Intel HD Graphics (Bay Trail) vs Intel HD Graphics 3000 vs Intel HD Graphics 6000

Intel HD Graphics (Bay Trail)

► remove Intel HD Graphics (Bay Trail)

The Intel HD Graphics (Bay Trail) is a low-end integrated Bay Trail graphics card found in certain Atom models (Z3770), nettops (J2850) and notebook SoCs (N3510). It supports DirectX 11 and is based on the Ivy Bridge GPU. Clock rates and shader cores, however, are considerably lower.

Compared to Ivy Bridge, which offers either 6 or 16 Execution Units, the HD Graphics (Bay Trail) comes with only 4 EUs. The core clock is significantly lower as well. Depending on the specific model, the maximum Turbo Boost is 896 MHz or less and the memory controller can support DDR3(L), DDR3L-RS or LPDDR3 in single- or dual-channel operation.

The fastest notebook models equipped with this GPU nearly match the performance of the HD Graphics (Sandy Bridge) and the AMD Radeon HD 6310. Therefore, older and less demanding Windows games like World of Warcraft or Half-Life 2 can be played fluently in very low settings. Performance is not sufficient for most modern titles.

Compared to competing ARM SoCs, Bay Trail outperforms the Adreno 320 (which can be found in different Qualcomm SoCs like the Snapdragon 600) and offers a performance similar to the Tegra 4 GPU. That is enough power to run even the most demanding Android games smoothly in very high resolutions as of 2013.

The integrated video decoder supports all popular codecs such as MPEG2, H.264, VC1, VP8 and MVC and is suitable for resolutions up to 4K up to 100 Mbit/s. The user can connect up to two displays via HDMI 1.4 (max. 1920 x 1080) or DisplayPort 1.2 (max. 2560 x 1600). Another new feature is the support for Wireless Display and Quick Sync, Intel's fast and power efficient H-264 hardware encoder. Some of these features are not available on all models.

Depending on the model, the power consumption of the entire SoC is somewhere between 2 and 10 W. The most efficient versions are therefore suitable for passively cooled tablets, whereas faster variants are used in larger subnotebooks with active cooling.

Intel HD Graphics 3000

► remove Intel HD Graphics 3000

The Intel HD Graphics 3000 (or Intel Graphics Media Accelerator HD 3000, GMA HD 3000, Intel HD Graphics 200) is an integrated graphics card in the Sandy Bridge codenamed processors. The HD Graphics 3000 has no dedicated memory but shares the Level 3 / LLC Cache with the CPU cores and also part of the main memory. Due to TurboBoost, the GPU can be overclocked depending on the current CPU load and power consumption. The base speed and the turbo boost speed of the HD Graphics 3000 depend on the processor:

  • ULV processors Core ix-2xx7 (base 350MHz, Turbo 900-1000MHz)
  • LV processors Core ix-2xx5 (base 500MHz, Turbo 1000MHz)
  • Mainstream and high-end Dual und Quad-Core Core ix-2xx0 (base 650MHz, Turbo 1100-1300MHz)
  • Desktop K processors (base 850, Turbo 1100-1350MHz)

The HD 3000 offers 12 Execution Units (EUs) like the old Intel GMA HD but due to architectural changes each EU is now faster. The slower HD Graphics 2000 uses only 6 Execution Units. The EUs can be accessed using DirectX 10.1,  OpenGL 3.0 and DirectCompute 4.1. OpenCL is not supported (the media SDK only uses the CPU).

Our performance tests with the high clocked mainstream version of the HD Graphics 3000 in quad-core processors showed a performance level on par with older entry level generations from NVIDIA (e.g. GeForce 310M) and AMD (HD 5450). In comparison with AMD's APU models, the HD 3000 can only compete against the C-and E-series, but not the faster Llano and Trinity models. The quality of the Intel drivers has been improved over the years, so most games are flawlessly playable (if the minimum requirements are fullfilled).

We could measure smooth frame rates in games like Dead Space 3, World of Tanks, Fifa 13, Torchlight 2, Counter-Strike: GO reach, Diablo 3, and many older games, though usually only in minimal detail settings. For accurate performance analysis and gaming benchmarks, read our article "Intel HD Graphics 3000" or scroll down in this article.

Altought 2x Antialiasing (AA) is supported, the chip is as fast as when rendering 4x AA. In the Unigine Valley benchmark a i7-2637M for example reached the same score with 2x AA and 4x AA.

In addition to the GPU, the chip also houses some dedicated units for decoding and encoding HD videos. On the IDF Intel demonstrated the encoding of a 3 minute long 1080p video to an iPhone compatible format in 640x360 in only 14s. Another novelty of the Sandy Bridge GPU is the embedded DisplayPort eDP to connect internal Displays.

Due to the integration in the 32nm built CPU, the power consumption of the GPU should be quite low.

Intel HD Graphics 6000

► remove Intel HD Graphics 6000

The Intel HD Graphics 6000 (GT3) is an integrated Broadwell graphics card revealed in Q1 2015. It can be found in several ULV SoCs (15 W TDP) such as the Core i5-5250U or i7-5650U. The so-called GT3 GPU offers 48 EUs (Execution Units) and therefore somewhat more shader power than the previous HD 5000 (40 EUs). Depending on the specific CPU, the maximum GPU frequency varies between 950 and 1000 MHz.

Architecture and Features

Broadwell features a GPU based on the Intel Gen8 architecture, which has been optimized in various aspects compared to the previous Gen7.5 (Haswell). Inter alia, the shader arrays called "subslice" have been reorganized and now offer 8 Execution Units (EUs) each. Three subslices form a "slice" for a total of 24 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor.

The HD Graphics 6000 represents the top-end version of the Broadwell GPU family and consists of two slices with 48 EUs. Beyond that, there is also a low-end (GT1, 12 EUs), a mid-range (GT2, 24 EUs) and a high-end variant (GT3e, 48 EUs + eDRAM).

All Broadwell GPUs support OpenCL 2.0 and DirectX 12 (FL 11_1). The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders. Up to three displays can be connected via DP 1.2/eDP 1.3 (max. 3840 x 2160 @ 60 Hz) or HDMI 1.4a (max. 3840 x 2160 @ 24 Hz). HDMI 2.0, however, is not supported.

Performance

Depending on the specific CPU, the maximum GPU frequency varies between 950 and 1000 MHz. Due to the low TDP, however, the average clock in 3D applications will be significantly lower. Overall, the HD Graphics 6000 outperforms the previous HD 5000 by 20 - 25 percent and offers a performance slightly below a dedicated GeForce 820M.

Games as of 2014/2015 will usually run fluently only at (very) low settings.

Power Consumption

Utilizing a new 14 nm process, the Broadwell ULV chips are specified at just 15 W TDP and therefore suited for thin ultrabooks. The TDP is flexible and can be further reduced (9.5 W), which has a significant impact on performance.

Intel HD Graphics (Bay Trail)Intel HD Graphics 3000Intel HD Graphics 6000
ManufacturerIntelIntelIntel
HD Graphics Series
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
CodenameBay TrailSandy BridgeBroadwell GT3
ArchitectureGen. 7 Ivy BridgeGen. 6 Sandy BridgeGen. 8 Broadwell
Cores4 - unified12 - unified48 - unified
Core311 - 896 (Boost) MHz350 - 1350 (Boost) MHz300 - 1000 (Boost) MHz
Bus32/64/128 Bit64/128 Bit64/128 Bit
Shared Memoryyesyesyes
DirectXDirectX 11, 5.0DirectX 10.1, 4.1DirectX 12 (FL 11_1)
Technology22 nm32 nm14 nm
Introduced11.09.2013 01.02.2011 05.01.2015
Transistors1900 Million
FeaturesQuickSync
CPU in HD Graphics (Bay Trail)GPU Base SpeedGPU Boost / Turbo
Intel Pentium N35404 x 2160 MHz, 7.5 W313 MHz896 MHz
Intel Pentium J29004 x 2410 MHz, 10 W688 MHz896 MHz
Intel Pentium N35304 x 2160 MHz, 7.5 W313 MHz896 MHz
min. - max.311 - ? MHz400 - 896 MHz
CPU in HD Graphics 3000GPU Base SpeedGPU Boost / Turbo
Intel Core i7-2700K4 x 3500 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2600K4 x 3400 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2960XM4 x 2700 MHz, 55 W650 MHz1300 MHz
min. - max.311 - ? MHz400 - 1350 MHz
CPU in HD Graphics 6000GPU Base SpeedGPU Boost / Turbo
Intel Core i7-5650U2 x 2200 MHz, 15 W300 MHz1000 MHz
Intel Core i7-5550U2 x 2000 MHz, 15 W300 MHz1000 MHz
Intel Core i5-5350U2 x 1800 MHz, 15 W300 MHz1000 MHz
Intel Core i5-5250U2 x 1600 MHz, 15 W300 MHz1000 MHz
min. - max.300 - ? MHz400 - 1350 MHz

Performance Rating - 3DMark 11 + Fire Strike + Time Spy
1.3 pt (1%)
3DMark - 3DMark Time Spy Score
374 Points (2%)
3DMark - 3DMark Time Spy Graphics
334 Points (2%)
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 11835     avg: 14513     median: 14748.5 (2%)     max: 17613 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 4751     avg: 7342     median: 7498 (1%)     max: 9234 Points
3DMark - 3DMark Cloud Gate Score
min: 354     avg: 1182     median: 1188 (2%)     max: 1703 Points
min: 2277     avg: 2642     median: 2656.5 (4%)     max: 2979 Points
min: 5425     avg: 5737     median: 5872 (8%)     max: 6061 Points
3DMark - 3DMark Cloud Gate Graphics
min: 362     avg: 1230     median: 1228.5 (1%)     max: 1670 Points
min: 2356     avg: 2593     median: 2502.5 (1%)     max: 3011 Points
min: 7378     avg: 7700     median: 7660 (4%)     max: 8102 Points
3DMark - 3DMark Fire Strike Standard Score
min: 83     avg: 185     median: 147 (0%)     max: 495 Points
min: 844     avg: 906     median: 903 (2%)     max: 971 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 90     avg: 149     median: 149 (0%)     max: 200 Points
min: 858     avg: 947     median: 951 (2%)     max: 1033 Points
3DMark - 3DMark Ice Storm Graphics
min: 5056     avg: 15391     median: 16047 (2%)     max: 21351 Points
min: 25494     avg: 29036     median: 27124 (4%)     max: 36403 Points
min: 61674     avg: 62508     median: 61979 (8%)     max: 63871 Points
3DMark 11 - 3DM11 Performance Score
min: 143     avg: 223     median: 216 (1%)     max: 280 Points
min: 1328     avg: 1487     median: 1513.5 (4%)     max: 1591 Points
3DMark 11 - 3DM11 Performance GPU
min: 122     avg: 192     median: 186.5 (0%)     max: 237 Points
min: 1210     avg: 1372     median: 1395.5 (2%)     max: 1487 Points
3DMark Vantage
3DM Vant. Perf. total + Intel HD Graphics (Bay Trail)
3DM Vant. Perf. total + Intel HD Graphics 3000
3DM Vant. Perf. total + Intel HD Graphics 6000
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics (Bay Trail)
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 3000
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 6000
3DMark 2001SE - 3DMark 2001 - Standard
7727 Points (8%)
min: 7796     avg: 12752     median: 11654 (12%)     max: 19742 Points
3DMark 03 - 3DMark 03 - Standard
min: 4226     avg: 4997     median: 5220 (3%)     max: 5323 Points
min: 5162     avg: 8577     median: 7751 (4%)     max: 12358 Points
3DMark 05 - 3DMark 05 - Standard
min: 2666     avg: 3195     median: 3331 (5%)     max: 3445 Points
min: 3498     avg: 6355     median: 5968 (9%)     max: 9344 Points
3DMark 06 3DMark 06 - Score Unknown Settings + Intel HD Graphics (Bay Trail)
3DMark 06 - Score Unknown Settings + Intel HD Graphics 3000
3DMark 06 - Standard 1280x1024 + Intel HD Graphics (Bay Trail)
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 3000
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 6000
3DMark 06 - Standard 1280x800 + Intel HD Graphics (Bay Trail)
3DMark 06 - Standard 1280x800 + Intel HD Graphics 3000
3DMark 06 - Standard 1280x768 + Intel HD Graphics 3000
Unigine Valley 1.0 - Unigine Valley 1.0 DX
3.7 fps (2%)
Unigine Heaven 3.0 - Unigine Heaven 3.0 DX 11
3.6 fps (1%)
Unigine Heaven 2.1 - Heaven 2.1 high
min: 2.4     avg: 2.8     median: 2.8 (1%)     max: 3.4 fps
min: 4     avg: 7.7     median: 7.8 (1%)     max: 9.3 fps
min: 18.6     avg: 19     median: 18.7 (4%)     max: 19.8 fps
SPECviewperf 11
specvp11 snx-01 + Intel HD Graphics 3000
specvp11 tcvis-02 + Intel HD Graphics 3000
specvp11 sw-02 + Intel HD Graphics 3000
specvp11 proe-05 + Intel HD Graphics 3000
specvp11 maya-03 + Intel HD Graphics 3000
specvp11 lightwave-01 + Intel HD Graphics 3000
specvp11 ensight-04 + Intel HD Graphics 3000
SPECviewperf 12
specvp12 sw-03 + Intel HD Graphics 6000
specvp12 snx-02 + Intel HD Graphics 6000
specvp12 showcase-01 + Intel HD Graphics 6000
specvp12 mediacal-01 + Intel HD Graphics 6000
specvp12 maya-04 + Intel HD Graphics 6000
specvp12 energy-01 + Intel HD Graphics 6000
specvp12 creo-01 + Intel HD Graphics 6000
specvp12 catia-04 + Intel HD Graphics 6000
Windows 7 Experience Index - Win7 Gaming graphics
min: 5.5     avg: 6.1     median: 6.1 (77%)     max: 6.4 Points
6.9 Points (87%)
Windows 7 Experience Index - Win7 Graphics
min: 4.1     avg: 5.1     median: 4.7 (59%)     max: 6.4 Points
5.9 Points (75%)
Cinebench R10 Cinebench R10 Shading (32bit) + Intel HD Graphics (Bay Trail)
Cinebench R10 Shading (32bit) + Intel HD Graphics 3000
Cinebench R10 Shading (32bit) + Intel HD Graphics 6000
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics (Bay Trail)
Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 3000
Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 6000
Cinebench R15
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics (Bay Trail)
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 3000
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 6000
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics (Bay Trail)
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 3000
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 6000
GLBenchmark 2.5 - GLBench 2.5 Egypt HD Offscreen
41 fps (7%)
GFXBench (DX / GLBenchmark) 2.7
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Intel HD Graphics (Bay Trail)
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Intel HD Graphics (Bay Trail)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 6     avg: 9.7     median: 8.8 (1%)     max: 16 fps
min: 34.22     avg: 39.5     median: 39.5 (4%)     max: 44.7 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 6.8     avg: 12.2     median: 8.6 (2%)     max: 22.1 fps
min: 39.9     avg: 43.4     median: 43.4 (12%)     max: 46.91 fps
Basemark ES 2.0 - Basemark ES 2.0
min: 45.08     avg: 49.1     median: 49.1 (81%)     max: 53.13 fps
Basemark X 1.0 - Basemark X 1.0 Off-Screen
10.1 fps (48%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 3008     avg: 6663     median: 8456 (19%)     max: 8524 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 4802     avg: 12880     median: 14509 (32%)     max: 17701 Points
NenaMark2 - NenaMark2 Score
min: 59     avg: 59.4     median: 59.4 (88%)     max: 59.7 fps
LuxMark v2.0 64Bit - LuxMark v2.0 Room GPU
min: 25     avg: 28.5     median: 27 (0%)     max: 35 Samples/s
min: 127     avg: 136     median: 135 (1%)     max: 146 Samples/s
LuxMark v2.0 64Bit - LuxMark v2.0 Sala GPU
min: 26     avg: 29     median: 29 (0%)     max: 34 Samples/s
min: 342     avg: 357     median: 350 (1%)     max: 379 Samples/s
ComputeMark v2.1 - ComputeMark v2.1 Result
min: 160     avg: 173     median: 174 (0%)     max: 192
min: 941     avg: 1032     median: 1021 (2%)     max: 1134
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 3822     avg: 4036     median: 3866 (8%)     max: 4588 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 1058     avg: 1251     median: 1228 (4%)     max: 1488 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
min: 2679     avg: 3414     median: 3385 (74%)     max: 4274
Power Consumption - Furmark Stress Test Power Consumption - external Monitor *
32.9 Watt (7%)
Power Consumption - The Witcher 3 Power Consumption - external Monitor *
32.1 Watt (6%)
Clock Speed - GPU Clock Witcher 3 ultra
850 MHz (44%)
Clock Speed - GPU Clock Speed Furmark
649 MHz (33%)

Average Benchmarks Intel HD Graphics (Bay Trail) → 100% n=11

Average Benchmarks Intel HD Graphics 3000 → 176% n=11

Average Benchmarks Intel HD Graphics 6000 → 548% n=11

-
-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

low 1280x720
HD Graphics 6000:
18.4  fps
low 1280x720
HD Graphics 6000:
18.2  fps
med. 1920x1080
HD Graphics 6000:
12.9  fps
high 1920x1080
HD Graphics 6000:
11.6  fps
low 1280x720
100%
HD Graphics (Bay Trail):
26.7  fps
181%
HD Graphics 3000:
48.4  fps
240%
HD Graphics 6000:
64.2  fps
med. 1366x768
100%
HD Graphics (Bay Trail):
23.4  fps
high 1920x1080
HD Graphics 6000:
37.4 (!)  fps
Dirt 4

Dirt 4

2017
low 1280x720
100%
HD Graphics (Bay Trail):
6  fps
688%
HD Graphics 6000:
41.3  fps
low 1280x720
100%
HD Graphics (Bay Trail):
12.6  fps
225%
HD Graphics 6000:
28.4  fps
low 1280x720
HD Graphics 3000:
22.1  fps
HD Graphics 6000:
55.3 61 ~ 58 fps
med. 1366x768
HD Graphics 3000:
13.2  fps
HD Graphics 6000:
32.7  fps
high 1920x1080
HD Graphics 6000:
18.9  fps
low 1280x720
HD Graphics 6000:
20.8  fps
Overwatch

Overwatch

2016
low 1280x720
HD Graphics 3000:
0 (!)  fps
HD Graphics 6000:
25  fps
low 1024x768
HD Graphics 6000:
28.9  fps
med. 1366x768
HD Graphics 6000:
18.2  fps
high 1920x1080
HD Graphics 6000:
10.9  fps
ultra 1920x1080
HD Graphics 6000:
9.1  fps
low 1024x768
HD Graphics 6000:
18.6  fps
med. 1366x768
HD Graphics 6000:
14  fps
low 1024x768
HD Graphics (Bay Trail):
0 (!)  fps
HD Graphics 6000:
24.6  fps
med. 1366x768
HD Graphics 6000:
16.6  fps
FIFA 16

FIFA 16

2015
low 1280x720
HD Graphics 3000:
0 (!)  fps
HD Graphics 6000:
53 (!)  fps
high 1366x768
HD Graphics 6000:
39 (!)  fps
ultra 1920x1080
HD Graphics 6000:
21.3  fps
low 1366x768
100%
HD Graphics (Bay Trail):
12.1  fps
264%
HD Graphics 3000:
25.1 38 ~ 32 fps
432%
HD Graphics 6000:
52.3  fps
med. 1366x768
HD Graphics 3000:
15.6 21.7 ~ 19 fps
ultra 1920x1080
HD Graphics 6000:
16  fps
low 1024x768
100%
HD Graphics (Bay Trail):
10.8  fps
324%
HD Graphics 6000:
35  fps
med. 1366x768
HD Graphics 6000:
24.8  fps
high 1920x1080
HD Graphics 6000:
9.5  fps
Mad Max

Mad Max

2015
med. 1366x768
HD Graphics 6000:
19.3  fps
low 1280x720
100%
HD Graphics (Bay Trail):
24.7 fps  fps
202%
HD Graphics 3000:
48.1 fps 50.9 ~ 50 fps
221%
HD Graphics 6000:
54.7  fps
med. 1366x768
100%
HD Graphics (Bay Trail):
9.7 fps  fps
206%
HD Graphics 3000:
19.4 21.3 fps