Palworld in review: Laptop and desktop benchmarks
Test systems
We ran our gaming benchmarks on these devices. Clicking on the various images will take you to the respective producer's website. Further details on the devices' specifications are listed at the end of the article.
Tech
Palworld has quickly ascended to the top of the Steam charts almost out of nowhere. Developed by Japanese studio Pocket Pair, this open-world game is built on the robust Unreal Engine 5, ensuring impressive visuals. Despite its vibrant colors and overall cartoonish graphic style, the underlying technology is undeniably noteworthy. Beyond the solid textures, particularly at higher levels, the positive features encompass dense vegetation, excellent visibility, and beautiful lighting atmospheres.
The game also offers diverse climate zones and an attractive day-night cycle. The numerous creatures are lovingly designed, although occasional strong similarities to Pokemon can be observed. For an early access game, Palworld seems impressively polished. However, issues are more prevalent in the finer details. Objects may awkwardly pop up at times, and there are occasional problems with clipping and collision detection.
The graphics interface requires some consideration. For instance, we had to rerun certain benchmarks because the Max FPS switch didn't consistently function correctly, occasionally limiting the frame rate to 120 FPS despite the No Limit setting. It's also suboptimal that the message "Restart due" is displayed for simple changes, and the full-screen mode applies only to the native resolution. Nonetheless, the options menu is commendable. Alongside five quality and detail controls, there are also five useful presets (we would rate the game as decent).
VSync, Motion Blur, and DLSS are also optional, but currently, players have to do without FSR. For edge smoothing, FXAA, TAA, and TSR are available—the latter is activated by default in most presets. Additional explanations of the individual settings from the developers would be appreciated. Meanwhile, the duration of the game start and loading times is satisfactory. In essence, Palworld runs quite smoothly, which is not a given for an Early Access title. The scope is similarly remarkable, and Palworld undeniably has its charm in terms of gameplay, motivating players to explore and experiment.
Benchmark
For our measurements, we used the initial phase of the game, specifically when the main character is set free into the open world. The CapFrameX tool is employed to record a predetermined route for just under 20 seconds.
Results
FHD (1,920 x 1,080)
Palworld's hardware requirements fall into a middle range, not particularly low nor high. The iGPU Radeon 780M can handle the low preset smoothly enough in Full HD. Meanwhile, current mid-range graphics cards face no issues with higher presets, as illustrated in our table.
Palworld | |
1920x1080 Low Preset AA:TSR 1920x1080 Medium Preset AA:TSR 1920x1080 High Preset AA:TSR 1920x1080 Epic Preset AA:TSR | |
NVIDIA GeForce RTX 4080, i9-13900K | |
AMD Radeon RX 7900 XT, i9-13900K | |
NVIDIA GeForce RTX 4090 Laptop GPU, i9-13900H | |
NVIDIA GeForce RTX 4080 Laptop GPU, i9-13950HX | |
NVIDIA GeForce RTX 4070 Laptop GPU, i9-13900HX | |
NVIDIA GeForce RTX 4060 Laptop GPU, R9 7940HS | |
NVIDIA GeForce RTX 4050 Laptop GPU, i7-13700H | |
AMD Radeon RX 7600S, R9 7940HS | |
AMD Radeon 780M, R9 7940HS |
QHD (2,560 x 1,440)
Even at QHD resolution, a high-end graphics card is not necessary. A GeForce RTX 4050 or Radeon RX 7600S is adequate for a combination of 2,560 x 1,440 pixels and the Epic preset.
Palworld | |
2560x1440 Epic Preset AA:TSR | |
NVIDIA GeForce RTX 4080, i9-13900K | |
AMD Radeon RX 7900 XT, i9-13900K | |
NVIDIA GeForce RTX 4090 Laptop GPU, i9-13900H | |
NVIDIA GeForce RTX 4080 Laptop GPU, i9-13950HX | |
NVIDIA GeForce RTX 4070 Laptop GPU, i9-13900HX | |
NVIDIA GeForce RTX 4060 Laptop GPU, R9 7940HS | |
NVIDIA GeForce RTX 4050 Laptop GPU, i7-13700H | |
AMD Radeon RX 7600S, R9 7940HS |
UHD (3,840 x 2,160)
The actual test comes at 3,840 x 2,160 pixels, especially if upscaling is not utilized. The Epic preset runs smoothly only with a GeForce RTX 4070 or higher. With DLSS included, a GeForce RTX 4060 is sufficient.
Palworld | |
3840x2160 Epic Preset AA:TSR 3840x2160 Epic Preset + Quality DLSS AA:TSR | |
NVIDIA GeForce RTX 4080, i9-13900K | |
AMD Radeon RX 7900 XT, i9-13900K | |
NVIDIA GeForce RTX 4090 Laptop GPU, i9-13900H | |
NVIDIA GeForce RTX 4080 Laptop GPU, i9-13950HX | |
NVIDIA GeForce RTX 4070 Laptop GPU, i9-13900HX | |
NVIDIA GeForce RTX 4060 Laptop GPU, R9 7940HS | |
NVIDIA GeForce RTX 4050 Laptop GPU, i7-13700H | |
AMD Radeon RX 7600S, R9 7940HS |
Overview
Test system details
Notebook | Graphics card | Processor | RAM |
---|---|---|---|
Asus ROG Zephyrus M16 | Nvidia GeForce RTX 4090 @150 W TGP (16 GB GDDR6X) | Intel Core i9-13900H | 2 x 16 GB DDR5 |
Razer Blade 16 Mid 23 | Nvidia GeForce RTX 4080 @175 W TGP (12 GB GDDR6X) | Intel Core i9-13950HX | 2 x 16 GB DDR5 |
XMG Pro 15 E23 | Nvidia GeForce RTX 4070 @140 W TGP (8 GB GDDR6) | Intel Core i9-13900HX | 2 x 16 GB DDR5 |
Razer Blade 14 Mid 23 | Nvidia GeForce RTX 4060 @140 W TGP (8 GB GDDR6) | AMD Ryzen 9 7940HS | 2 x 8 GB DDR5 |
Medion Erazer Scout E20 | Nvidia GeForce RTX 4050 @100 W TGP (6 GB GDDR6) | Intel Core i7-13700H | 2 x 8 GB DDR5 |
Asus TUF Gaming Advantage A16 | AMD Radeon RX 7600S (8 GB GDDR6) & AMD Radeon 780M | AMD Ryzen 9 7940HS | 2 x 8 GB DDR5 |
Tower PC | Graphics card | Processor | RAM |
---|---|---|---|
Asus ROG Strix Z790-F | Nvidia GeForce RTX 4080 (16 GB GDDR6X) AMD Radeon RX 7900 XT (20 GB GDDR6) |
Intel Core i9-13900K | 2 x 24 GB DDR5 G.Skill |
4K monitor | Operating system | Nvidia driver | AMD driver |
---|---|---|---|
Philips Evnia 42M2N8900 | Windows 11 | ForceWare 546.65 | Adrenalin 23.12.1 |