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Intel Iris Pro Graphics P580 vs Intel HD Graphics 510 vs Intel HD Graphics 500

Intel Iris Pro Graphics P580

► remove from comparison

The Intel Iris Pro Graphics P580 (GT4e) is an integrated professional graphics unit of the Skylake generation (top version). As successors of the Iris Graphics 6200 (Broadwell), the Iris P580 can be found in some high-end Xeon quad core CPUs and offers 128 MB of dedicated eDRAM memory. Furthermore, the so-called GT4e-version features 72 Execution Units (EUs). Besides the eDRAM cache, the Iris 580 is able to access the main memory (2x 64bit DDR3L-1600 / DDR4-2133).

Compared to the consumer Iris Pro Graphics 580, the P580 is only included in the Xeon processors and intended for professional applications (certified drivers?) similar to the Quadro and Fire Pro lines. 

Compared to the Iris Graphics 550 (28 W GT3e), the Iris Pro Graphics P580 offers more EUs (72 vs. 48) and a larger eDRAM Cache (128 vs. 64 MB).

Performance

The exact performance of the Iris Graphics P580 depends on memory configuration and CPU model (different clock speeds). However, it should be clearly faster than the old Broadwell Iris Pro 6200 and may compete with a dedicated GeForce 945M. Modern games of 2015/2016 should be playable in medium settings.

Features

The revised video engine now decodes H.265/HEVC completely in hardware and thereby much more efficiently than before. Displays can be connected via DP 1.2 / eDP 1.3 (max. 3840 x 2160 @ 60 Hz), whereas HDMI is limited to the older version 1.4 (max. 3840 x 2160 @ 30 Hz). However, HDMI 2.0 can be added using a DisplayPort converter. Up to three displays can be controlled simultaneously.

Power Consumption

The Iris Graphics P580 can be found in some mobile high-end quad core processors (45 W). Therefore, they are most likely not used in thin and light laptops.

Intel HD Graphics 510

► remove from comparison Intel HD Graphics 510

The Intel HD Graphics 510 (GT1) is an integrated graphics unit, which can be found in low-end ULV (Ultra Low Voltage) processors of the Skylake generation. This "GT1" version of the Skylake GPU offers 12 Execution Units (EUs) clocked at up to 950 MHz (depending on the CPU model). Due to its lack of dedicated graphics memory or eDRAM cache, the HD 510 has to access the main memory (2x 64bit DDR3L-1600 / DDR4-2133).

Performance

Depending on various factors like memory configuration, the HD Graphics 510 should perform sligthly below the older HD Graphics 4400 and will handle modern games (as of 2015) only in lowest settings (if it does at all).

Features

The revised video engine now decodes H.265/HEVC completely in hardware and thereby much more efficiently than before. Displays can be connected via DP 1.2 / eDP 1.3 (max. 3840 x 2160 @ 60 Hz), whereas HDMI is limited to the older version 1.4a (max. 3840 x 2160 @ 30 Hz). However, HDMI 2.0 can be added using a DisplayPort converter. Up to three displays can be controlled simultaneously.

Power Consumption

The HD Graphics 510 can be found in mobile processors specified at 15 W TDP and is therefore suited for compact laptops and ultrabooks.

Intel HD Graphics 500

► remove from comparison Intel HD Graphics 500

The Intel HD Graphics 500 is an integrated processor graphics unit from the Apollo Lake generation (e. g. Celeron N3450 and Celeron N3350), which was announced mid 2016. The GPU can convince with low consumption figures, but the performance is only in the low-end segment and is rarely sufficient for modern games. Being a partial configuration of the Apollo Lake GPU, the HD Graphics 505 is equipped with just 12 Execution Units (EUs) (HD Graphics 505: 18 EUs) running at up to 650-700 MHz depending on the model. The technical specifications of the GPU are based on Intel's Gen9 architecture, which is also used for the more expensive Skylake series.

Due to its lack of dedicated graphics memory or eDRAM cache, the HD 505 has to access the main memory via processor (2x 64bit DDR3L-/LPDDR3-1866, LPDDR4-2400).

Performance

The HD Graphics 505 should be slightly slower than the older Broadwell GPU HD Graphics (Broadwell), so modern games (as of 2016) will rarely run smoothly even at the lowest settings.

Features

The revised video engine now decodes H.265/HEVC completely in hardware and thereby much more efficiently than before. Up to three displays can be connected via DP/eDP or HDMI (4K probably only at 30 Hz via HDMI 1.4).

Power Consumption

The TDP of the whole Pentium N4200 chip is 6 Watts by default, so the GPU is primarily used for (often passively cooled) netbooks or thin notebooks. The TDP can also be reduced to 4 Watts, but this will obviously affect the performance.

Intel Iris Pro Graphics P580Intel HD Graphics 510Intel HD Graphics 500
ManufacturerIntelIntelIntel
Gen. 9 Series
Iris Pro Graphics P580 72 @ 0.35 - 1.1 GHzeDRAM + 64/128 Bit
Iris Pro Graphics 580 72 @ 0.35 - 1.05 GHzeDRAM + 64/128 Bit
Iris Graphics 550 48 @ 0.3 - 1.1 GHzeDRAM + 64/128 Bit
Iris Graphics 540 48 @ 0.3 - 1.05 GHzeDRAM + 64/128 Bit
HD Graphics 530 24 @ 0.35 - 1.15 GHz64/128 Bit
HD Graphics 520 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 515 24 @ 0.3 - 1 GHz64/128 Bit
UHD Graphics 610 12 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 610 12 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 510 12 @ 0.3 - 0.95 GHz64/128 Bit
UHD Graphics 605 18 @ 0.3 - 0.75 GHz64/128 Bit
HD Graphics 505 18 @ 0.3 - 0.75 GHz64/128 Bit
UHD Graphics 600 12 @ 0.3 - 0.7 GHz64/128 Bit
HD Graphics 500 12 @ 0.3 - 0.7 GHz64/128 Bit
Iris Pro Graphics P580 72 @ 0.35 - 1.1 GHzeDRAM + 64/128 Bit
Iris Pro Graphics 580 72 @ 0.35 - 1.05 GHzeDRAM + 64/128 Bit
Iris Graphics 550 48 @ 0.3 - 1.1 GHzeDRAM + 64/128 Bit
Iris Graphics 540 48 @ 0.3 - 1.05 GHzeDRAM + 64/128 Bit
HD Graphics 530 24 @ 0.35 - 1.15 GHz64/128 Bit
HD Graphics 520 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 515 24 @ 0.3 - 1 GHz64/128 Bit
UHD Graphics 610 12 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 610 12 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 510 12 @ 0.3 - 0.95 GHz64/128 Bit
UHD Graphics 605 18 @ 0.3 - 0.75 GHz64/128 Bit
HD Graphics 505 18 @ 0.3 - 0.75 GHz64/128 Bit
UHD Graphics 600 12 @ 0.3 - 0.7 GHz64/128 Bit
HD Graphics 500 12 @ 0.3 - 0.7 GHz64/128 Bit
Iris Pro Graphics P580 72 @ 0.35 - 1.1 GHzeDRAM + 64/128 Bit
Iris Pro Graphics 580 72 @ 0.35 - 1.05 GHzeDRAM + 64/128 Bit
Iris Graphics 550 48 @ 0.3 - 1.1 GHzeDRAM + 64/128 Bit
Iris Graphics 540 48 @ 0.3 - 1.05 GHzeDRAM + 64/128 Bit
HD Graphics 530 24 @ 0.35 - 1.15 GHz64/128 Bit
HD Graphics 520 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 515 24 @ 0.3 - 1 GHz64/128 Bit
UHD Graphics 610 12 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 610 12 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 510 12 @ 0.3 - 0.95 GHz64/128 Bit
UHD Graphics 605 18 @ 0.3 - 0.75 GHz64/128 Bit
HD Graphics 505 18 @ 0.3 - 0.75 GHz64/128 Bit
UHD Graphics 600 12 @ 0.3 - 0.7 GHz64/128 Bit
HD Graphics 500 12 @ 0.3 - 0.7 GHz64/128 Bit
CodenameSkylake GT4eSkylake GT1Apollo Lake
ArchitectureGen. 9 SkylakeGen. 9 SkylakeGen. 9 Apollo Lake
Pipelines72 - unified12 - unified12 - unified
Core Speed350 - 1100 (Boost) MHz300 - 950 (Boost) MHz300 - 700 (Boost) MHz
Memory Bus WidtheDRAM + 64/128 Bit64/128 Bit64/128 Bit
Memory TypeeDRAMDDR3/DDR4(LP)DDR3(L) / LPDDR4
Max. Amount of Memory128 MB
Shared Memoryyesyesyes
DirectXDirectX 12_1DirectX 12_1DirectX 12_1
technology14 nm14 nm14 nm
FeaturesQuickSyncQuickSyncQuickSync
Date of Announcement24.01.2016 01.09.2015 01.09.2016
CPU in Iris Pro Graphics P580GPU Base SpeedGPU Boost / Turbo
Intel Xeon E3-1575M v54 x 3000 MHz, 45 W350 MHz1100 MHz
CPU in HD Graphics 510GPU Base SpeedGPU Boost / Turbo
Intel Core i5-6198DU2 x 2300 MHz, 15 W300 MHz1000 MHz
Intel Pentium 4405U2 x 2100 MHz, 15 W300 MHz950 MHz
min. - max.300 - 350 MHz950 - 1100 MHz
CPU in HD Graphics 500GPU Base SpeedGPU Boost / Turbo
Intel Celeron J34554 x 1500 MHz, 10 W250 MHz750 MHz
Intel Celeron N34504 x 1100 MHz, 6 W200 MHz700 MHz
Intel Celeron J33552 x 2000 MHz, 10 W250 MHz700 MHz
Intel Celeron N33502 x 1100 MHz, 6 W200 MHz650 MHz
min. - max.200 - 350 MHz650 - 1100 MHz

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics 510
5.3 pt (6%)
Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics 500
2.2 pt (2%)
3DMark - 3DMark Ice Storm Unlimited Graphics
43274 Points (7%)
3DMark - 3DMark Ice Storm Extreme Graphics
26846 Points (4%)
min: 12299     avg: 15195     median: 15085 (2%)     max: 18200 Points
3DMark - 3DMark Cloud Gate Score
4721 Points (6%)
3DMark - 3DMark Cloud Gate Graphics
5664 Points (3%)
3DMark - 3DMark Fire Strike Standard Score
570 Points (1%)
3DMark - 3DMark Fire Strike Standard Graphics
621 Points (1%)
3DMark - 3DMark Ice Storm Graphics
62653 Points (8%)
min: 20140     avg: 26074     median: 23761 (3%)     max: 34320 Points
3DMark 11 - 3DM11 Performance Score
985 Points (2%)
3DMark 11 - 3DM11 Performance GPU
847 Points (1%)
3DMark Vantage
3DM Vant. Perf. total + Intel HD Graphics 510
3DMark Vantage - 3DM Vant. Perf. total
3798 Points (4%)
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 510
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
3125 Points (3%)
3DMark 06 3DMark 06 - Standard 1280x1024 + Intel HD Graphics 510
3DMark 06
7253 Points (13%)
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 500
min: 3393     avg: 3551     median: 3506 (7%)     max: 3753 Points
Unigine Heaven 3.0 - Unigine Heaven 3.0 DX 11
9.3 fps (3%)
Unigine Heaven 3.0 - Unigine Heaven 3.0 OpenGL
10.8 fps (5%)
Unigine Heaven 2.1 - Heaven 2.1 high
13.5 fps (3%)
Cinebench R10 Cinebench R10 Shading (32bit) + Intel HD Graphics 510
Cinebench R10 - Cinebench R10 Shading (32bit)
7348 (35%)
Cinebench R10 Shading (32bit) + Intel HD Graphics 500
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 510
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
17.2 fps (7%)
Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 500
min: 7.05     avg: 8.2     median: 8.1 (3%)     max: 9.61 fps
Cinebench R15
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 510
Cinebench R15 - Cinebench R15 OpenGL 64 Bit
28 fps (8%)
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 500
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 500
GFXBench (DX / GLBenchmark) 2.7
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Intel HD Graphics 510
GFXBench (DX / GLBenchmark) 2.7 - GLBench 2.7 T-Rex HD Offscreen C24Z16
122 fps (1%)
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Intel HD Graphics 500
42 fps (0%)
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Intel HD Graphics 510
GFXBench (DX / GLBenchmark) 2.7 - GLBench 2.7 T-Rex HD Onscreen C24Z16
59.9 fps (2%)
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Intel HD Graphics 500
37 fps (1%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
64.6 fps (7%)
20 fps (2%)
GFXBench 3.0 - GFXBench 3.0 Manhattan
59.9 fps (16%)
20 fps (5%)
GFXBench - GFXBench Car Chase Offscreen
35.9 fps (8%)
8.4 fps (2%)
GFXBench - GFXBench Car Chase Onscreen
55.7 fps (21%)
8.8 fps (3%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
6.3 fps (4%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
3.6 fps (1%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
10 fps (5%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
9.7 fps (2%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16.3 fps (1%)
LuxMark v2.0 64Bit - LuxMark v2.0 Room GPU
167 Samples/s (2%)
49 Samples/s (1%)
LuxMark v2.0 64Bit - LuxMark v2.0 Sala GPU
302 Samples/s (1%)
79 Samples/s (0%)
ComputeMark v2.1 - ComputeMark v2.1 Result
500 (1%)
min: 296     avg: 320     median: 324 (1%)     max: 336
Power Consumption - Furmark Stress Test Power Consumption - external Monitor *
8.9 Watt (2%)
Clock Speed - GPU Clock Speed Furmark
450 MHz (18%)

Average Benchmarks Intel HD Graphics 510 → NAN% n=

Average Benchmarks Intel HD Graphics 500 → NAN% n=

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Valorant

Valorant

2020
low 1280x720
HD Graphics 500:
9.1  fps
low 1920x1080
HD Graphics 500:
23.9  fps
med. 1920x1080
HD Graphics 500:
24  fps
high 1920x1080
HD Graphics 500:
11.2  fps
low 1280x720
HD Graphics 500:
28.2  fps
med. 1920x1080
HD Graphics 500:
20.2  fps
high 1920x1080
HD Graphics 500:
13.9  fps
ultra 1920x1080
HD Graphics 500:
12.6  fps
low 1280x720
HD Graphics 500:
2  fps
low 1280x720
HD Graphics 500:
3  fps
Strange Brigade

Strange Brigade

2018
low 1280x720
HD Graphics 500:
0 (!)  fps
F1 2018

F1 2018

2018
low 1280x720
HD Graphics 500:
12  fps
low 1280x720
HD Graphics 500:
5.5  fps
Far Cry 5

Far Cry 5

2018
low 1280x720
HD Graphics 500:
1  fps
QHD 2560x1440
HD Graphics 500:
1  fps
World of Tanks enCore

World of Tanks enCore

2018
low 1366x768
HD Graphics 500:
34.4 (!)  fps
med. 1920x1080
HD Graphics 500:
4.6 (!)  fps
low 1280x720
HD Graphics 500:
5.3 5.5 7.6 ~ 6 fps
med. 1920x1080
HD Graphics 500:
3.9 4.7 ~ 4 fps
high 1920x1080
HD Graphics 500:
3.6 4.3 ~ 4 fps
low 1280x720
HD Graphics 500:
10  fps
low 1280x720
HD Graphics 500:
18.2 21.2 ~ 20 fps
med. 1366x768
HD Graphics 500:
17.2  fps
Dirt 4

Dirt 4

2017
low 1280x720
HD Graphics 500:
10  fps
med. 1920x1080
HD Graphics 500:
5.6  fps
low 1280x720
HD Graphics 500:
18.1  fps
med. 1920x1080
HD Graphics 500:
6.2  fps
Prey

Prey

2017
low 1280x720
HD Graphics 500:
4.9  fps
For Honor

For Honor

2017
low 1280x720
HD Graphics 500:
8.7  fps
low 1280x720
HD Graphics 510:
18.3  fps
low 1280x720
HD Graphics 510:
19.9  fps
med. 1366x768
HD Graphics 510:
15.4  fps
low 1280x720
HD Graphics 510:
70.6  fps
med. 1366x768
HD Graphics 510:
41.3  fps
low 1024x768
HD Graphics 510:
24.5  fps
med. 1366x768
HD Graphics 510:
9.4  fps
Overwatch

Overwatch

2016
low 1280x720
HD Graphics 500:
15.9  fps
low 1280x720
HD Graphics 510:
13.4  fps
med. 1366x768
HD Graphics 510:
7.7  fps
low 1024x768
HD Graphics 510:
11.1  fps
med. 1366x768
HD Graphics 510:
7  fps
low 1024x768
HD Graphics 510:
25  fps
HD Graphics 500:
15.5  fps
med. 1366x768
HD Graphics 510:
15.9  fps
Anno 2205

Anno 2205

2015
low 1024x768
HD Graphics 510:
19.9  fps
med. 1366x768
HD Graphics 510:
11  fps
low 1366x768
HD Graphics 510:
48.7  fps
HD Graphics 500:
19.1  fps
med. 1366x768
HD Graphics 510:
29.2  fps
low 1024x768
HD Graphics 510:
38.9  fps
HD Graphics 500:
16.4  fps
med. 1366x768
HD Graphics 510:
25.2  fps
HD Graphics 500:
9.7  fps
low 1280x720
HD Graphics 510:
66.2  fps
HD Graphics 500:
15.9 22.1 27.6 fps ~ 22 fps
med. 1366x768
HD Graphics 510:
41.8  fps
HD Graphics 500:
15.3 15.3 fps ~ 15 fps
high 1920x1080
HD Graphics 500:
5.6 fps  fps
ultra 1920x1080
HD Graphics 500:
5.1 fps  fps
low 1024x768
HD Graphics 510:
110.4  fps
HD Graphics 500:
28.5  fps
med. 1366x768
HD Graphics 510:
19.3  fps
HD Graphics 500:
12.5  fps
GTA V

GTA V

2015
low 1024x768
HD Graphics 510:
30.9  fps
med. 1366x768
HD Graphics 510:
26.8  fps
low 1024x768
HD Graphics 510:
31.5  fps
med. 1366x768
HD Graphics 510:
22.2  fps
F1 2014

F1 2014

2014
low 1024x768
HD Graphics 510:
72  fps
HD Graphics 500:
22  fps
med. 1366x768
HD Graphics 510:
47  fps
HD Graphics 500:
16  fps
low 1280x720
HD Graphics 500:
17.7  fps
Sims 4

Sims 4

2014
low 1024x768
HD Graphics 510:
173.7  fps
HD Graphics 500:
71.6  fps
med. 1366x768
HD Graphics 510:
32.2  fps
HD Graphics 500:
13.7  fps
low 1024x768
HD Graphics 500:
10  fps
med. 1366x768
HD Graphics 500:
6.3  fps
low 1024x768
HD Graphics 510:
135.5  fps
HD Graphics 500:
43.8  fps
med. 1366x768
HD Graphics 510:
32.8  fps
HD Graphics 500:
19.1  fps
low 1024x768
HD Graphics 510:
33.4  fps
med. 1366x768
HD Graphics 510:
22.5  fps
high 1366x768
HD Graphics 510:
15.9  fps
GRID 2

GRID 2

2013
low 1024x768
HD Graphics 500:
29.3  fps
med. 1366x768
HD Graphics 500:
14.4  fps
low 1280x720
HD Graphics 510:
39  fps
HD Graphics 500:
16.2 18 18.7 21 21.2 22.5 24.3 ~ 20 fps
med. 1366x768
HD Graphics 510:
20.1  fps
HD Graphics 500:
8.8 9.6 9.8 11 13 ~ 10 fps
high 1366x768
HD Graphics 510:
17.7  fps
HD Graphics 500:
7.9 8.9 9.7 ~ 9 fps
ultra 1920x1080
HD Graphics 500:
2.7  fps
low 1024x768
HD Graphics 510:
52.7  fps
HD Graphics 500:
21.5  fps
med. 1366x768
HD Graphics 510:
23.9  fps
HD Graphics 500:
9.3  fps
high 1366x768
HD Graphics 510:
16.2  fps
low 1024x768
HD Graphics 500:
19.3  fps
med. 1366x768
HD Graphics 500:
9.1  fps
low 1024x768
HD Graphics 500:
14 16.6 ~ 15 fps
med. 1366x768
HD Graphics 500:
14  fps
low 1024x768
HD Graphics 500:
12.7 22 ~ 17 fps
med. 1366x768
HD Graphics 500:
13.6  fps
Anno 2070

Anno 2070

2011
low 1024x768
HD Graphics 500:
27.8  fps
med. 1366x768
HD Graphics 500:
12.2  fps
low 1280x720
HD Graphics 500:
11.2  fps
med. 1366x768
HD Graphics 500:
7.6  fps
low 1024x768
HD Graphics 500:
22.9  fps
high 1366x768
HD Graphics 500:
11.1  fps
Dirt 3

Dirt 3

2011
low 800x600
HD Graphics 500:
40.1  fps
med. 1024x768
HD Graphics 500:
14.7  fps
low 1024x768
HD Graphics 500:
54.5  fps
med. 1360x768
HD Graphics 500:
14.1  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
HD Graphics 500:
119  fps
high 1024x768
HD Graphics 500:
27.2  fps
World of Warcraft

World of Warcraft

2005
low 800x600
HD Graphics 500:
46  fps

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.16
log 15. 10:42:52

#0 checking url part for id 7172 +0s ... 0s

#1 checking url part for id 6475 +0s ... 0s

#2 checking url part for id 7543 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Mon, 10 May 2021 17:20:26 +0200 +0s ... 0s

#5 composed specs +0.008s ... 0.009s

#6 did output specs +0s ... 0.009s

#7 start showIntegratedCPUs +0s ... 0.009s

#8 getting avg benchmarks for device 7172 +0.024s ... 0.033s

#9 got single benchmarks 7172 +0.004s ... 0.037s

#10 getting avg benchmarks for device 6475 +0.004s ... 0.041s

#11 got single benchmarks 6475 +0.008s ... 0.049s

#12 getting avg benchmarks for device 7543 +0.001s ... 0.05s

#13 got single benchmarks 7543 +0.006s ... 0.056s

#14 got avg benchmarks for devices +0s ... 0.056s

#15 min, max, avg, median took s +0.014s ... 0.07s

#16 before gaming benchmark output +0s ... 0.07s

#17 Got 140 rows for game benchmarks. +0.022s ... 0.092s

#18 composed SQL query for gamebenchmarks +0s ... 0.092s

#19 got data and put it in $dataArray +0.003s ... 0.095s

#20 benchmarks composed for output. +0.022s ... 0.117s

#21 calculated avg scores. +0s ... 0.117s

#22 return log +0.001s ... 0.118s

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Redaktion, 2017-09- 8 (Update: 2017-09-11)