NVIDIA GeForce G 110M

NVIDIA GeForce G 110M

The Nvidia GeForce G110M is a DirectX 10 capable entry-level graphics adapter for small and thin notebooks.

Compared to the G 105M / 9300M GS, the GeForce G 110M features the double amount of shader cores - 16 versus 8. Therefore, the performance is a bit better. It still stays beyond the 9600M GS which features 32 shaders. Furthermore, it integrates the new VP3 video processor (like the 9300M GS) with more video features and better hd-video decoding support.

In conjunction with the Nvidia 9100M G / 9400M integrated graphics, the G 110M supports Hybrid-SLI (HybridPower and GeForceBoost). HybridPower is a technique to choose between the integrated and dedicated graphics core, if performance or battery runtime is needed. This works only in Windows Vista. Up to now the user has to use a tool to switch between the GPUs. Later Nvidia wants to switch automatically in the drivers. GeForceBoost uses the integrated graphics core of the 9100M G and the dedicated of the G 110M in SLI mode to achieve better frame rates. Currently it is not sure if GeForceBoost is supported (could show no performance).

As the 8400M GT, the 110M G features 16 stream processors that do the work of the former dedicated pixel- and vertex-shaders. The unified shaders of Nvidia are 1-dimensional (AMD has 5-dimensional shaders which leads to the higher number of shaders).

Modern DirectX 10 games will run only in low details and resolutions. Older DirectX 9 games, like HalfLife 2 or Far Cry run fluently in medium to high details.

Compared to desktop graphics cards, the 8500 GS should be similar, altought usually the desktop cards are clocked higher than mobile GPUs (because of heat and current consumption issues).

GeForce G 100M Series
GeForce G 110M 16 @ 400 MHz64 Bit @ 700 MHz
GeForce G 107M 16
GeForce G 105M 8 @ 640 MHz64 Bit @ 700 MHz
GeForce G 103M 8 @ 640 MHz64 Bit @ 500 MHz
GeForce G 102M 16 @ 450 MHz
Pipelines16 - unified
Core Speed *400 MHz
Shader Speed *1000 MHz
Memory Speed *700 MHz
Memory Bus Width64 Bit
Memory TypeGDDR2, GDDR3
Max. Amount of Memory1024 MB
Shared Memoryno
DirectXDirectX 10, Shader 4.0
Power Consumption14 Watt
technology55 nm
FeaturesOpenGL 2.1, GeForce Boost, kein PhysX Support, Unterstützte Auflösungen (wenn vom NB Hersteller unterstützt): HDMI: 1920x1200, DisplayPort: 2560x1600, VGA/LCD: 2048x1536, PCI-E 2.0, 7.1 Sound over HDMI (wenn vom Hersteller unterstützt), 29x29mm Package
Date of Announcement08.01.2009
Link to Manufacturer Page
* The specified clock rates are only guidelines for the manufacturer and can be altered by them.


- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

#0 Did not recreate cache, as it is less than 5 days old +0.001s ... 0.001s

#1 min, max, avg, median took 1.6927719116211E-5s +0.065s ... 0.067s

#2 Before gaming benchmark output +0s ... 0.067s

#3 return log +0.006s ... 0.072s

No reviews found for this graphics card.

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Class 1
GeForce GTX 590
GeForce GTX 580
Radeon HD 6970
GeForce GTX 570
GeForce GTX 560 Ti
Radeon HD 5850
Radeon HD 7770
Radeon HD 7770
GeForce GTX 460 768MB
Radeon HD 6790
Radeon HD 5770
GeForce GTX 550 Ti
Class 2
GeForce GTS 450
Radeon HD 4850
Class 3
Radeon HD 5670
GeForce GT 240
Radeon R6 M255DX
GeForce GT 430
Radeon HD 5570
GeForce GT 220
Mali-T760 MP8
Adreno 430
Radeon HD 6450 GDDR5
Class 4
Mali-T760 MP6
HD Graphics (Cherry Trail) *
Class 5
Radeon HD 4350
GeForce G 107M *
PowerVR GX6250
Chrome9HD *
Mali-T628 MP4
Adreno 405 *
Class 6
Mali-T760 MP2
unknown *

* Approximate position of the graphics adapter

> Notebook / Laptop Reviews and News > Benchmarks / Tech > Comparison of Laptop Graphics Cards > NVIDIA GeForce G 110M
Author: Klaus Hinum (Update: 2013-01-16)