ARM Mali-G57 MP2 vs Qualcomm Adreno 616 vs ARM Mali-G51 MP4
ARM Mali-G57 MP2 ► remove from comparison
The ARM Mali-G57 MP2 (or MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2021 in the MediaTek Dimensity 700 and uses 2 clusters (hence the MC2/MP2 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP2 in our benchmarks is comparable to the Adreno 618 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
Qualcomm Adreno 616 ► remove from comparison
The Qualcomm Adreno 616 is a mobile graphics card for upper mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 710 SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
According to Qualcomm up to 30% faster than the previous generation (Adreno 512 in the Snapdragon 660 ).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G57 MP2 Qualcomm Adreno 616 ARM Mali-G51 MP4 Mali-G Series Codename Valhall Architecture Bifrost Adreno 600 Bifrost Pipelines 2 - unified 4 - unified Shared Memory no yes no technology 7 nm 14 nm 12 nm Date of Announcement 03.07.2020 15.12.2015 19.07.2018 Link to Manufacturer Page developer.arm.com developer.arm.com API DirectX 12.1, OpenGL ES 3.2, Vulkan Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) Core Speed 650 MHz
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 22381 avg: 37106 median: 38288.5 (4%) max: 43514 Points
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1440 avg: 3517 median: 3585 (16%) max: 3965 Points
min: 2217 avg: 2635 median: 2636 (11%) max: 2859 Points
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1285 avg: 3573 median: 3637 (8%) max: 4075 Points
min: 2146 avg: 2733 median: 2847 (6%) max: 3248 Points
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 969 avg: 2551 median: 2544.5 (13%) max: 3489 Points
min: 1742 avg: 1917 median: 1913.5 (10%) max: 2217 Points
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 825 avg: 2422 median: 2347 (7%) max: 3908 Points
min: 1611 avg: 1825 median: 1853.5 (6%) max: 2147 Points
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
3DMark - 3DMark Wild Life Unlimited
min: 1003 avg: 1168 median: 1168.5 (1%) max: 1340 Points
min: 552 avg: 558 median: 558 (0%) max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 309 avg: 352.7 median: 330 (0%) max: 1073 Points
152 Points (0%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 2 avg: 2.4 median: 2.4 (1%) max: 2.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 1.9 avg: 5.6 median: 5.7 (1%) max: 6.5 fps
min: 4.4 avg: 5.2 median: 5.1 (1%) max: 7.8 fps
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 5.2 avg: 15 median: 15 (1%) max: 18 fps
min: 12 avg: 13.6 median: 14 (1%) max: 16 fps
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
GFXBench - GFXBench Car Chase Offscreen
min: 4.7 avg: 14.7 median: 15 (2%) max: 28 fps
min: 8.5 avg: 12.5 median: 13 (1%) max: 15 fps
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 8.6 avg: 23.9 median: 25 (1%) max: 43 fps
min: 19 avg: 22.4 median: 23 (0%) max: 26 fps
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 14 avg: 38.1 median: 38.5 (2%) max: 70 fps
min: 29 avg: 31.8 median: 32 (2%) max: 36 fps
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP2 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 23 avg: 59.4 median: 63 (1%) max: 66 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 616
min: 46 avg: 62.4 median: 65 (1%) max: 74 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 min: 33 avg: 38 median: 39 (0%) max: 41 fps
Antutu v9 - AnTuTu v9 GPU
min: 0 avg: 64420 median: 60119 (7%) max: 83222 Points
32853 Points (4%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 22.5 avg: 244 median: 27.1 (0%) max: 2418 fps
16 fps (0%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 1179 avg: 1250 median: 1254 (0%) max: 1292 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 1133 avg: 1233 median: 1255 (0%) max: 1290 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 13388 avg: 20840 median: 20466 (20%) max: 26779 Points
min: 8622 avg: 9428 median: 9192.5 (9%) max: 10698 Points
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 10582 avg: 18758 median: 19555.5 (34%) max: 24231 Points
min: 2466 avg: 2689 median: 2629.5 (5%) max: 2911 Points
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 1.077 avg: 3.3 median: 3 (1%) max: 8.02 Watt
7.1 Watt (3%)
Average Benchmarks ARM Mali-G57 MP2 → 100% n=12 Average Benchmarks Qualcomm Adreno 616 → 76% n=12 Average Benchmarks ARM Mali-G51 MP4 → 43% n=12
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
100%
Mali-G57 MP2:
26 [X] Samsung Galaxy A15 4.5.0_21307647_21321795
Mediatek Helio G99 2GHz
Mali-G57 MP2
min:
2 fps, max:
36 fps
35.4 37 39.2 [X] Teclast T65 Max 4.6.0_22174900_22378599
Mediatek Helio G99 2GHz
Mali-G57 MP2
min:
14 fps, max:
53 fps
43.1 [X] Xiaomi Redmi Note 13 5G 4.7.0_23093867_23435602
MediaTek Dimensity 6080 2GHz
Mali-G57 MP2
min:
29 fps, max:
56 fps
55 [X] Oukitel WP33 Pro 5G 4.4.0_20481013_20559831
MediaTek Dimensity 6100+ 2GHz
Mali-G57 MP2
min:
45 fps, max:
61 fps
~ 39 fps
100%
Mali-G57 MP2:
29.7 [X] Xiaomi Redmi Note 13 5G 4.7.0_23093867_23435602
MediaTek Dimensity 6080 2GHz
Mali-G57 MP2
min:
18 fps, max:
44 fps
fps
100%
Mali-G57 MP2:
17 [X] Samsung Galaxy A15 4.5.0_21307647_21321795
Mediatek Helio G99 2GHz
Mali-G57 MP2
min:
1 fps, max:
30 fps
20.7 [X] Teclast T65 Max 4.6.0_22174900_22378599
Mediatek Helio G99 2GHz
Mali-G57 MP2
min:
4 fps, max:
31 fps
22 23.2 23.5 [X] Oukitel WP33 Pro 5G 4.4.0_20481013_20559831
MediaTek Dimensity 6100+ 2GHz
Mali-G57 MP2
min:
19 fps, max:
30 fps
26.6 [X] Xiaomi Redmi Note 13 5G 4.7.0_23093867_23435602
MediaTek Dimensity 6080 2GHz
Mali-G57 MP2
min:
14 fps, max:
40 fps
~ 22 fps
114%
Mali-G51 MP4:
57 59 ~ 58 fps
92%
Adreno 616:
30 38 [X] Lenovo Z5 Pro Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
26 fps, max:
42 fps
40 ~ 36 fps
100%
Mali-G57 MP2:
39.7 [X] Xiaomi Redmi Note 13 5G 3.2.0
MediaTek Dimensity 6080 2GHz
Mali-G57 MP2
min:
28 fps, max:
41 fps
40 40 40 40 ~ 40 fps
73%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
93%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
Adreno 616:
31 60 [X] Nokia 8.1 1.27.1.2
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
57 fps, max:
60 fps
60 60 ~ 53 fps
Adreno 616:
54 57 60 [X] Nokia 8.1 1.27.1.2
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
8 fps, max:
60 fps
60 ~ 58 fps
Adreno 616:
59 60 [X] Nokia 8.1 1.16.1
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
57 fps, max:
60 fps
60 ~ 60 fps
Adreno 616:
59 60 [X] Nokia 8.1 1.16.1
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
53 fps, max:
60 fps
60 [X] Oppo R17 Pro 1.18.2
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
1 fps, max:
60 fps
60 60 ~ 60 fps
100%
Mali-G57 MP2:
39 90 ~ 65 fps
77%
Adreno 616:
30 [X] Lenovo Z5 Pro Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
28 fps, max:
31 fps
60 60 ~ 50 fps
92%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
100%
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
21 fps, max:
31 fps
fps
97%
Adreno 616:
26 [X] Lenovo Z5 Pro Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
12 fps, max:
31 fps
29 [X] Nokia 8.1 1.3.1a
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
28 fps, max:
31 fps
30 30 30 ~ 29 fps
100%
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
19 fps, max:
31 fps
fps
93%
Adreno 616:
22 [X] Lenovo Z5 Pro Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
11 fps, max:
31 fps
27 29 [X] Nokia 8.1 1.3.1a
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
25 fps, max:
31 fps
29 29 [X] Oppo R17 Pro 1.5.4a
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
2 fps, max:
60 fps
29 30 30 ~ 28 fps
Average Gaming ARM Mali-G57 MP2 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 616 → 92% Average Gaming 30-70 fps → 85%
Average Gaming ARM Mali-G51 MP4 → 92% Average Gaming 30-70 fps → 103%
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
Qualcomm Adreno 616 low med. high ultra QHD 4K PUBG Mobile 36 30 Arena of Valor 53 58 Shadow Fight 3 60 60 Dead Trigger 2 50 Asphalt 9: Legends 29 28 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 2 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.27
log 17. 18:51:55
#0 checking url part for id 10691 +0s ... 0s
#1 checking url part for id 9401 +0s ... 0s
#2 checking url part for id 8902 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Sun, 16 Jun 2024 05:38:48 +0200 +0.001s ... 0.001s
#5 composed specs +0.154s ... 0.155s
#6 did output specs +0s ... 0.155s
#7 start showIntegratedCPUs +0s ... 0.155s
#8 getting avg benchmarks for device 10691 +0.04s ... 0.194s
#9 got single benchmarks 10691 +0.169s ... 0.363s
#10 getting avg benchmarks for device 9401 +0.002s ... 0.366s
#11 got single benchmarks 9401 +0.036s ... 0.401s
#12 getting avg benchmarks for device 8902 +0.002s ... 0.404s
#13 got single benchmarks 8902 +0.044s ... 0.447s
#14 got avg benchmarks for devices +0s ... 0.447s
#15 min, max, avg, median took s +0.189s ... 0.636s
#16 before gaming benchmark output +0s ... 0.636s
#17 Got 173 rows for game benchmarks. +0.055s ... 0.692s
#18 composed SQL query for gamebenchmarks +0s ... 0.692s
#19 got data and put it in $dataArray +0.005s ... 0.697s
#20 benchmarks composed for output. +0.025s ... 0.721s
#21 calculated avg scores. +0s ... 0.722s
#22 return log +0.002s ... 0.723s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)