NVIDIA GeForce 9500M GS
The GeForce 9500M GS is a middle class graphics card from the GeForce 9000M series and the successor of the 8600M GT GPU. Benchmarks show an average 10% increase of frame rates in all games because of internal optimizations (compared to a 8600M GT with the same GPU and memory clock). According to Nvidia the card should also have a lower current consumption.
The card offers full DirectX 10 hardware acceleration, but is not fast enough to render DirectX 10 effects of demanding games, like Crysis, fluently.
The particularity of this video card are the "Unified Shader". Pixel- and vertex-shaders do not exist any more but 32 of the so called stream processors do the graphic work (which up to now pixel- and vertex shaders did).
|GeForce 9500M Series|
|Pipelines||32 - unified|
|Core Speed *||475 MHz|
|Shader Speed *||950 MHz|
|Memory Speed *||700 MHz|
|Memory Bus Width||128 Bit|
|Memory Type||GDDR2 / GDDR3|
|Max. Amount of Memory||512 MB|
|DirectX||DirectX 10, Shader 4.0|
|Features||Shader mit 950 MHz getaktet|
|Notebook Size||medium sized|
|Date of Announcement||01.02.2008|
|Link to Manufacturer Page||http://www.nvidia.com/object/geforce_950...|
P GPU no PhysX 1280x1024 + 100%