Qualcomm Adreno 618 vs ARM Mali-G72 MP3 vs ARM Mali-G52 MP2
Qualcomm Adreno 618 ► remove from comparison
The Qualcomm Adreno 618 is a mobile graphics card for upper mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 730 and 730G SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
In our benchmarks, the Adreno 618 in the Snapdragon 730 was 14 to 30% faster than the Adreno 616 in the Snapdragon 710. The performance in the 730G should be additional 15% faster, due to higher clock rates.
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
ARM Mali-G72 MP3 ► remove from comparison
The ARM Mali-G72 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced early 2018 in the MediaTek Helio P60 and uses 3 clusters (hence the MP3 name).
The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G52 MP2 ► remove from comparison
The ARM Mali-G52 MP2 (or G52MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Helio G80 with a clock speed of up to 950 MHz.
The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.
The performance of the G52MP2 in our benchmarks (in the Helio G80) is comparable to the Adreno 61 2 and ARM Mali-G72 MP3 (thanks to the high clock speed of the G52MP2).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.
Qualcomm Adreno 618 ARM Mali-G72 MP3 ARM Mali-G52 MP2 Mali-G Series Architecture Adreno 600 Bifrost Bifrost Shared Memory yes no no API DirectX 12.1, OpenGL ES 3.2, Vulkan OpenGL ES 3.2 technology 14 nm 16 nm 12 nm Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) OpenGL® ES 1.1, 2.0, 3.1, 3.2
Vulkan 1.0
OpenCL™ 1.1, 1.2, 2.0 Full Profile,
RenderScript Date of Announcement 09.04.2019 18.10.2017 06.03.2018 Pipelines 3 - unified 2 - unified Core Speed 850 MHz 950 (Boost) MHz Link to Manufacturer Page https://developer.arm.com/products/graph... https://developer.arm.com/ip-products/gr... Cache L2: 128 KB
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 44009 avg: 51701 median: 52650 (7%) max: 56640 Points
min: 15971 avg: 21202 median: 20999.5 (3%) max: 25625 Points
min: 22232 avg: 24576 median: 25142 (3%) max: 27034 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3002 avg: 3603 median: 3646 (22%) max: 3939 Points
min: 1309 avg: 1756 median: 1761.5 (10%) max: 2074 Points
min: 1595 avg: 1894 median: 1842.5 (11%) max: 2243 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3101 avg: 3734 median: 3753.5 (9%) max: 4256 Points
min: 1159 avg: 1635 median: 1605.5 (4%) max: 2021 Points
min: 1464 avg: 1748 median: 1694.5 (4%) max: 2069 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2214 avg: 2624 median: 2626 (23%) max: 2938 Points
min: 853 avg: 1296 median: 1273 (11%) max: 1659 Points
min: 1151 avg: 1402 median: 1421.5 (12%) max: 1569 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2085 avg: 2495 median: 2471 (10%) max: 2832 Points
min: 721 avg: 1154 median: 1104 (4%) max: 1533 Points
min: 986 avg: 1231 median: 1256 (5%) max: 1369 Points
3DMark - 3DMark Night Raid
1921 Points (2%)
3DMark - 3DMark Night Raid Graphics Score
1849 Points (1%)
3DMark 11 - 3DM11 Performance Score
min: 645 avg: 647 median: 646.5 (1%) max: 648 Points
3DMark 11 - 3DM11 Performance GPU
599 Points (1%)
Cinebench R10 Cinebench R10 Shading (32bit) + Qualcomm Adreno 618 Cinebench R10 - Cinebench R10 Shading (32bit)
288 Points (1%)
GFXBench (DX / GLBenchmark) 2.7 GFXBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 618 GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 55 avg: 62.3 median: 60 (2%) max: 81 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP3
min: 25 avg: 34.8 median: 35 (1%) max: 46 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G52 MP2
min: 30 avg: 43 median: 40 (1%) max: 59 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 618 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 67 avg: 83.1 median: 84.5 (1%) max: 91 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP3 min: 28 avg: 37.9 median: 38 (0%) max: 48 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP2 min: 32 avg: 42.6 median: 44 (0%) max: 46 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 25 avg: 36.3 median: 37 (10%) max: 43 fps
min: 12 avg: 20.1 median: 19.5 (5%) max: 35 fps
min: 18 avg: 27.4 median: 23 (6%) max: 47 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 34 avg: 40.9 median: 41 (3%) max: 45 fps
min: 16 avg: 20.7 median: 20 (2%) max: 26 fps
min: 1 avg: 23.1 median: 25 (2%) max: 27 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 6.5 avg: 10.5 median: 11 (7%) max: 13 fps
min: 2.6 avg: 5.1 median: 4.8 (3%) max: 8.7 fps
min: 4.4 avg: 7.3 median: 6 (4%) max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 5.4 avg: 7 median: 6.9 (2%) max: 10 fps
min: 2.1 avg: 3.1 median: 3 (1%) max: 4.9 fps
min: 2.7 avg: 3.4 median: 3.4 (1%) max: 3.7 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 10 avg: 16.5 median: 17 (8%) max: 20 fps
min: 5.2 avg: 8.5 median: 8.1 (4%) max: 15 fps
min: 7.1 avg: 11.6 median: 9.8 (5%) max: 20 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 15 avg: 18.1 median: 18 (2%) max: 21 fps
min: 6.1 avg: 8.5 median: 8.3 (1%) max: 10 fps
min: 7.5 avg: 9.3 median: 9.4 (1%) max: 11 fps
GFXBench - GFXBench Car Chase Onscreen
min: 9.7 avg: 15.3 median: 16 (0%) max: 18 fps
min: 4.8 avg: 7.9 median: 7.4 (0%) max: 15 fps
min: 6.1 avg: 10.2 median: 8.5 (0%) max: 17 fps
GFXBench - GFXBench Car Chase Offscreen
min: 14 avg: 17.1 median: 17 (0%) max: 19 fps
min: 5.8 avg: 8.1 median: 7.7 (0%) max: 10 fps
min: 6.6 avg: 9.1 median: 9.3 (0%) max: 13 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 23.89 avg: 26.3 median: 26.3 (2%) max: 28.78 fps
min: 12.07 avg: 16.3 median: 17.4 (1%) max: 18.05 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 10269 avg: 16045 median: 10289 (10%) max: 27578 Points
min: 5364 avg: 8946 median: 7445.5 (7%) max: 22800 Points
min: 17217 avg: 22577 median: 23007 (23%) max: 25138 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 3043 avg: 9739 median: 3056 (7%) max: 23117 Points
min: 1538 avg: 4645 median: 2242.5 (5%) max: 21615 Points
min: 14908 avg: 15702 median: 15128 (34%) max: 17424 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
3.4 Watt (4%)
0 0.2 0.4 0.6 0.9 1.1 1.3 1.5 1.7 1.9 2.2 2.4 2.6 2.8 3 3.2 3.4 3.7 3.9 4.1 Tooltip
min: 3.48 avg: 3.6 median: 3.6 (4%) max: 3.69 Watt
0 0.2 0.5 0.7 0.9 1.1 1.4 1.6 1.8 2 2.3 2.5 2.7 2.9 3.2 3.4 3.6 3.8 4.1 4.3 Tooltip
min: 0 avg: 3.6 median: 3.8 (4%) max: 5.8 Watt
Average Benchmarks Qualcomm Adreno 618 → 100% n=17 Average Benchmarks ARM Mali-G72 MP3 → 50% n=17 Average Benchmarks ARM Mali-G52 MP2 → 90% n=17
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Adreno 618:
114 fps [X] Xiaomi Poco X3 NFC 2.0.0.3727
Qualcomm Snapdragon 732G 2.3GHz
Adreno 618
min:
69 fps, max:
120 fps
Your browser does not support the canvas
element! fps
100%
Adreno 618:
99 fps [X] Xiaomi Poco X3 NFC 2.0.0.3727
Qualcomm Snapdragon 732G 2.3GHz
Adreno 618
min:
53 fps, max:
120 fps
Your browser does not support the canvas
element! fps
100%
Adreno 618:
83.5 fps [X] Xiaomi Poco X3 NFC 2.0.0.3727
Qualcomm Snapdragon 732G 2.3GHz
Adreno 618
min:
50 fps, max:
115 fps
Your browser does not support the canvas
element! fps
100%
Adreno 618:
60 fps [X] Xiaomi Poco X3 NFC 1.0.16
Qualcomm Snapdragon 732G 2.3GHz
Adreno 618
min:
52 fps, max:
62 fps
Your browser does not support the canvas
element! fps
100%
Adreno 618:
58 fps [X] Xiaomi Poco X3 NFC 1.0.16
Qualcomm Snapdragon 732G 2.3GHz
Adreno 618
min:
49 fps, max:
61 fps
Your browser does not support the canvas
element! fps
100%
Adreno 618:
57 fps [X] Xiaomi Poco X3 NFC 1.0.16
Qualcomm Snapdragon 732G 2.3GHz
Adreno 618
min:
40 fps, max:
60 fps
Your browser does not support the canvas
element! fps
100%
Adreno 618:
30 fps [X] Samsung Galaxy A72 1.59.7
Qualcomm Snapdragon 720G 2.3GHz
Adreno 618
min:
29 fps, max:
31 fps
Your browser does not support the canvas
element! 30 fps [X] Xiaomi Mi 11 Lite 4G 1.60.5
Qualcomm Snapdragon 732G 2.3GHz
Adreno 618
min:
29 fps, max:
32 fps
Your browser does not support the canvas
element! 60.5 fps [X] Lenovo Tab P11 Pro 1.58.7
Qualcomm Snapdragon 730G 2.2GHz
Adreno 618
min:
59 fps, max:
61 fps
Your browser does not support the canvas
element! 65 fps 71 fps [X] Xiaomi Poco X3 NFC 1.15.1
Qualcomm Snapdragon 732G 2.3GHz
Adreno 618
min:
59 fps, max:
102 fps
Your browser does not support the canvas
element! 82 fps [X] Samsung Galaxy A52 Qualcomm Snapdragon 720G 2.3GHz
Adreno 618
Your browser does not support the canvas
element! ~ 56 fps
89%
Mali-G72 MP3:
43 fps 57 fps [X] Samsung Galaxy M21 1.15.1
Samsung Exynos 9611 1.7GHz
Mali-G72 MP3
min:
37 fps, max:
60 fps
Your browser does not support the canvas
element! ~ 50 fps
91%
Mali-G52 MP2:
30 fps [X] Xiaomi Redmi 10 1.61.6
Mediatek Helio G88 1.8GHz
Mali-G52 MP2
min:
28 fps, max:
31 fps
Your browser does not support the canvas
element! 30 fps 44 fps [X] Samsung Galaxy A31 Mediatek Helio P65 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 53 fps 53 fps [X] Motorola Moto G41 Mediatek Helio G85 1.8GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 56 fps [X] Nokia T20 1.61.6
UNISOC T610 1.8GHz
Mali-G52 MP2
min:
47 fps, max:
61 fps
Your browser does not support the canvas
element! 57 fps [X] Samsung Galaxy M22 1.61.6
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
48 fps, max:
61 fps
Your browser does not support the canvas
element! 57 fps [X] Motorola Moto G31 1.61.6
Mediatek Helio G85 1.8GHz
Mali-G52 MP2
min:
41 fps, max:
59 fps
Your browser does not support the canvas
element! 61 fps [X] Samsung Galaxy M32 1.61.6
Mediatek Helio G80 2GHz
Mali-G52 MP2
Your browser does not support the canvas
element! 67 fps [X] Samsung Galaxy A22 4G 1.60.13
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
50 fps, max:
83 fps
Your browser does not support the canvas
element! ~ 51 fps