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Intel HD Graphics 4000 vs Intel HD Graphics 3000 vs Intel HD Graphics 6000

Intel HD Graphics 4000

► remove from comparison Intel HD Graphics 4000

The Intel HD Graphics 4000 (GT2) is a processor graphics card that is included in the Ivy Bridge processors of 2012 (3rd generation of core, e.g. Core i7-3770). The base clock can be automatically overclocked using Turbo Boost technology. Depending on the processor model, the base and turbo clock rate may differ greatly resulting in different graphics performance of ULV parts compared to high-end desktop and laptop quad-core parts.

Compared to the Intel HD Graphics 3000 in Sandy Bridge CPUs, the HD 4000 card was completely redesigned and offers improved DirectX 11 capable shaders, Hardware Tessellation, a dedicated level 3 cache (before the Last Level Cache LLC of the CPU) and DirectCompute support. The IPC (instructions per clock) can therefore be even 2x as fast as with Sandy Bridge and overall up to 60% more performance (3DMark Vantage) should be possible.

First benchmarks position the HD Graphics 4000 (in a fast quad core desktop CPU) on a level with a dedicated Nvidia GeForce GT 330M and therefore above the AMD processor graphics Radeon HD 6620G. In our extensive tests with games the HD Graphics 4000 was able to beat the HD 6620G in a fast Core i7-3820QM by about 15%. In the slower i7-3610QM and a dual core i5 it was on a similar level as the 6620G. Therefore, casual gamers that wont mind reducing the quality settings in high end games, may be happy with the performance of the HD Graphics 4000. Beware, that the HD Graphics 4000 is used with different clock speeds depending on the CPU model. The ULV CPUs (Core ix-3xx7U) for example feature lower clock speeds and cant maintain the Turbo frequency as good as the 35 - 55 Watt models. Therefore, the ULV version is about 30% slower on average.

A speciality of the Ivy Bridge GPUs is that 4x MSAA is supported in hardware now. However, 2x is only supported through software.  The algorithm to support 2x is going through the 4x pipeline with a software algorithm, so performance is similar to 4x MSAA.

The integrated video decoder called Multi Format Codec Engine (MFX) was also improved and should allow even simultaneus 4K video decoding. DXVAChecker lists MPEG2, VC1, WMV9, and H264 as supported codecs. QuickSync for fast transcoding of videos was also optimized for higher performance and better image quality.

Another new feature is the support for up to 3 independent displays (depends on how the HD 4000 is used in the laptop - maybe only with a DisplayPort / eDP) as AMD offers with theirs Eyefinity support (up to 6 displays). DisplayPort 1.1 (max 2560x1600) and HDMI 1.4 (max 1920x1080 without hacks) are supported by the chip according to Intel.

Due to the 22nm 3D Tri-Gate production process, the power consumption should be relatively low (the development was focused on performance per Watt). The TDP of the whole package (including processor and memory controller) varies between 18 Watt (ULV) up to 45 Watt (mobile quad core) for the consumer laptop CPUs.

Intel HD Graphics 3000

► remove from comparison Intel HD Graphics 3000

The Intel HD Graphics 3000 (or Intel Graphics Media Accelerator HD 3000, GMA HD 3000, Intel HD Graphics 200) is an integrated graphics card in the Sandy Bridge codenamed processors. The HD Graphics 3000 has no dedicated memory but shares the Level 3 / LLC Cache with the CPU cores and also part of the main memory. Due to TurboBoost, the GPU can be overclocked depending on the current CPU load and power consumption. The base speed and the turbo boost speed of the HD Graphics 3000 depend on the processor:

  • ULV processors Core ix-2xx7 (base 350MHz, Turbo 900-1000MHz)
  • LV processors Core ix-2xx5 (base 500MHz, Turbo 1000MHz)
  • Mainstream and high-end Dual und Quad-Core Core ix-2xx0 (base 650MHz, Turbo 1100-1300MHz)
  • Desktop K processors (base 850, Turbo 1100-1350MHz)

The HD 3000 offers 12 Execution Units (EUs) like the old Intel GMA HD but due to architectural changes each EU is now faster. The slower HD Graphics 2000 uses only 6 Execution Units. The EUs can be accessed using DirectX 10.1,  OpenGL 3.0 and DirectCompute 4.1. OpenCL is not supported (the media SDK only uses the CPU).

Our performance tests with the high clocked mainstream version of the HD Graphics 3000 in quad-core processors showed a performance level on par with older entry level generations from NVIDIA (e.g. GeForce 310M) and AMD (HD 5450). In comparison with AMD's APU models, the HD 3000 can only compete against the C-and E-series, but not the faster Llano and Trinity models. The quality of the Intel drivers has been improved over the years, so most games are flawlessly playable (if the minimum requirements are fullfilled).

We could measure smooth frame rates in games like Dead Space 3, World of Tanks, Fifa 13, Torchlight 2, Counter-Strike: GO reach, Diablo 3, and many older games, though usually only in minimal detail settings. For accurate performance analysis and gaming benchmarks, read our article "Intel HD Graphics 3000" or scroll down in this article.

Altought 2x Antialiasing (AA) is supported, the chip is as fast as when rendering 4x AA. In the Unigine Valley benchmark a i7-2637M for example reached the same score with 2x AA and 4x AA.

In addition to the GPU, the chip also houses some dedicated units for decoding and encoding HD videos. On the IDF Intel demonstrated the encoding of a 3 minute long 1080p video to an iPhone compatible format in 640x360 in only 14s. Another novelty of the Sandy Bridge GPU is the embedded DisplayPort eDP to connect internal Displays.

Due to the integration in the 32nm built CPU, the power consumption of the GPU should be quite low.

Intel HD Graphics 6000

► remove from comparison Intel HD Graphics 6000

The Intel HD Graphics 6000 (GT3) is an integrated Broadwell graphics card revealed in Q1 2015. It can be found in several ULV SoCs (15 W TDP) such as the Core i5-5250U or i7-5650U. The so-called GT3 GPU offers 48 EUs (Execution Units) and therefore somewhat more shader power than the previous HD 5000 (40 EUs). Depending on the specific CPU, the maximum GPU frequency varies between 950 and 1000 MHz.

Architecture and Features

Broadwell features a GPU based on the Intel Gen8 architecture, which has been optimized in various aspects compared to the previous Gen7.5 (Haswell). Inter alia, the shader arrays called "subslice" have been reorganized and now offer 8 Execution Units (EUs) each. Three subslices form a "slice" for a total of 24 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor.

The HD Graphics 6000 represents the top-end version of the Broadwell GPU family and consists of two slices with 48 EUs. Beyond that, there is also a low-end (GT1, 12 EUs), a mid-range (GT2, 24 EUs) and a high-end variant (GT3e, 48 EUs + eDRAM).

All Broadwell GPUs support OpenCL 2.0 and DirectX 12 (FL 11_1). The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders. Up to three displays can be connected via DP 1.2/eDP 1.3 (max. 3840 x 2160 @ 60 Hz) or HDMI 1.4a (max. 3840 x 2160 @ 24 Hz). HDMI 2.0, however, is not supported.

Performance

Depending on the specific CPU, the maximum GPU frequency varies between 950 and 1000 MHz. Due to the low TDP, however, the average clock in 3D applications will be significantly lower. Overall, the HD Graphics 6000 outperforms the previous HD 5000 by 20 - 25 percent and offers a performance slightly below a dedicated GeForce 820M.

Games as of 2014/2015 will usually run fluently only at (very) low settings.

Power Consumption

Utilizing a new 14 nm process, the Broadwell ULV chips are specified at just 15 W TDP and therefore suited for thin ultrabooks. The TDP is flexible and can be further reduced (9.5 W), which has a significant impact on performance.

Intel HD Graphics 4000Intel HD Graphics 3000Intel HD Graphics 6000
HD Graphics Series
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
CodenameIvy BridgeSandy BridgeBroadwell GT3
ArchitectureGen. 7 Ivy BridgeGen. 6 Sandy BridgeGen. 8 Broadwell
Pipelines16 - unified12 - unified48 - unified
Core Speed350 - 1350 (Boost) MHz350 - 1350 (Boost) MHz300 - 1000 (Boost) MHz
Memory Bus Width64/128 Bit64/128 Bit64/128 Bit
Shared Memoryyesyesyes
APIDirectX 11, Shader 5.0, OpenGL 3.1DirectX 10.1, Shader 4.1, OpenGL 3.0DirectX 12 (FL 11_1), OpenGL 4.3
technology22 nm32 nm14 nm
FeaturesQuickSyncQuickSync
Date of Announcement23.03.2011 01.02.2011 05.01.2015
Transistors1.9 Billion
CPU in HD Graphics 4000GPU Base SpeedGPU Boost / Turbo
Intel Core i7-3770K4 x 3500 MHz, 77 W650 MHz1150 MHz
Intel Core i7-3940XM4 x 3000 MHz, 55 W650 MHz1350 MHz
Intel Core i7-3920XM4 x 2900 MHz, 55 W650 MHz1300 MHz
min. - max.350 - 650 MHz850 - 1350 MHz
CPU in HD Graphics 3000GPU Base SpeedGPU Boost / Turbo
Intel Core i7-2700K4 x 3500 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2600K4 x 3400 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2960XM4 x 2700 MHz, 55 W650 MHz1300 MHz
min. - max.350 - 850 MHz850 - 1350 MHz
CPU in HD Graphics 6000GPU Base SpeedGPU Boost / Turbo
Intel Core i7-5650U2 x 2200 MHz, 15 W300 MHz1000 MHz
Intel Core i7-5550U2 x 2000 MHz, 15 W300 MHz1000 MHz
Intel Core i5-5350U2 x 1800 MHz, 15 W300 MHz1000 MHz
Intel Core i5-5250U2 x 1600 MHz, 15 W300 MHz1000 MHz
min. - max.300 - 850 MHz850 - 1350 MHz

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics 4000
2.1 pt (2%)
Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics 6000
4.3 pt (5%)
3DMark - 3DMark Time Spy Score
374 Points (2%)
3DMark - 3DMark Time Spy Graphics
334 Points (2%)
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 43759     avg: 44324     median: 44323.5 (6%)     max: 44888 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 20514     avg: 24179     median: 24426 (3%)     max: 28772 Points
3DMark - 3DMark Cloud Gate Score
min: 1469     avg: 3380     median: 3282.5 (4%)     max: 5946 Points
min: 2277     avg: 2642     median: 2656.5 (3%)     max: 2979 Points
min: 5425     avg: 5737     median: 5872 (7%)     max: 6061 Points
3DMark - 3DMark Cloud Gate Graphics
min: 1619     avg: 3850     median: 3768.5 (2%)     max: 5761 Points
min: 2356     avg: 2593     median: 2502.5 (1%)     max: 3011 Points
min: 7378     avg: 7700     median: 7660 (3%)     max: 8102 Points
3DMark - 3DMark Fire Strike Standard Score
min: 168     avg: 446.5     median: 444 (1%)     max: 647 Points
min: 844     avg: 906     median: 903 (2%)     max: 971 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 191     avg: 486.1     median: 480 (1%)     max: 705 Points
min: 858     avg: 947     median: 951 (2%)     max: 1033 Points
3DMark - 3DMark Ice Storm Graphics
min: 11232     avg: 31858     median: 31598 (4%)     max: 48923 Points
min: 25494     avg: 29036     median: 27124 (4%)     max: 36403 Points
min: 61674     avg: 62508     median: 61979 (8%)     max: 63871 Points
3DMark 11 - 3DM11 Performance Score
min: 248     avg: 603     median: 603 (1%)     max: 802 Points
min: 1328     avg: 1487     median: 1513.5 (3%)     max: 1591 Points
3DMark 11 - 3DM11 Performance GPU
min: 216     avg: 522     median: 523 (1%)     max: 684 Points
min: 1210     avg: 1372     median: 1395.5 (2%)     max: 1487 Points
3DMark Vantage
3DM Vant. Perf. total + Intel HD Graphics 4000
3DMark Vantage - 3DM Vant. Perf. total
min: 830     avg: 2985     median: 2959 (2%)     max: 4433 Points
3DM Vant. Perf. total + Intel HD Graphics 3000
min: 1135     avg: 1560     median: 1568 (1%)     max: 2164 Points
3DM Vant. Perf. total + Intel HD Graphics 6000
min: 5797     avg: 6106     median: 6188 (5%)     max: 6333 Points
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 4000
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 659     avg: 2441     median: 2415 (2%)     max: 3488 Points
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 3000
min: 927     avg: 1331     median: 1240 (1%)     max: 8858 Points
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 6000
min: 5129     avg: 5410     median: 5432 (4%)     max: 5670 Points
3DMark 2001SE - 3DMark 2001 - Standard
min: 8967     avg: 14343     median: 15220 (16%)     max: 16933 Points
min: 7796     avg: 12752     median: 11654 (12%)     max: 19742 Points
3DMark 03 - 3DMark 03 - Standard
min: 7402     avg: 11805     median: 12768 (7%)     max: 19294 Points
min: 5162     avg: 8577     median: 7751 (4%)     max: 12358 Points
3DMark 05 - 3DMark 05 - Standard
min: 5239     avg: 8296     median: 8393 (12%)     max: 11948 Points
min: 3498     avg: 6355     median: 5968 (8%)     max: 9344 Points
3DMark 06 3DMark 06 - Score Unknown Settings + Intel HD Graphics 4000
3DMark 06
4276 Points (6%)
3DMark 06 - Score Unknown Settings + Intel HD Graphics 3000
min: 3508     avg: 3847     median: 3617 (5%)     max: 5041 Points
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 4000
3DMark 06
min: 1605     avg: 4588     median: 4412.5 (7%)     max: 7159 Points
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 3000
min: 1392     avg: 3451     median: 3286.5 (5%)     max: 5853 Points
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 6000
min: 7844     avg: 8448     median: 8091 (12%)     max: 9408 Points
3DMark 06 - Standard 1280x800 + Intel HD Graphics 3000
3DMark 06
min: 2550     avg: 3176     median: 3224 (5%)     max: 3753 Points
3DMark 06 - Standard 1280x768 + Intel HD Graphics 3000
3DMark 06
min: 2788     avg: 3293     median: 3308 (5%)     max: 3942 Points
Unigine Valley 1.0 - Unigine Valley 1.0 DX
3.7 fps (2%)
Unigine Heaven 3.0 - Unigine Heaven 3.0 DX 11
min: 6.9     avg: 7.6     median: 7.4 (2%)     max: 8.9 fps
Unigine Heaven 3.0 - Unigine Heaven 3.0 OpenGL
min: 7.7     avg: 8.1     median: 8.1 (4%)     max: 8.4 fps
Unigine Heaven 2.1 - Heaven 2.1 high
min: 6     avg: 9.6     median: 9.4 (2%)     max: 13 fps
min: 18.6     avg: 19     median: 18.7 (4%)     max: 19.8 fps
SPECviewperf 11
specvp11 snx-01 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 snx-01
min: 0.69     avg: 1.1     median: 1.2 (1%)     max: 1.47 fps
specvp11 snx-01 + Intel HD Graphics 3000
min: 0.18     avg: 0.3     median: 0.2 (0%)     max: 0.75 fps
specvp11 tcvis-02 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 tcvis-02
min: 1.43     avg: 1.9     median: 2.1 (3%)     max: 2.27 fps
specvp11 tcvis-02 + Intel HD Graphics 3000
min: 0.12     avg: 0.3     median: 0.2 (0%)     max: 0.86 fps
specvp11 sw-02 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 sw-02
min: 3.98     avg: 6.9     median: 7.5 (9%)     max: 8.45 fps
specvp11 sw-02 + Intel HD Graphics 3000
min: 2.55     avg: 3.6     median: 3.6 (4%)     max: 4.61 fps
specvp11 proe-05 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 proe-05
min: 0.62     avg: 1.1     median: 1.2 (5%)     max: 1.47 fps
specvp11 proe-05 + Intel HD Graphics 3000
min: 0.26     avg: 0.5     median: 0.5 (2%)     max: 0.65 fps
specvp11 maya-03 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 maya-03
min: 7.12     avg: 10.2     median: 9.7 (7%)     max: 13.09 fps
specvp11 maya-03 + Intel HD Graphics 3000
min: 1.07     avg: 4.6     median: 5 (4%)     max: 7.63 fps
specvp11 lightwave-01 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 lightwave-01
min: 5.67     avg: 10.2     median: 11.1 (12%)     max: 12.55 fps
specvp11 lightwave-01 + Intel HD Graphics 3000
min: 3.63     avg: 5.5     median: 5.5 (6%)     max: 7.35 fps
specvp11 ensight-04 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 ensight-04
min: 1.06     avg: 1.6     median: 1.7 (1%)     max: 2.24 fps
specvp11 ensight-04 + Intel HD Graphics 3000
min: 0.1     avg: 0.4     median: 0.1 (0%)     max: 1.29 fps
specvp11 catia-03 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 catia-03
0 fps (0%)
SPECviewperf 12
specvp12 sw-03 + Intel HD Graphics 6000
SPECviewperf 12 - specvp12 sw-03
16.6 fps (7%)
specvp12 snx-02 + Intel HD Graphics 6000
SPECviewperf 12 - specvp12 snx-02
2.5 fps (1%)
specvp12 showcase-01 + Intel HD Graphics 6000
SPECviewperf 12 - specvp12 showcase-01
5.6 fps (2%)
specvp12 mediacal-01 + Intel HD Graphics 6000
SPECviewperf 12 - specvp12 mediacal-01
1.6 fps (1%)
specvp12 maya-04 + Intel HD Graphics 6000
SPECviewperf 12 - specvp12 maya-04
3.3 fps (1%)
specvp12 energy-01 + Intel HD Graphics 6000
SPECviewperf 12 - specvp12 energy-01
0.1 fps (0%)
specvp12 creo-01 + Intel HD Graphics 6000
SPECviewperf 12 - specvp12 creo-01
9.9 fps (5%)
specvp12 catia-04 + Intel HD Graphics 6000
SPECviewperf 12 - specvp12 catia-04
11.3 fps (4%)
Windows 7 Experience Index - Win7 Gaming graphics
min: 5.9     avg: 6.4     median: 6.4 (81%)     max: 6.6 Points
min: 5.5     avg: 6.1     median: 6.1 (77%)     max: 6.4 Points
6.9 Points (87%)
Windows 7 Experience Index - Win7 Graphics
min: 4.7     avg: 5.6     median: 5.1 (65%)     max: 6.6 Points
min: 4.1     avg: 5.1     median: 4.7 (59%)     max: 6.4 Points
5.9 Points (75%)
Cinebench R10 Cinebench R10 Shading (32bit) + Intel HD Graphics 4000
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 2447     avg: 5020     median: 5157 (22%)     max: 8562 Points