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ARM Mali-G52 MP2 vs Intel HD Graphics 2500

ARM Mali-G52 MP2

► remove from comparison ARM Mali-G52 MP2

The ARM Mali-G52 MP2 (or G52MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Helio G80 with a clock speed of up to 950 MHz.

The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.

The performance of the G52MP2 in our benchmarks (in the Helio G80) is comparable to the Adreno 612 and ARM Mali-G72 MP3 (thanks to the high clock speed of the G52MP2).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.

Intel HD Graphics 2500

► remove from comparison Intel HD Graphics 2500

The Intel HD Graphics 2500 (or Ivy Bridge GT1) is an integrated graphics card in the Ivy Bridge codenamed desktop processors. It is the successor the the Intel HD Graphics 2000 in the Sandy Bridge CPUs and performs between the old HD 2000 and 3000 GPU (see benchmarks below). Usually it is used in the cheaper desktop Ivy bridge CPUs. The mobile version is simply called Intel HD Graphics and integrated in the Pentium and Celeron line.

Compared to the faster HD Graphics 4000, the 2500 one features less Execution Units (6 versus 16) and only one texture sampler. Therefore, the performance is clearly worse and only suited for low demanding gaming. Intel states a 10 to 15% higher performance compared to the old Sandy Bridge based HD Graphics 2000. Therefore, only older casual games with low requirements are playable with the HD 2500.

A speciality of the Ivy Bridge GPUs is that 4x MSAA is supported in hardware now. However, 2x is only supported through software.  The algorithm to support 2x is going through the 4x pipeline with a software algorithm, so performance is similar to 4x MSAA.

The integrated video decoder called Multi Format Codec Engine (MFX) was also improved and should allow even simultaneus 4K video decoding. DXVAChecker lists MPEG2, VC1, WMV9, and H264 as supported codecs. QuickSync for fast transcoding of videos was also optimized for higher performance and better image quality.

Another new feature is the support for up to 3 independent displays as AMD offers with theirs Eyefinity support (up to 6 displays).

Due to the 22nm 3D Tri-Gate production process, the power consumption is relatively low (the development was focused on performance per Watt). 

ARM Mali-G52 MP2Intel HD Graphics 2500
HD Graphics Series
Mali-G78 MP24 compare 24
Mali-G78 MP22 compare 24
Mali-G78 MP20 compare 24
Mali-G78 MP14 compare 14
Mali-G77 MP11 compare 11
Mali-G77 MP9 compare 9
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 0.72 GHz
Mali-G68 MP5 compare 5
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 0.85 GHz
Mali-G71 MP20 compare 8 @ 0.9 GHz
Mali-G72 MP12 compare 12 @ 0.85 GHz
Mali-G71 MP8 compare 8 @ 0.9 GHz
Mali-G76 MP4 compare 4 @ 0.8 GHz
Mali-G71 MP2 compare 2 @ 0.77 GHz
Mali-G72 MP3 compare 3 @ 0.85 GHz
Mali-G68 MP4 compare 4
Mali-G52 MP6 compare 6
Mali-G68 MP2 compare 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 compare 1 @ 0.8 GHz
Mali-G57 MP4 compare 4
Mali-G57 MP3 compare 3
Mali-G57 MP2 compare 2
Mali-G57 MP1 compare 1
Mali-G51 MP4 compare 4 @ 0.65 GHz
HD Graphics P530 compare 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 compare 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 compare 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 compare 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 compare 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 compare 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 compare 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 compare 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 compare 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) compare 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 compare 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) compare 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) compare 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) compare 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) compare 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) compare 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) compare 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 compare 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) compare 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 compare 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) compare 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) compare 4 @ 0.31 - 0.9 GHz32/64/128 Bit
ArchitectureBifrostGen. 7 Ivy Bridge
Pipelines2 - unified6 - unified
Core Speed950 (Boost) MHz650 - 1150 (Boost) MHz
CacheL2: 128 KB
Shared Memorynoyes
technology12 nm22 nm
FeaturesOpenGL® ES 1.1, 2.0, 3.1, 3.2 Vulkan 1.0 OpenCL™ 1.1, 1.2, 2.0 Full Profile, RenderScript
Date of Announcement06.03.2018 01.04.2012
Link to Manufacturer Pagedeveloper.arm.com
CodenameIvy Bridge GT1
Memory Bus Width64/128 Bit
APIDirectX 11.0, Shader 5.0
Notebook Sizelarge
CPU in Mali-G52 MP2GPU Base SpeedGPU Boost / Turbo
MediaTek Kompanio 5208 x 2000 MHz? MHz? MHz
Mediatek Helio P658 x 2000 MHz820 MHz? MHz
UNISOC T6188 x 2000 MHz850 MHz? MHz
min. - max.? - 850 MHz? - 1000 MHz
CPU in HD Graphics 2500GPU Base SpeedGPU Boost / Turbo
Intel Core i5-35504 x 3300 MHz, 77 W650 MHz1150 MHz
Intel Core i5-34704 x 3200 MHz, 77 W650 MHz1100 MHz
Intel Core i3-32202 x 3300 MHz, 55 W650 MHz1050 MHz
min. - max.650 MHz1050 - 1150 MHz

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics 2500
0.1 pt (0%)
0.05576 -53%
0.0842 -29%
Intel HD Graphics 2500
0.119
0.192 61%
0.3143 164%
max:
33.3 27883%
0%
100%
Restrict / Search: Model: Max. age: years
3DMark - 3DMark Wild Life Unlimited
min: 289     avg: 695     median: 715.5 (0%)     max: 757 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 72     avg: 175.6     median: 180 (0%)     max: 201 Points
3DMark - 3DMark Fire Strike Standard Score
min: 257     avg: 293.3     median: 294.5 (0%)     max: 327 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 289     avg: 319.5     median: 318 (0%)     max: 353 Points
3DMark - 3DMark Ice Storm Graphics
min: 21978     avg: 23693     median: 24058 (3%)     max: 24676 Points
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 22232     avg: 24576     median: 25142 (3%)     max: 27034 Points
3DMark - 3DMark Cloud Gate Score
min: 1906     avg: 2659     median: 2817 (3%)     max: 3095 Points
3DMark - 3DMark Cloud Gate Graphics
min: 2301     avg: 2584     median: 2604.5 (1%)     max: 2825 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 596     avg: 1362     median: 1393 (6%)     max: 1628 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 530     avg: 1211     median: 1243 (3%)     max: 1875 Points
3DMark - 3DMark Sling Shot (ES 3.0)
min: 1229     avg: 1861     median: 1841.5 (16%)     max: 2239 Points
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
min: 1093     avg: 1719     median: 1699 (10%)     max: 2085 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1)
min: 567     avg: 1338     median: 1393.5 (7%)     max: 1515 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Graphics
min: 517     avg: 1180     median: 1240 (4%)     max: 1326 Points
3DMark 11 - 3DM11 Performance Score
min: 374     avg: 419     median: 430 (1%)     max: 449 Points
3DMark 11 - 3DM11 Performance GPU
min: 321     avg: 349     median: 350.5 (0%)     max: 374 Points
3DMark Vantage
3DM Vant. Perf. total + Intel HD Graphics 2500
3DMark Vantage - 3DM Vant. Perf. total
min: 1375     avg: 1849     median: 1930.5 (1%)     max: 2068 Points
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 2500
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 1115     avg: 1369     median: 1400.5 (1%)     max: 1561 Points
3DMark 2001SE - 3DMark 2001 - Standard
20814 Points (22%)
3DMark 03 - 3DMark 03 - Standard
10138 Points (5%)
3DMark 05 - 3DMark 05 - Standard
min: 6341     avg: 6627     median: 6627 (7%)     max: 6913 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + Intel HD Graphics 2500
3DMark 06
min: 3300     avg: 3933     median: 3816 (5%)     max: 4442 Points
SPECviewperf 11
specvp11 snx-01 + Intel HD Graphics 2500
SPECviewperf 11 - specvp11 snx-01
1.6 fps (1%)
specvp11 tcvis-02 + Intel HD Graphics 2500
SPECviewperf 11 - specvp11 tcvis-02
2.7 fps (2%)
specvp11 sw-02 + Intel HD Graphics 2500
SPECviewperf 11 - specvp11 sw-02
6.8 fps (5%)
specvp11 proe-05 + Intel HD Graphics 2500
SPECviewperf 11 - specvp11 proe-05
1.9 fps (2%)
specvp11 maya-03 + Intel HD Graphics 2500
SPECviewperf 11 - specvp11 maya-03
12.9 fps (10%)
specvp11 lightwave-01 + Intel HD Graphics 2500
SPECviewperf 11 - specvp11 lightwave-01
15.6 fps (17%)
specvp11 ensight-04 + Intel HD Graphics 2500
SPECviewperf 11 - specvp11 ensight-04
2.4 fps (1%)
specvp11 catia-03 + Intel HD Graphics 2500
SPECviewperf 11 - specvp11 catia-03
0 fps (0%)
Cinebench R10 Cinebench R10 Shading (32bit) + Intel HD Graphics 2500
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 3409     avg: 5543     median: 6037 (4%)     max: 6687 Points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 2500
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 9.09     avg: 10.6     median: 10.8 (4%)     max: 11.98 fps
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.6     avg: 1.4     median: 1.4 (1%)     max: 1.7 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 1.4     avg: 3.3     median: 3.3 (1%)     max: 4.1 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 3.9     avg: 8.8     median: 8.9 (1%)     max: 11 fps
GFXBench - GFXBench Car Chase Offscreen
min: 3.8     avg: 8.7     median: 9.1 (1%)     max: 13 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 6.4     avg: 14.3     median: 15 (0%)     max: 16 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 1     avg: 22.8     median: 24 (1%)     max: 27 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP2
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 18     avg: 40.7     median: 42.5 (0%)     max: 46 fps
Antutu v10 - AnTuTu v10 GPU
min: 35339     avg: 39628     median: 40287 (3%)     max: 42603 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 12.07     avg: 16.6     median: 17.4 (0%)     max: 18.95 fps
Geekbench 6.5 - Geekbench 6.5 GPU OpenCL
min: 529     avg: 803     median: 802.5 (0%)     max: 1076 Points
Geekbench 6.5 - Geekbench 6.5 GPU Vulkan
min: 997     avg: 1050     median: 1009 (0%)     max: 1145 Points
LuxMark v2.0 64Bit - LuxMark v2.0 Room GPU
min: 30     avg: 31     median: 31 (0%)     max: 32 Samples/s
LuxMark v2.0 64Bit - LuxMark v2.0 Sala GPU
min: 47     avg: 50     median: 50 (0%)     max: 53 Samples/s
ComputeMark v2.1 - ComputeMark v2.1 Result
min: 282     avg: 287.3     median: 286 (0%)     max: 294 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 12281     avg: 20861     median: 22840 (8%)     max: 25138 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 14908     avg: 16129     median: 15593.5 (26%)     max: 18264 Points

Average Benchmarks ARM Mali-G52 MP2 → 0% n=0

Average Benchmarks Intel HD Graphics 2500 → 0% n=0

- Range of benchmark values for this graphics card
red legend - Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Diablo Immortal

Diablo Immortal

2022
low Medium
100%
Mali-G52 MP2:
30 30 30 30 ~ 30 fps
ultra Ultra
100%
Mali-G52 MP2:
30 30 ~ 30 fps
Genshin Impact

Genshin Impact

2020
low
100%
Mali-G52 MP2:
18 26 27 27.8 29.2 33 ~ 27 fps
ultra
100%
Mali-G52 MP2:
15 17.9 21 23.6 25.7 ~ 21 fps
Armajet

Armajet

2020
high
100%
Mali-G52 MP2:
30 30 44 53 53 56 57 57 57 60 61 67 ~ 52 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G52 MP2:
30 30 30 35 35.5 35.9 37 37.1 38 38 39 39 39 39 40 40 40 40 40 40 40 40 ~ 37 fps
med.
100%
Mali-G52 MP2:
19 29 30 30 30 34 39 40 40 40 ~ 33 fps
high
100%
Mali-G52 MP2:
17 20 28 28 28.6 29 29 29 29 29 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 ~ 29 fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Mali-G52 MP2:
60  fps
Arena of Valor

Arena of Valor

2018
ultra
100%
Mali-G52 MP2:
30  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G52 MP2:
52.5 59 60 60 60 ~ 58 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G52 MP2:
28 29 30 30 30 ~ 29 fps
high
100%
Mali-G52 MP2:
24 27 30 30 30 ~ 28 fps
low 1024x768
HD Graphics 2500:
11.1  fps
med. 1366x768
HD Graphics 2500:
9.8  fps
high 1366x768
HD Graphics 2500:
9.6  fps
low 1280x720
HD Graphics 2500:
17.7  fps
med. 1366x768
HD Graphics 2500:
8  fps
high 1366x768
HD Graphics 2500:
7  fps
low 1024x768
HD Graphics 2500:
145  fps
med. 1366x768
HD Graphics 2500:
26  fps
high 1366x768
HD Graphics 2500:
13.7  fps
ultra 1920x1080
HD Graphics 2500:
4.3  fps
SimCity

SimCity

2013
low 1024x768
HD Graphics 2500:
14.8  fps
med. 1366x768
HD Graphics 2500:
8  fps
low 1024x768
HD Graphics 2500:
20.1  fps
med. 1366x768
HD Graphics 2500:
10.9  fps
high 1366x768
HD Graphics 2500:
7.1  fps
Real Racing 3

Real Racing 3

2013
high
100%
Mali-G52 MP2:
53  fps
Crysis 3

Crysis 3

2013
low 1024x768
HD Graphics 2500:
13.8  fps
low 1024x768
HD Graphics 2500:
43 46.2 ~ 45 fps
med. 1366x768
HD Graphics 2500:
18.8  fps
high 1366x768
HD Graphics 2500:
13.5  fps
ultra 1920x1080
HD Graphics 2500:
7.3  fps
Temple Run 2

Temple Run 2

2013
high
100%
Mali-G52 MP2:
60 60 ~ 60 fps
Far Cry 3

Far Cry 3

2012
low 1024x768
HD Graphics 2500:
18 20.5 ~ 19 fps
med. 1366x768
HD Graphics 2500:
11.9  fps
med. 1366x768
HD Graphics 2500:
13.8  fps
low 1024x768
HD Graphics 2500:
18.4 20.1 ~ 19 fps
med. 1366x768
HD Graphics 2500:
10.7 11.6 ~ 11 fps
high 1366x768
HD Graphics 2500:
3.8  fps
ultra 1920x1080
HD Graphics 2500:
1.9  fps
low 1024x768
HD Graphics 2500:
18  fps
Fifa 13

Fifa 13

2012
low 1024x768
HD Graphics 2500:
29.7 99 101 ~ 77 fps
med. 1366x768
HD Graphics 2500:
23.6 51 52 60 ~ 47 fps
high 1366x768
HD Graphics 2500:
17.2 28 31.2 32 ~ 27 fps
ultra 1920x1080
HD Graphics 2500:
14.5  fps
F1 2012

F1 2012

2012
low 1024x768
HD Graphics 2500:
37 40 ~ 39 fps
med. 1366x768
HD Graphics 2500:
21 26 ~ 24 fps
high 1366x768
HD Graphics 2500:
21 22 ~ 22 fps
ultra 1920x1080
HD Graphics 2500:
12 12 ~ 12 fps
low 1024x768
HD Graphics 2500:
37  fps
high 1366x768
HD Graphics 2500:
8  fps
low 1024x768
HD Graphics 2500:
77 82 ~ 80 fps
med. 1366x768
HD Graphics 2500:
36 39 ~ 38 fps
high 1366x768
HD Graphics 2500:
18 20.6 ~ 19 fps
ultra 1920x1080
HD Graphics 2500:
11.7  fps
low 1024x768
HD Graphics 2500:
21.7  fps
med. 1366x768
HD Graphics 2500:
15.5  fps
Subway Surfers

Subway Surfers

2012
high
100%
Mali-G52 MP2:
60  fps
Anno 2070

Anno 2070

2011
low 1024x768
HD Graphics 2500:
23.2  fps
med. 1366x768
HD Graphics 2500:
9.8  fps
high 1366x768
HD Graphics 2500:
5.2  fps
low 1024x768
HD Graphics 2500:
16.8  fps
med. 1366x768
HD Graphics 2500:
11  fps
Supreme Commander - FA Bench

Supreme Commander - FA Bench

2007
low 1024x768
HD Graphics 2500:
46  fps
med. 1024x768
HD Graphics 2500:
22.2  fps
high 1024x768
HD Graphics 2500:
18.7  fps
ultra 1920x1080
HD Graphics 2500:
7.6  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
HD Graphics 2500:
48.8 52.8 ~ 51 fps
med. 1024x768
HD Graphics 2500:
20.2 21.6 ~ 21 fps
high 1024x768
HD Graphics 2500:
12  fps
ultra 1920x1080
HD Graphics 2500:
3  fps
World of Warcraft

World of Warcraft

2005
low 800x600
HD Graphics 2500:
104  fps
med. 1024x768
HD Graphics 2500:
29  fps

Average Gaming ARM Mali-G52 MP2 → 100%

Average Gaming 30-70 fps → 100%

ARM Mali-G52 MP2Intel HD Graphics 2500
lowmed.highultraQHD4Klowmed.highultraQHD4K
Diablo Immortal3030
Genshin Impact2721
Armajet52
PUBG Mobile373329
World of Tanks Blitz60
Arena of Valor30
Dead Trigger 258
Asphalt 9: Legends2928
Real Racing 353
Temple Run 260
Subway Surfers60
ARM Mali-G52 MP2Intel HD Graphics 2500
lowmed.highultraQHD4Klowmed.highultraQHD4K
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2
2
1

1

2
3
2
1
2







< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


















For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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v1.34
log 23. 09:42:24

#0 ran 0s before starting gpusingle class +0s ... 0s

#1 checking url part for id 10399 +0s ... 0s

#2 checking url part for id 2887 +0s ... 0s

#3 redirected to Ajax server, took 1761205344s time from redirect:0 +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Wed, 22 Oct 2025 05:19:13 +0200 +0s ... 0s

#5 composed specs +0.026s ... 0.026s

#6 did output specs +0s ... 0.026s

#7 start showIntegratedCPUs +0s ... 0.026s

#8 getting avg benchmarks for device 10399 +0.016s ... 0.043s

#9 got single benchmarks 10399 +0.054s ... 0.097s

#10 getting avg benchmarks for device 2887 +0.007s ... 0.104s

#11 got single benchmarks 2887 +0.007s ... 0.111s

#12 got avg benchmarks for devices +0s ... 0.111s

#13 No cached benchmark found, getting uncached values +0.017s ... 0.128s

#14 min, max, avg, median took s +0.01s ... 0.138s

#15 before gaming benchmark output +0s ... 0.138s

#16 Got 190 rows for game benchmarks. +0.023s ... 0.161s

#17 composed SQL query for gamebenchmarks +0s ... 0.161s

#18 got data and put it in $dataArray +0.002s ... 0.162s

#19 benchmarks composed for output. +0.011s ... 0.173s

#20 calculated avg scores. +0s ... 0.173s

#21 return log +0.001s ... 0.174s

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)