Notebookcheck Logo
Teaser

Black Myth: Wukong - Our benchmarks of the new Unreal Engine 5 game

Demanding spectacle The previously published benchmark tool shows impressive graphics as well as a huge hunger for hardware for the role-playing game.
Klaus Hinum (translated by Daisy Dickson) Published 🇩🇪 🇫🇷 ...
Gaming Laptop Desktop Gamecheck

Tech

Black Myth: Wukong is a much-anticipated Unreal Engine 5 game and impresses with detailed graphics and numerous effects. The studio Game Science has released a benchmark tool on Steam to give you a brief impression of its graphics and, of course, whether you have a computer that is fast enough to play Wukong smoothly.

The benchmark depicts a replayable flight sequence with the camera through the jungle and is probably intended to show the typical load during the game. At the end, you can see a detailed summary of the frame rates. As the game is—according to published gameplay scenes—an action-packed third-party RPG with lots of battles, you should aim for a frame rate of at least 60fps.

Engine

Unreal Engine 5 which is used supports all current PC features such as ray tracing (Nvidia only) and upscaling via Nvidia DLSS, AMD FSR, Intel XeSS and Unreal Engine's TSR. Frame generation is also supported. When changing the settings, the benchmark tool doesn't require a restart—only the ray tracing settings are currently not applied correctly without restarting it. Furthermore, there is a bug when selecting resolutions with a different aspect ratio (e.g. 16:9 on a 16:10 monitor). To do this, you have to set a resolution in the intended aspect ratio in Windows in advance. 

Despite shaders being compiled when first booting up the benchmark tool, we still noted some stutters in the first one or two runs during our tests.

Selected settings

As upscaling can't be switched off separately, we opted for the TSR setting with the slider set to "100", as upscaling should technically be switched off in this case. For the settings, we used the predefined presets "low", "medium", "high" and "cinematic". The "very high" setting was only slightly faster than "cinematic", which is why we didn't use it.

Display settings
Display settings
Graphics settings 1
Graphics settings 1
Graphics settings 2
Graphics settings 2
Graphics settings 3
Graphics settings 3

Benchmark

As mentioned, we used the tool's integrated benchmark—there is only one sequence and you can only select the run in a loop. The display of the results only lacks the division between CPU and GPU that has been frequently seen recently.

The results of an RTX 2080S desktop GPU using QHD cinematic
The results of an RTX 2080S desktop GPU using QHD cinematic
The results of an RTX 2080S desktop GPU using QHD cinematic with DLSS
The results of an RTX 2080S desktop GPU using QHD cinematic with DLSS

Results

The first benchmarks quickly showed that Black Myth: Wukong is a very demanding game. Using a popular and relatively powerful RTX 3060 laptop GPU, the benchmark only ran just about smoothly in 1920 x 1080 with the "medium" settings. At 41fps, however, there is little room for maneuver and you are probably not very well-equipped for combat. It is therefore advisable to use the lowest detail level in this scenario.

A high-end laptop graphics card such as the GeForce RTX 4080 laptop GPU is required for high details. However, resolutions higher than 1920 x 1080 are only possible with a reduced detail level.

This means that using upscaling technology is always recommended, namely DLSS with Nvidia GPUs, and optionally also Frame Generation. DLSS helped an RTX 3080 Mobile to achieve 50 % more frames during our test.

Nvidia ray tracing cost around 30 % in the test; the RTX 4080 in the Razer Blade managed a visually smooth 58 frames per second with DLSS, Frame Generation and ray tracing. Frame Generation contributed around 10fps in this case.

Note

As gaming tests are very time-consuming and are often restricted by installation and activation limits, we can only provide some of the benchmarks at the time of publishing the article. Additional graphics cards will be added later.

Overview

Show Restrictions
PosModel< PrevNext >Black Myth: Wukong
 Black Myth: Wukong (2024)
low
1920x1080
low TSR 100
med.
1920x1080
medium TSR 100
high
1920x1080
high TSR 100
ultra
1920x1080
cinematic TSR 100
QHD DLSS
2560x1440
cinematic DLSS 68
QHD
2560x1440
cinematic TSR 100
4K DLSS
3840x2160
cinematic DLSS 68
4K
3840x2160
cinematic TSR 100
NVIDIA GeForce RTX 4090
219
166
132
85
92
67
70
42
AMD Radeon RX 7900 XTX
212
155
119
68
53
32
NVIDIA GeForce RTX 4070 Ti SUPER
45
26
NVIDIA GeForce RTX 4090 Laptop GPU
67
40
44
39
NVIDIA GeForce RTX 3090
132
101
79
47
53
36
38
22
NVIDIA GeForce RTX 4080 Laptop GPU
110
89
71
42
47
31
33
18
NVIDIA Titan RTX
99
75
58
32
35
25
25
15
NVIDIA GeForce RTX 4070 Laptop GPU
89.8
68.5
54.1
34.7
39.2
25.7
26.2
12.6n2
NVIDIA GeForce RTX 3080 Laptop GPU
76.5n2
58n3
44n3
24n3
27n3
18n3
19n2
11n2
NVIDIA GeForce RTX 3060 Ti
92
69
52
29
32
21
22
13
NVIDIA GeForce RTX 4060 Laptop GPU
62
48
27
30
19
NVIDIA GeForce RTX 2080 Super (Desktop)
62
47
26
28
20
AMD Radeon RX 6600 XT
55
41
21
15
NVIDIA GeForce RTX 3070 Laptop GPU
80
60
46
24
27
18
19
10
AMD Radeon RX 7600M XT
87
62
47
25
18
6
NVIDIA Titan X Pascal
65
46
34
18
13
8
NVIDIA GeForce RTX 2070 Super (Desktop)
73
55
41
22
24
16
17
8
NVIDIA GeForce RTX 3060 Laptop GPU
41
32
18
15
NVIDIA GeForce RTX 2060 Super (Desktop)
64
48
37
19
16
14
15
7
PosModel< PrevNext >Black Myth: Wukong
low med. high ultra QHD DLSS QHD 4K DLSS 4K
Intel Arc A770M
56
42
32
19
15
NVIDIA GeForce GTX 1660 Super (Desktop)
47
34
25
13
12
Intel Arc A730M
44
34
26
15
9
4
NVIDIA GeForce GTX 1660 (Desktop)
42
30
22
11
NVIDIA GeForce GTX 1650 Super (Desktop)
37
22
15
5
NVIDIA GeForce GTX 1650 Ti Mobile
30
21
15
Intel Arc Graphics 140V
20
Intel Arc 8-Core iGPU
20
16
12
7
AMD Radeon 780M
24.5n2
21
16
9
NVIDIA GeForce GTX 1050 Ti (Desktop)
13
NVIDIA GeForce GTX 1050 (Desktop)
8
5
AMD Radeon 760M
20
15
Intel Iris Xe Graphics G7 96EUs
10
Intel UHD Graphics Xe 750 32EUs (Rocket Lake)
5
4
3
AMD Radeon RX Vega 6 (Ryzen 4000/5000)
10
(-) * Smaller values are better. / n123 Number of benchmarks for this median value / * Approximate position

 

Legend
5Stutters – This game is very likely to stutter and have poor frame rates. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps
May Stutter – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.
30Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fps
40Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fps
60Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 58fps
May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected.
?Uncertain – This graphics card experienced unexpected performance issues during testing for this game. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene.
Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family.
The value in the fields displays the average frame rate of all values in the database. Move your cursor over the value to see individual results.
Read all 6 comments / answer
static version load dynamic
Loading Comments
Comment on this article
Please share our article, every link counts!
> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Reviews > Black Myth: Wukong - Our benchmarks of the new Unreal Engine 5 game
Klaus Hinum, 2024-08-17 (Update: 2024-08-26)