NVIDIA GeForce 9800M GTX

The Nvidia GeForce 9800M GTX is a graphics adapter for laptops and based on the G92 core (as the 8800M GTX but with 112 shader processors). The chip is produced in 65nm and because of the high shader count, the current consumption (75 Watt of the MXM board) is very high and only suited for big laptops with a good cooling solution.
The performance of the chip is noticeable better than the GT / GTS because of the additional shader units (see benchmarks below). Therefore, DirectX 10 games of 2008 should all be playable in high details.
As all cards with DirectX 10 capabilities, the GeForce 9800M GTX renders the 3D images using "Unified Shaders". There don't exist any more dedicated pixel- and vertex shaders but 112 so called stream processors make the graphic work (which has been done by pixel and vertex shaders in former days). Furthermore, the shader units are higher clocked than the chip (1250 MHz).
An advantage of the GeForce 9000 series is the integrated PureVideo HD video processor. It is able to help with the decoding of H.264-, VC-1-, MPEG2- and WMV9 video material in HD quality and eases the CPU.
In conjunction with the Nvidia 9100M G integrated graphics, the 9800M GTX supports Hybrid-SLI (only HybridPower). HybridPower is a technique to choose between the integrated and dedicated graphics core, if performance or battery runtime is needed. This works only in Windows Vista. Up to now the user has to use a tool to switch between the GPUs. Later Nvidia wants to switch automatically in the drivers. GeForceBoost is not supported with this card, as there would be no performance gain to combine the integrated GPU with the 9800M GTX.
Compared to desktop graphics cards, the 9800M GTX should be a bit slower than the GeForce 8800 GT (which has a higher memory clock rate).
| Manufacturer | NVIDIA |
| Series | GeForce 9000M |
| Codename | NB9E-GTX |
| Pipelines | 112 - unified |
| Core Speed * | 500 MHz |
| Shader Speed * | 1250 MHz |
| Memory Speed * | 800 MHz |
| Memory Bus Width | 256 Bit |
| Memory Type | GDDR3 |
| Max. Amount of Memory | 1024 MB |
| Shared Memory | no |
| DirectX | DirectX 10, Shader 4.0 |
| Current Consumption | 75 Watt |
| Transistors | 754 Million |
| technology | 65 nm |
| Features | HybridPower, PureVideo HD, CUDA, PhysX ready |
| Notebook Size | large |
| Date of Announcement | 15.07.2008 |
| Information | MXM 3 |
| Link to Manufacturer Page | http://www.nvidia.com/object/geforce_980... |
benchmarks
3DMark 2001: - Standard 1024x768
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min: 32624, avg: 37419, max: 44174 Points ... More Details
3DMark 03: - Standard 1024x768
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min: 30864, avg: 31959, max: 33411 Points ... More Details
3DMark 05: - Standard 1024x768
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min: 13912, avg: 16638, max: 19197 Points ... More Details
3DMark 06:
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min: 9952, avg: 10292, max: 10833 Points ... More Details
Crysis - CPU Benchmark: - Low 1024x768
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min: 111.5, avg: 119, max: 125.6 fps ... More Details
Crysis - CPU Benchmark: - High 1024x768
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min: 35.8, avg: 37, max: 37.6 fps ... More Details
Cinebench R10: - Shading
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min: 3527, avg: 4657, max: 5954 Points ... More Details
Doom 3: - Low 640x480
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min: 244.1, avg: 244, max: 244.1 fps ... More Details
Doom 3: - Medium 800x600
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min: 240.6, avg: 241, max: 240.6 fps ... More Details
Doom 3: - High 800x600
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min: 249.4, avg: 249, max: 249.4 fps ... More Details
Doom 3: - Ultra 1024x768
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min: 224.2, avg: 224, max: 224.2 fps ... More Details
3DMark Vantage: - P Result 1280x1024
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min: 4545, avg: 4743, max: 4860 Points ... More Details
Based on 31 benchmarks
| 3DMark 05 in comparison | ||
| Intel Graphics Media Accelerator (GMA) 500 (min) | 137 | |
| ... | ||
| NVIDIA Quadro FX 3700M | 15759 | |
| NVIDIA GeForce 9800M GTX SLI | 16101 | |
| NVIDIA GeForce 9800M GTS | 16430 | |
| NVIDIA GeForce 9800M GTX | 16638 | |
| NVIDIA GeForce 8800M GTX SLI | 16942 | |
| NVIDIA GeForce GTX 280M | 18082 | |
| ATI Mobility Radeon HD 3870 X2 | 18693 | |
| ... | ||
| ATI Mobility Radeon HD 4870 X2 (max) | 19550 | |
Gaming Performance
These benchmarks were conducted with high end notebooks (quad-core desktop CPU). Therefore, the performance with slower laptops may decrease.
Crysis: 1280x1024, very high: 22 fps -> not playable (in high playable)
Enemy Territory: Quake Wars: 1600x1200: 80 fps -> fluently playable
Half Life 2 - Episode 2: 1600x1200: 68 fps -> fluently playable
Supreme Commander: 1600x1200: 55 fps -> fluently playable
World in Conflict: 1280x1024: 31 fps -> playable
Notebook reviews with NVIDIA GeForce 9800M GTX graphics card
mySN XMG7 (9800M GTX) (Intel Core 2 Extreme X9100, 17")
» Review mySN XMG7 (Clevo M570TU) Notebook - Review
mySN XMG7 (Intel Core 2 Extreme X9100, 17.1")
» Schenker mySN XMG7 - External Review
Rock Xtreme 780 (Intel Core 2 Extreme QX9300, 17.0")
» Rock Xtreme 780 - External Review
Toshiba Qosmio X305-Q725 (Intel Core 2 Quad Q9000, 17.0")
» Toshiba Qosmio X305-Q725 - External Review
Zepto Hydra A17 (Intel Core 2 Duo P8600, 17.0")
» Zepto Hydra A17 - External Review

