The Nvidia GeForce MX230 is an entry-level dedicated laptop graphics card with DirectX 12 support (FL 12_1) based (most likely) on the Pascal architecture (and not Maxwell as the older MX130). Similar to the faster MX250, the MX230 is based on the GP108 chip.
Features
The GP108 chip is manufactured in a 14 nm FinFET process at Samsung (LPP) and offers a number of new features, including support for DisplayPort 1.4 (ready), HDMI 2.0b, HDR and improved H.265 video de- and encoding (PlayReady 3.0). 4K HDR with Netflix, however, wont run due to the minimum 3 GB graphics memory that is required. Compared to the bigger Pascal chips, the small GP108 does not support Simultaneous Multi-Projection (SMP) for VR and G-Sync. A full list of improvements and the new Pascal desktop GPUs is available in our dedicated Pascal architecture article.
Performance
Thanks to the newer Pascal architecture, the MX230 is significantly faster than the old GeForce MX130 (Maxwell based). Demanding games of 2019 run only in lowest resolution and detail settings and may stutter (e.g. Anno 1800 or Rage 2 ran with under 30fps in our benchmarks). Less demanding games like Overwatch, Fifa 19 or Rocket League, however, can be played in higher detail and resolution settings without stuttering (see benchmarks below).
Power Consumption
The MX230 is manufactured in 14nm at Samsung and due to the low shader count and 64 Bit memory bus, the power consumption is rather low. Therefore, the chip can be also used for small and thin laptops. In our power tests, the faster MX250 needed 22% more power (Furmark load) and the old MX130 even 38% more. The integrated UHD Graphics 620 needed on average only 17% less power at a much lower performance.
The Intel UHD Graphics P630 (GT2) is a professional integrated graphics card, which can be found in various Xeon desktop and notebook processors of the Coffee-Lake generation. The "GT2" version of the GPU offers 24 Execution Units (EUs) and the clocks depend on the CPU model. Due to its lack of dedicated graphics memory or eDRAM cache, the UHD P630 has to access the main memory (2x 64-bit DDR3L-1600 / DDR4-2133). Compared to the older HD Graphics P630 (Kaby-Lake), the newer UHD GPU is identical but can be clocked slightly higher. Compared to the regular UHD 630, the P630 supports ECC main memory and is intended for professional applications.
Performance
The exact performance of the UHD Graphics P630 depends on various factors like TDP, L3 Cache, memory (DDR3/DDR4) and maximum clock rate of the specific model. However, it should be fairly similar to the HD Graphics 530 and HD Graphics 630 and therefore only suited for low demanding games like Overwatch or Farming Simulator 2017 (low details).
Features
The features of the UHD P630 are the same as for the HD 630 and therefore H.265/HEVC Main10 profile at 10-bit color depth are supported in hardware. Furthermore, HDCP 2.2 is also supported in all chips, which allows Netflix 4K videos, for instance. HDMI 2.0 however is still only supported with an external converter chip (LSPCon).
Power Consumption
The UHD Graphics P630 can be found in several notebook and desktop processors of different TDP classes.
- Range of benchmark values for this graphics card - Average benchmark values for this graphics card * Smaller numbers mean a higher performance 1 This benchmark is not used for the average calculation
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.