ARM Mali-G72 MP3 vs ARM Mali-G52 MP2 vs ARM Mali-G57 MP5
ARM Mali-G72 MP3
► remove from comparisonThe ARM Mali-G72 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced early 2018 in the MediaTek Helio P60 and uses 3 clusters (hence the MP3 name).
The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G52 MP2
► remove from comparisonThe ARM Mali-G52 MP2 (or G52MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Helio G80 with a clock speed of up to 950 MHz.
The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.
The performance of the G52MP2 in our benchmarks (in the Helio G80) is comparable to the Adreno 612 and ARM Mali-G72 MP3 (thanks to the high clock speed of the G52MP2).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP5
► remove from comparisonThe ARM Mali-G57 MP5 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 820 and uses 5 clusters (hence the MC5/MP5 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP5 in our benchmarks (in the MediaTek Dimensity 820 / Remi 10x) is comparable to the Adreno 540 and also the ARM Mali-G57 MP6 (most likely due to higher clock rates).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
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