Intel HD Graphics (Skylake) vs Intel HD Graphics 3000 vs Intel HD Graphics 5300

Intel HD Graphics (Skylake)

► remove Intel HD Graphics (Skylake)

The Intel HD Graphics (Skylake) (GT1) is an integrated graphics unit, which can be found in low-end ULV (Ultra Low Voltage) processors of the Skylake generation. In most CPUs, this GPU was named Intel HD Graphics 510 or Intel HD Graphics 515 (see both pages for benchmarks and information).

This "GT1" version of the Skylake GPU offers 12 Execution Units (EUs) clocked at up to 800 MHz (depending on the CPU model). Due to its lack of dedicated graphics memory or eDRAM cache, the HD Graphics has to access the main memory (2x 64bit DDR3L-1600 / DDR4-2133).

Performance

Depending on various factors like memory configuration, the HD Graphics should perform similar to the older HD Graphics 4200 and will handle only some older and less demanding games in lowest settings.

Features

The revised video engine now decodes H.265/HEVC completely in hardware and thereby much more efficiently than before. Displays can be connected via DP 1.2 / eDP 1.3 (max. 3840 x 2160 @ 60 Hz), whereas HDMI is limited to the older version 1.4a (max. 3840 x 2160 @ 30 Hz). However, HDMI 2.0 can be added using a DisplayPort converter. Up to three displays can be controlled simultaneously.

Power Consumption

The HD Graphics (Skylake) can be found in mobile processors specified at 6 W TDP and is therefore suited for passively cooled 2-in-1 laptops and tablets.

Intel HD Graphics 3000

► remove Intel HD Graphics 3000

The Intel HD Graphics 3000 (or Intel Graphics Media Accelerator HD 3000, GMA HD 3000, Intel HD Graphics 200) is an integrated graphics card in the Sandy Bridge codenamed processors. The HD Graphics 3000 has no dedicated memory but shares the Level 3 / LLC Cache with the CPU cores and also part of the main memory. Due to TurboBoost, the GPU can be overclocked depending on the current CPU load and power consumption. The base speed and the turbo boost speed of the HD Graphics 3000 depend on the processor:

  • ULV processors Core ix-2xx7 (base 350MHz, Turbo 900-1000MHz)
  • LV processors Core ix-2xx5 (base 500MHz, Turbo 1000MHz)
  • Mainstream and high-end Dual und Quad-Core Core ix-2xx0 (base 650MHz, Turbo 1100-1300MHz)
  • Desktop K processors (base 850, Turbo 1100-1350MHz)

The HD 3000 offers 12 Execution Units (EUs) like the old Intel GMA HD but due to architectural changes each EU is now faster. The slower HD Graphics 2000 uses only 6 Execution Units. The EUs can be accessed using DirectX 10.1,  OpenGL 3.0 and DirectCompute 4.1. OpenCL is not supported (the media SDK only uses the CPU).

Our performance tests with the high clocked mainstream version of the HD Graphics 3000 in quad-core processors showed a performance level on par with older entry level generations from NVIDIA (e.g. GeForce 310M) and AMD (HD 5450). In comparison with AMD's APU models, the HD 3000 can only compete against the C-and E-series, but not the faster Llano and Trinity models. The quality of the Intel drivers has been improved over the years, so most games are flawlessly playable (if the minimum requirements are fullfilled).

We could measure smooth frame rates in games like Dead Space 3, World of Tanks, Fifa 13, Torchlight 2, Counter-Strike: GO reach, Diablo 3, and many older games, though usually only in minimal detail settings. For accurate performance analysis and gaming benchmarks, read our article "Intel HD Graphics 3000" or scroll down in this article.

Altought 2x Antialiasing (AA) is supported, the chip is as fast as when rendering 4x AA. In the Unigine Valley benchmark a i7-2637M for example reached the same score with 2x AA and 4x AA.

In addition to the GPU, the chip also houses some dedicated units for decoding and encoding HD videos. On the IDF Intel demonstrated the encoding of a 3 minute long 1080p video to an iPhone compatible format in 640x360 in only 14s. Another novelty of the Sandy Bridge GPU is the embedded DisplayPort eDP to connect internal Displays.

Due to the integration in the 32nm built CPU, the power consumption of the GPU should be quite low.

Intel HD Graphics 5300

► remove Intel HD Graphics 5300

The Intel HD Graphics 5300 (GT2) is an integrated Broadwell graphics card revealed in late 2014. It can be found in Core M ULV SoCs such as the Core M-5Y70. While the GPU shines with its extremely low power consumption, raw performance is quite low and barely sufficient for modern games.

Architecture and Features

Broadwell features a GPU based on the Intel Gen8 architecture, which has been optimized in various aspects compared to the previous Gen7.5 (Haswell). Inter alia, the shader arrays called "subslice" have been reorganized and now offer 8 Execution Units (EUs) each. Three subslices form a "slice" for a total of 24 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor.

The HD Graphics 5300 represents the mid-range version of the Broadwell GPU family and consists of one slice with 24 EUs. Beyond that, there is also a low-end variant (GT1, 12 EUs) as well as higher-end models (GT3/GT3e + eDRAM, 48 EUs).

All Broadwell GPUs support OpenCL 2.0 and DirectX 11.2. The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders. Up to three displays can be connected via DP 1.2/eDP 1.3 (max. 3840 x 2160 @ 60 Hz) or HDMI 1.4a (max. 3840 x 2160 @ 24 Hz). HDMI 2.0, however, is not supported.

Performance

Depending on the specific CPU, the maximum GPU frequency varies between 800 and 900 MHz. Due to the very low TDP, however, the average clock in 3D applications will be significantly lower. Therefore, the HD 5300 just barely outperforms the old HD 4000 or HD 4200, but requires much less energy for the same performance.

Only a few games as of 2014/2015 will run fluently at low settings, e.g. Dota 2 or Sims 4.

Power Consumption

Thanks to a new 14 nm process, the entire Core M chip is specified at just 4.5 W TDP and is suited for passively cooled tablets. The TDP is flexible and can be reduced or increased, which has a significant impact on performance.

Intel HD Graphics (Skylake)Intel HD Graphics 3000Intel HD Graphics 5300
ManufacturerIntelIntelIntel
HD Graphics Series
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
CodenameSkylake GT1Sandy BridgeBroadwell GT2
ArchitectureGen. 9 SkylakeGen. 6 Sandy BridgeGen. 8 Broadwell
Cores12 - unified12 - unified24 - unified
Core300 - 800 (Boost) MHz350 - 1350 (Boost) MHz100 - 900 (Boost) MHz
Bus64/128 Bit64/128 Bit64/128 Bit
MemoryDDR3L/LPDDR3
Shared Memoryyesyesyes
DirectXDirectX 12_1DirectX 10.1, 4.1DirectX 12 (FL 11_1)
Technology14 nm32 nm14 nm
FeaturesQuickSyncQuickSync
Introduced01.09.2015 01.02.2011 05.09.2014
Transistors1300 Million
CPU in HD Graphics 3000GPU Base SpeedGPU Boost / Turbo
Intel Core i7-2700K4 x 3500 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2600K4 x 3400 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2960XM4 x 2700 MHz, 55 W650 MHz1300 MHz
min. - max.350 - 850 MHz900 - 1350 MHz
CPU in HD Graphics 5300GPU Base SpeedGPU Boost / Turbo
Intel Core M-5Y712 x 1200 MHz, 4.5 W300 MHz900 MHz
Intel Core M-5Y512 x 1100 MHz, 4.5 W300 MHz900 MHz
Intel Core M-5Y702 x 1100 MHz, 4.5 W100 MHz850 MHz
min. - max.100 - 850 MHz800 - 1350 MHz

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 39138     avg: 55907     median: 59555 (9%)     max: 65380 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 19630     avg: 24597     median: 24597 (3%)     max: 29564 Points
3DMark - 3DMark Cloud Gate Score
min: 2277     avg: 2642     median: 2656.5 (4%)     max: 2979 Points
min: 1361     avg: 3085     median: 3041 (4%)     max: 4274 Points
3DMark - 3DMark Cloud Gate Graphics
min: 2356     avg: 2593     median: 2502.5 (1%)     max: 3011 Points
min: 2895     avg: 3862     median: 3720 (2%)     max: 5512 Points
3DMark - 3DMark Fire Strike Standard Score
min: 327     avg: 414     median: 407 (1%)     max: 620 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 352     avg: 454     median: 439 (1%)     max: 671 Points
3DMark - 3DMark Ice Storm Graphics
min: 25494     avg: 29036     median: 27124 (4%)     max: 36403 Points
min: 27164     avg: 35716     median: 34405 (5%)     max: 48901 Points
3DMark 11 - 3DM11 Performance Score
min: 498     avg: 721     median: 731 (2%)     max: 973 Points
3DMark 11 - 3DM11 Performance GPU
min: 458     avg: 648     median: 647 (1%)     max: 885 Points
3DMark Vantage
3DM Vant. Perf. total + Intel HD Graphics 3000
3DM Vant. Perf. total + Intel HD Graphics 5300
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 3000
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 5300
3DMark 2001SE - 3DMark 2001 - Standard
min: 7796     avg: 12752     median: 11654 (12%)     max: 19742 Points
3DMark 03 - 3DMark 03 - Standard
min: 5162     avg: 8577     median: 7751 (4%)     max: 12358 Points
3DMark 05 - 3DMark 05 - Standard
min: 3498     avg: 6355     median: 5968 (9%)     max: 9344 Points
3DMark 06 3DMark 06 - Score Unknown Settings + Intel HD Graphics 3000
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 3000
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 5300
3DMark 06 - Standard 1280x800 + Intel HD Graphics 3000
3DMark 06 - Standard 1280x768 + Intel HD Graphics 3000
Unigine Heaven 3.0 - Unigine Heaven 3.0 DX 11
7.6 fps (3%)
Unigine Heaven 2.1 - Heaven 2.1 high
min: 4     avg: 7.7     median: 7.8 (1%)     max: 9.3 fps
SPECviewperf 11
specvp11 snx-01 + Intel HD Graphics 3000
specvp11 tcvis-02 + Intel HD Graphics 3000
specvp11 sw-02 + Intel HD Graphics 3000
specvp11 proe-05 + Intel HD Graphics 3000
specvp11 maya-03 + Intel HD Graphics 3000
specvp11 lightwave-01 + Intel HD Graphics 3000
specvp11 ensight-04 + Intel HD Graphics 3000
SPECviewperf 12
specvp12 sw-03 + Intel HD Graphics 5300
specvp12 snx-02 + Intel HD Graphics 5300
specvp12 showcase-01 + Intel HD Graphics 5300
specvp12 mediacal-01 + Intel HD Graphics 5300
specvp12 maya-04 + Intel HD Graphics 5300
specvp12 energy-01 + Intel HD Graphics 5300
specvp12 creo-01 + Intel HD Graphics 5300
specvp12 catia-04 + Intel HD Graphics 5300
Windows 7 Experience Index - Win7 Gaming graphics
min: 5.5     avg: 6.1     median: 6.1 (77%)     max: 6.4 Points
Windows 7 Experience Index - Win7 Graphics
min: 4.1     avg: 5.1     median: 4.7 (59%)     max: 6.4 Points
Cinebench R10 Cinebench R10 Shading (32bit) + Intel HD Graphics 3000
Cinebench R10 Shading (32bit) + Intel HD Graphics 5300
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 3000
Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 5300
Cinebench R15
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 3000
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 5300
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 3000
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 5300
GFXBench (DX / GLBenchmark) 2.7
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Intel HD Graphics 5300
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Intel HD Graphics 5300
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 26.7     avg: 30.3     median: 30.1 (3%)     max: 34.1 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 19.7     avg: 23.2     median: 23 (6%)     max: 26.9 fps
LuxMark v2.0 64Bit - LuxMark v2.0 Room GPU
min: 93     avg: 117     median: 112 (1%)     max: 145 Samples/s
LuxMark v2.0 64Bit - LuxMark v2.0 Sala GPU
min: 180     avg: 229     median: 210 (1%)     max: 296 Samples/s
ComputeMark v2.1 - ComputeMark v2.1 Result
min: 460     avg: 519     median: 518.5 (1%)     max: 577

Average Benchmarks Intel HD Graphics 3000 → NAN% n=

Average Benchmarks Intel HD Graphics 5300 → NAN% n=

-
-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

low 1280x720
HD Graphics 3000:
48.4  fps
low 1280x720
HD Graphics 3000:
22.1  fps
med. 1366x768
HD Graphics 3000:
13.2  fps
low 1280x720
HD Graphics 5300:
12.2  fps
med. 1366x768
HD Graphics 5300:
6.9  fps
Overwatch

Overwatch

2016
low 1280x720
HD Graphics 3000:
0 (!)  fps
low 1280x720
HD Graphics 5300:
9.1  fps
med. 1366x768
HD Graphics 5300:
7.7  fps
low 1280x720
HD Graphics 5300:
4.7  fps
med. 1366x768
HD Graphics 5300:
2.1  fps
low 1280x720
HD Graphics 5300:
10.8  fps
med. 1366x768
HD Graphics 5300:
7.3  fps
low 1280x720
HD Graphics 5300:
8  fps
med. 1920x1080
HD Graphics 5300:
3  fps
XCOM 2

XCOM 2

2016
low 1280x720
HD Graphics 5300:
5.7  fps
med. 1920x1080
HD Graphics 5300:
2.4  fps
low 1024x768
HD Graphics 5300:
6.6  fps
med. 1366x768
HD Graphics 5300:
3.9  fps
low 1024x768
HD Graphics 5300:
13.2  fps
med. 1366x768
HD Graphics 5300:
8.5  fps
high 1920x1080
HD Graphics 5300:
5  fps
low 1024x768
HD Graphics 5300:
9.9  fps
med. 1366x768
HD Graphics 5300:
7.7  fps
low 1024x768
HD Graphics 5300:
13.8  fps
med. 1366x768
HD Graphics 5300:
7.4  fps
Anno 2205

Anno 2205

2015
low 1024x768
HD Graphics 5300:
10.6  fps
med. 1366x768
HD Graphics 5300:
6.1  fps
FIFA 16

FIFA 16

2015
low 1280x720
HD Graphics 3000:
0 (!)  fps
HD Graphics 5300:
26.3  fps
high 1366x768
HD Graphics 5300:
15.3  fps
low 1366x768
HD Graphics 3000:
25.1 38 ~ 32 fps
HD Graphics 5300:
26  fps
med. 1366x768
HD Graphics 3000:
15.6 21.7 ~ 19 fps
HD Graphics 5300:
17.7  fps
high 1920x1080
HD Graphics 5300:
8.4  fps
low 1024x768
HD Graphics 5300:
20.6  fps
med. 1366x768
HD Graphics 5300:
12.4  fps
low 1280x720
HD Graphics 3000:
48.1 fps 50.9 ~ 50 fps
med. 1366x768
HD Graphics 3000:
19.4 21.3 fps ~ 20 fps
high 1920x1080
HD Graphics 3000:
8.3 fps  fps
ultra 1920x1080
HD Graphics 3000:
7.4 fps  fps
low 1280x720
HD Graphics 5300:
5  fps
med. 1366x768
HD Graphics 5300:
4  fps
low 1024x768
HD Graphics 5300:
6.2  fps
med. 1366x768
HD Graphics 5300:
3.7  fps
low 1024x768
HD Graphics 3000:
0 (!)  fps
HD Graphics 5300:
41  fps
med. 1366x768
HD Graphics 5300:
12.5  fps
GTA V

GTA V

2015
low 1024x768
HD Graphics 3000:
7.5  fps
low 1024x768
HD Graphics 5300:
15.3  fps
med. 1366x768
HD Graphics 5300:
11  fps
high 1920x1080
HD Graphics 5300:
5  fps
ultra 1920x1080
HD Graphics 5300:
3.1  fps
Evolve

Evolve

2015
low 1024x768
HD Graphics 3000:
0 (!)  fps
HD Graphics 5300:
7  fps
med. 1366x768
HD Graphics 5300:
5.1  fps
high 1920x1080
HD Graphics 5300:
2.8  fps
ultra 1920x1080
HD Graphics 5300:
1.1  fps
low 1024x768
HD Graphics 5300:
11 11.9 ~ 11 fps
med. 1366x768
HD Graphics 5300:
7.6 8.2 ~ 8 fps
high 1920x1080
HD Graphics 5300:
3 3.1 ~ 3 fps
ultra 1920x1080
HD Graphics 5300:
1.6  fps
Far Cry 4

Far Cry 4

2014
low 1024x768
HD Graphics 3000:
0 (!)  fps
HD Graphics 5300:
9.2  fps
med. 1366x768
HD Graphics 5300:
6.8  fps
high 1920x1080
HD Graphics 5300:
3.5  fps
ultra 1920x1080
HD Graphics 5300:
1.7  fps
low 1024x768
HD Graphics 3000:
9.5  fps
HD Graphics 5300:
21.2  fps
med. 1366x768
HD Graphics 5300:
8.8  fps
high 1920x1080
HD Graphics 5300:
5.8  fps
ultra 1920x1080
HD Graphics 5300:
4.5  fps
F1 2014

F1 2014

2014
low 1024x768
HD Graphics 5300:
33 34 39 ~ 35 fps
med. 1366x768
HD Graphics 5300:
20 20 25 ~ 22 fps
high 1920x1080
HD Graphics 5300:
12 13 14 ~ 13 fps
ultra 1920x1080
HD Graphics 5300:
12  fps
low 1024x768
HD Graphics 5300:
8  fps
med. 1366x768
HD Graphics 5300:
6.5  fps
low 1024x768
HD Graphics 5300:
7.1  fps
med. 1366x768
HD Graphics 5300:
4.6  fps
low 1024x768
HD Graphics 5300:
17.8 20.1 23.9 ~ 21 fps
med. 1366x768
HD Graphics 5300:
11.6 13.9 15.9 ~ 14 fps
high 1920x1080
HD Graphics 5300:
6.6 7.6 8.5 ~ 8 fps
ultra 1920x1080
HD Graphics 5300:
4.6  fps
low 1280x720
HD Graphics 5300:
12.3 14.2 16.7 16.9 ~ 15 fps
med. 1344x756
HD Graphics 5300:
4.7 7.9 9.3 10 ~ 8 fps
high 1920x1080
HD Graphics 5300:
4.3 5 5.3 ~ 5 fps
Fifa 15

Fifa 15

2014
low 1280x720
HD Graphics 5300:
19.1 21.1 28.2 ~ 23 fps
high 1366x768
HD Graphics 5300:
13.8 16.2 21.2 ~ 17 fps
ultra 1920x1080
HD Graphics 5300:
8.3  fps
Sims 4

Sims 4

2014
low 1024x768
HD Graphics 5300:
91  fps
med. 1366x768
HD Graphics 5300:
17.6  fps
high 1920x1080
HD Graphics 5300:
8.5  fps
ultra 1920x1080
HD Graphics 5300:
6.6  fps
low 1024x768
HD Graphics 3000:
17  fps
HD Graphics 5300:
17.3  fps
med. 1366x768
HD Graphics 3000:
9.5  fps
HD Graphics 5300:
11.7  fps
high 1920x1080
HD Graphics 3000:
4.3  fps
HD Graphics 5300:
4.6  fps
ultra 1920x1080
HD Graphics 3000:
3.4  fps
low 1024x768
HD Graphics 3000:
50 82.5 ~ 66 fps
HD Graphics 5300:
48.3 48.6 51.6 ~ 50 fps
med. 1366x768
HD Graphics 3000:
17.8 27.2 ~ 23 fps
HD Graphics 5300:
14 16.2 16.5 ~ 16 fps
high 1920x1080
HD Graphics 3000:
12.5 13.2 ~ 13 fps
HD Graphics 5300:
12.5 12.5 ~ 13 fps
ultra 1920x1080
HD Graphics 3000:
12.5  fps
HD Graphics 5300:
12.5  fps
low 1024x768
HD Graphics 3000:
0 (!)  fps
low 1280x720
HD Graphics 3000:
0 (!)  fps
HD Graphics 5300:
18.3  fps
med. 1280x720
HD Graphics 5300:
11.1  fps
high 1920x1080
HD Graphics 5300:
7.6  fps
low 1024x768
HD Graphics 3000:
22.5  fps
med. 1366x768
HD Graphics 3000:
14.8  fps
Titanfall

Titanfall

2014
low 1024x768
HD Graphics 3000:
0 (!)  fps
Thief

Thief

2014
low 1024x768
HD Graphics 5300:
8.3 9.3 9.5 10.8 ~ 9 fps
med. 1366x768
HD Graphics 5300:
5.1 5.3 5.5 6.9 ~ 6 fps
high 1366x768
HD Graphics 5300:
4.3 4.3 4.4 4.6 ~ 4 fps
ultra 1920x1080
HD Graphics 5300:
2 2.2 ~ 2 fps
low 1024x768
HD Graphics 3000:
9.2  fps
low 1024x768
HD Graphics 3000:
14.6 21.5 ~ 18 fps
HD Graphics 5300:
26.7  fps
med. 1366x768
HD Graphics 3000:
8 11.3 ~ 10 fps
HD Graphics 5300:
10.7  fps
high 1366x768
HD Graphics 3000:
4 5.7 ~ 5 fps
HD Graphics 5300:
3.9  fps
ultra 1920x1080
HD Graphics 3000:
2.9 3.9 ~ 3 fps
HD Graphics 5300:
3.4  fps
low 1024x768
HD Graphics 3000:
0 (!)  fps
HD Graphics 5300:
15.2  fps
med. 1366x768
HD Graphics 5300:
11.6  fps
high 1366x768
HD Graphics 5300:
7.5  fps
low 1024x768
HD Graphics 3000:
32  fps
med. 1366x768
HD Graphics 3000:
21  fps
F1 2013

F1 2013

2013
low 1024x768
HD Graphics 3000:
26 34 ~ 30 fps
med. 1366x768
HD Graphics 3000:
19 24 ~ 22 fps
high 1366x768
HD Graphics 3000:
15 17 ~ 16 fps
ultra 1920x1080
HD Graphics 3000:
12  fps
Fifa 14

Fifa 14

2013
low 1024x768
HD Graphics 3000:
124.9  fps
HD Graphics 5300:
91.4  fps
med. 1366x768
HD Graphics 3000:
58 63.6 ~ 61 fps
HD Graphics 5300:
48.8  fps
high 1366x768
HD Graphics 3000:
30.5 34.2 ~ 32 fps
HD Graphics 5300:
45.2  fps
ultra 1920x1080
HD Graphics 3000:
17 18 ~ 18 fps
HD Graphics 5300:
21.6  fps
low 1024x768
HD Graphics 3000:
18.4 19.2 ~ 19 fps
HD Graphics 5300:
24.9  fps
med. 1366x768
HD Graphics 3000:
14 14.2 ~ 14 fps
HD Graphics 5300:
17.4  fps
high 1366x768
HD Graphics 5300:
13  fps
ultra 1920x1080
HD Graphics 5300:
3.6  fps
low 1280x720
HD Graphics 3000:
11.5 14 ~ 13 fps
med. 1366x768
HD Graphics 3000:
9.5  fps
high 1366x768
HD Graphics 3000:
6.5  fps
ultra 1920x1080
HD Graphics 3000:
4.1  fps
low 1024x768
HD Graphics 3000:
16.8 19.4 ~ 18 fps
low 1024x768
HD Graphics 3000:
21.9  fps
HD Graphics 5300:
18.2  fps
med. 1366x768
HD Graphics 5300:
11.7  fps
Dota 2

Dota 2

2013
low 1024x768
HD Graphics 3000:
47.8 63.8 ~ 56 fps
HD Graphics 5300:
33.1 48 50.9 51.2 53.6 fps ~ 47 fps
med. 1366x768
HD Graphics 3000:
24.9 33.4 ~ 29 fps
HD Graphics 5300:
21.4 23.2 26.7 fps 28.6 29.7 ~ 26 fps
ultra 1920x1080
HD Graphics 3000:
11.2 11.5 ~ 11 fps
HD Graphics 5300:
9.8 12.2 fps 14.9 15.4 ~ 13 fps
low 1024x768
HD Graphics 3000:
8.9  fps
HD Graphics 5300:
8.3  fps
med. 1366x768
HD Graphics 3000:
6.6  fps
high 1366x768
HD Graphics 3000:
3.9  fps
GRID 2

GRID 2

2013
low 1024x768
HD Graphics 3000:
39.9  fps
HD Graphics 5300:
41  fps
med. 1366x768
HD Graphics 3000:
24.4  fps
HD Graphics 5300:
21.3  fps
high 1366x768
HD Graphics 3000:
14.9  fps
HD Graphics 5300:
15  fps
low 1024x768
HD Graphics 3000:
10.6 (!) 11.2 ~ 11 fps
HD Graphics 5300:
13.3  fps
med. 1366x768
HD Graphics 3000:
7.4  fps
HD Graphics 5300:
10.1  fps
high 1366x768
HD Graphics 5300:
6.1  fps
ultra 1920x1080
HD Graphics 5300:
3.2  fps
low 1280x720
HD Graphics 3000:
22.8 23.3 ~ 23 fps
HD Graphics 5300:
22.5 24.7 27.1 27.4 27.8 28.2 30.8 33.8 ~ 28 fps
med. 1366x768
HD Graphics 3000:
10.6 10.7 ~ 11 fps
HD Graphics 5300:
12.2 12.3 14.3 14.4 14.6 14.8 15 15.6 18.8 ~ 15 fps
high 1366x768
HD Graphics 3000:
9.2 9.3 ~ 9 fps
HD Graphics 5300:
10.4 10.6 10.8 11.2 11.8 11.9 12.6 13 15.5 ~ 12 fps
ultra 1920x1080
HD Graphics 5300:
3.2 3.3 3.4 3.5 3.9 ~ 3 fps
low 1024x768
HD Graphics 3000:
71 107 138 ~ 105 fps
HD Graphics 5300:
99.5 143.4 ~ 121 fps
med. 1366x768
HD Graphics 3000:
19.4 20 27 ~ 22 fps
HD Graphics 5300:
28.3 35.7 ~ 32 fps
high 1366x768
HD Graphics 3000:
10 12.4 ~ 11 fps
HD Graphics 5300:
18 20.5 ~ 19 fps
ultra 1920x1080
HD Graphics 3000:
4.2  fps
HD Graphics 5300:
6.5  fps
SimCity

SimCity

2013
low 1024x768
HD Graphics 3000:
15.8  fps
HD Graphics 5300:
26  fps
med. 1366x768
HD Graphics 3000:
8.4  fps
HD Graphics 5300:
12.4  fps
high 1366x768
HD Graphics 3000:
6.4  fps
HD Graphics 5300:
8  fps
low 1024x768
HD Graphics 3000:
26  fps
HD Graphics 5300:
23 24.5 27.1 28.9 31 31.3 31.5 35.9 37.4 37.5 39.9 40.3 40.8 49.1 ~ 34 fps
med. 1366x768
HD Graphics 3000:
13.7  fps
HD Graphics 5300:
13.7 14 15 15.4 15.7 16.2 16.3 18.1 18.8 18.8 19.8 20 20.5 25.2 ~ 18 fps
high 1366x768
HD Graphics 3000:
9.9  fps
HD Graphics 5300:
8.6 9.1 9.8 10.2 10.6 10.6 10.7 11.8 12.3 12.6 12.8 13.5 14.7 16.5 ~ 12 fps
ultra 1920x1080
HD Graphics 5300:
5.1 5.4 6.1 7.9 ~ 6 fps
Crysis 3

Crysis 3

2013
low 1024x768
HD Graphics 5300:
12.5  fps
med. 1366x768
HD Graphics 5300:
7.5  fps
high 1366x768
HD Graphics 5300:
4.2  fps
ultra 1920x1080
HD Graphics 5300:
1.7  fps
low 1024x768
HD Graphics 3000:
48 54.3 ~ 51 fps
HD Graphics 5300:
35.9  fps
med. 1366x768
HD Graphics 3000:
21 22.7 ~ 22 fps
HD Graphics 5300:
18.3  fps
high 1366x768
HD Graphics 3000:
16.7  fps
HD Graphics 5300:
13.9  fps
ultra 1920x1080
HD Graphics 3000:
9.1  fps
HD Graphics 5300:
7.1  fps
Far Cry 3

Far Cry 3

2012
low 1024x768
HD Graphics 3000:
20.4  fps
HD Graphics 5300:
19.4  fps
med. 1366x768
HD Graphics 3000:
12.6  fps
HD Graphics 5300:
12.6  fps
high 1366x768
HD Graphics 5300:
6.5  fps
med. 1366x768
HD Graphics 3000:
10.7 13.9 ~ 12 fps
high 1366x768
HD Graphics 3000:
12  fps
low 1024x768
HD Graphics 3000:
16  fps
med. 1366x768
HD Graphics 3000:
12.4  fps
high 1366x768
HD Graphics 3000:
1.9  fps
low 1024x768
HD Graphics 3000:
16.4 16.9 ~ 17 fps
HD Graphics 5300:
33  fps
med. 1366x768
HD Graphics 3000:
12.2  fps
HD Graphics 5300:
24  fps
high 1366x768
HD Graphics 3000:
4.4  fps
HD Graphics 5300:
11.8  fps
low 1024x768
HD Graphics 3000:
16.7 20.6 ~ 19 fps
med. 1366x768
HD Graphics 3000:
12.6  fps
high 1366x768
HD Graphics 3000:
7.7  fps
low 1024x768
HD Graphics 3000:
17.4  fps
med. 1366x768
HD Graphics 3000:
11  fps
high 1366x768
HD Graphics 3000:
8.8  fps
low 1024x768
HD Graphics 3000:
16.4 24.4 29.7 ~ 24 fps
med. 1366x768
HD Graphics 3000:
19.9 23.5 ~ 22 fps
high 1366x768
HD Graphics 3000:
18.3 21.1 ~ 20 fps
ultra 1920x1080
HD Graphics 3000:
11.6  fps
low 1024x768
HD Graphics 3000:
51 64.3 ~ 58 fps
med. 1366x768
HD Graphics 3000:
19.2 19.4 ~ 19 fps
high 1366x768
HD Graphics 3000:
14.6  fps
ultra 1920x1080
HD Graphics 3000:
7.6  fps
Fifa 13

Fifa 13

2012
low 1024x768
HD Graphics 3000:
21 55.9 62 67.4 74.5 76 77.7 80 80 90 91.3 91.8 93.1 120.4 ~ 77 fps
med. 1366x768
HD Graphics 3000:
19 36 38.8 39.4 41.9 42.4