The ARM Mali-G72 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced early 2018 in the MediaTek Helio P60 and uses 3 clusters (hence the MP3 name).
The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
The Qualcomm Adreno 680 is an integrated graphics card in the Qualcomm Snapdragon 8cx SoC for Windows laptops. According to Qualcomm it is 2x faster than the previous Adreno 630 in the Snapdragon 850 for Windows PCs with a 60% improved efficiency (thanks to the 7nm process). The performance should be similar to a Intel UHD Graphics 620 (e.g. in a 8th gen Core i5) when running native ARM64 compiled Windows apps and games. Running emulated 32 bit games (64 bit games compiled for AMD/Intel are not supported), the performance is notably slower.
The Qualcomm Adreno 642L is a smartphone and tablet GPU that is integrated within the Qualcomm Snapdragon 778G SoC. The chip will be available from mid 2021 and will be used mainly in upper mid-range Android devices.
According to Qualcomm, the Adreno 642L GPU offers a 40% improved performance over the Adreno 620 (compared to the specified +50% of the 642 in the SD 780G), its predecessor, which is integrated in the Snapdragon 768G SoC. This is also thanks to the fast LPDDR4X-4200 memory support of the SoC.
The Adreno 642L supports OpenCL 2.0 FP, OpenGL ES 3.2 and Vulkan 1.1.
The Snapdragon 778G and therefore also the 642L is manufactured in the modern 6nm UEV process at TSMC that should provide a good power efficiency.
- Range of benchmark values for this graphics card - Average benchmark values for this graphics card * Smaller numbers mean a higher performance 1 This benchmark is not used for the average calculation
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.