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Intel HD Graphics 5500 vs Intel HD Graphics 3000 vs Intel HD Graphics (Cherry Trail)

Intel HD Graphics 5500

► remove from comparison Intel HD Graphics 5500

The Intel HD Graphics 5500 (GT2) is an integrated Broadwell graphics card revealed in Q1 2015. It can be found in several ULV SoCs (15 W TDP) such as the Core i5-5200U or i7-5600U. While Core i5 and Core i7 chips feature 24 EUs, the Core i3 version offers just 23 EUs. Depending on the specific CPU, the maximum GPU frequency varies between 850 and 950 MHz.

Architecture and Features

Broadwell features a GPU based on the Intel Gen8 architecture, which has been optimized in various aspects compared to the previous Gen7.5 (Haswell). Inter alia, the shader arrays called "subslice" have been reorganized and now offer 8 Execution Units (EUs) each. Three subslices form a "slice" for a total of 24 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor.

The HD Graphics 5500 represents the mid-range version of the Broadwell GPU family and consists of one slice with 24 EUs. Beyond that, there is also a low-end variant (GT1, 12 EUs) as well as higher-end models (GT3/GT3e + eDRAM, 48 EUs).

All Broadwell GPUs support OpenCL 2.0 and DirectX 12 (FL 11_1). The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders. Up to three displays can be connected via DP 1.2/eDP 1.3 (max. 3840 x 2160 @ 60 Hz) or HDMI 1.4a (max. 3840 x 2160 @ 24 Hz). HDMI 2.0, however, is not supported.

Performance

Depending on the specific CPU, the maximum GPU frequency varies between 850 and 950 MHz. Due to the low TDP, however, the average clock in 3D applications will be somewhat lower.

Equipped with fast dual-channel memory, the HD Graphics 5500 outperforms the HD Graphics 4400 (Haswell, 20 EUs) by 20 - 25 percent and also beats the HD Graphics 5000 (Haswell, 40 EUs). However, even a low-end dedicated GeForce 820M ist about 10 - 30 percent faster than the HD 5500. Games as of 2014/2015 will usually run fluently only at (very) low settings.

Power Consumption

Utilizing a new 14 nm process, the Broadwell ULV chips are specified at just 15 W TDP and therefore suited for thin ultrabooks. The TDP is flexible and can be further reduced (7.5 or 10 W), which has a significant impact on performance.

Intel HD Graphics 3000

► remove from comparison Intel HD Graphics 3000

The Intel HD Graphics 3000 (or Intel Graphics Media Accelerator HD 3000, GMA HD 3000, Intel HD Graphics 200) is an integrated graphics card in the Sandy Bridge codenamed processors. The HD Graphics 3000 has no dedicated memory but shares the Level 3 / LLC Cache with the CPU cores and also part of the main memory. Due to TurboBoost, the GPU can be overclocked depending on the current CPU load and power consumption. The base speed and the turbo boost speed of the HD Graphics 3000 depend on the processor:

  • ULV processors Core ix-2xx7 (base 350MHz, Turbo 900-1000MHz)
  • LV processors Core ix-2xx5 (base 500MHz, Turbo 1000MHz)
  • Mainstream and high-end Dual und Quad-Core Core ix-2xx0 (base 650MHz, Turbo 1100-1300MHz)
  • Desktop K processors (base 850, Turbo 1100-1350MHz)

The HD 3000 offers 12 Execution Units (EUs) like the old Intel GMA HD but due to architectural changes each EU is now faster. The slower HD Graphics 2000 uses only 6 Execution Units. The EUs can be accessed using DirectX 10.1,  OpenGL 3.0 and DirectCompute 4.1. OpenCL is not supported (the media SDK only uses the CPU).

Our performance tests with the high clocked mainstream version of the HD Graphics 3000 in quad-core processors showed a performance level on par with older entry level generations from NVIDIA (e.g. GeForce 310M) and AMD (HD 5450). In comparison with AMD's APU models, the HD 3000 can only compete against the C-and E-series, but not the faster Llano and Trinity models. The quality of the Intel drivers has been improved over the years, so most games are flawlessly playable (if the minimum requirements are fullfilled).

We could measure smooth frame rates in games like Dead Space 3, World of Tanks, Fifa 13, Torchlight 2, Counter-Strike: GO reach, Diablo 3, and many older games, though usually only in minimal detail settings. For accurate performance analysis and gaming benchmarks, read our article "Intel HD Graphics 3000" or scroll down in this article.

Altought 2x Antialiasing (AA) is supported, the chip is as fast as when rendering 4x AA. In the Unigine Valley benchmark a i7-2637M for example reached the same score with 2x AA and 4x AA.

In addition to the GPU, the chip also houses some dedicated units for decoding and encoding HD videos. On the IDF Intel demonstrated the encoding of a 3 minute long 1080p video to an iPhone compatible format in 640x360 in only 14s. Another novelty of the Sandy Bridge GPU is the embedded DisplayPort eDP to connect internal Displays.

Due to the integration in the 32nm built CPU, the power consumption of the GPU should be quite low.

Intel HD Graphics (Cherry Trail)

► remove from comparison Intel HD Graphics (Cherry Trail)

The Intel HD Graphics (Cherry Trail) is an integrated graphics card in the Cherry-Trail SoCs (e.g. Atom x7-Z8700). Based on a Broadwell GPU (Intel Gen8) and supports DirectX 11.2. Depending on the SoC offers 12 or 16 EUs.

Atom x7-Z8700: 16 EUs @ 200 - 600 MHz, dual-channel memory
Atom x5-Z8500: 12 EUs @ 200 - 600 MHz, dual-channel memory
Atom x5-Z8300: 12 EUs @ 200 - 500 MHz, single-channel memory

In Windows, gaming is limited to less demanding or quite old games. Using Android, even high end 3D games should run fluently. For example Team Fortress 2 was running on the Surface 3 (x7-Z8700) only in lowest settings and 1280x720 fluently (11 - 69 fps range).

The integrated video decoder is able to display even 4K videos (H.264 tested) fluently.

The Intel HD Graphics GPU in our review sample of the MS Surface 3 (Atom x7-Z8700) only supported DisplayPort 1.1 as it seems, as 4K (3840x2160) with 30 Hz was the maximum Refresh Rate we could achieve (no 60 Hz selectable with the pre-installed drivers).

Intel HD Graphics 5500Intel HD Graphics 3000Intel HD Graphics (Cherry Trail)
HD Graphics Series
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
CodenameBroadwell GT2Sandy BridgeCherry Trail
ArchitectureGen. 8 BroadwellGen. 6 Sandy BridgeGen. 8
Pipelines24 - unified12 - unified16 - unified
Core Speed300 - 950 (Boost) MHz350 - 1350 (Boost) MHz200 - 600 (Boost) MHz
Memory Bus Width64/128 Bit64/128 Bit64/128 Bit
Shared Memoryyesyesyes
APIDirectX 12 (FL 11_1), OpenGL 4.3DirectX 10.1, Shader 4.1, OpenGL 3.0DirectX 12 (FL 11_1), Shader 5.0, OpenGL 4.3
Transistors1.3 Billion
technology14 nm32 nm14 nm
FeaturesQuick Sync
Date of Announcement05.01.2015 01.02.2011 02.03.2015
CPU in HD Graphics 5500GPU Base SpeedGPU Boost / Turbo
Intel Core i7-5600U2 x 2600 MHz, 15 W300 MHz950 MHz
Intel Core i7-5500U2 x 2400 MHz, 15 W300 MHz950 MHz
Intel Core i5-5300U2 x 2300 MHz, 15 W300 MHz900 MHz
min. - max.300 MHz850 - 950 MHz
CPU in HD Graphics 3000GPU Base SpeedGPU Boost / Turbo
Intel Core i7-2700K4 x 3500 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2600K4 x 3400 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2960XM4 x 2700 MHz, 55 W650 MHz1300 MHz
min. - max.300 - 850 MHz850 - 1350 MHz
CPU in HD Graphics (Cherry Trail)GPU Base SpeedGPU Boost / Turbo
Intel Atom x7-Z87004 x 1600 MHz200 MHz600 MHz
Intel Atom x5-Z85004 x 1440 MHz200 MHz600 MHz
Intel Atom x5-Z83504 x 1440 MHz200 MHz500 MHz
min. - max.200 - 850 MHz? - 1350 MHz

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics 5500
3.2 pt (4%)
Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics (Cherry Trail)
1.1 pt (1%)
3DMark - 3DMark Time Spy Score
289 Points (1%)
3DMark - 3DMark Time Spy Graphics
255 Points (1%)
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 43391     avg: 58343     median: 58776 (8%)     max: 68877 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 27084     avg: 33172     median: 31022.5 (4%)     max: 40670 Points
3DMark - 3DMark Cloud Gate Score
min: 3351     avg: 4777     median: 4790.5 (6%)     max: 6106 Points
min: 2277     avg: 2642     median: 2656.5 (3%)     max: 2979 Points
3DMark - 3DMark Cloud Gate Graphics
min: 4571     avg: 5864     median: 5544 (2%)     max: 7789 Points
min: 2356     avg: 2593     median: 2502.5 (1%)     max: 3011 Points
3DMark - 3DMark Fire Strike Standard Score
min: 500     avg: 648     median: 634.5 (2%)     max: 868 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 535     avg: 694     median: 663 (1%)     max: 927 Points
min: 193     avg: 233     median: 225 (0%)     max: 281 Points
3DMark - 3DMark Ice Storm Graphics
min: 33288     avg: 50089     median: 48637 (6%)     max: 70409 Points
min: 25494     avg: 29036     median: 27124 (4%)     max: 36403 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1445     avg: 1525     median: 1525 (9%)     max: 1605 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1598     avg: 1684     median: 1684 (4%)     max: 1770 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 1072     avg: 1215     median: 1159 (10%)     max: 1414 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 1058     avg: 1251     median: 1142 (4%)     max: 1554 Points
3DMark 11 - 3DM11 Performance Score
min: 758     avg: 1088     median: 1079.5 (2%)     max: 1434 Points
min: 314     avg: 359.4     median: 343 (1%)     max: 562 Points
3DMark 11 - 3DM11 Performance GPU
min: 667     avg: 979     median: 979 (1%)     max: 1265 Points
min: 278     avg: 319.9     median: 298 (0%)     max: 494 Points
3DMark Vantage
3DM Vant. Perf. total + Intel HD Graphics 5500
3DMark Vantage - 3DM Vant. Perf. total
min: 3574     avg: 4501     median: 4798 (1%)     max: 5124 Points
3DM Vant. Perf. total + Intel HD Graphics 3000
min: 1135     avg: 1560     median: 1568 (0%)     max: 2164 Points
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 5500
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 3057     avg: 3804     median: 3987 (3%)     max: 4351 Points
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 3000
min: 927     avg: 1331     median: 1240 (1%)     max: 8858 Points
3DMark 2001SE - 3DMark 2001 - Standard
min: 7796     avg: 12752     median: 11654 (12%)     max: 19742 Points
3DMark 03 - 3DMark 03 - Standard
min: 5162     avg: 8577     median: 7751 (4%)     max: 12358 Points
3DMark 05 - 3DMark 05 - Standard
min: 3498     avg: 6355     median: 5968 (8%)     max: 9344 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + Intel HD Graphics 5500
3DMark 06
min: 5458     avg: 6875     median: 6998 (11%)     max: 7950 Points
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 3000
min: 1392     avg: 3451     median: 3286.5 (5%)     max: 5853 Points
3DMark 06 - Standard 1280x1024 + Intel HD Graphics (Cherry Trail)
min: 2403     avg: 2833     median: 2595 (4%)     max: 3330 Points
3DMark 06 - Standard 1280x800 + Intel HD Graphics 5500
3DMark 06
7725 Points (12%)
3DMark 06 - Standard 1280x800 + Intel HD Graphics 3000
min: 2550     avg: 3176     median: 3224 (5%)     max: 3753 Points
3DMark 06 - Score Unknown Settings + Intel HD Graphics 3000
3DMark 06
min: 3508     avg: 3847     median: 3617 (5%)     max: 5041 Points
3DMark 06 - Standard 1280x768 + Intel HD Graphics 3000
3DMark 06
min: 2788     avg: 3293     median: 3308 (5%)     max: 3942 Points
3DMark 06 - Standard 1024x768 + Intel HD Graphics (Cherry Trail)
3DMark 06
2877 Points (4%)
Unigine Valley 1.0 - Unigine Valley 1.0 DX
1.2 fps (1%)
Unigine Heaven 3.0 - Unigine Heaven 3.0 DX 11
9.3 fps (3%)
Unigine Heaven 3.0 - Unigine Heaven 3.0 OpenGL
9.8 fps (4%)
Unigine Heaven 2.1 - Heaven 2.1 high
min: 12.4     avg: 15.5     median: 15.7 (3%)     max: 17.9 fps
SPECviewperf 11
specvp11 snx-01 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 snx-01
min: 1.89     avg: 2.1     median: 2 (1%)     max: 2.29 fps
specvp11 snx-01 + Intel HD Graphics 3000
min: 0.18     avg: 0.3     median: 0.2 (0%)     max: 0.75 fps
specvp11 tcvis-02 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 tcvis-02
min: 2.42     avg: 2.6     median: 2.6 (4%)     max: 2.9 fps
specvp11 tcvis-02 + Intel HD Graphics 3000
min: 0.12     avg: 0.3     median: 0.2 (0%)     max: 0.86 fps
specvp11 sw-02 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 sw-02
min: 11.6     avg: 13     median: 12.5 (15%)     max: 14.7 fps
specvp11 sw-02 + Intel HD Graphics 3000
min: 2.55     avg: 3.6     median: 3.6 (4%)     max: 4.61 fps
specvp11 proe-05 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 proe-05
min: 2.14     avg: 2.3     median: 2.3 (10%)     max: 2.53 fps
specvp11 proe-05 + Intel HD Graphics 3000
min: 0.26     avg: 0.5     median: 0.5 (2%)     max: 0.65 fps
specvp11 maya-03 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 maya-03
min: 8.07     avg: 13.6     median: 14.7 (11%)     max: 18.15 fps
specvp11 maya-03 + Intel HD Graphics 3000
min: 1.07     avg: 4.6     median: 5 (4%)     max: 7.63 fps
specvp11 lightwave-01 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 lightwave-01
min: 14.7     avg: 18.4     median: 18.6 (20%)     max: 21.44 fps
specvp11 lightwave-01 + Intel HD Graphics 3000
min: 3.63     avg: 5.5     median: 5.5 (6%)     max: 7.35 fps
specvp11 ensight-04 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 ensight-04
min: 1.67     avg: 2.5     median: 2.6 (1%)     max: 2.88 fps
specvp11 ensight-04 + Intel HD Graphics 3000
min: 0.1     avg: 0.4     median: 0.1 (0%)     max: 1.29 fps
SPECviewperf 12
specvp12 sw-03 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 sw-03
min: 2.12     avg: 9.9     median: 12.3 (5%)     max: 15.6 fps
specvp12 snx-02 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 snx-02
min: 1.37     avg: 2.3     median: 2.4 (1%)     max: 2.7 fps
specvp12 showcase-01 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 showcase-01
min: 2.63     avg: 7     median: 4.2 (1%)     max: 14.14 fps
specvp12 mediacal-01 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 mediacal-01
min: 0.95     avg: 1.4     median: 1 (1%)     max: 2.36 fps
specvp12 maya-04 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 maya-04
min: 2.49     avg: 6.3     median: 2.6 (1%)     max: 12.31 fps
specvp12 energy-01 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 energy-01
min: 0.06     avg: 6.9     median: 0.1 (0%)     max: 17.35 fps
specvp12 creo-01 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 creo-01
min: 2.49     avg: 5.7     median: 6.5 (3%)     max: 8.99 fps
specvp12 catia-04 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 catia-04
min: 6.86     avg: 7.7     median: 7.1 (2%)     max: 9.69 fps
Windows 7 Experience Index - Win7 Gaming graphics
min: 5.5     avg: 6.1     median: 6.1 (77%)     max: 6.4 Points
Windows 7 Experience Index - Win7 Graphics
min: 4.1     avg: 5.1     median: 4.7 (59%)     max: 6.4 Points
Cinebench R10 Cinebench R10 Shading (32bit) + Intel HD Graphics 5500
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 3045     avg: 5408     median: 5270.5 (4%)     max: 8571 Points
Cinebench R10 Shading (32bit) + Intel HD Graphics 3000
min: 1712     avg: 4274     median: 4414 (3%)     max: 7038 Points
Cinebench R10 Shading (32bit) + Intel HD Graphics (Cherry Trail)
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 5500
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 13.54     avg: 21.2     median: 20.3 (7%)     max: 35.03 fps
Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 3000
min: 4.75     avg: 8.7     median: 8.4 (3%)     max: 13.02 fps
Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics (Cherry Trail)
Cinebench R15
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 5500
Cinebench R15 - Cinebench R15 OpenGL 64 Bit
min: 16.42     avg: 26.3     median: 25.4 (7%)     max: 35.04 fps
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 3000
0 fps (0%)
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics (Cherry Trail)
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 5500
Cinebench R15 - Cinebench R15 OpenGL Ref. Match 64 Bit
min: 98     avg: 98     median: 98 (98%)     max: 99.6 %
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 3000
min: 32.2     avg: 32.6     median: 32.6 (33%)     max: 32.9 %
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics (Cherry Trail)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + Intel HD Graphics 5500
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 45.8     avg: 54.2     median: 54.5 (2%)     max: 59.9 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + Intel HD Graphics (Cherry Trail)
GFXBench T-Rex HD Offscreen C24Z16 + Intel HD Graphics 5500
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 60.9     avg: 70.9     median: 70.9 (1%)     max: 87.6 fps
GFXBench T-Rex HD Offscreen C24Z16 + Intel HD Graphics (Cherry Trail)
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 23     avg: 30.3     median: 26.8 (7%)     max: 40.3 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 26.9     avg: 32.4     median: 30.6 (2%)     max: 44.6 fps
min: 8.4     avg: 13.8     median: 13.5 (1%)     max: 18 fps