NVIDIA GeForce GT 120M
The Nvidia GeForce GT 120M is a DirectX 10 graphics card for notebooks and technically a slower clocked GeForce 130M GT with a lower current consumption. The performance should be on a level with the older 9600M GT. As the 9600M GT it features the PureVideo HD video processor (VP3) and HybridPower support.
In conjunction with the Nvidia 9100M G integrated graphics, the GT 120M supports Hybrid-SLI (only HybridPower). HybridPower is a technique to choose between the integrated and dedicated graphics core, if performance or battery runtime is needed. This works only in Windows Vista. Up to now the user has to use a tool to switch between the GPUs. Later Nvidia wants to switch automatically in the drivers. GeForceBoost is not supported with this card, as there would be no performance gain.
As the 130M / 9600M GT, the GT 120M features 32 stream processors that do the graphic work of the vertex- and pixel-shaders.
The performance of the GT 120M should be somewhere near the 9600M GT. Therfore, high end games like GTA 4 and Crysis wont run in high settings, but less demanding games (like Lef 4 Dead) should run fluently in high settings.
PhysX is only supported when two GeForce GT 120M are used in SLI mode (one GPU dedicated for PhysX) as the alone 120M is not powerful enough to calculate both graphics and PhysX.
Compared to desktop graphics cards, the GT 120M is similar to the GeForce 9500GT or GT 120 (which also descend from the G96 core). Still the desktop cards should be a bit faster.
| Manufacturer | NVIDIA |
| Series | GeForce GT 100M |
| Codename | N10P-GV1 |
| Pipelines | 32 - unified |
| Core Speed * | |
| Shader Speed * | |
| Memory Speed * | |
| Memory Bus Width | 128 Bit |
| Memory Type | GDDR2, GDDR3 |
| Max. Amount of Memory | |
| Shared Memory | no |
| DirectX | DirectX 10, Shader 4.0 |
| Transistors | 314 Million |
| technology | 55 nm |
| Features | OpenGL 2.1, 7.1 Sound über HDMI (wenn vom Hersteller unterstützt), PCI-E 2.0, 600 MHz Speichertaktung bei GDDR2, 1066 MHz bei GDDR3, PureVideo HD Technologie (VP3), Hybrid SLI mit HybridPower (mit aktuellen nVidia Chipsätzen), PhysX (als zweite Grafikkarte im SLI Verbund), HDMI bis 1920x1200, Displayport theoretisch (wenn vom NB Hersteller unterstützt) bis 2560x1600 |
| Notebook Size | medium sized |
| Date of Announcement | 11.02.2009 |
| Link to Manufacturer Page |
benchmarks
3DMark 2001: - Standard 1024x768
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100%
min: 22385, avg: 22385, max: 22385 Points ... More Details
3DMark 03: - Standard 1024x768
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100%
min: 14290, avg: 14291, max: 14291 Points ... More Details
3DMark 05: - Standard 1024x768
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100%
min: 9472, avg: 9472, max: 9472 Points ... More Details
3DMark 06:
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100%
min: 5200, avg: 5285, max: 5431 Points ... More Details
Cinebench R10: - Shading
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100%
min: 4267, avg: 4267, max: 4267 Points ... More Details
Based on 8 benchmarks
| 3DMark 05 in comparison | ||
| Intel Graphics Media Accelerator (GMA) 500 (min) | 137 | |
| ... | ||
| NVIDIA GeForce 8700M GT | 9102 | |
| NVIDIA GeForce 9650M GS | 9212 | |
| NVIDIA Quadro FX 3500M | 9295 | |
| NVIDIA GeForce GT 120M | 9472 | |
| NVIDIA GeForce 9600M GT | 9592 | |
| NVIDIA GeForce Go 7950 GTX | 9700 | |
| NVIDIA Quadro FX 1600M | 9963 | |
| ... | ||
| NVIDIA GeForce GTX 280M SLI (max) | 19268 | |
Game Benchmarks
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
Gaming Performance
The following benchmarks were conducted on a Asus F50SV-A2 with a GT 120M and a P8600 CPU.
Call of Duty 5: 1366x768, max, 2xAA: 20-25 fps -> barely playable
Left 4 Dead: 1366x768, max, 2xAA: 28-30 fps -> playable
Source: NBR Test
Notebook reviews with NVIDIA GeForce GT 120M graphics card
Asus F50Sv-A2 (Intel Core 2 Duo P8600, 16.0")
» Asus F50Sv-A2 - External Review
