The ARM Mali-G57 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the MediaTek Dimensity 800 and uses 4 clusters (hence the MC4/MP4 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP4 in our benchmarks is comparable to the Adreno 620.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
The Qualcomm Adreno 650 is a smartphone and tablet GPU that is integrated within the Qualcomm Snapdragon 865, 865+ and 870 SoCs. The chip will be available from early 2020 and will be used mainly in high-end Android devices. The base clock speed of the GPU is 250 MHz and the boost depends on the used SoC. For the 865 it is 587 MHz, the 865 Plus increased to 846 MHz and the 2021 870 reached 670 MHz.
According to Qualcomm, the Adreno 650 GPU offers a 25% improved performance over the Adreno 640, its predecessor, which is integrated into the Snapdragon 855 SoC. The enhanced performance is achieved by the Adreno 650 having 50% more compute units (ALUs) than the Adreno 640. Furthermore, the clock speed of the pixel shaders was also increased by 50%.
The performance in our first benchmarks of a reference system positions itself above the ARM Mali-G76 MP16 and e.g. in 3DMark Sling Shot Extreme even on the top spot. In GFXBench only the Apple A13 GPU is able to best the Adreno 650 (regarding smartphone GPUs).
As a novelty, the GPU driver can be updated in the Android Play Store. Furthermore, some features are running under the Elite Gaming brand (e.g., 144 Hz display support, desktop forward rendering).
The Adreno 650 supports Vulkan 1.1, DirectX 12, OpenGL ES 3.2, and OpenCL 2.0 FP. Furthermore, games and videos can use HDR10+ and Dolby Vision (with a supported display). The 650 supports 2 displays with up to 4K 60 Hz / QHD+ 144 Hz.
The ARM Mali-G52 MP2 (or G52MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Helio G80 with a clock speed of up to 950 MHz.
The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.
The performance of the G52MP2 in our benchmarks (in the Helio G80) is comparable to the Adreno 612 and ARM Mali-G72 MP3 (thanks to the high clock speed of the G52MP2).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.
- Range of benchmark values for this graphics card - Average benchmark values for this graphics card * Smaller numbers mean a higher performance 1 This benchmark is not used for the average calculation
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.