     median: 3.3 (5%)     max: 3.25 fps
SPECviewperf 11 - Lightwave 1920x1080
0% 100%
min: 5      avg: 5 (6%)     median: 5 (6%)     max: 5 fps
SPECviewperf 11 - Maya 1920x1080
0% 100%
min: 2.68      avg: 2.7 (2%)     median: 2.7 (2%)     max: 2.68 fps
SPECviewperf 11 - Pro/ENGINEER 1920x1080
0% 100%
min: 0.62      avg: 0.6 (3%)     median: 0.6 (3%)     max: 0.62 fps
SPECviewperf 11 - SolidWorks 1920x1080
0% 100%
min: 3.76      avg: 3.8 (6%)     median: 3.8 (6%)     max: 3.76 fps
SPECviewperf 11 - Tcvis 1920x1080
0% 100%
min: 0.66      avg: 0.7 (1%)     median: 0.7 (1%)     max: 0.66 fps
SPECviewperf 11 - Siemens NX 1920x1080
0% 100%
min: 2.5      avg: 2.5 (4%)     median: 2.5 (4%)     max: 2.5 fps
Cinebench R11.5 - OpenGL 64Bit
0% 100%
min: 8.14      avg: 8.2 (7%)     median: 8.1 (7%)     max: 8.24 Points
Cinebench R10 - Shading 32Bit
0% 100%
min: 2284      avg: 2577.5 (22%)     median: 2607.5 (22%)     max: 2811 Points
Windows 7 Experience Index - Graphics
0% 100%
min: 3.9      avg: 4.6 (58%)     median: 4.9 (62%)     max: 4.9 points
Windows 7 Experience Index - Gaming graphics
0% 100%
min: 3.4      avg: 5 (63%)     median: 5.7 (72%)     max: 5.9 points
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailled information on the benchmark results, click on the fps number.

GRID 2
GRID 2 (2013)
low:
30  fps      Compare
med.:
18.3  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
StarCraft II: Heart of the Swarm
low:
78  fps      Compare
med.:
25  fps      Compare
high:
12.4  fps      Compare
» With all tested laptops playable in detail settings low.
Dead Space 3
Dead Space 3 (2013)
low:
47.3  fps      Compare
med.:
18.4  fps      Compare
high:
13.1  fps      Compare
» With all tested laptops playable in detail settings low.
Dishonored
Dishonored (2012)
low:
26.4  fps      Compare
med.:
22  fps      Compare
high:
19.8  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
World of Tanks v8
low:
23  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Fifa 13
Fifa 13 (2012)
low:
92  fps      Compare
med.:
57  fps      Compare
high:
47  fps      Compare
ultra:
26  fps      Compare
» With all tested laptops playable in detail settings high.
Torchlight 2
Torchlight 2 (2012)
low:
41.1  fps      Compare
med.:
34.4  fps      Compare
ultra:
21.1  fps      Compare
» With all tested laptops playable in detail settings low.
Counter-Strike: GO
low:
63  fps      Compare
med.:
43  fps      Compare
high:
29  fps      Compare
ultra:
14  fps      Compare
» With all tested laptops playable in detail settings med..
Dirt Showdown
low:
32  fps      Compare
med.:
20  fps      Compare
high:
10  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Diablo III
Diablo III (2012)
low:
38  fps      Compare
med.:
25  fps      Compare
high:
21  fps      Compare
ultra:
13  fps      Compare
» With all tested laptops playable in detail settings low.
Risen 2: Dark Waters
low:
12.6  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Mass Effect 3
low:
23  fps      Compare
high:
16  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Alan Wake
Alan Wake (2012)
low:
10  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Anno 2070
Anno 2070 (2011)
low:
29  fps      Compare
med.:
12  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
CoD: Modern Warfare 3
low:
57  fps      Compare
med.:
25  fps      Compare
high:
14  fps      Compare
» With all tested laptops playable in detail settings low.
Fifa 12
Fifa 12 (2011)
med.:
49  fps      Compare
high:
33 (!)  fps      Compare
» With all tested laptops playable in detail settings med..
F1 2011
F1 2011 (2011)
low:
21  fps      Compare
med.:
15  fps      Compare
» The benchmarks indicate that the game is not playable in the tested settings.
Deus Ex Human Revolution
low:
36  fps      Compare
» With all tested laptops playable in detail settings low.
Dirt 3
Dirt 3 (2011)
low:
53.4  fps      Compare
med.:
25  fps      Compare
high:
16  fps      Compare
ultra:
12.8  fps      Compare